PENALTY SYSTEM IS STILL A PIECE OF ****!!!

Okay, I am officially on the boat of "This penalty system being a piece of ****"

Light bump to the guy in front of me - Result. 10 sec penalty


Interlagos SLAM fest - Result. 3 second penalty for me (received while spinning out of control) and none for the drivers who slam me and each other... Listen for the smashing sound in front and behind of me. Keep an eye on the radar.



In the first one you bumped him, no need for 10 sec, SR Down would have been sufficient.

The second one, no penalty for the first bump means you didn't get the grace period to recover and you spinning into the next car was seen as a dirty move. First bump apparently was a 'light' bump, second too much. Your recovery was far from graceful though. Better use the run off area instead of over correcting back across the road again.

At 1:14 you could have gotten another penalty, did not close the door and a car dove through. You could have let him spin out nr 6 instead of helping him make the corner :)

At 1:38 the classic GT single player driver, use other cars as guide rails which is now fully supported by the penalty system. So much contact!
 
A good sports ride that will bring you among the last places in the fast room.

Now, here is a video that shows top sportsmanship and pace (I would gladly see it in-game as Racing Et. 3):


I don't get your point? Good race though :)
 
Okay, I am officially on the boat of "This penalty system being a piece of ****"

Light bump to the guy in front of me - Result. 10 sec penalty


Interlagos SLAM fest - Result. 3 second penalty for me (received while spinning out of control) and none for the drivers who slam me and each other... Listen for the smashing sound in front and behind of me. Keep an eye on the radar.


I remember seeing someone talking about gaming penalties for other people and that looks exactly like what happened in that top replay.

You gave him the slightest touch due to his heavier braking and he drove off track on the inside as opposed to the outside.

Didn't look as though he lost control at all.

Possibly in the knowledge that he could still continue his pace without losing time and he gets a nice cushion to the chasing car.



When I saw the post about farming penalties for others, I did wonder if it was theoretically possible or likely that someone would risk track position to do so.

Does seem strange that while receiving a nudge from behind while accelerating through a bend would make you go off track on the inside....especially that particular bend.
 
I don't get your point?
Your video examples represent good sportmanship driving, but too carefull/slow.
In current penalty system circumstances, if you drive like that in a room with faster drivers than those in your videos
you would finish in bottom half of the grid.
 
Looking at your stats for the USA I can tell you why
https://www.gran-turismo.com/us/gtsport/user/profile/5797111/history/courseStats

Only 93 sport races, avg start position 1.6, 62% laps lead, 60% win rate, 90% top 5. Have you even driven in the back field?!

Sure, qualify until you start in the top 3, be one of the fastest drivers, only pick races you feel certain about, no wonder you don't have a bad experience yet :)

I can only blame him for been too good for the rest of the players, and by performing the most correct way... regarding which I must also state, I consider you to be in the opposite situation...
 
Your video examples represent good sportmanship driving, but too carefull/slow.
In current penalty system circumstances, if you drive like that in a room with faster drivers than those in your videos
you would finish in bottom half of the grid.
Ahhhh. I suppose that's true. It sort of depends on the people you're battling against, since the attacker is the dictator of the pace usually. I agree though that in some instances I might've been too slow had the lobbies been faster
 
In the first one you bumped him, no need for 10 sec, SR Down would have been sufficient.

Totally agree.

The second one, no penalty for the first bump means you didn't get the grace period to recover and you spinning into the next car was seen as a dirty move. First bump apparently was a 'light' bump, second too much. Your recovery was far from graceful though. Better use the run off area instead of over correcting back across the road again.
I didn't really over correct. I don't use CSA, and when I got in that grassy strip it went around. I was totally out of control. The issue was that my DUMB self accelerated hen I got in the grass and it just snapped to the right :/

At 1:14 you could have gotten another penalty, did not close the door and a car dove through. You could have let him spin out nr 6 instead of helping him make the corner :)
That is how I always take that turn. I just didn't get down as I normally do due to worn tires. To me that is a dive bomb. I don't know why people attempt to pass there. I don't think I have ever passed a car there unless they have had an incident.

At 1:38 the classic GT single player driver, use other cars as guide rails which is now fully supported by the penalty system. So much contact!

Which is why I get mad that my first clip results in a penalty and then this incident does does not appear to result in a penalty :(
 
I can only blame him for been too good for the rest of the players, and by performing the most correct way... regarding which I must also state, I consider you to be in the opposite situation...

True, I jump in a race without any practice using my first run to get a feel of the car. I have driven all the tracks so many times that all the brake points are muscle memory now. Or so I thought. Yesterday I did the usual jump in the race without qualifying on Sarthe and was greeted with a time of day plus sun from outside that was incompatible with my old tv and I could not see 3 of my reference points for braking, at all. Result straight into the wall at the first high speed chicane, I couldn't see the kerb at Indianopolis either. I finished last of course since next lap, same thing. Could hardly see the track at some points. I could see the other cars so they were all safe :)

Anyway the penalty system didn't get me once while I got run in plenty times while driving the R92CP in a field of 919s. Yet no clue if any of the people that bumped me off got penalties as Sarthe is a continuous red flashing sign zone. It must have worked as in one race the two players that bumped me off had a red S and red A.

It seems you never get the message of another player receiving a penalty anymore, I haven't seen it since the update. It was often wrong though.
 
Light bump to the guy in front of me - Result. 10 sec penalty

After the bump the game waits a set time to see if it affected his car. The exact moment he goes off road you get the 10s. That's the rule. If you hit a car from behind and that car ends up off track, it's 10s. Period.

In this case he went off road for a different reason but the game isn't smart enough to know that. Sucks for you :(
 


Video 1:
I'm losing the win and I still get a penalty

Video 2:
The driver who hits me in the last curve has no penalty
The next curve driver in front of me slows down with the brakes I get a 10 sec penalty and I leave the game.

I had A S !!
after race B B :(
I can not believe it, impossible
maybe I'm doing something wrong or this penal system is not good :(
 
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Video 2 the first incident could've been avoided. What happened was the M4 was able to gain a slight overlap into the second chicane, and you just happened to turn into him. If you were aware that he was already there, no contact could've been made. I'd say that incident was no one's fault

The second incident was actually your fault. As the attacker, you have to compensate for the speed of the defender. A reason as "He went in too slow" isn't a valid excuse
 
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Video 1, A dirty blocker, hard to say what the penalty was for exactly. Yet this is exactly the reason why serving penalties in the race needs to end as it leads to these kind of serve and block / steal your momentum incidents which often go wrong.

Video 2, first incident you had the right of way, dirty bump pass from the other driver. The latest update now allows this, yay..... :banghead: Second incident he had the right off way and since you caused him to end up in the sand the 10 sec was deserved in this case.

Btw, why aren't you using radar, that map is completely useless. And quitting after a 10 sec penalty in lap 1 is heavy heavy down rating. Never do that.
 
first incident you had the right of way, dirty bump pass from the other driver. The latest update now allows this, yay.....
You can see from the rear view that the M4 has gained slight overlap, and he did keep his inside line all the way, so it may be just a racing incident
 
You can see from the rear view that the M4 has gained slight overlap, and he did keep his inside line all the way, so it may be just a racing incident

Overlap to establish rights to go side by side is nose next to door, not nose next to bumper.
6kRc.jpg

That's as close as the other car got, on the mini map he's still fully behind. That's sticking a nose in a forcing an opening, dirty.
 
Overlap to establish rights to go side by side is nose next to door, not nose next to bumper.
6kRc.jpg

That's as close as the other car got, on the mini map he's still fully behind. That's sticking a nose in a forcing an opening, dirty.
I suppose that's true

The guy you're seeing on the minimap though is the other car further behind just entering the corner. The M4's icon is overlapped by his icon
 
I managed to get a 10 sec penalty again
cF4lmgj.gif

The car in front loses control, I lift off the gas, seems he is clear yet he turns back into the wall. I bump him which only helps him while the car behind me plows into me at full speed. I get 10 sec penalty for that.

So be more careful, same guy 2 laps later
Nx6PQRR.gif

I avoid hitting him yet lose 2 positions, hmm. Stop messing with my race!

Or here, I slow down early to warn the cars behind me of the mess unfolding in front, no use
TKyw7iU.gif

Car behind me bumps me in the car that went into the wall, then finishes me off.
Why did he not get a penalty... So inconsistent.

In a later race I had the classic impatient bump passer behind me. I recognized his name at the start already, not in a good way. T3 the 2 cars in front of me bump each other, I adjust my speed and follow close behind without bumping. The car behind me sticks his nose on my inside and let's momentum do it's job to force me to the outside wall and bump passes me, creating a spot that wasn't there.
However just 30 seconds later at the top of the hill he has to slow down (for the same clumsy driver) so I put my nose on his inside, he turns in on me and ends up in the grass. No penalties were issued in either incident, I guess PD is fine with tit for tat.

Long story short, when anyone messes up in front of you in traffic, you are screwed no matter what you do.



Then there is this for which no penalty is good enough.
Jum6vJ0.gif

I drop to 13th because of this pos. I did finish 2nd in the end as Karma got him in the last lap, spun out. Yet no SR loss for him, apparently this behavior is not as bad as tapping an accident.



Talking about leaving room, every time I leave room for someone when going down the hlll, they run me off the next corner. No penalties issued. I guess I should simply cut them off when I have the inside instead of being so careful... How exactly do the rules work (if there are any). If you are side by side at the braking point, yet the other car brakes as if you're not there, i.e. is not going to leave any room. He will be slightly ahead when he turns into you or runs you off. The penalty system does nothing, at least not the few times I got run off. I'm always careful to brake on time so I can leave room for the other car, perhaps that's wrong?
 
You admit to being a little dirty,

I *NEVER* instigate the first deliberate contact and will even let pass the ones that are 50/50 BUT when I deliberately get rammed by a ricochet pass I will do my upmost to return the favour at the first possible opportunity. I am *NOT* a dirty player BUT will 'return serve' when necessary


yet it works better now because you get away with it.

Isn't this a good thing? Those real dirty players now have to take into account that someone like me will ruin their 'ram-fest' and get away with it.

I still fail to understand some people's reasoning. Someone who I out qualify by 3 or 4 seconds recon they can out brake me from 5 car lengths back and successfully over take me around a corner?! If that was the fastest line wouldn't I be using it? I mean really? These idiots/morons/etc deserve every hip and shoulder they get!


Which pretty much confirms the observation that this change has been made for the super star players at the cost of everyone else. Bumping people off and barge passing now goes mostly undetected.

Do as I do and help educate some of these people ;-)

]However you also got lucky so far,
I do not believe "luck" has anything to do with it.

So sure, start top 3, race at the front and the experience is likely better as you don't have to descend to the backfield while 'accidentally' rubbing other cars. Race in the back and you're fair game to dirty blockers and bump passers.

Fair comment. I am usually just off the the top 10 leader board and usually start 1-3. BUT after being rammed I do know what it is like to come from the back of the field too. I make allowances for less skilled, slower players but I have no time for rammers and win at all cost players. I do laugh at the end when back in the lobby seeing these very same people go from an SR-S back to a big red A or worse. At least then I know it will be several races before I will ever see them again ;-)
 


Video 1:
I'm losing the win and I still get a penalty

Video 2:
The driver who hits me in the last curve has no penalty
The next curve driver in front of me slows down with the brakes I get a 10 sec penalty and I leave the game.

I had A S !!
after race B B :(
I can not believe it, impossible
maybe I'm doing something wrong or this penal system is not good :(



Well, I have good news for you. BMW in partnership with AUDI, Mercedes and Honda have been working in a new system that will make your driving much safer. It is called "Brakes". It's a very advanced device that involves depressing and pressing a pedal to control speed and avoid accidents. You are gonna love it, mate.
💡








🤬
It is truly and honestly outrageous that someone who drives like you do comes here and has the saint balls of blaming the penalty system. You got down in ranking because you are careless [Disclaimer: when you post these kind of things in a public forum you are accepting that others will give you their opinions... and it clearly says: do not read this]
 


10 seconds for a tiny tap - what?!? That's ridiculous.

I thought under the new system, these sorts of contacts wouldn't cause a time penalty. Even under the old system, that would only be 3 seconds (Dr. B).
 


10 seconds for a tiny tap - what?!? That's ridiculous.

I thought under the new system, these sorts of contacts wouldn't cause a time penalty. Even under the old system, that would only be 3 seconds (Dr. B).

The more I see these kinds of videos, the more I think that PD's definition of slight contact is side-to-side rubbing. In @supervento's example, all instances of contact with a penalty happened when it's rear-ending someone (Video 1, and incident 2 in video 2). But when it's side by side (Lap 3 main straight on my video example, and incident 1 in video 2), there is no resulting penalty

Getting tapped in the rear is an annoyance, sure, but I do agree that it doesn't deserve 10 seconds. 1-3 seconds at most, since it does disrupt the defender's line (in your case, the defender applied additional braking to correct their line), but definitely nothing major

Edit: I reviewed supervento's 2nd incident in his 2nd video, and noticed only now that the Trophy was not able to regain their line and veered off onto the runoff area. I retract my statement that 10 seconds was too little; it was just right
 
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Do as I do and help educate some of these people ;-)

I did, see my post above yours. I still felt kinda bad about it. He called me an idiot after of course, I said just returning the bump pass, he left. I'm not really fond of those kind of 'educations' yet sometimes it's necessary when PD doesn't do anything about it.

By lucky I mean, lucky to be that good at the game that you don't have to start P12 and drive in the accident zone at the start. I do know the tracks inside out by now and indeed people keep trying to overtake right from the start where the chance of success is A. very low, and B. there's no room to fit a car if they do manage to 'pass'. Yet diving into T1 never seems to get old or trying to go 4 together into T2. Being behind that or getting boxed in like that, there's not much you can do. It's so much nicer to start in the top 5!

I see my racing on Mount Panorma last night has made it my most played track now. 296 sport races completed on the mountain, only 10 wins with 7 poles, yet 139 top 5 finishes with average 1.98 positions up per race. 1,731 laps completed, that track never gets old!



10 seconds for a tiny tap - what?!? That's ridiculous.

I thought under the new system, these sorts of contacts wouldn't cause a time penalty. Even under the old system, that would only be 3 seconds (Dr. B).


It might be because he cut the corner. Normally he would have gotten a shortcut penalty there, yet since you tapped him he got forgiven and you got 10 sec. Some people abuse the penalty system on Monza, brake a little harder and skip half the chicane... Now it doesn't always work with side contact anymore, be careful for brake checks in corners!

SR Down would have been sufficient here, plus he was already on course to cut the corner, if anything you would have lessened his shortcut penalty. Actually, shared blame as it was before would have been more appropriate in this case.
 
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It might be because he cut the corner. Normally he would have gotten a shortcut penalty there, yet since you tapped him he got forgiven and you got 10 sec. Some people abuse the penalty system on Monza, brake a little harder and skip half the chicane... Now it doesn't always work with side contact anymore, be careful for brake checks in corners!

SR Down would have been sufficient here, plus he was already on course to cut the corner, if anything you would have lessened his shortcut penalty. Actually, shared blame as it was before would have been more appropriate in this case.
In the Veyron's defense, they braked at the correct braking point. Viking was only able to close in while braking because of the speed differential. The Veyron was on a knife's edge on how they approached T1, but it shouldn't result in a penalty. Everytime I set a PB there the line I take at T1 is near-identical to what the Veyron took, if not even closer to the kerbs
 
In the Veyron's defense, they braked at the correct braking point. Viking was only able to close in while braking because of the speed differential. The Veyron was on a knife's edge on how they approached T1, but it shouldn't result in a penalty. Everytime I set a PB there the line I take at T1 is near-identical to what the Veyron took, if not even closer to the kerbs

Perhaps it's more lenient in qualifying? I have always gotten a penalty in race when all 4 wheels go on the kerb. That particular spot is very sensitive. I don't qualify much so can't really compare :)
VmRc.jpg

That looks like 3 second penalty to me, ugh Monza!
 
Perhaps it's more lenient in qualifying? I have always gotten a penalty in race when all 4 wheels go on the kerb. That particular spot is very sensitive. I don't qualify much so can't really compare :)
VmRc.jpg

That looks like 3 second penalty to me, ugh Monza!
Maybe, but it works for me in race situations as well. Here's an example:
0:19
 
Overlap to establish rights to go side by side is nose next to door, not nose next to bumper.
This notion really does need to be abandoned.

Aside from the fact that different real-world series use different rules on what qualifies as corner "rights" and overlap, GT Sport doesn't. It may work well in lobbies with friends, or with organised series, but in the wide world of GT Sport online, corner "rights" and overlap are pretty much meaningless.

In GT Sport, contact is contact. Whether you think you had corner "rights" or an overlap, if your car and another car touch each other, you're at the mercy of the penalty system. The Racing Etiquette videos cover this - you're not only supposed to not drive in a manner that "makes you look bad", you're supposed to keep an eye out for other drivers too and get out of their way if necessary to avoid contact. Ultimately you can argue until the cows come home about who was supposed to be (or not supposed to be) where, and we can post videos in here and dissect moves over and over again, but when two cars come together - regardless of fault - the penalty system comes into play.

People do what they're not supposed to do all the time. That's why you stop at a pedestrian crossing rather than striding out across it. That's why you look both ways on a one-way street rather than just left (or right) before stepping out. You can say the cars should have stopped, or the cyclist shouldn't be riding the wrong way up the road, all you like, you're still dead. Sure, the legal system will eventually find someone to blame, but that's not much comfort to a tombstone.


Yes, that sometimes means dive-bombers in GT Sport get away with it. That's life.
 
This notion really does need to be abandoned.

Aside from the fact that different real-world series use different rules on what qualifies as corner "rights" and overlap, GT Sport doesn't. It may work well in lobbies with friends, or with organised series, but in the wide world of GT Sport online, corner "rights" and overlap are pretty much meaningless.

In GT Sport, contact is contact. Whether you think you had corner "rights" or an overlap, if your car and another car touch each other, you're at the mercy of the penalty system. The Racing Etiquette videos cover this - you're not only supposed to not drive in a manner that "makes you look bad", you're supposed to keep an eye out for other drivers too and get out of their way if necessary to avoid contact. Ultimately you can argue until the cows come home about who was supposed to be (or not supposed to be) where, and we can post videos in here and dissect moves over and over again, but when two cars come together - regardless of fault - the penalty system comes into play.

People do what they're not supposed to do all the time. That's why you stop at a pedestrian crossing rather than striding out across it. That's why you look both ways on a one-way street rather than just left (or right) before stepping out. You can say the cars should have stopped, or the cyclist shouldn't be riding the wrong way up the road, all you like, you're still dead. Sure, the legal system will eventually find someone to blame, but that's not much comfort to a tombstone.


Yes, that sometimes means dive-bombers in GT Sport get away with it. That's life.
Oh~ I should adapt this mindset. Why have I never thought of it this way? :dunce:
 
Maybe, but it works for me in race situations as well. Here's an example:
0:19


It's hard to see in that view, yet to me it looks like you still had wheels on the road.


This notion really does need to be abandoned.

Aside from the fact that different real-world series use different rules on what qualifies as corner "rights" and overlap, GT Sport doesn't. It may work well in lobbies with friends, or with organised series, but in the wide world of GT Sport online, corner "rights" and overlap are pretty much meaningless.

In GT Sport, contact is contact. Whether you think you had corner "rights" or an overlap, if your car and another car touch each other, you're at the mercy of the penalty system. The Racing Etiquette videos cover this - you're not only supposed to not drive in a manner that "makes you look bad", you're supposed to keep an eye out for other drivers too and get out of their way if necessary to avoid contact. Ultimately you can argue until the cows come home about who was supposed to be (or not supposed to be) where, and we can post videos in here and dissect moves over and over again, but when two cars come together - regardless of fault - the penalty system comes into play.

People do what they're not supposed to do all the time. That's why you stop at a pedestrian crossing rather than striding out across it. That's why you look both ways on a one-way street rather than just left (or right) before stepping out. You can say the cars should have stopped, or the cyclist shouldn't be riding the wrong way up the road, all you like, you're still dead. Sure, the legal system will eventually find someone to blame, but that's not much comfort to a tombstone.


Yes, that sometimes means dive-bombers in GT Sport get away with it. That's life.

That is true, yet when you're on the inside you're at the mercy of the car on the outside. Just now I had it happen again, I'm fully alongside at corner entry (would have been ahead if he had not sneakily tried to nudge me off when I had a much better corner exit). I brake on time to hug the inside of the corner, 2 wheels on the kerb, he turns in on me hard and I get a penalty and red SR for the race. Last night I was ahead at corner entry, hug the kerb, 4 sec penalty from the car behind me driving like I don't exist.

Isn't racing about overtaking anymore? I can't stop the car on a whim, I can't change my line after I'm committed to the inside, I can't go more inside, I can't brake more, the car on the outside has the options. And currently the penalty system gives the outside the benefit of the doubt.

So what to do, just drive single file until someone flies off? When someone is near, brake early and give them the position? Dirty wins, I've seen it happen in my 3 races I just did on Monza. Turn in on people, nudge them off at corner exit or on straights is fine. The racing etiquette videos cover that as well, yet the penalty system does nothing to stop this behavior, actually rewards it in some cases.

Real life is not a race, bad comparison. There are no lives at stake in a video game, there are clear rules in all sports though. GT Sport is not a sport if it can't apply simple rules. Racing etiquette does state it's a no contact sport, yet bumping people off the road and bump passing is now fine...
 
That is true, yet when you're on the inside you're at the mercy of the car on the outside. Just now I had it happen again, I'm fully alongside at corner entry (would have been ahead if he had not sneakily tried to nudge me off when I had a much better corner exit). I brake on time to hug the inside of the corner, 2 wheels on the kerb, he turns in on me hard and I get a penalty and red SR for the race. Last night I was ahead at corner entry, hug the kerb, 4 sec penalty from the car behind me driving like I don't exist.

Isn't racing about overtaking anymore? I can't stop the car on a whim, I can't change my line after I'm committed to the inside, I can't go more inside, I can't brake more, the car on the outside has the options. And currently the penalty system gives the outside the benefit of the doubt.

So what to do, just drive single file until someone flies off? When someone is near, brake early and give them the position? Dirty wins, I've seen it happen in my 3 races I just did on Monza. Turn in on people, nudge them off at corner exit or on straights is fine. The racing etiquette videos cover that as well, yet the penalty system does nothing to stop this behavior, actually rewards it in some cases.

Real life is not a race, bad comparison. There are no lives at stake in a video game, there are clear rules in all sports though. GT Sport is not a sport if it can't apply simple rules. Racing etiquette does state it's a no contact sport, yet bumping people off the road and bump passing is now fine...
You're not following.

If you contact another car, or another car contacts you, you're at the mercy of what everyone acknowledges is an inconsistent penalty system*. The only way to avoid being at the mercy of the penalty system is to avoid contact.

If that means ceding position, cede position. If that means not overtaking, don't overtake. If that means not putting your car in a position to take advantage of or force an error, don't put your car in a position to take advantage of an error. If that means not playing the game, don't play the game.

But that's only if SR is important to you. If your finishing position is more important, fight to retain your position, overtake, put your car in a position to take advantage of or force errors, and acknowledge that, sometimes, you're going to have contact and, sometimes, that might result in a penalty you don't think is fair.


There is no such thing in GT Sport as "corner rights" or a percentage overlap. It doesn't take account of who has the right to choose their line, and how much of a car is alongside another one. You can feel free to play as if there is, and it'd be lovely if everyone did, but no-one else is beholden to. Personally I don't put my car into a space where another car is, or where another car is heading in a braking zone, but that's my call to make and GT Sport does not force anyone else to play by my rules.

That's why Racing Etiquette warns you not only not to drive in a manner that "makes you look bad", but to watch out for other drivers who are ignoring that.

* But hey, what penalty system isn't? The FIA once introduced a rule to F1 retroactively to punish a driver, and one only has to look at the differences of opinions in the F1 threads when drivers are penalised. These things are always a judgment call, and sometimes they're not the call someone else would have made.
 
You're not following.

If you contact another car, or another car contacts you, you're at the mercy of what everyone acknowledges is an inconsistent penalty system*. The only way to avoid being at the mercy of the penalty system is to avoid contact.

If that means ceding position, cede position. If that means not overtaking, don't overtake. If that means not putting your car in a position to take advantage of or force an error, don't put your car in a position to take advantage of an error. If that means not playing the game, don't play the game.

But that's only if SR is important to you. If your finishing position is more important, fight to retain your position, overtake, put your car in a position to take advantage of or force errors, and acknowledge that, sometimes, you're going to have contact and, sometimes, that might result in a penalty you don't think is fair.


There is no such thing in GT Sport as "corner rights" or a percentage overlap. It doesn't take account of who has the right to choose their line, and how much of a car is alongside another one. You can feel free to play as if there is, and it'd be lovely if everyone did, but no-one else is beholden to. Personally I don't put my car into a space where another car is, or where another car is heading in a braking zone, but that's my call to make and GT Sport does not force anyone else to play by my rules.

That's why Racing Etiquette warns you not only not to drive in a manner that "makes you look bad", but to watch out for other drivers who are ignoring that.

* But hey, what penalty system isn't? The FIA once introduced a rule to F1 retroactively to punish a driver, and one only has to look at the differences of opinions in the F1 threads when drivers are penalised. These things are always a judgment call, and sometimes they're not the call someone else would have made.

I guess I'll follow your advice and take a break. I just tried another race after taking a break from that last mess and avoided the idiot diving into T1 yet he crashed into the cars in front of me of course, I brake to avoid the mess get rammed by 2 cars from behind into the cars in front, result 5 sec penalty for me and more SR loss. The dive bomber got out ahead without a penalty and blue S! I wish I never qualified as you can't erase the time :/ I guess I can pull over at the start...

Penalty system is still a piece of ****, that's what this thread is about and it won't die until PD fixes it or finds another way to keep these types out of SR.S

Also during that race I saw 3 penalty servers get punted on the racing line. I guess people have had enough of people serving penalties in front of them and unghosting to block the car behind. The law of the jungle is getting more popular since the latest update...

Btw you still get penalties when you avoid contact, especially on tracks like Monza and Sarthe. Go a little wide or a little deep to avoid a car and you get a track penalty :dunce:

I'll likely race more tonight as I can't resist racing. The choice is, not care about SR while racing fair, drop to the lower ranks and get easy wins. Or avoid everyone at all cost, lose some DR (which doesn't mean anything anyway at SR 99) yet perhaps find some clean drivers to actually race with. There seems to be no middle ground!

Still love this game!
 
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