PENALTY SYSTEM IS STILL A PIECE OF ****!!!

Then you have a large percentage of people who still dont understand you have to start braking early in the beginning of the race when cars are in traffic, they try to use the same braking points they use while on a qualifier or even think L1T1 is a good place to late brake to pick up positions.

This. I wish people would get that through their heads. My race at Suzuka last round was ruined because of that. It will also save you from getting a penalty with a crash you had nothing to do with.
 
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This thread highlights my main beef with this game:

Hundreds of hours spent scanning cars such as the Toyota Crown, Mazda 2, and Toyota Tundra. But the state the penalty system is in after Two Years is actually a joke at this point. I genuinely don't understand what PD's priorities are.

I picked the worst week to try to get back in to this game.

Wrong Week to Quit.gif
 
@fastone371
Re passing under braking, it’s fine if the person establishes the track position properly and earns the corner before the turn in point of the racing line. At say below a point, gamers try to do it wrong a lot of the time.
So, I’m not sure I really agree 100 percent, but I know what you’re getting at.
All I know is, maybe it’s a tough pill to swallow, but imo if a person can’t stay above 90 sr on America’s server you need to check yourSELF. Maybe slow the pace a touch until you have better control.


Passing under braking in lobbies where you know the people you race with is fine but in Sport Mode where you have no idea who your are racing with is a huge risk, I have seen as many A+ drivers muck it up as I have C drivers. Maybe it depends on the servers where you race but EMEA doesnt look much better than Americas.
 
Passing under braking in lobbies where you know the people you race with is fine but in Sport Mode where you have no idea who your are racing with is a huge risk, I have seen as many A+ drivers muck it up as I have C drivers. Maybe it depends on the servers where you race but EMEA doesnt look much better than Americas.

I do it all the time in dailies, get a run up the straight, get inside with nose to nose, match other cars braking and blend back onto the line so they can’t crossover.
What’s very sketchy and stupid is the people who do it wrong...They have no overlap or inside position, hitting brakezone they swerve inside, cut the line and cause contact. I seriously think people don’t understand when they have the corner and when they don’t.
They see F1 highlights and think they can do the same as pros without knowing what’s really happening when you see Senna or Vettel highlights, you don’t know tire condition, car condition etc.
I think they see that swerve out of draft at last instant and think they can always do that too, but they don’t understand the proper way...
Good example is this race I did at Panorama against a guy I just met. He’s in vette I am in my beautiful purple sparkly Hooker liveried Megane. Anyways I nailed the exit onto Conrod, he got a good but not perfect exit. before the kink he saw I had the run, so he, in a very controlled fashion moved right. I could tell immediately from this one simple act he knew what he was doing.
We went side by side through the kink, and I tried to outbrake him but couldn’t. He used the vette s handling to its fullest, beat me by 3/4 car length to the turn in point, and I had to fall in behind at the left. I blended in behind him perfect, and then it was final lap. I got by on Mountain Straight but pushed the entry a bit on the uphill right, and got onto the curb on exit, he held line, and passed me up into the Cutting, and I was unable to get perfect exit next time onto Conrod.
My point is in my position being inside at the chase most drivers would have just caused contact which is bs. He won the turn in and I didn’t get the corner, so I blended back onto his bumper.
After friending him post race I learned he’s a real racer. I knew he knew what he was doing instantly by his reaction of me getting a run on the straight.
You can always tell an idiot by what they do when you get the run on the straight, imo.
Again, people don’t understand corner rights, or, many don’t, they see an inside, don’t get track position and dive in and cut the line and sideswipe. It creates packs and more chaos.
But, passing under braking is a common occurrence and telling people not to do it? Lol with do I do with my run on the straight then? Under bop many cars are pretty well matched, and often you can get alongside by braking zone beginning but not all the way past and back onto the line, that’s my point.
And, no lol I am not perfect and I have made many a mistake, but I try to apologize and admit fault, or give back the spot if I have time, and people are usually cool with that.
What people need to do is get an account and drop to b b a while. That will teach a person a lot about how to defend from idiots trying to kill you.
Plus who knows, you might enjoy the battle, since it’s honest dirty racing.
It’s not dishonest a plus system gaming jerks. The game has a lot to offer, I find it fun to go low on sr sometimes. Those lower sr guys are often pretty frocken fast and fun to race too.
 
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I do think some of the 'divebombing' is people trying to avoid a collision. You see people brake late or get caught out with people braking early and throw the car into the inside at the last second to avoid rear ending the car in front!
Everyone who has watched the in-game video should know that you're supposed to throw the car to the outside not the inside if that happens.
 
What does the red car beginning his turn have to do with the white car swerving around me in the braking zone and slamming into the red car?

The red car turns and you don't. You shouldn't go straight on if you know there is someone in the outside line trying to overtake (and making a mistake or a intentional crash in this case).

You should look to others lines and let margin even if they make mistakes... or asume consequences (crash = time repairing damage or time beeing less performant after a damage = time penalty ).

There is a fundamental difference in how you and we look at this.
I agree that in the best of world's worlds or even in the real world things would be like you say.
But you think it's up to us to drive like it's for real and therefore take into account that a lot of people drives like it's a game (as it indeed is) while we want the penalty system to teach those people to drive like it's real. We want to drive as if everyone around us are indeed driving like it was for real and have the penalty system sort out the people that don't. You want us all to sort that out, and that would probably make the penalty system a lot better, but it would also move PD's responsibility to us.
You, as PD, Seem to think that the very suggestion that people should drive responsible will make them do so, while we know it won't. So we ask PD to help us sort the dive-bombers barge passers and rammer out. So far it's not working.
But to each his own, you go ahead and drive like you want. We won't criticise your driving for being careful, as you criticise ours for driving as if it is our car. And as if everyone else was doing the same.

At least, people should drive in a respectfull way, not in a reckless way nor in a "drunk" way... as the reference video with Gr.1 is.
He didn't take care if he crash to walls of to other racers and when he get a penalty he complains...

This system keep reckless drivers and people who drives like they can't die in the same SR group A B C... and the respectful people that take margins everytime in SR S99.

So it's our choice to be in one group or the other. I enjoy every race in S99 even if sometimes someone can make a mistake or a bad action... Like in real racing.

In real racing he doesn't get the penalty for just being in a collision. I'll use a real life example, Alex Albon didn't get a penalty when he was spun by Hamilton. It was Hamilton who received the penalty. You can't just say a driver is at fault because he put himself in a position by not being careful. We drive as hard as we can and at times you might be in a position that is comprised. The system needs to be good enough to recognize and penalize fault, not just automatically give 2 people a penalty for 1 persons transgressions. That is NOT how it works in real life.

Great example.

Alex Albon GOT a penalty : he was third and he finished the last because of damage caused by Hamilton.
That's what time penalty does after a collision in GTS. Every collision (even if it is not our fault) can take a time penalty,
this is the same as a damage penalty (crash = time repairing damage or time beeing less performant after a damage = time penalty ).

This is what people don't understand, time penalty after collision is equivalent to car damage (time repairing, or time with less performance).

So, yes, in real racing and in GTS, this is not about justice but about consequences.
People here are like claiming that Albon had to finish 3rd... that's fake... a collision has consequences in both sides (very often the less fault the more consequences) that's the risk of racing... You can do it all well and don't finish the race because others fault, so in real racing and in GTS we have to work in our skill avoiding risks and collisions.
 
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I was watching some IMSA at Daytona (old) last night...I don’t watch much GT racing real life, true, I’ve seen some and for sure it’s rubbing is racing. I sometimes feel a need to kinda counterpoint a discussion like this when it’s just a dogpile onto PD (some deserved
Y so) when I’ve got multiple replays right now from some of the people trashing the system of them DIVEBOMBING and barge passing...
No, not @Sven Jurgens, no. :::shakes head::: I’ve raced my friend Sven many times, sometimes my main goal is staying out of his way and sometimes he stays out of my way, and tbh I’m amazed at his driving record. Sven, you rule.
But, there are sometimes people who like to post about the penalty system, who when passed start immediately with the bull crap sticking their nose in and lungesideswiping. That’s what motivated my counterpoints.
I saw a bit of Supergt stream linked above, and tbh that’s the top slit near as I can tell, things need to be strict. Degner 2 lunges are total bull crap. Imo, you cannot lunge at Degner2, get the run and make e move n the slow hairpin for Christ’s sake.
Notice Kie made some risky choices in his race, going outside Degner? Lol. Plus he then quits?
Sorry, can’t be a fan of a quitter. I just can’t.
In my maybe what five hundred or so sport mode races, I’ve only ever quit maybe three times, and they were in daily sprints where I got screwed, tried revenge, got more screwed etc...
The big problem to me that happens is all when you get into the a plus 99 crowd. Below A mayhem should be expected on America’s server sometimes, because with B even at 99 people don’t really have full awareness sometimes, or necessarily control and speed. Many have some speed but less control, plus you have people with control but still learning to get speed, it’s a tough mix to rise above....
My main point is let an a plus make a mistake and a lower rank get by in a daily here, and the culture is barge baby punt etc to get past for SOME of that playerbase, I’d say a large portion. They feel they are somehow owed the spot due to qualifying a tenth or two quicker which as we know is a total bull crap. Track position is track position, corner rights are corner rights...
That’s when I take pens is getting bent over when that happens, because as I said before some of us ‘pylons’ know what we are doing and know how to strike back like cobras. We know damn well the a plus know exactly how to game the system.
That’s why I advocate taking matters into ones own hands when the opportunity presents itself.
All that aside, I feel pretty confident going in that I won’t get screwed over if I qual right, not a qual lap I spent fourteen hours on that’s a unicorn. A qual lap that’s very close to racepace, in that case there’s almost never problems.
I actually raced Panorama gr4 which I said I wasn’t gonna do, and the racing was much cleaner than it’s been under this new adjustment.
I think best thing they could do is keep periodically adjusting things to keep the playerbase leery about getting pens.
If it stays the same too long, it’s no good.
But, yeah it’s gaming culture to complain, or it seems so, maybe justly so, I just believe more in keeping control of things as much as possible by driving right. The system was getting too lax until recently, sport mode was getting undrivable for me on America’s server. Now I’ve been driving again, and yeah I’ve taken some here and there that were bs, but it’s better than when it was recently so lax everyone was barging and punting. I saw people punting and getting nothing a few times before this recent adjustment. Obviously it’s not perfect, I, just thankful they are at least still working on it, they definitely seem committed to trying, and what more can they do? They have to try something. Sometimes unexpected effects occur from adjustments, it’s gonna happen...It’s an evolution and new era with this...
Yeah I agree it’s not perfect, but what’s ever perfect?
All a person can do is drive their best, and if a person maintains control and doesn’t lunge and bomb and punt imo they will be fine over time. What you can’t do is go in, do one race, get bad luck, and just quit and go cry. You gotta do a few races.
Some races are going to be dirtier than others.
A good strategy is don’t push it unless you know you have a race that you can regain sr back...If c race is an easy gainer, the other two will be more dirty...That’s racing, people want points...

Thanks for the kind words, always a pleasure racing with you!

I do post a lot of false penalties, however the thing that bugs me a lot more is penalties not triggering for bad behavior or people getting away with obvious dirty tactics. Yes when you master the rear view mirror, you won't have any trouble sticking to or getting back to 99 SR. Well maybe except on Monday afternoon on a bad track at race A or B. Although that should be better now that the SR Down for a tap from behind is gone.

I'm curious how it's going to pan out next week on the Nordschleife. A notoriously difficult track to start from the back and make your way through the field, which is why I love it so much. The good thing about the new system is that you don't have to go off track anymore to trigger a penalty for a dive bomb or barge pass. The position change already triggers it if the contact happens before they take the position. If they already took the position before contact, it is likely your own fault anyway.

There are some problem areas of course, bumps in long braking zones will go unpunished since it takes too long to end up beside the track or get passed after getting bumped wide. And there is always the risk of the car behind you bumping you, who then gets passed by someone else giving you a penalty in addition to the risk that they hit you and go off road.

At least the very real consequences of the penalty zone at the Nordschleife will keep people on their toes. The penalty zone is pretty useless on Tokyo this week and it leads to people not caring about penalties. However, just a 1 sec penalty in N300 on the Nord can cost you 5 sec on that long straight.

To maintain high SR

1. Always stay in control, staying on track is the first step to clean racing
2. Don't drive with emotion, leave that for after. Keep cool during the race no matter what happens. (it's very difficult)
3. Always drive with rear view mirror. You don't need to look at it, any suspect movement will be picked up by your peripheral vision.
4. Get out of the way of dive bombs and divers if you can, don't trust the penalty system to 'make it right'
5. Beware of slipstream under braking, brake a little early or outside slipstream if you can.
6. Don't swerve in braking zones, pick a position, inside or outside, and stick with it.
7. Leave enough room on the outside when you defend the inside so a car braking late has a way to avoid you.
8. There's no point in bumper to bumper driving, you can't pass when you drive too close and are more likely to lag bump the car ahead.
9. Don't pass when there is no room in front of the car you want to pass.
10. Plan ahead, slow in, fast out gives you the best options to pass and adjust your line mid corner to avoid the classic spin out or wall bounce.
11. Know the differences between cars in mixed car races, brakes aren't equal between cars. Don't attempt to pass under braking if you have a longer braking distance!
12. Make yourself seen if you are going to pass in a braking zone. Don't go all the way to the other side, stay close enough that their proximity warning shows. Not everyone uses a mirror or radar.
13. Don't dive, always keep the option to hug the inside, expect people to turn in on you or swerve in braking zones.
14. Hugging the inside is usually the safest place to be at race start.
15. If you don't trust the person ahead, don't attempt a pass at a braking zone unless you are at least halfway alongside before braking.
16. Keep your distance to battling cars ahead.
 
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Thanks for the kind words, always a pleasure racing with you!

I do post a lot of false penalties, however the thing that bugs me a lot more is penalties not triggering for bad behavior or people getting away with obvious dirty tactics. Yes when you master the rear view mirror, you won't have any trouble sticking to or getting back to 99 SR. Well maybe except on Monday afternoon on a bad track at race A or B. Although that should be better now that the SR Down for a tap from behind is gone.

I'm curious how it's going to pan out next week on the Nordschleife. A notoriously difficult track to start from the back and make your way through the field, which is why I love it so much. The good thing about the new system is that you don't have to go off track anymore to trigger a penalty for a dive bomb or barge pass. The position change already triggers it if the contact happens before they take the position. If they already took the position before contact, it is likely your own fault anyway.

There are some problem areas of course, bumps in long braking zones will go unpunished since it takes too long to end up beside the track or get passed after getting bumped wide. And there is always the risk of the car behind you bumping you, who then gets passed by someone else giving you a penalty in addition to the risk that they hit you and go off road.

At least the very real consequences of the penalty zone at the Nordschleife will keep people on their toes. The penalty zone is pretty useless on Tokyo this week and it leads to people not caring about penalties. However, just a 1 sec penalty in N300 on the Nord can cost you 5 sec on that long straight.

To maintain high SR

1. Always stay in control, staying on track is the first step to clean racing
2. Don't drive with emotion, leave that for after. Keep cool during the race no matter what happens. (it's very difficult)
3. Always drive with rear view mirror. You don't need to look at it, any suspect movement will be picked up by your peripheral vision.
4. Get out of the way of dive bombs and divers if you can, don't trust the penalty system to 'make it right'
5. Beware of slipstream under braking, brake a little early or outside slipstream if you can.
6. Don't swerve in braking zones, pick a position, inside or outside, and stick with it.
7. Leave enough room on the outside when you defend the inside so a car braking late has a way to avoid you.
8. There's no point in bumper to bumper driving, you can't pass when you drive too close and are more likely to lag bump the car ahead.
9. Don't pass when there is no room in front of the car you want to pass.
10. Plan ahead, slow in, fast out gives you the best options to pass and adjust your line mid corner to avoid the classic spin out or wall bounce.
11. Know the differences between cars in mixed car races, brakes aren't equal between cars. Don't attempt to pass under braking if you have a longer braking distance!
12. Make yourself seen if you are going to pass in a braking zone. Don't go all the way to the other side, stay close enough that their proximity warning shows. Not everyone uses a mirror or radar.
13. Don't dive, always keep the option to hug the inside, expect people to turn in on you or swerve in braking zones.
14. Hugging the inside is usually the safest place to be at race start.
15. If you don't trust the person ahead, don't attempt a pass at a braking zone unless you are at least halfway alongside before braking.
16. Keep your distance to battling cars ahead.

Well, this list is gold Sven, everyone should print it and stick it to their wall as a reminder :D
 
Thanks for the kind words, always a pleasure racing with you!

I do post a lot of false penalties, however the thing that bugs me a lot more is penalties not triggering for bad behavior or people getting away with obvious dirty tactics. Yes when you master the rear view mirror, you won't have any trouble sticking to or getting back to 99 SR. Well maybe except on Monday afternoon on a bad track at race A or B. Although that should be better now that the SR Down for a tap from behind is gone.

I'm curious how it's going to pan out next week on the Nordschleife. A notoriously difficult track to start from the back and make your way through the field, which is why I love it so much. The good thing about the new system is that you don't have to go off track anymore to trigger a penalty for a dive bomb or barge pass. The position change already triggers it if the contact happens before they take the position. If they already took the position before contact, it is likely your own fault anyway.

There are some problem areas of course, bumps in long braking zones will go unpunished since it takes too long to end up beside the track or get passed after getting bumped wide. And there is always the risk of the car behind you bumping you, who then gets passed by someone else giving you a penalty in addition to the risk that they hit you and go off road.

At least the very real consequences of the penalty zone at the Nordschleife will keep people on their toes. The penalty zone is pretty useless on Tokyo this week and it leads to people not caring about penalties. However, just a 1 sec penalty in N300 on the Nord can cost you 5 sec on that long straight.

To maintain high SR

1. Always stay in control, staying on track is the first step to clean racing
2. Don't drive with emotion, leave that for after. Keep cool during the race no matter what happens. (it's very difficult)
3. Always drive with rear view mirror. You don't need to look at it, any suspect movement will be picked up by your peripheral vision.
4. Get out of the way of dive bombs and divers if you can, don't trust the penalty system to 'make it right'
5. Beware of slipstream under braking, brake a little early or outside slipstream if you can.
6. Don't swerve in braking zones, pick a position, inside or outside, and stick with it.
7. Leave enough room on the outside when you defend the inside so a car braking late has a way to avoid you.
8. There's no point in bumper to bumper driving, you can't pass when you drive too close and are more likely to lag bump the car ahead.
9. Don't pass when there is no room in front of the car you want to pass.
10. Plan ahead, slow in, fast out gives you the best options to pass and adjust your line mid corner to avoid the classic spin out or wall bounce.
11. Know the differences between cars in mixed car races, brakes aren't equal between cars. Don't attempt to pass under braking if you have a longer braking distance!
12. Make yourself seen if you are going to pass in a braking zone. Don't go all the way to the other side, stay close enough that their proximity warning shows. Not everyone uses a mirror or radar.
13. Don't dive, always keep the option to hug the inside, expect people to turn in on you or swerve in braking zones.
14. Hugging the inside is usually the safest place to be at race start.
15. If you don't trust the person ahead, don't attempt a pass at a braking zone unless you are at least halfway alongside before braking.
16. Keep your distance to battling cars ahead.


Well said, sir.
People would do well to heed these words of wisdom from a man with as many wins as you!
:)
I’ll add that when being overtaken, if you have been had, realize and blend back in behind ASAP. Trying to fight it out side by side is reserved for only times when there’s no one coming behind which is rare.
Take being had as an opportunity to turn the tables on your opponent and apply the pressure to them.
This is called fun racing. Being chased, you have the pressure, if you mess up, take it as an opportunity to turn the tables and see if your opponent can handle the pressure. Tough but fair equals fun and friendship and rivalry.
Sportsmanship
 
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Well said, sir.
People would do well to heed these words of wisdom from a man with as many wins as you!
:)
I’ll add that when being overtaken, if you have been had, realize and blend back in behind ASAP. Trying to fight it out side by side is reserved for only times when there’s no one coming behind which is rare.
Take being had as an opportunity to turn the tables on your opponent and apply the pressure to them.
This is called fun racing. Being chased, you have the pressure, if you mess up, take it as an opportunity to turn the tables and see if your opponent can handle the pressure. Tough but fair equals fun and friendship and rivalry.
Sportsmanship

Some of my most exciting races were ones with little or no passing but I was right behind someone for an entire race waiting for them to make a mistake so I could get by and vice versa. To me winning isnt what makes it exciting, rather its the competitive racing that I like.
 
PD is a business, people want content and content is what makes business. Not a top notch penalty system but here's my view. With GTS, PD wanted to prove eSports are the future and a viable business opportunity and, if you forget for a moment about the defects of Sport Mode, they did an outstanding job. They literally get thousands of people discuss episodes happened in virtual races like if it was the real thing, the line is quite blurred at this point.

Yes, it's not perfect, but this is just the beginning.
Just the beginning?? Again, this game has been out for Two Years. I'm not looking to marvel in what PD created.

Whatever this game is supposed to be, it seems half assed: Sport mode is broken. eSports competition has a confusing points system, and has also regressed recently. Live events are usually riddled with controversy. Offline modes feature bad AI and mundane races, with no car rewards.

Ultimately I'm frustrated because this game has all of the tools to be a great game, but continually makes bad decisions that lead to giant threads like this.

But yay for free content....
 
Just the beginning?? Again, this game has been out for Two Years. I'm not looking to marvel in what PD created.

Whatever this game is supposed to be, it seems half assed: Sport mode is broken. eSports competition has a confusing points system, and has also regressed recently. Live events are usually riddled with controversy. Offline modes feature bad AI and mundane races, with no car rewards.

Ultimately I'm frustrated because this game has all of the tools to be a great game, but continually makes bad decisions that lead to giant threads like this.

But yay for free content....

LOL What a bunch of inventions
 
Not sure what to think about this one:



Earlier in the race holding 8th position, I was punted off by another player getting a little too anxious trying to overtake me into the entry of Turn 12; out of respect, though, they slowed down (coming to a stop, even) to give me my position back, but my car was slowly drifting away until I was reset, and by then the player who was waiting for me to take my position back was being overtaken by others. Props to them for good sportsmanship, nonetheless, but they ultimately ended up leaving the race instead.

Now back behind the grid, I'm now in 12th position, in front of this player in the F-Type Gr.3. Coming into Turn 8, they punt me wide, but I recover. Coming into Turn 9, I attempt to take the inside line, but he's making contact onto the tail of my car, causing the balance to get rather upset (which is why it looks like I'm going outside, when in reality I'm trying to go inside, but every little nudge of contact caused me to have to correct the car and go wider). I guess because they couldn't get the position, the player stomps on the throttle exiting Turn 9, runs off the road, stays in control until they re-enter the course and then I'm given a two second penalty.

Coming on to Turn 10, I was expecting another move, so I brace for impact by staying outside. The player doesn't hit me, so I let them go, still weary, and they continue on while I have to serve the penalty and finish last. This kind of situation didn't do me any favors for my anxiety condition. I've seen this kind of "tactic" on replays and videos all the time, even ones dating back from several months ago.
 
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Not sure what to think about this one:



Earlier in the race holding 8th position, I was punted off by another player getting a little too anxious trying to overtake me into the entry of Turn 12; out of respect, though, they slowed down (coming to a stop, even) to give me my position back, but my car was slowly drifting away until I was reset, and by then the player who was waiting for me to take my position back was being overtaken by others. Props to them for good sportsmanship, nonetheless, but they ultimately ended up leaving the race instead.

Now back behind the grid, I'm now in 12th position, in front of this player in the F-Type Gr.3. Coming into Turn 8, they punt me wide, but I recover. Coming into Turn 9, I attempt to take the inside line, but he's making contact onto the tail of my car, causing the balance to get rather upset (which is why it looks like I'm going outside, when in reality I'm trying to go inside, but every little nudge of contact caused me to have to correct the car and go wider). I guess because they couldn't get the position, the player stomps on the throttle exiting Turn 9, runs off the road, stays in control until they re-enter the course and then I'm given a two second penalty.

Coming on to Turn 10, I was expecting another move, so I brace for impact by staying outside. The player doesn't hit me, so I let them go, still weary, and they continue on while I have to serve the penalty and finish last. This kind of situation didn't do me any favors for my anxiety condition. I've seen this kind of "tactic" on replays and videos all the time, even ones dating back from several months ago.


Don't react. Very often we consider a mistake as a intentional collision, we react and we recieve another reaction.

Sometimes, like this one, we brake too early and we got a crash.

Keep calm, focus on your race and the rest of the race, not in others.
Reacting is the best way to keep low SR... forever ...
 
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Many may disagree, but after seeing all these clips it still seems like penalty system from the very beginning of the game was by far the best lol

I don't know, that video on page 1 is pretty bad. We're here complaining about 6 second penalties but it seems the penalty system used to throw around 10 second penalties for much less. Of course that was before penalty zones so burning off penalties was much easier, so there is that.

I also love that @Sven Jurgens has been commenting on this thread since page 1 too :)
 
I don't know, that video on page 1 is pretty bad. We're here complaining about 6 second penalties but it seems the penalty system used to throw around 10 second penalties for much less. Of course that was before penalty zones so burning off penalties was much easier, so there is that.

I also love that @Sven Jurgens has been commenting on this thread since page 1 too :)

If I remember correctly it was a while before they introduced the dumb10s penalties and everything went downhill from that point, the very first ones were like 2-3s I think...
 
87 pages of complaints about penalties. Perhaps it's time to go play another game? It won't get fixed to anyone's liking so just move on.
 
87 pages of complaints about penalties. Perhaps it's time to go play another game? It won't get fixed to anyone's liking so just move on.

It's not just complaining... The thread follows the evolution of the penalty system. It does get fixed periodically, or rather altered every couple months, and sometimes smaller changes happen more often, as well as changes to ghosting, track limits, short cut and wall penalties.

Many may disagree, but after seeing all these clips it still seems like penalty system from the very beginning of the game was by far the best lol

The history before the thread started is not included and it's mostly looking back with rose tinted glasses that all was better before the strict penalties got introduced in June 2018.

When GTS came out it was mostly hardcore sim racers jumping in day 1 looking for fair racing. The simple penalties worked back then to keep things in check. People mostly behaved and the SR system seemed to work as intended.

In the new year however things progressively started to get worse. GTS quickly dropped in price following initial lackluster sales and the floodgates opened to more inexperienced racers. Matching on SR first turned out not to work that well after all, now inexperienced drivers got matched with more serious racers. Behavior in races continued to deteriorate until PD had to do something to improve the overall online experience. At the start cars getting lapped were still part of the race and trolls were routinely messing with the front of the pack after falling back!

Of course PD made a total knee jerk reaction and people ended up getting 10 sec penalties for incidents you had to step through frame by frame to discover the contact where 4 kph was exchanged between cars... That's where this thread begins and since then many changes have been made for better and worse.

So please stop with the 87 pages of complaining etc. PD won't tell us the new rules, so we have to figure them out ourselves. Understanding why something happens helps to prevent becoming a victim or inadvertently victimizing someone else. That's only possible as long as people keep posting examples of penalties.

The strict penalties did work though. I still qualified back then and my avg DR increased by 30% not getting rammed off the track every race anymore. However then people figured out that lower DR could hit higher DR and the higher DR driver would end up with 10 sec penalty while the lower DR got 5 sec at most or less. Also higher DR had to slow down at 10 sec or the time would start increasing while lower DR could keep messing with people until getting to 20 or 30 sec. Penalty time also bled off during normal racing if you weren't A+. It was messed up, and still is with penalty time depending on DR.
 
The red car turns and you don't. You shouldn't go straight on if you know there is someone in the outside line trying to overtake (and making a mistake or a intentional crash in this case).

You should look to others lines and let margin even if they make mistakes... or asume consequences (crash = time repairing damage or time beeing less performant after a damage = time penalty ).

Are you sure you're watching the right video clip?

The OP in the green car has started to slow down and is turning towards the corner. The fact that the red car is a few lengths ahead is neither here nor there, a the green car isn't going straight on, and was never going to hit the red car.

The crash was caused by the very late braking, reckless Toyota player. If it weren't for the green and red cars, they would have flown off the track.

Where was the green car supposed to go? What other lines could they have looked at? Maybe just sit it out in the pits? Tootle around at the back avoiding all others?

An unfortunate penalty for the green car, but this does highlight how stupid the current system is. There isn't even a reason given for the penalty.
 
Are you sure you're watching the right video clip?

The OP in the green car has started to slow down and is turning towards the corner. The fact that the red car is a few lengths ahead is neither here nor there, a the green car isn't going straight on, and was never going to hit the red car.

The crash was caused by the very late braking, reckless Toyota player. If it weren't for the green and red cars, they would have flown off the track.

Where was the green car supposed to go? What other lines could they have looked at? Maybe just sit it out in the pits? Tootle around at the back avoiding all others?

An unfortunate penalty for the green car, but this does highlight how stupid the current system is. There isn't even a reason given for the penalty.

A collision is ALWAYS a good reason for a penalty ... time penalty or damage penalty that are equivalent because damage causes time lost repairing or by worse performance after a collision.

Where was the green car supposed to go? Instead of going straight on an "do nothing" he should take care for the overtaking line that will go from the outside to the inside. He is covering the inside line because he knows the car behind can try the overtake... then he is trying it from the outside... so the green car has to take care of that.

When you overtake or you are overtaken, you must take care of what others are doing. Even when it's others faults we have to avoid risks and not complaining after no taking care in risky situations and in others mistakes. Like in real racing.
 
A collision is ALWAYS a good reason for a penalty ... time penalty or damage penalty that are equivalent because damage causes time lost repairing or by worse performance after a collision.

Where was the green car supposed to go? Instead of going straight on an "do nothing" he should take care for the overtaking line that will go from the outside to the inside. He is covering the inside line because he knows the car behind can try the overtake... then he is trying it from the outside... so the green car has to take care of that.

When you overtake or you are overtaken, you must take care of what others are doing. Even when it's others faults we have to avoid risks and not complaining after no taking care in risky situations and in others mistakes. Like in real racing.

The green car WAS NOT going straight on; they were turning into the corner. They actually made the corner without any contact with the red car.

The green car is taking a defensive line into turn 1, which they are want to do, especially as taking the racing line can lead to being punted. As was proven in this video. Looking at the line and speed of the Toyota entering T1, they well could have collected the green car, as well as the red car already making the turn.

So again, what was the green car supposed to do?

They either take the defensive, slightly slower inside line to prevent being punted, or they take the outside, racing line and risk being punted, or they hang in the middle of the track?

It was only the bell driving the Toyota that was the issue here!

I really do think you're contradicting yourself here. You're saying we as 'drivers' should take care of what others are doing. Well, IMO, the green driver was, yet still got a daft penalty. The red car was taking the racing line through the corner, yet got punted from a player who had no chance of making the corner without contact with another car.

You really want to stop contradicting yourself, or trolling this thread!
 
If I remember correctly it was a while before they introduced the dumb10s penalties and everything went downhill from that point, the very first ones were like 2-3s I think...

Ah yes, those early days where you could get a penalty or two and simply burn them off with just a tiny slowing through corners :lol: It was rightly mocked as well, but at least it didn't interfere much with racing. However, even by early 2018 it was pretty clear to me that PD were determined to go along this penalties route but wouldn't be able to implement it well, and I stopped racing. I thought it was bad, then it got worse... and later they jumped the shark with unrealistic penalty zones :banghead:

The thing that first bothered me, which is still largely unchanged, was the mixing up of SR and DR, and Penalties and SR. When you have badly judged penalties, that affect SR, that then affects DR, the whole thing is a mess! I've argued that these should have remained completely independant systems: DR for pace/skill, SR for safety (across multiple races), Time Penalties for some instant redress (within a single race). To me that seems vital and fundamental, and in a practical sense it allows each system to be worse without affecting the overall experience too much. It's akin to combining probabilities - for discussion's sake, let's say each system is 80% right. If they are independant then the whole is about 80% right. If they aren't, the whole is only 80% * 80% * 80% = 51.2% right. What makes the GTS case even worse than that is that Time Penalties (and SR, TBH) have far less accuracy than 80%, which drags down the whole considerably.

There's pretty broad agreement that the SR system has never been up to the task of separating clean from dirty, and considering that SR is the primary matchmaking criteria that's an extremely large failing. Some think it can't ever be effective, I disagree, but in any case PD appear to have long ago completely lost sight of what it should be doing - it should be all about the matching, not another tool for punishing people.

Long-winded point being that if they simply made the systems independant, improved SR, removed penalty zones (carry them 'til the end instead), and did absolutely nothing else, GTS would be far better - even with badly judged Time Penalties!
 
The green car WAS NOT going straight on; they were turning into the corner. They actually made the corner without any contact with the red car.

The green car is taking a defensive line into turn 1, which they are want to do, especially as taking the racing line can lead to being punted. As was proven in this video. Looking at the line and speed of the Toyota entering T1, they well could have collected the green car, as well as the red car already making the turn.

So again, what was the green car supposed to do?

They either take the defensive, slightly slower inside line to prevent being punted, or they take the outside, racing line and risk being punted, or they hang in the middle of the track?

It was only the bell driving the Toyota that was the issue here!

I really do think you're contradicting yourself here. You're saying we as 'drivers' should take care of what others are doing. Well, IMO, the green driver was, yet still got a daft penalty. The red car was taking the racing line through the corner, yet got punted from a player who had no chance of making the corner without contact with another car.

You really want to stop contradicting yourself, or trolling this thread!

No, look again, the red point in the screen is in the middle, the green car is not turning, he is going straight on without seeing the danger from behind and without avoiding that risk protecting himself.

That is what all should do, to avoid risks and to protect ourselves.

The fault is from the Toyota, but we have to avoid others mistakes and no complaining if we are crashed because we race as if we are alone and as never nobody would have a mistake... that happens, in real racing too.

In other example, if the driver in front of us losts control and spins and we crash him, it's not only his fault, it's ours too because we have to react quickly in risky situations in order to bring the car intact till the end of the race, like in real race. Not always is possible to avoid a crash, but we must try and not complain if we haven't try.

Avoiding risks is a SKILL, not always a luck factor, we can not let it in chance hands.
 
A collision is ALWAYS a good reason for a penalty ... time penalty or damage penalty that are equivalent because damage causes time lost repairing or by worse performance after a collision.

Where was the green car supposed to go? Instead of going straight on an "do nothing" he should take care for the overtaking line that will go from the outside to the inside. He is covering the inside line because he knows the car behind can try the overtake... then he is trying it from the outside... so the green car has to take care of that.

When you overtake or you are overtaken, you must take care of what others are doing. Even when it's others faults we have to avoid risks and not complaining after no taking care in risky situations and in others mistakes. Like in real racing.


Man the green car was a bystander. His line was good. He gets tapped by the late braking Toyota before the Toyota takes out the red car. The green car had absolutely nothing to do with it. I had similar things happened to me especially a chain reaction one where cars was crashing behind me, the car behind got the worse of it, hit me in the back mind you and went off. I got the blame.
 
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