Wow, just did about 4-5hrs tuning and testing, first time I'vge touched the game in 2 wks.
We had to get the '76 Golf, and in the process tuned a car that could have been entered in the TCv4. The '01 Golf fully modded with stg 1 wieght reductiona and something else I don't remember goes like a rocket.
I dunno who made the Golf '76 cause we blacked out the names on the printouts to eliminate any possible bias in judging, but it's a great choice of a car. I'm not yet convicned that it's a good tune, but it's a fantastic choice.
@RJ: Great work on the first post of the review thread, though I suspect EA11R and Vince did most of the work. You need to post the judging criteria at the bottom of the OP. I've included the judging criteria from my oqwn notes, and I'm fairly sure they're an unedited copy of your original post, somewhere, at some time. Just copy/paste/edit to the judging thread? I have more questions, but I'm too drunk to type right now
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Judging...
Comfort: 0-25, 25 being best. By comfort I don't mean ride quality, I mean the car is easy to drive fast, and doesn't make you work hard to keep it in check at the limit.
Cornering attitude: 0-25. Does it understeer excessively? Dock points. Oversteer excessively? Dock points. Does it do both? Kill it.
Cornering prowess: 0-25. Basically, how fast it can go through the twisty bits.
Power-to-capability: 0-15. Is it too much for the chassis tuning? Can it take more? Or is it right around where you, the judge, feel it should be?
Perceived possible improvement: 0-10. How much quicker do you feel the car can be made? Lower = more improvement possible, higher = the tune is closer to "right". Base it not only off cornering but the gearbox's tuning as well (can the car be kept more or less in the power band at all times? Is acceleration well balanced with where the car tops out? etc)
Now then... Total it up, and there's the score. But list the individual scores as well.
TRACK SELECTION... The track you use should be somewhere you're familiar with that provides a somewhat unbiased gauge of a vehicle's performance (IE not somewhere that's all high speed corners, and not somewhere that's all low speed).