Ghosting will make it fair racing
PD needs to try something because the penalty system is not fair, and Ghosting is the only way. Players that don't like Ghosting are the ones that want demolition derby races to continue.A statement that I could agree with would be "ghosting will make it fair hot lapping with a full grid"
Racing it wont be.
The second you have ghosting cars will simply drive right thru other cars rather than move over to pass them. There would be nothing more ridiculous than a game where everyone simply drove thru the slower cars in front of them. We had that already at least one time when BMB was a daily race, everyone just drove thru the car in front.
Bit of a generalisation there and absolutely wrong.PD needs to try something because the penalty system is not fair, and Ghosting is the only way. Players that don't like Ghosting are the ones that want demolition derby races to continue.
I would love to see no Ghosting mate in game, but I can not see any other way to make it fair, so Ghosting has to be put in racing because it is a game, or have no penalties at all.Ghosting won't stop this
They'll simply draft through you, likely blinding you and/or screwing you up with their slipstream as they come through. People need to learn to keep their distance and learn to make a real pass instead of simply driving into the car in front. The game needs to stop giving penalties to the car ahead for simply racing.
Now add damage and the idiot behind me just killed his own race by pulling that. Instead the penalty zone made sure to let him go ahead...
Players that like ghosting are the ones who cause all the accidents because they don't have the situational awareness to race properly.Players that don't like Ghosting are the ones that want demolition derby races to continue.
I would love to see no Ghosting mate in game, but I can not see any other way to make it fair, so Ghosting has to be put in racing because it is a game, or have no penalties at all.
Would you like to see no penalties handed out in a racing game ?.
As I said in my post, I would love to see no Ghosting to happen, but players are getting unfair penalties in the race.Players that like ghosting are the ones who cause all the accidents because they don't have the situational awareness to race properly.
That's next up on this week's Sweeping Generalisations Made for No Reason to Aggressively Defend an Opinion.
I don't care for "demolition derby races", and I don't want ghosting, because there would be no racing at all at that point. You can't defend your position from someone who'll just drive straight through you and you can't take joy in finally making the pass for position if you can just drive straight through them.
Today I had a very nice, three-lap, 30-minute battle with a Spanish driver in the Supra GT Cup, and every part of that would be lost if I'd have just been able to drive through him where he was slower and he'd have just been able to drive through me where I was slower. We may as well have called the race result after qualifying.
No, it will eliminate all contact, and thus allow cars to freely move through each other, rendering any concept of racing moot. It's just hotlapping with everyone else's ghost.So something has to be done and Ghosting will make it fair when contact between 2 players.
People often say this, but it's not, it's still racing. Hotlapping is when you get to have lots of attempts at producing that one perfect lap. A race is when you all do the best you can with a single effort at the same time. In a ghost race, people still make mistakes due to pressure when it's close. You can still have fuel use and tyre wear, which people will cope with differently. FH4 now has unranked ghost racing, and it's really good, some of the best racing I've experienced. Certainly massively better than today's Nations Cup ramfest. If they bring it into ranked racing (which many have asked for), and also allow ranked racing without freeroam rush, I may well go back to it in preference to GTS, which is still simply too rammer-friendly.No, it will eliminate all contact, and thus allow cars to freely move through each other, rendering any concept of racing moot. It's just hotlapping with everyone else's ghost.
The penalties are unfair because of contact between 2 players and you call that racing ?, well I don't call that anywhere near racing, and I say it is not hotlapping with Ghosting in the game.No, it will eliminate all contact, and thus allow cars to freely move through each other, rendering any concept of racing moot. It's just hotlapping with everyone else's ghost.
Ghosting won't stop this
They'll simply draft through you, likely blinding you and/or screwing you up with their slipstream as they come through. People need to learn to keep their distance and learn to make a real pass instead of simply driving into the car in front. The game needs to stop giving penalties to the car ahead for simply racing.
Now add damage and the idiot behind me just killed his own race by pulling that. Instead the penalty zone made sure to let him go ahead...
I would love to see no Ghosting mate in game, but I can not see any other way to make it fair, so Ghosting has to be put in racing because it is a game, or have no penalties at all.
Would you like to see no penalties handed out in a racing game ?.
Players that like ghosting are the ones who cause all the accidents because they don't have the situational awareness to race properly.
That's next up on this week's Sweeping Generalisations Made for No Reason to Aggressively Defend an Opinion.
I don't care for "demolition derby races", and I don't want ghosting, because there would be no racing at all at that point. You can't defend your position from someone who'll just drive straight through you and you can't take joy in finally making the pass for position if you can just drive straight through them.
Today I had a very nice, three-lap, 30-minute battle with a Spanish driver in the Supra GT Cup, and every part of that would be lost if I'd have just been able to drive through him where he was slower and he'd have just been able to drive through me where I was slower. We may as well have called the race result after qualifying.
No penalties would be better, they were always a source for secondary collisions and still are at the penalty zone. Any penalties should be served in the pit or added on at the end. I have no clue why PD still thinks cars slowing down in the middle of a race is a good idea, it never was.
Players that don't like Ghosting are the ones that want demolition derby races to continue.
If you don't have Ghosting you are just going to have mayhem in a race , like it is now in Sport Mode races. Having damage on a car without Ghosting is going to be double mayhem for GT7 in Sport Mode like races.You can add me to the list of people here who don't like ghosting, and certainly don't want demolition derbies. Honestly that's an absurd assumption to make.
It would stop it in that he wouldn't have been able to bump you then drive off the track to give you a penalty. People doing that is one reason why people want ghosting. If ghosting is unrealistic, surely the "bump and drive off track" technique is just as unrealistic? I'd argue the "bump and drive off track" problem is worse than any unrealism that ghosting creates, in that at least with ghosting it comes down to how fast you can drive, whereas the "bump and drive off the track" technique makes it all about how willing to "cheat" you are. I put "cheat" in quotes, as there is a school of thought that if the game lets you do it, it's legal, and therefore isn't cheating.Ghosting won't stop this
They'll simply draft through you, likely blinding you and/or screwing you up with their slipstream as they come through.
Unfortunately ghosting ONLY comes down to how fast you can lap.It would stop it in that he wouldn't have been able to bump you then drive off the track to give you a penalty. People doing that is one reason why people want ghosting. If ghosting is unrealistic, surely the "bump and drive off track" technique is just as unrealistic? I'd argue the "bump and drive off track" problem is worse than any unrealism that ghosting creates, in that at least with ghosting it comes down to how fast you can drive, whereas the "bump and drive off the track" technique makes it all about how willing to "cheat" you are. I put "cheat" in quotes, as there is a school of thought that if the game lets you do it, it's legal, and therefore isn't cheating.
I've tried sim damage racing in FM7. Someone who was too far behind me to overtake legitimately cut straight across some grass to ram me from the side, sending me into a tyre wall, causing race-ending damage. Yes, that was an awesome racing experience. You can't make a game like real life without the human adjudication to back it up, and it's not economically viable to have humans adjudicating every online race.There should be damge on cars like in real racing. You hit someone - you got damage - you need to pit.
So simple, yet too complicated for Polyphony Digital.
Ghosting will work I guarantee that, having damage on cars is a stupid idea and it will cause double mayhem in Sport Mode. When you go off the track, you should get Reset on track where you went off.Oh and the Ghosting idea is the dumbest ever. There should be damge on cars like in real racing. You hit someone - you got damage
Sometimes that happens in racing. Probably ended their race too. Hopefully people learn from that and it happens less and less often.I've tried sim damage racing in FM7. Someone who was too far behind me to overtake legitimately cut straight across some grass to ram me from the side, sending me into a tyre wall, causing race-ending damage. Yes, that was an awesome racing experience. You can't make a game like real life without the human adjudication to back it up, and it's not economically viable to have humans adjudicating every online race.
Nope, they were fine, it's the sim damage equivalent of the "bump and drive off track" technique, they'd worked out how to exploit the game by ramming someone to their own benefit.Sometimes that happens in racing. Probably ended their race too.
Two things. First, from what I could gather looking up YouTube videos on it, the original Assetto Corsa also has a penalty system for track limits. Good luck trying not to get worked up by that.We did 10 racing games - we know best. Well **** YOU PD - I'm just going to get my Assetto Corse copy just now.
Oh and the Ghosting idea is the dumbest ever. There should be damge on cars like in real racing. You hit someone - you got damage - you need to pit.
So simple, yet too complicated for Polyphony Digital.
Not really. It's because SIE, the game's publisher, handles all communications to and from Polyphony Digital.Srsly I registered here only to whine about this penalty system. You can't reach Polyphony Digital at any point.
There site is in Japanese, if you go to Contact Us - it redirects you to SONY page.
I guess this shows a lot how they threat the community...
I have absolutely no idea what this sentence means. How are penalties unfair because of contact?The penalties are unfair because of contact between 2 players and you call that racing ?
That's nice., well I don't call that anywhere near racing, and I say it is not hotlapping with Ghosting in the game.
Right.... cuz right now no one can ram you off in the first turn. This doesn't happen in Gran Turismo Sport at all, doesn't it?I've tried sim damage racing in FM7. Someone who was too far behind me to overtake legitimately cut straight across some grass to ram me from the side, sending me into a tyre wall, causing race-ending damage. Yes, that was an awesome racing experience. You can't make a game like real life without the human adjudication to back it up, and it's not economically viable to have humans adjudicating every on-line race.
Dude - we are talking about REAL SIMULATOR. This is how it is in REAL Races. You get DAMAGE, not Ghost.Ghosting will work I guarantee that, having damage on cars is a stupid idea and it will cause double mayhem in Sport Mode. When you go off the track, you should get Reset on track where you went off.
Right.... cuz right now no one can ram you off in the first turn. This doesn't happen in Gran Turismo Sport at all, doesn't it?I've tried sim damage racing in FM7. Someone who was too far behind me to overtake legitimately cut straight across some grass to ram me from the side, sending me into a tyre wall, causing race-ending damage. Yes, that was an awesome racing experience. You can't make a game like real life without the human adjudication to back it up, and it's not economically viable to have humans adjudicating every on-line race.
Dude - we are talking about REAL SIMULATOR. This is how it is in REAL Races. You get DAMAGE, not Ghost.Ghosting will work I guarantee that, having damage on cars is a stupid idea and it will cause double mayhem in Sport Mode. When you go off the track, you should get Reset on track where you went off.
Perhaps. But on the YT videos I have't seen people ramming each other on the straight.Two things. First, from what I could gather looking up YouTube videos on it, the original Assetto Corsa also has a penalty system for track limits. Good luck trying not to get worked up by that.
Yes - and I have no idea why they removed it. It was brilliant and should be applied to all races.Second, GT Sport does have cosmetic and mechanical damage, although their use depends entirely on which races you enter. Some, like the last few Nations Cup races I did, have 'light' damage enabled, which allows the mechanical components of the car to be automatically repaired after a certain amount of time. Others have 'heavy' mechanical damage, whereby said damage will remain on your car until you pit. I do recall doing one Nations Cup race last year with 'heavy' damage enabled, and it was a challenge to get the car home in one piece, to say the least.
I understand that there needs to be some kind of a penalty system in such games where kids want to ram you off on each occasion. I just don't understand why it's so poor that it punishes the victim more than the aggressor. On top of that there is nothing you can do about it, even inform PD. There is some kind of "Report Player" system in game but i have no idea how or even if it works at all. Reported many people so far, I didn't get any feedback. Knowing PD - it's probably going into the SPAM mailbox or it's not working at all.I'm sorry that GT Sport's current penalty system has ruined your enjoyment of the game. At the same time, however, I think you'll find that there are a lot of other simulator-style racing games with penalty systems that need to be worked on.
Doesn't really matter. You can't contact SIE either.Not really. It's because SIE, the game's publisher, handles all communications to and from Polyphony Digital.
That would be great, but the question is how long will it take, and what should be done while it's in development? Would ghosting be preferable to what currently exists?What it needs is a more effective AI system for calculating penalties, not to hold a middle finger up at racing.
Ghosting is the only solution to fair racing. Damage will not work because it will be absolutely mayhem out on the track without Ghosting. A computer will never get penalties right, because it can not tell who is at fault.Right.... cuz right now no one can ram you off in the first turn. This doesn't happen in Gran Turismo Sport at all, doesn't it?
Race-Ending damage? And when you are sent off to the barrier in the first turn, going from 3rd to last - thats not a game ending thing isn't it?
On TOP of that in some "endurance" races if you PIT-in early, you are not able to take fuel to end the race.
The game is forcing you to take a PIT STOP in the middle of the race, you can't do it at start as you will need to PIT in again for fuel.
Fuel is another dumb aspect of this game. Why don't they let the driver decide how much fuel does he want to take before the race or quali?
Cuz they are busy thinking of and applying DUMB **** UPDATES.
Dude - we are talking about REAL SIMULATOR. This is how it is in REAL Races. You get DAMAGE, not Ghost.
And the reset is another dumb idea especially that it doesn't work on all tracks, like Willow Springs.
As people mentioned countless times in this thread - Ghosting out is not a solution as we want to race. Not go through another car.
Racing is about the ability to pass slower drivers. Not to mention the fact that sometimes when you go through someone you still hit them, LIKE WTF? They can't even do it properly.
A solution to all this **** is simply give penalties for causing a collision with another car.
Simple as that. 20 years of making racing games and they don't know such basics. Makes me sick.
You very definitely can. I'm not great with Polish, so I can't navigate through the Polish site very well, but here's the US one:Doesn't really matter. You can't contact SIE either.
Who's to say it isn't - and who knows how long it will take? A lot of GT Sport is experimental, trying out new things to see what will work, and it's always being tweaked, fettled and reworked. The current penalty system almost certainly isn't the final penalty system, because no other version of it has been either.That would be great, but the question is how long will it take, and what should be done while it's in development?
No. It literally destroys all concept of racing.Would ghosting be preferable to what currently exists?
Fair driving maybe, but there is zero racing left if all cars become intangible all the time.Ghosting is the only solution to fair racing.
Ghosting is the only solution to fair racing. Damage will not work because it will be absolutely mayhem out on the track without Ghosting. A computer will never get penalties right, because it can not tell who is at fault.