Porsche's Contract With EA

How much would you pay for GT7 To Get Sub-License for PDI to add Porsche's To Gran Turismo 7?

  • I'm PORSCHE CRAZY! I would Pay $89.00 For GT7 to Get Sub-License From EA to add Porsche to the game!

    Votes: 0 0.0%

  • Total voters
    111
Well yeah that makes sense, if you know the history of Ruf and how they're build from unmarked Porsche chassis. Ruf are their own manufacture though. But you also make a good point

Yeah, I'm aware of that fact (I believe the original CTR still has "Porsche" in its brakelights/heckblende in real life), I was just referring to the fact that clearly PD are "allowed" to use Porsche's name in the explanations/history of the RUF cars.
 
Yeah, I'm aware of that fact (I believe the original CTR still has "Porsche" in its brakelights/heckblende in real life), I was just referring to the fact that clearly PD are "allowed" to use Porsche's name in the explanations/history of the RUF cars.

I was just making sure, some people use the fact RUF being in the game as a connection to why Porsche should be. Also that's why I said you made a good point, if little things like Porsche being in the description or even other things that aren't car related, then surely that is all there is to it.
 
Just makes me wonder if Manthey will be an "easy" Porsche have in the game bar getting licencing for all the road cars.
http://www.speedhunters.com/2013/09/manthey-racing-porsches-nordschleife-masters/

Also shows Porsche claming a majority stake in Manthey Racing from a few years ago.
http://www.speeddoctor.net/2013/porsche-acquires-majority-share-in-manthey-racing/

With Sport being the focus of this GT and no current Ruf race cars, might not be too far-fetched to see a Manthey Porsche in the game. Might be like seeing the lone Lamborghini. Still 48 cars left to be revealed.
 
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All this talk and discussion, and here I am just wanting to drive a Porsche 911 GT3 RS around Nurb without having to resort to buying a PC or another gaming console. Is that really too much to ask... ? :indiff:
 
Don't know, if anyone has seen this, but speedmaniacs.de (German site) brought an article a couple of days ago about a joint Assetto Corsa-Porsche event recently at Vallelunga, the occasion being their cooperation with the newly released Porsche packs in AC, and Porsche using AC Pro in their Porsche Experience Centers.

The report about the event is very interesting and quite lengthy, but one interesting part that is of general interest for all racing games is part of the conversation with Sebastian Hornung (Manager Branded Entertainment at Porsche)...

My translation:

How does a small team like Kunos Simulazioni manage to acquire the licence from Porsche when Electronic Arts holds sort of exclusive rights? According to Sebastian they were also always following what was going on in the gaming industry aside from EA. The licence with EA runs out this year, because together they arrived at the realisation that the current situation was not desirable anymore. Therefore the relationship also with other game developers will change. After 10 years of absence from pure simulations there is a desire to diversify what is being offered.

Asked about the situation with manufacturer RUF, who uses chassis from Porsche and refines them, Hornung reluctantly admits that they didn't foresee their popularity. He also is even more uncomfortable about the fact that there are no racing cars from RUF, although in many games virtual versions of a RUF-equivalent to the 911 GT3 exist. Sebastian brings into consideration that this is by no means "a real Porsche".

Link to original article
 
Don't know, if anyone has seen this, but speedmaniacs.de (German site) brought an article a couple of days ago about a joint Assetto Corsa-Porsche event recently at Vallelunga, the occasion being their cooperation with the newly released Porsche packs in AC, and Porsche using AC Pro in their Porsche Experience Centers.

The report about the event is very interesting and quite lengthy, but one interesting part that is of general interest for all racing games is part of the conversation with Sebastian Hornung (Manager Branded Entertainment at Porsche)...

My translation:

How does a small team like Kunos Simulazioni manage to acquire the licence from Porsche when Electronic Arts holds sort of exclusive rights? According to Sebastian they were also always following what was going on in the gaming industry aside from EA. The licence with EA runs out this year, because together they arrived at the realisation that the current situation was not desirable anymore. Therefore the relationship also with other game developers will change. After 10 years of absence from pure simulations there is a desire to diversify what is being offered.

Asked about the situation with manufacturer RUF, who uses chassis from Porsche and refines them, Hornung reluctantly admits that they didn't foresee their popularity. He also is even more uncomfortable about the fact that there are no racing cars from RUF, although in many games virtual versions of a RUF-equivalent to the 911 GT3 exist. Sebastian brings into consideration that this is by no means "a real Porsche".

Link to original article
I hope this opens the doors for GT... It seems as though SMS has jumped on the opportunity, judging by the leaked screenshots.
 
Yup as of 2017 Porsche is open for business to all. Kunos had the scoop as Porsche wanted a sim equivalent that was able to truly replicate the feeling of their cars, so they gave them early access so to speak, but as of 2017 PD would be able to get them, if they don't take 2 years to do the licensing and modelling.
 
I find this really odd though. Why is Porsche in Forza? From my understanding they're not EA at all.
 
I'd say, contract expires Dec.31, 2016. PD start modelling 2 cars from January. 919 LMP and a 911 GT3-R for Dec.19, 2017 DLC or "For the first time ever officially, in a Gran Turismo title. Porsche is now featured in Gran Turismo Sport!" at full game release.
Inb4 this is what caused the delay
GTS release right on time. ;)
 
I find this really odd though. Why is Porsche in Forza? From my understanding they're not EA at all.
EA must have subbed out the license to Forza.

I'm not saying that. I reckon there will be trailers showing off Porsche by racing games such as GT start of next year so work must be done or getting close to it already IMO.

You can't have an opinion about an either/or fact. Either they have the license or they don't, either they've started modeling or they haven't. It's one or the other, there are no grey areas for opinions.
 
I think Forza has payed EA to get Porsche in their games.

The facts are, EA had an exclusivity contract of some kind with Porsche. The contract finish the next year. Porsche in AC happens because an special deal between EA, AC and Porsche.

I believe Porsche will arrive to GT very probably by DLC (or free content post release, but I HIGHLY doubt it).
 
I'm not saying that. I reckon there will be trailers showing off Porsche by racing games such as GT start of next year so work must be done or getting close to it already IMO.



Once again not how it works, first off there is no guarantee that the market was aware of this outside of those who asked and had agreements like Kunos. Second if the segment did have notice, it's not likely that PD have cars ready or close to it cause this seems relatively new info.
 
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