Project CARS 2 Videos

  • Thread starter jake2013guy
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No, I am NOT talking about rating a preorder. I do not care about rating AT ALL... I am talking about amount of preorders, ok? This is indicative of difference in number of preorders for those two games on that particular CONSOLE.

And that SMS should start blitzing the CONSOLE market with content produced on CONSOLES (both PS4 and Xbox)... I think it is fail of them (SMS) to hide from this oportunity, they are so low that they have nothing to lose. Even if game is really poor on CONSOLES they would still gain customers - yes, because numbers from PS Store are that low, they would only gain more even if game runs poorly!

But I don't beleive it runs poorly! They say it went GOLD "weeks ago" - witch means it runs much better then its competition that won't hit gold any time soon.
But instead they are Runing Under The Table in multiple ways! By not courting CONSOLE market with targeted material produced on console... And by wanting rewievers to rewiev game "ONLY AFTER day 1 patch"! And it takes at least two weeks to rewiev sim like this...

Also they could simply tell rewievers what exactly will patch improve, so thay can calculate that into rewievs...

Anyway, I'm just confused and sad... but on other hand, game will not dissaper after release, so yes, I will not pre-order then - since I'm forced to wait till after release to get any type of CONSOLE targeted content.

Only... if I wait even only 2 or 3 weeks, then much more famous competitors will get released as well. And will have to chose where to alocate my limited time. The window for pCARS 2 is NOW! NOW. Not "after day 1 patch release" bullthing...
All of the numbers you quoted are from the number of preorder ratings according to you not the amount of preorders. So where are you getting these facts that SMS has nothing to lose because they are that far behind with preorders?
 
From obvious thing, compare just the AMOUNT of those ratings (forget rating as rating, they are all 5 stars, for both games), just look at difference in amount of how many ratings particular pre-order got.


You can leave a ranking on a game purchased or pre-ordered on PSN.

As of today:


US PSN

GTS Regular - 59.99 - 740 ratings

GTS Deluxe - 79.99 - 94 ratings


Pcars2 Regular - 59.99 - 3 ratings

Pcars2 Deluxe - 89.99 - 16 ratings


ITA PSN (might be cumulative from all EU countries ? UK and Spain are the same)


GTS Regular - 59.99 - 37 ratings

GTS Deluxe - 69.99 - 361 ratings


Pcars2 Regular 69.99 - 9 ratings

Pcars2 Deluxe - 99.99 - 15 ratings


Pcars2 - 21 days till release

GTS - 47 days till release

Absolutely true, but main issue here is that when looking at how many people pre-ordered (and then rated) pCARS 2 and GTSport on various PSN stores - we see that on US store GTSport is ahead by 40 times (not 4 times, or 12, or 25... but 40 times!) and on EU store it's 17 times (1700%). In my opinion that is not really big problem but what IS is that pCARS 2 developer is likely to do NOT MUCH to appeal to PS4 or Xbox players with actual on-console produced trailers, diaries or whatever...

It is reasonable to assume, given very problematic launch of pCARS 1, that most gamers are now more likely to buy only DISC of pCARS 2 because they have a chance of selling it if history repeats it self... So that MIGHT explain those very low PSN store numbers.

That's not huge problem, as the fact they are pushing me away from my preorder of pCARS 2, disc version, by going for that "we want reviewers to wait with reviews until AFTER they get day 1 patch" bull-thing!

I want pCARS to become awesome competition for two console racing-sim giants, and I think that if they have any sorts of problems like last time, they should just openly say so NOW and ask for reasonable understanding from us. Because if they fail console players again like last time, they will totally lose chance to ever amount to that greatness I wish them to achieve (for my own driving pleasure).
 
From obvious thing, compare just the AMOUNT of those ratings (forget rating as rating, they are all 5 stars, for both games), just look at difference in amount of how many ratings particular pre-order got.
That's a MASSIVE assumption you are making there. That ratings equal the number of preorders. The special editions sold out instantly and have been continuing to every time they are restocked. I think SMS is doing fine.
 
I'm not assuming they equal what you say... They INDICATE - differences are 17 times (1700%) on EU Store, up to 40 times (4000%) on US Store.
That is HUGE, to quote Bernie Sanders.

But even so, forget all that about "ratings"... Game is gold for weeks. Why no ANY targeted CONSOLE produced gameplay and features content?!

Why no "rewievs until after day one patch" when in other cases devs inform rewievers what will patch improve and ask that they mention that in their rewievs.

Just go for it guys, don't hide away from your chance, your time.

But, fine, it's their choice to make, I'm just ONE potential customer.

Thanks for listening.
 
I'm not assuming they equal what you say... They INDICATE - differences are 17 times (1700%) on EU Store, up to 40 times (4000%) on US Store.
That is HUGE, to quote Bernie Sanders.

But even so, forget all that about "ratings"... Game is gold for weeks. Why no ANY targeted CONSOLE produced gameplay and features content?!

Why no "rewievs until after day one patch" when in other cases devs inform rewievers what will patch improve and ask that they mention that in their rewievs.

Just go for it guys, don't hide away from your chance, your time.

But, fine, it's their choice to make, I'm just ONE potential customer.

Thanks for listening.
You want to see the reviews as a customer to base your decision on whether to buy the game right? Why would you want to have a review of a version you will never play. Why not wait for the reviews of the version you will actually play, as in the Day One Patch version. Look at F1 2017 as a prime example of this.
 
We don't know what the wet weather tyre actually is. It could just be some sort of All-Weather tyre which allows to be run in the dry and the dry is just a slick.
That would still be several seconds off the pace due to the profile.
 
If you think that increased contact patch area equals more grip you should refresh your high school physics knowledge...

Increased contact patch, as in wider tires? You're saying they *do not* improve grip? [not to be confused with handling]
 
Increased contact patch, as in wider tires? You're saying they *do not* improve grip? [not to be confused with handling]

Wider tyres do improve grip because they can be made of a softer compound, increasing your friction coefficient.
But when you're solely talking about contact patch area, then yes, friction force is independent of it (2nd law of friction).
 
They're just teasing/messing with us by using the GTE livery

It isn't using the GTE livery. That livery is also on the GT3 car.

GT3 R:

porsche-normal.jpg

https://www.porsche.com/usa/eventsandracing/motorsport/customerracing/racingcars/991-gt3-r/

RSR:
porsche-normal.jpg

https://www.porsche.com/usa/eventsandracing/motorsport/worksracing/racingcars/991-911-rsr/
 
I didn't realize they did that, because I didn't know they had a GT3 factory effort. I thought it was only the IMSA GTLM and WEC GTE cars.
 
I didn't realize they did that, because I didn't know they had a GT3 factory effort. I thought it was only the IMSA GTLM and WEC GTE cars.
They don't have a factory effort as such but do support teams like Manthey, I think this livery is something used in testing and PR. There is also a Porsche running this livery in the Swedish GT championship but I doubt that is works supported, either a dealer team or somebody who likes the colours.

Edit: Never mind that car is just a GT3 Cup from the one-make series'. Legend Stig Blomqvist made a racing comeback in that car this weekend.
 
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In regards to that COTA video:

WEC comes to COTA the weekend before the release of pcars2. Assuming I can make it, the period after the race till the release will be excruciating.
 
Wider tyres do improve grip because they can be made of a softer compound, increasing your friction coefficient.
But when you're solely talking about contact patch area, then yes, friction force is independent of it (2nd law of friction).
So I was right, just for the wrong reasons.
 
Wider tyres do improve grip because they can be made of a softer compound, increasing your friction coefficient.
But when you're solely talking about contact patch area, then yes, friction force is independent of it (2nd law of friction).
This is not entirely true. Wider tires made of the same compound inflated to the same pressure as a narrower tire and with the same load on them will produce more grip. This is because the contact patch, while having the same area as a narrower tire, will be shorter and wider. As we know the contact patch starts to slide starting at the rear and moving to the front as the limit of grip is approached. The sliding part of the contact patch generates less grip than the stuck non sliding part at the front of the contact patch. In a shorter contact patch less of the rear of the contact patch slides for the same slip angle as a longer contact patch. This means the contact patch uses its area much more efficiently with a smaller percentage of its area sliding and can generate higher peak grip. This comes at the trade off of being less informative and progressive which causes the contact patch of wider tires to break away all at once instead of progressively like narrow tires. Just like the 2017 F1 cars, when interviewed a lot of the drivers say "the car felt fine then it just went and I couldn't recover it." This is strictly about grip. There are other positives to wide tires that you all ready mentioned in that you can use softer compounds and lower pressures because the wide tires dissipate the heat more efficiently and operate at lower slip angles which also produces less heat and wear.

As a side note Coulomb's model of friction you described is more about hard, flat and smooth surfaces. All of which rubber tires are not. There is a more detailed law/formula that explains it for tires, but I'm not in tune with it enough to explain it. If your interested there is a lot of talk about it on various technical websites. :cheers:
 
So I was right, just for the wrong reasons.

In which way?
Rain tyres are generally softer than slick tyres that's why it's not impossible that they can be as fast as slicks, at least until they start to overheat (which they didn't do quickly enough in PCARS 1 I admit).
 
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