So same as pc1? Which I'm more than happy with
if you know it better, why do you ask.But there are smaller grid sizes in pcars2 than pcars due to the improved physics engine, not because of the number of pits.
sometimes im disappointed of 200$ console players moaning about reduced features compared to 1000$+ PCs.I'm a little disappointed that it's only 16 players for online but muti class racing for online will still be fun even with only 16 opponents. One of the things im still curious about is will we able to name our lobbies for online. I'm talking about consoles players. Not PC. Having that feature alone will make online more organized. That way we don't have to take a guess of wether a room is clean or dirty.
*in a vacuumOnly in free fall.
I tried this, but my PS4 says no.if you really care about many AI opponents...
1. fire up R3E
2. select Nordschleife VLN or 24h with 99 AI opponents
3. ....
4. Profit
btw there's a video on my YT channel of a 100 cars race in R3E :-D multicam etc
oh, here it is:
terrifying, if you ask me.
Ask and you shall receive. videosWhere is there discussion on REPLAYS?
There are three answers in in 16 minutes. Cannot be one. Look at the timestamp or the mods will visit you : p@Satco1066 The mods will visit you if you don't edit your posts into one.
It can be one if you use the edit function or the multi quote function.There are three answers in in 16 minutes. Cannot be one. Look at the timestamp or the mods will visit you : p
This may help you in the near futureThere are three answers in in 16 minutes. Cannot be one. Look at the timestamp or the mods will visit you : p
No you triple posted that's not allow and it makes the mods not so happyThank you wise guy. I read a post and reply. Business as usual
You can either take friendly advice from your fellow forumers or wisecrack like a smart:censored: and ignore it and leave it for the mods to deal with. Your choice. You think @ozwheels is mentioning the multiple posts for his own amusement? He's trying to help you.Thank you wise guy. I read a post and reply. Business as usual
No problem. I read a post and answer if possible. I read another post 2 minutes later and answer too . Then i answer another post 12 minutes later. Unfortunately i havent the time to look at the end of the thread, to check who was the latest. There could have been 10 other posts inbetween.
Also i am not here to ask questions, as i own and test pCars since 2 years, i'm here to give answers. So some mods will hopefully apologise my style.
I'm sure one will be along shortly with an "apology" just for youNo problem. I read a post and answer if possible. I read another post 2 minutes later and answer too . Then i answer another post 12 minutes later. Unfortunately i havent the time to look at the end of the thread, to check who was the latest. There could have been 10 other posts inbetween.
Also i am not here to ask questions, as i own and test pCars since 2 years, i'm here to give answers. So some mods will hopefully apologise my style.
No problem. I read a post and answer if possible. I read another post 2 minutes later and answer too . Then i answer another post 12 minutes later. Unfortunately i havent the time to look at the end of the thread, to check who was the latest. There could have been 10 other posts inbetween.
Also i am not here to ask questions, as i own and test pCars since 2 years, i'm here to give answers. So some mods will hopefully apologise my style.
/end thread because all questions now answered
Interesting FAQ: http://www.projectcarsgame.com/project-cars-2-faq.html?lang=en
And, an answer to a question I had:
Vehicle Damage?
Full damage, both visual, and mechanical, come with Project CARS 2. You can turn the damage off, of course, but if you don’t, you won’t be driving away unscathed from your 200mph wreck into a wall, that’s for certain. New to Project CARS 2 is how damage is repaired; whereas in Project CARS, damage was fixed almost instantly. In Project CARS 2, the amount of time it takes to repair a damaged item (suspension, brakes, aerodynamics/body work, gearbox or engine) depends on the area being repaired. Each one takes a different amount of time, but having to repair all of them will take up to 10 minutes. Some parts, such as aerodynamics/body work and brakes, take a lot less time to repair when compared to repairing the gearbox or engine. You can choose what areas you want to repair in your pit strategy, and also make last minute adjustments whilst out on track via In-Car Management.
I think that would be included in tyres.
No mention here of being able to adjust the Tire Pressures for the upcoming Pit Stop within the "ICM". Surely this feature is within this menu, right?
You'd think. But the video we've seen of it in action show you can only select the Tire Compound and had nothing to do with the Pressures. This would be one of those "minor" issues which would become a big deal if it is missing if only because of the Live Track feature. How are we supposed to be able to predict the Track Temps at every Pit Stop during a 24 hour race? No amount Pit Strategy planning would have me at the right Pressures in a race in mixed "live" conditions. And who would want to plan out 15 to 20 Pit Strategies, covering every remote possibility, in the first place? That's madness.I think that would be included in tyres.
Reality (using Google talk to text):Me: (Push to talk) "Change front tyre pressures to 175."
Crewchief: "Tyre pressures changed for next pit stop."
Now that would be awesome!
Console is officially 16. Damn.