Also very valid points except frankly I can not agree with your opening statement in bold.
You do not qualify or explain why you are not in agreement with my conclusion, rather the rest of your post submits evidence to back up my position.
It is an unfocused mess as they are trying to cater to a wider audience - who rightly may not be interested in online racing - and at the same time are championing GTS as a new eSport platform. The mess I refer to is the fact that they are currently not going to be able to satisfy either of those two demographics unless they piss one off.
The "casuals" will be turned off by stiffer penalties and anything that makes the racing tougher, which is what a successful eSport will require. The more hardcore crowd however will react in the exact opposite manner.
Same thing goes for the car lists. The pokemon crowd wants historic cars and 41 variants of their favourite Nissan. The hardcore sim crowd wants more race cars representing real life groups.
I could go on, and on, but you get my point.
To stay on topic I will submit that this new 180 turn to bring back the old "Leagues" is actually the nail in the coffin for me. I did not buy the last GT since I am well past caring about the car collection game and the half-assed racing implementation. I did believe PD (foolishly) when they started talking about a new focus on eSports and FIA collaboration. A couple of months on that has revealed itself to be almost 100% marketing, GTS
is now a watered down product with no focus.
(And regarding the new target audience "being perceived" as not caring about cars, it is not a question of perception or beliefs. The automotive industry as a whole has spent a lot of money studying the younger generations. The conclusion is that they really do not care much about cars at all compared to previous generations. A subset still do of course, but it is nowhere like the situation before 2000.)