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I really do not understand the Kaz put OVAIS and RALLYS on. It was preferable to put RED ROCK VALLEY and HIGH SPEED RING. Rally sucks. It was preferable to put Rally Cross, as it was done in PC2.
Would you say charging for a consumable item in a video game is greedy?
Then they do care about money.....You said exactly what i said a few posts above, just because they make money, it doesn't make them greedy, they just need to pay people and make a proift otherwise they'll sink.
But that's the same with every other company, from EA all the way to UNICEF.
As I asked earlier, have a guess who sits on Sony's board................................And that was Sony's decision, 99% likely. Unless you prove to me that it was Kaz's decision and i'll shut my mouth.
Then they do care about money....
As I asked earlier, have a guess who sits on Sony's board................................
................oh that's right, its Kaz.
Its insufficient information to make a call either way, which is exactly the point I and many others have been making.Caring about money IS NOT being greedy. I care about money because i bills to pay and people to feed, so i'm greedy? Give me a yes or no answer to this.
Prove it wasn't. It cuts both ways.... Along with many other people. Prove me it was him to put microtransactions into GT6.
Prove it wasn't. It cuts both ways.
Which is the point you are missing totally and utterly.
Not only that but you seem to be forgetting that Kaz was rather eager in regard to GT:HD, which would have been a service based product driven by microtransactions.
So you can't then. And if you can't, stop trying to imply i'm wrong. I'm not right or wrong, it's an opinion i have, same applies to you.
It's all down to opinions, i decide to love and support PD until the end , if you or others don't , it's up to you.
I'm not a blind fanboy though, since i refused to buy GT Sport and still don't have it because it isn't worth full price. They have their problems but i will never accuse them of being greedy, but that's just me, and if you do (and only if, because i couldn't determine your stance on it) it's absolutly fine, ok? 👍
In my opinion there's no lower form a marketing/money making than microtransactions. There is no way to tell whether it was Kaz or Sony who pushed for microtransactions in previous games but I think it's a good move announcing there would not be any in this iteration.
Again though, you can't decide whether this decision was Sony's or Kaz. I think they probably both realize microtransactions typically result in negative feedback which shows they're listening to their fanbase which is what I think we see here with the release of GT League and a free DLC pack. Fans were upset from the lack of content and I think it bodes well for Sony/PD to be listening to this feedback and adding content through free updates.
Just look at the backlash EA received regarding SWBF2 microtransactions. Most downvoted Reddit post of all time and such a strong negative reaction they actually did away with them completely upon release. Microtransactions are the greed part when it comes to video games nowadays, DLC/expansion packs are simply the video game environment today. They're two completely and massively different things, IMO.
I can see that. I posted in another thread, I think it was the one about SWBF2's microtransaction flustercluck thread on here, reminds me a lot of the "Freemium isn't Free" episode of South Park. I actually enjoy the mileage points currency as it makes you get out and drive, as I'm not one necessarily inclined to do the oval/rubber banding method.The interesting thing is, the game is styled like it would have microtransactions. You see this specifically with the Mileage Points shop. While it's a currency you can earn, it's also styled very similarly to paid currency that free-to-play games have alongside their in-game one.
As I recall the GT6 micro transactions, there was much rending of garments and gnashing of teeth about the greed of Sony and/or PD. Until the reality sank in. The pricing was so high relative to the effort involved in earning credits, that there was no real incentive to outlay $s. Especially once B Spec was released.
So it seemed that this was PD's way of obediently "implementing micro transactions" without actually annoying people, since pretty much nobody used them.
As for the business model, it seems that as with GT6, the strategy is to keep pumping the marketing message with fresh content to drive steady sales volumes. And while doing that, to avoid a boom and bust demand for GTS server capacity.
There must be still quite a large supply of GT6 players who have yet to migrate to PS4. These will convert more rapidly as the richness of GTS grows in appeal.
The interesting thing is, the game is styled like it would have microtransactions. You see this specifically with the Mileage Points shop. While it's a currency you can earn, it's also styled very similarly to paid currency that free-to-play games have alongside their in-game one.
I can see that. I posted in another thread, I think it was the one about SWBF2's microtransaction flustercluck thread on here, reminds me a lot of the "Freemium isn't Free" episode of South Park. I actually enjoy the mileage points currency as it makes you get out and drive, as I'm not one necessarily inclined to do the oval/rubber banding method.
As long as Kaz/Sony stick to their word, we won't see any microtransactions this go around.
Attacking PD for having the ability to buy in-game credits in GT6 comes off as spiteful and malevolent. The game had ridiculously generous payouts ( 250,00 credit for a 3 lap Vettel challenge ) and you could honestly play the entire game as if they never existed. Pd hasn't resorted to MT or loot boxes. Forza 7 can go die in a ditch and rot away for all I care. How the hell they manage to introduce " cards" and "loot boxes" int a racing game is beyond me. Seriously I HATE card games, and it seems every damn game has cards in it now.
I think you’re getting Forza 7 and NFS Payback mixed up. You cannot use real world money to obtain anything in Forza 7.
I wouldn't apply a dictionary definition to this. In most instances I've come to see "microtransactions" refers to paying real currency for in-game currency, the "freemium" method or loot boxes/unlocks that can otherwise be acquired through gameplay. So in the case of your example, since the Nissan GTR is in game, $1.00 to UNLOCK the Nissan GTR would be a microtransaction.GT6 does not have microtransactions. A microtransaction is just that, a MICRO-transaction of up to maybe a dollar ( EG spend 1$ to unlock Nissan GTR) . People think buying in-game currency equates to MT. Then again the gaming community as a whole is one of the stupidest community out there, GT6 does allow you to buy in-game currency for a " micro" price of 5.99
mi·cro·trans·ac·tion
noun
- a very small financial transaction conducted online.
5.99 is not a Small amount. I feed my self for 6-8$ every day. The term is just being thrown around nowadays as a buzword.
Sony also has a track record of giving their studios a lot of freedom to make amazing looking creative games without resorting to money grabbing pay to win formulas (ea). Think of naughty dog, Santa Monica studios and guerilla etc. And the best are all single player games!PD may not, but they are owned by Sony, and Sony most certainly do care about money.
If PD can't self fund and the sales volume drops below a level that Sony deem to be a problem you can bet things will change.
Just take a look at Sony's track record with underperforming studios if you believe they are all in it for fluffy clouds, peace and love.
We can all dream buddy. Circuit de la Sarthe is a must, it's a scape which imo is a massive tease, mark my words it will come next month. (I hope...)
I've never accused them of being greedy either (you have me mixed up with another member in that regard).So you can't then. And if you can't, stop trying to imply i'm wrong. I'm not right or wrong, it's an opinion i have, same applies to you.
It's all down to opinions, i decide to love and support PD until the end , if you or others don't , it's up to you.
I'm not a blind fanboy though, since i refused to buy GT Sport and still don't have it because it isn't worth full price. They have their problems but i will never accuse them of being greedy, but that's just me, and if you do (and only if, because i couldn't determine your stance on it) it's absolutly fine, ok? 👍
Think of Studio Liverpool, Zipper Interactive, Evolution, Guerilla Cambridge, etc.Sony also has a track record of giving their studios a lot of freedom to make amazing looking creative games without resorting to money grabbing pay to win formulas (ea). Think of naughty dog, Santa Monica studios and guerilla etc. And the best are all single player games!
As long as the gameplay and content already is solid, I don’t mind micro transactions or paid dlc. As long it isn’t pay to win! it is ludicrous that in some games the richest players have an advantage! Also paid content should not be designed to be like paying for extra credits, loot boxes etc. while at the same time you can also earn the credits and loots in game. This is game breaking because you cheat yourself in earning progression, because you don’t have any patience.
Level packs, extra cars, guns, outfits, maps, tracks, new campaign etc. are one time purchases with fixed prices. As long it’s content that isn’t necessary to enjoy the game, I don’t mind it at all.
Yes I know, I tried races like you describe, but... against humans it's more enjoyable. You can stress the guy in front of you and push him to go harder and harder untill he does a mistake :-D. Against AI you only overtake when you can. There is no real "fight".
True.... But Kaz did say no Microtransactions so I really don't know why this thread has turned this way.Microtransactions are dumb. But many businesses endeavour to suck idiots in.
And I can't see any reason why the car modeler who finished the Samba bus would have to wait with releasing it until the track modelers are done with La Sarthe.