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- SoCaLLbeer
From what I've seen the clutch is only for rev matching. You can shift completely without it but depending on the car you may have problems with instability. It seems like there should be some sort of penalty for being way too rough on it but as far as I know it's just down to whether you can maintain control or not. If I had to completely guess, I might assume it was an overly aggressive reaction to the glitchy way it worked in pCARS 1 where a seemingly perfect shift would sometimes act like a missed shift and not shift or end up in neutral or shift two or three times at once. But who knows, it might have just been because people testing the game whined about it.
Sure, in a real [road] car you CAN shift without the clutch but it's not particularly good for it even when shifting up, and when downshifting you can usually only get away with it if the revs are quite low.
Fingers crossed they'll do something about it someday, but not holding my breath.
Yeah that seems exactly what it is.
I have driven cars and shifted without a clutch but it doesn't work this way. Game seems to go "gear 3 selection made, put it in gear 3 when possible without damage and reduce most engine braking or overly high rpm effects to help keep car stable" In a real car it has to line up, ideally the correct revs or it will grind/pop if forced. Sure some crazy cut gears will just let you slam it in but if your RPM is wrong the car will get very unbalanced.
It is not as bad as the way GTS does it (which is so bad I don't even both with the shifter for PD titles) but it is not simulated as well as AC.
Just glad to know I am not crazy thanks.
Edit - Also it does not make correct shifting feel wrong either.. so once I get going with a car and get the revs right it feels nice.
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