Patch 1.10 - new single player mode "GT League"

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If this is true I wonder if the lack of inclusion of most of the U.S.A. tracks in GTS if this may be the reason and lack of being able to obtain a license permitting the tracks due to the agreement with XBOX based Forza?

Not directing this at you, just a general comment: people really need to stop pointing at Forza/Microsoft for the lack of (just about) any of the content in GT.

Turn 10 doesn't do permanent exclusive licenses. Timed exclusives, it certainly seems so (Ford GT being the most visible candidate), but otherwise, no. Both T10 and PD got the Top Gear license around the same time, for example.

The company has worked with IMSA for multiple years — the announcement of the partnership was more a formality than a massive change in the relationship. Source: Dan Greenawalt, when I asked him about it.

Plus, there's a bunch of American tracks in PCARS2. And iRacing. Even Laguna Seca is coming to Assetto Corsa soon.

PD is one of the largest sim racing devs in the business, and very likely has the budget to match. The track roster, much like the car one, had undoubtedly been given a lot of consideration over the years. It's not a fluke, or massively limited by another dev.

Though funnily enough, we have heard that PD has the exclusive license to Pikes Peak.

If you cannot handily beat the AI while offline then you are going to be in for a real shock online in sport mode.

Strictly speaking, this shouldn't be true, so long as Sport's matchmaking works properly. It doesn't matter how you stack up against the AI: if you join Sport Mode, the game would ideally pair you with people of a similar pace.

It's why the Megane Gr.4 dominance is really only an issue at the very top of the leaderboards. No matter which car you pick, matchmaking should ideally place you with people capable of similar lap times. I know I've just stuck with my two preferred cars (Atenza and Cayman) and enjoyed plenty of good racing. 👍
 
If so, that would be an incredibly stupid business decision. It would likely have two effects, one of which we are already observing;
- Initial backlash due to meagre content. Poor reviews. Relatively bad sales.
- Later backlash when the strategy becomes obvious. Fury is the standard reaction when people perceive that a developer holds back content to release as DLC later on.

Edit: And I will add an explanation for my negative stance and frequent lamenting:
I am so disappointed and saddened that GTS is a missed opportunity. It could have been *so* good if they had pushed the eSport aspect with some focus.

They are so extremely poor at communication and delivering on promises. There is still no word on how they will handle the championship season, and I doubt they know what they will be doing themselves. And where are the Hamilton videos they teased?
Any developer with their act together would have timed content and communication to work effectively together to build confidence in the product and customer loyalty.
Is this what PD has been doing? No...not so much... :)

This post sounds like the things I was saying back when GT 6 was released after delay after delay.

Yes, Foxis, this is exactly PD in all its glory. They haven't changed their ways of marketing their product let along fulfilling processes.

Understand that I do love the GT series and I love GT Sport as well. I'm just constantly frustrated by PD never communicating with the fans honestly and when the do deliver on the promises they make, it's always a day late and a dollar short.
 
Well, for the record I do hope you are right. I do not wish for PD to fail, quite the contrary.
Most of my frustration stems from the fact that they are *so* close to getting it right. Had they implemented one recurring race that allowed for tuning, a realistic qualifying session (i.e.. more then a few minutes), and stricter penalties for contact (even with a pure no-fault system), I would have been singing their praise.
So, perhaps they will get there eventually. Lets hope so.

I can understand that fully but my view is they are taking baby steps with some very subtle training going on.....

You may have noticed that they change races daily but use the same one make car on different tracks for a number of days to get people used to driving it... .

Similiarly recently GR3 races now have tyre wear on (at a very low level) but no pit stops....to get people used to driving on slightly worn tires and considering ultimately their lap time management...

Similarily the tracks used in daily races are limited and often are the same as those that will be used day after in FIA races. Not so clear cut with cars but Mazda Roadster only available in Daily Race after fixed in 1.07 abd only when going to be run in Nations Cup that week. ..

May be overanalysing it and its all coincidence but I suspect some of it is planned. The one surprise for me is to date no tuning in the later FIA races as that would be a good opportunity......maybe they are still collecting and processing base data for BOP etc purposes......or are delayed due to GT League focus though their organisation suggests they should be able to do both.

Not directing this at you, just a general comment: people really need to stop pointing at Forza/Microsoft for the lack of (just about) any of the content in GT.

Turn 10 doesn't do permanent exclusive licenses. Timed exclusives, it certainly seems so (Ford GT being the most visible candidate), but otherwise, no. Both T10 and PD got the Top Gear license around the same time, for example.

The company has worked with IMSA for multiple years — the announcement of the partnership was more a formality than a massive change in the relationship. Source: Dan Greenawalt, when I asked him about it.
.

Thanks thats good to know as one of those who have recently speculated on said subject...will not mention it again.
 
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Not directing this at you, just a general comment: people really need to stop pointing at Forza/Microsoft for the lack of (just about) any of the content in GT.

Not pointing fingers and blaming anyone just it is very unusual to see a GT game released that does not include any of the top U.S. circuits in the initial release. Then there is the new aligning of GTS with THE FIA based series and now the alignment of Forza with IMSA an American based series.
Nothing sinister or degrading towards Forza intended, sometimes contracts include clauses which grant exclusive rights or give preference to one company over another.

Not much difference that it appears Thrustmaster may well have rights in their contract that excludes PD from optimizing the Fanatec branded products. No one has seen the contract so again just speculation.

Strictly speaking, this shouldn't be true, so long as Sport's matchmaking works properly. It doesn't matter how you stack up against the AI: if you join Sport Mode, the game would ideally pair you with people of a similar pace.


If Sports matchmaking works properly most times leaves a lot to be desired. It is not unusual for the tenth place Qualifier to be 2 seconds slower of P1 time and be 8 seconds faster than P20 time. Depending on which position you are starting in and your time compared to the others may influence how well you rank the matchmaking system to work.

Even if the system were to do much better than its normal track record and matches everyone within 3/4 of a second of each others times winning from 12th place starting position will still not be a regular occurrence.

Again a normal skilled offline racer that has never raced online and constantly beats the AI with ease may feel he is a top racer, once he enters the online arena and compares his lap times to the top times then he realizes how "normal" a racer he is.

Some people will relish the battle and the close competition and understand that if you start 11th then it is doubtful in most instances online you will win the race and be okay with that. For others if they cannot win the majority of the time then they will not continue to play . hence one possibility of the number of players with low online number of racers as the data indicates.
 
GT5 has the positive of implementing very customizable lobby based online racing, which was a novelty on console at the time.

Beyond that I’m with you, those 2 games cemented the fact for me that the core game design and the offline racing has become incredibly stale and weren’t keeping with the times.

You may have done, many others may have done, but certainly not all of us. Personally I found it to be the most lackluster title in the series and easily the one I played the least of. It and GT5 are the reason I moved to the X360 and FM that gen.
 
I can understand that fully but my view is they are taking baby steps with some very subtle training going on.....

I actually agree with what you're saying, that PD may be "training" online drivers. The problem with that is they would have to keep that training constantly available throughout the life of the game to support those who just pickup the game for the first time. Otherwise, PD will build a group of super online drives that will leave no room for the novice or the beginner to even hope to compete.
 
I actually agree with what you're saying, that PD may be "training" online drivers. The problem with that is they would have to keep that training constantly available throughout the life of the game to support those who just pickup the game for the first time. Otherwise, PD will build a group of super online drives that will leave no room for the novice or the beginner to even hope to compete.

Very good point indeed - would mean eventually many more Sport races needed than presently to cater for all levels .....its this factor I think thats puts so many off joining online lobbies so its key for PD to address somehow but could be challenging....
 
How do you account for the 56.4% take up of the Trophy you HAVE to have before you can do any online racing?

Do you actually realise how small a minority online racers actually are?

This update is a fix for the people who don't care about online. They are the majority.
This seems hypocritical to me. 56.4% is a majority, yet you somehow claim that it isn't. What do you even mean? Also, I do realise the small a minority of online racers there are thank you very much. Don't start talking down to me like I'm some sort of ill-informed doofus, I am more than aware of the facts. Clearly you haven't read my post quoting @Johnnypenso, talking about the shockingly low participation rates online. I think you need to read up on the facts before you start attacking me.

I can't even conceive of a scenario where a game ships in October, and because of "backtracking" they have a new single player campaign ready for December. I would love to hear how they got the content pitched, designed, approved, iterated, done, alpha tested, beta tested, and finalled in the span of a month and a bit.

I will stick with my original opinion that they NEVER intended on backtracking and that what we have with the GT Sport is merely an early, paired down release to fight off potential sales loses at Christmas.
It seems like absolute madness doesn't it? One does not simply release and create new content in a hurry. Or completely backflip on their original idea due to "backlash" from players. Game development doesn't work like that at all. Nothing can be created in a jiffy. I don't even know why people would even think that this a knee-jerk reaction.

To my mind there is a danger of looking at past experience or even right now and projecting that as the future.

I've said it in a previous post that PD online focus may be brave and a little early but everything points to online being the future.

We need to remember this game is clearly modular in design ripe for expansion in whatever ways PD have planned and will be around for 3 years at least so by 2019/20 how will the gaming industry look in terms of e-sport participlation let alone the automotive or motorsport environment.

If we believe Kaz its the second generation GT so the next one GTS2 or whatever will follow the same approach.
Kaz should stick with his idea to create a fully-fledged game that will allow players to choose what they want to do. As all the previous GT games have done. Online and offline should co-exist, rather than detract from one another. If GT manages this in the future, it won't be a hard sell.
First option is out, as the FIA series were supposed to be part of GT6.

http://www.gran-turismo.com/gb/news/00_1153498.html
Yeah, what the heck happened to the online championships in GT6? I was looking forward to them in that game. Oh well, at least GT Sport has them. Then again I think this highlights mismanagement within the PD studio, claiming that their current game would have said feature - only to hold it back until the next game. Really dumb in my opinion.
 
It seems like absolute madness doesn't it? One does not simply release and create new content in a hurry. Or completely backflip on their original idea due to "backlash" from players. Game development doesn't work like that at all. Nothing can be created in a jiffy. I don't even know why people would even think that this a knee-jerk reaction.
Because it's not the first time it's happened.

The current Street Fighter did almost exactly the same thing, BF4 and R6S both changed roll out schedules to focus on fixing problems following community backlash.

What's being suggested isn't unheard of, quite the opposite and it's arguably a part of modern game development.

It's also 100% the right thing to do.
 
Anyone know when 1.09 comes out? I just 100% Golded the game today and have absolutely no interest in the online mode of this game (it's an infuriatingly bad system that rewards bad driving).
 
Is it true that GTS will not have American tracks?

Forza has signed an exclusive agreement with IMSA Weathertech and we will not have the tracks of the calendar?

I do not believe that!

But I do not doubt, because it is a tactic to diminish the reputation of GTS.
 
Is it true that GTS will not have American tracks?

Forza has signed an exclusive agreement with IMSA Weathertech and we will not have the tracks of the calendar?

I do not believe that!

But I do not doubt, because it is a tactic to diminish the reputation of GTS.
Nobody knows anything really it is all just discussion and possibility in any direction. We will find out what tracks are included whenever PD announces it if ever.
 
What comes after gt6? Gt7, right?

So, we all know that GT7 was started after GT5. GT6 has components of it (the renderer, the physics core, etc). Many expected that GT6 would be PS4, but that woudl have left PS3 with only 1 GT title and more life left in it.

Gt League, by everything I have seen, is the next iteration of a Gt single player. It's far easier to call it something like "league" and plug it in when it's ready.

Having the developer known for long dev cycles and missed dates somehow manage to scramble and create something completely new to appease players, even within a single year, seem extremely unlikely (unbelievable to me), not to mention the idea that it's a reaction to "poor" sales. I say that with quotes because we don't really know what the full sales numbers are. The only thing I found so far is vg charts which quotes 1.19mil world wide after the first week, but that usually doesn't include PS Store sales or Bundles.

What else got cut? I don't know. Where are the SEMA cars? Where are all the GT5 and 6 premium cars when so many of the GTS cars are just carry overs? I do know that it is FAR FAR FAR easier to hold content back than to add content that never existed before. Decisions on games like this take a long time, never mind the actual work.

I think we are all in for a lot of surprises and content over the next few years. As word spreads for what's happening with this game, sales will grow. And, really, as long as I have people to play with, I don't care how much it sells. People go on about PCars, but according to VGchartz it only sold 220,000 copies total.

You don’t develop a single player game mode in one month after release. Your argument is ********.

The developer already had it planned. They didn’t wait for the game to be released, read these forums, look at your post and go “OH No we better make a single player GT mode in the next month!”

That’s not how game development works.

Speculation is good but I suspect we will never know.....

I could come up with 2 other scenarios easily:
• Contractually GTS had to launch with an online focus to meet FIA requirements. Move to include greater offline content required negotiation with FIA....
• In between initial vision discussions with FIA the concept changed as the environment changed.... I remember discussions that the three major races series DTM/Super GT etc were going to have common rules which is now stillborn ... Forza have now signed a contract with US racing organisation IMSA - was that a defensive move etc.

Either of these would mean that contingency plans and changes were needed as development proceeded which is normal in any project that takes 3-4 years. I do think FIA involvement seems lower than expected for instance.

It seems like absolute madness doesn't it? One does not simply release and create new content in a hurry. Or completely backflip on their original idea due to "backlash" from players. Game development doesn't work like that at all. Nothing can be created in a jiffy. I don't even know why people would even think that this a knee-jerk reaction.

(Apologies for lumping you all together, I'm sure you don't all share the exact same thoughts on this, but...)

This was Kaz at the Launch Event:

----
"Yamauchi told Driving that all the elements of GT Mode are in fact still in the game, but it has been re-packaged to suit a new generation of gamers.

“In a narrow sense, the part that was the GT Mode in the past is now called Mission Challenge,” he said. “It’s single player, there are various different types of races, from the very short to the very long, with different regulations, and you can tune up the cars that you purchased to participate in those races.”
----

https://www.driving.co.uk/news/gran-turismo-boss-says-removed-gt-mode-gamers-losing-automotive-know/

That was the contingency - to add events to Mission Challenge. There is no ambiguity in what he says there. Indeed he doubles down, with:

----
“When people are talking about there’s no campaign mode, or no GT Mode anymore, that’s not quite true,” Yamauchi told us. “It’s just a change to the UI (user interface). All the things that you were able to do in the past in those modes are in the game.”
----

Again, no ambiguity. He's talking in present tense about the game launching that day.

GT League is a U-turn. And having read that interview, I'm sure it happened since launch. Absolutely as a result of the backlash. There is no other way to interpret what we do know that makes any sense whatsoever.

Of course with only two months (plus whatever delay) it's going to be a pale imitation of the GT Mode of old (regardless of what you all thought of the old).


Slightly off topic but interesting you mention Human Race advertising This was first shown at E3 in Los Angeles and my impression is it seemed to get more exposure in NA than elsewhere.

Launch Advertising in other regions had a slightly different focus - don't believe Human Race approach was used in the UK TV advertising nor was it a focus for Amazon Uk and I'm sure we all remember the quirky Japanese based social/commentator approach !

Nor should we forget the effective social media campaign where non affiliated companies were advertising their liveries on GTS vehicles !
(these being reasons why I have some sympathy with not everyone knowing how much of a radical departure GTS was going to be apparently.....)

Personally I think the Human race angle was aimed at the US as that market is known to have declining interest in cars etc but high online use so it was hoped this would have resonance but again thats speculation....

TBH I can't even remember the UK TV advert at all! The Japanese one may not have used the slogan (does it work, linguistically?), but was certainly highlighting the 7-77 multiplayer :)

The core single player gameplay on-track has been stale since the series moved to PlayStation 3. They’ve never invested in improving the single player experience and GT League will be a regurgitation of that stale ‘racing’.

Well I think it will be even worse than that, with no Tuning Shop, no PP system, etc. The PP system was pretty crap, but at least you could try to make the races a challenge by seeing just how under-PP-ed you could get.

You're right about it becoming stale for us, after many times of seeing the same recipe. And way too easy for us. But after seeing some of the DR=D types driving online, I think they still might find it the AI challenging enough.

I think many people are not content playing a game where actually coming in first may be a rare commodity. Most can beat the AI pretty easily but online it is a totally different ball game. They try a few races find out they are ending up in 12th place or worse and quit racing online.

More serious racing fans or followers understand that gaining 5 positions from 15th to 10th can be considered a win in a way and walk away content, casual gamer's not so much so.

Very true. I'm glad that they changed the finish screen to show your result rather than just the winner, and included whatever positives there where about your race (positions gained, clean races run). That sort of thing helps, a bit.
 
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In the end it is good that they acknowledge their error in thinking the mission mode was framed correctly for old school GT players, and that it was extensive enough. It is not tiny but it is not really enough to keep people happy so they are accepting that and changing it.

Just a request here, maybe we could avoid the whole 'people who xyz are not proper GT players' or 'offline players are noobs unfit for online' stuff? Toxic for the community.
 
Is it true that GTS will not have American tracks?

Forza has signed an exclusive agreement with IMSA Weathertech and we will not have the tracks of the calendar?

I do not believe that!

But I do not doubt, because it is a tactic to diminish the reputation of GTS.
If Forza has an exclusive then please explain why PC2 has a large number of US tracks and AC is getting Laguna Seca.

The only title with a locked exclusive track (that they haven't even released and is in the US) is GT, with Pikes Peak.

Please don't make baseless claim against another title, particularly when your using them to defend the only title that we know for a fact is doing this kind of thing.
 
If Forza has an exclusive then please explain why PC2 has a large number of US tracks and AC is getting Laguna Seca.

The only title with a locked exclusive track (that they haven't even released and is in the US) is GT, with Pikes Peak.

Please don't make baseless claim against another title, particularly when your using them to defend the only title that we know for a fact is doing this kind of thing.

Yes, the only racing franchise to diminish Gran Turismo in the last ten years has been Gran Turismo. PD still can't top GT3, and that was 16 years ago (OMG, I need to do something with my life).
 
Yes, the only racing franchise to diminish Gran Turismo in the last ten years has been Gran Turismo. PD still can't top GT3, and that was 16 years ago (OMG, I need to do something with my life).
GT3 is the proof that a game doesn't need 1000 cars and a lot of features to be an amazing game. Even today, GT3 is still a fun game.

@Scaff you can probably add Tsukuba in Japan. There are also racing series like D1GP and Super GT, two of the most coolest series monopolised and not even used by GT.
 
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This seems hypocritical to me. 56.4% is a majority, yet you somehow claim that it isn't. What do you even mean? Also, I do realise the small a minority of online racers there are thank you very much. Don't start talking down to me like I'm some sort of ill-informed doofus, I am more than aware of the facts. Clearly you haven't read my post quoting @Johnnypenso, talking about the shockingly low participation rates online. I think you need to read up on the facts before you start attacking me.
Sorry for the confusion. I hadn't read that post and misinterpreted your post as you suspected. :dunce: That's on me. Sorry.

In regards the 56.4% I didn't mean that was a minority. If you release an online focused Esport title and only 56.4% achieve the really difficult task of watching a pair of two minute videos before you can race online at all then clearly something is amiss.
 
I actually agree with what you're saying, that PD may be "training" online drivers. The problem with that is they would have to keep that training constantly available throughout the life of the game to support those who just pickup the game for the first time. Otherwise, PD will build a group of super online drives that will leave no room for the novice or the beginner to even hope to compete.

If the slot machine called daily races is due to PD thinking that they are training players, then it is just another example of pure arrogance on the part of Kaz and PD.
If they want to train players, then do it properly. Start by replacing the pathetic intro-movies with actual requirements to earn your place in races online.

Right now they are penalising most players by continually messing up the race structure. Earlier this week I though that I would avoid the megane-circus by running gr3 races only, which would suit me anyway since they were longer generally. But the last couple of days they have switched gr3/gr4 so the gr3 races are now very short, and the megane circus is the one with more laps and 20 cars.

I would not call all this switching around training, it's poor communication and ruining things for legitimate customers. Like someone said in another thread, GTS should have been called GT : Forrest Gump Edition.

Very true. I'm glad that they changed the finish screen to show your result rather than just the winner, and included whatever positives there where about your race (positions gained, clean races run). That sort of thing helps, a bit.

Really? Why? Because GTS customers are so fragile that they cannot take seeing someone else on the podium? Is that the sort of people we think PD should pander to?
If they want this to become an ESPORT they had better teach their player base to lose gracefully.

Seriously, all this watering down just because all too many cannot handle competition or committing to actually work hard to improve on their technique and race craft is starting to really piss me off.
 
Really? Why? Because GTS customers are so fragile that they cannot take seeing someone else on the podium? Is that the sort of people we think PD should pander to?
If they want this to become an ESPORT they had better teach their player base to lose gracefully.

Seriously, all this watering down just because all too many cannot handle competition or committing to actually work hard to improve on their technique and race craft is starting to really piss me off.

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Really? Why? Because GTS customers are so fragile that they cannot take seeing someone else on the podium? Is that the sort of people we think PD should pander to?
If they want this to become an ESPORT they had better teach their player base to lose gracefully.

Seriously, all this watering down just because all too many cannot handle competition or committing to actually work hard to improve on their technique and race craft is starting to really piss me off.

What podium? :lol:

Why? Because I like my stats. Now look, I didn't say that's what I thought would be best, but I really didn't the old screen only showing the winner (although I did like seeing how many wins they'd had). My thought would be to show a podium, with a strip along the bottom showing your info - maybe styled like a fat news ticker that's stopped scrolling. Much more realistic. And I'd be happier if it showed positions lost when that's case - or even better to show +/-N for every player on the final grid screen.

Pandering to the elite would be a great way to lose money hand over fist.
 
What podium? :lol:
Agreed, I would have preferred a podium as well over a single winner.
Pandering to the elite would be a great way to lose money hand over fist.
Probably. But there is a absolutely staggering amount of hypocrisy in first stating that GTS will establish an eSport and then changing the game to not even recognise the winner.

I the change couple with others clearly illustrate two points:
- PD are a bunch of weak chickens
- Most of the GTS customers are so insecure they cannot handle someone else being celebrated
 
Probably. But there is a absolutely staggering amount of hypocrisy in first stating that GTS will establish an eSport and then changing the game to not even recognise the winner.

oooo, hyperbole, you must have an important point to make...

I the change couple with others clearly illustrate two points:
- PD are a bunch of weak chickens
- Most of the GTS customers are so insecure they cannot handle someone else being celebrated

... oh, no, you just wanted to start name calling.
 
oooo, hyperbole, you must have an important point to make...
... oh, no, you just wanted to start name calling.

Sorry, I must have missed your point? Or did you just want to pick a fight?
Sure, I could have used less strong words to describe PD, but I think my argument actually holds quite well. Feel free to refute it if you can.
 
Right now they are penalising most players by continually messing up the race structure. Earlier this week I though that I would avoid the megane-circus by running gr3 races only, which would suit me anyway since they were longer generally. But the last couple of days they have switched gr3/gr4 so the gr3 races are now very short, and the megane circus is the one with more laps and 20 cars.

One thing that does need to be taken into consideration is that what one person may like about the the online race selection another may prefer the opposite so even if this days selection is not your cup of tea someone else is probably thinking it is about time.
 
One thing that does need to be taken into consideration is that what one person may like about the the online race selection another may prefer the opposite so even if this days selection is not your cup of tea someone else is probably thinking it is about time.
Fair enough. Although most of my point was regarding the constant switching up of gr3/4 in terms of number of laps and their position in the lineup. There is little consistency.
 
If you think a person being principally interested in how well they did in a race is odd of 'weak' you are not concentrating. No-one, in real or sim racing,. gives a stuff about the guys up front, they get their prizes, I'm not interested in 'celebrating' them lol.

There would be plenty of room on the screen to show the podium AND your own place anyway. But that would be a sensible compromise.
 
Probably. But there is a absolutely staggering amount of hypocrisy in first stating that GTS will establish an eSport and then changing the game to not even recognise the winner.
Perhaps the game designers made a design decision that:
  • The per-race marginal benefit/sense of accomplishment to the 2nd-to-last players seeing their personal improvement is higher than;
  • The per-race marginal benefit/sense of accomplishment everyone gets from seeing only the race winner
Essentially from a game design perspective they might be trying to encourage a habit loop of getting good vibes from seeing how many places you advanced in an individual race.

Let’s think rationally about this. If a race group is 20 drivers and only 1 wins, you have to create some pretty colourful graphics to incentivize the players who won’t win to feel a sense of accomplishment or marginal improvement.

Racing is inherently ruthless and difficult, with a low margin for error that can take most drivers out of contention for a podium after the first sector of a race. I’d imagine the game designers know this and this is why that change was made.
 
Personally, I much prefer seeing my character. Whether I finish last or first. I don't want to see someone else and I don't care if they won. It would be nice though if you could see the top three standing on a podium though.
 
I’d like if the designers could incorporate some more persistent community features into the game that would create a sense of a ‘racing world’ inside the game.

When I log in, show me some scapes of people who have won races or podiums in a similar skill range to me, at the times of day when I usually race.

I want to see those competitors close to me in skill range, so when I recognize those liveries in a race there is a more small, human scale sense of competition to the matchmaking.

The game should track drivers in a similar ELO to me that are advancing st a similar ELO climb to me at similar times of day, and show me their cars as photographs/scapes.
 
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