Project cars DLC

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Yes loving the new track! This games been crying out for new tracks and it's a wee belter!

Can anyone provide a link to where I can tweak the settings for that mental mx5 drift car? I can't even point it in a straight line!! :banghead:

Try the setup linked here, a few post above.

Ok, I've been testing a setup for the Radbull MX5 for @Ridox2JZGTE, which can be found at: http://projectcarssetups.eu/#/viewsetup/96668842.

My impressions of the MX5 with the stock setup were that it's far too stiff, snaps very hard, the engine is too peaky, and the diff is way too open. This makes it very difficult to hold smooth slides, and makes it very unpredictable when it will snap out of a slide, thanks to the stupid diff settings.

Now onto @Ridox2JZGTE 's setup:

The suspension feels much softer, which allows the driver to anticipate what the car is doing in a slide much easier. The diff is as locked as it can get, making it as close as possible to the spool diff the real car has, this makes the wheels always spin at the same speed, which allows finer control using the throttle, as you don't have the diff locking and unlocking at random while you're sliding. Taking the boost out drops the power down to around 700hp, which is still plenty, but more importantly, it takes away the peaky nature of the power delivery due to not having that wild transition onto boost.

The higher steering ratio makes adjustments smoother, but you do need to work quite hard at the wheel. I also found that with the high caster I had to drop my ffb master down a fair bit, otherwise the wheel was too stiff to spin quickly enough.

With these settings, I was able to put together some quite good drifts with relative ease, and also while keeping my wheel rotation on 900 degrees. I'm not a big drifter, so usually I have to drop the degrees of rotation down to between 540 and 700 to get respectable results when drifting. These settings allowed me to grow accustomed to the car quite quickly, and achieve some satisfying drifting within a couple of laps of practice. They make the car feel nice to drive, and comfortably progressive, while still keeping it tail happy. I'd recommend it to anyone looking for a plug n play drift setup to tame this car.
 
Guys I need some help please. The Radbul feels like its going to kill my G29. The force feedback is so strong that it is impossible to turn the wheel. Anyone experience something like this? Any help would be appreciated.
It only happens on this car. All the others are perfect.
 
Regarding that Radbull; bit of a pain in the butt that you have to spend hours changing the whole setup in order to make it driveable. I doubt Mad Mike has as much trouble trying to not kill himself after the first 100 meters, so i wonder why they don't make the default setup a bit more enjoyable and drifteable so we don't have to bother changing the whole thing around.

Same with that 2002, default setup is horrible.
 
Try the setup linked here, a few post above.

Brilliant & sorry should have seen that.. Doh!

Regarding that Radbull; bit of a pain in the butt that you have to spend hours changing the whole setup in order to make it driveable. I doubt Mad Mike has as much trouble trying to not kill himself after the first 100 meters, so i wonder why they don't make the default setup a bit more enjoyable and drifteable so we don't have to bother changing the whole thing around.

Same with that 2002, default setup is horrible.

Yeah I was thinking the same thing. Do they ever patch the cars to drive differently after they come out? Would be terribad if we finally managed to get it approaching driveable then they were to change it - lol.
 
Ovals ain't coming this month it seem like. Someone on Instagram ask if they are coming and the pcars dev said they still have yet to announce a date for them. Also they said this pack is one of their favourites and it's has a lot of variety.
 
Ovals ain't coming this month it seem like. Someone on Instagram ask if they are coming and the pcars dev said they still have yet to announce a date for them. Also they said this pack is one of their favourites and it's has a lot of variety.
I'm fine with...wait...
Also they said this pack is one of their favourites and it's has a lot of variety.
PLEASE BE CORVETTE! :drool:
 
You guys seem to have a lot of fun with Bannochbrae. Which cars do you use for racing there? I haven't really found a sweet combination yet.
 
Brilliant & sorry should have seen that.. Doh!



Yeah I was thinking the same thing. Do they ever patch the cars to drive differently after they come out? Would be terribad if we finally managed to get it approaching driveable then they were to change it - lol.
SMS tend to never make the cars drive properly as they want to give us as much scope as possible when tuning. Not great for people like me who have no idea what they are doing lol...but thats the joys of a hardcore sim i guess.
 
SMS tend to never make the cars drive properly as they want to give us as much scope as possible when tuning. Not great for people like me who have no idea what they are doing lol...but thats the joys of a hardcore sim i guess.
Hardcore sim should simulate every cars handling (setup) too IMO. Doesn't have to be 100% perfect so tuners have some leeway, but with some of them like the ones mentioned above you can't even get past corner one.
 
Hardcore sim should simulate every cars handling (setup) too IMO. Doesn't have to be 100% perfect so tuners have some leeway, but with some of them like the ones mentioned above you can't even get past corner one.
I was reading a few guys saying how good the Falcon was and it's one of the best/easiest cars to drive... well, not for me. So much weight on the rear end gave me untold grief. Had to whack the bias almost all the way to the front, then take the TC slider down to 1%, move the brake bias, etc and only then did I find it good. Different strokes...

I'd love to see the car physics dev guys take some of their creations round for a spin without tuning. Can't believe they can perform well with a lot of the stock setups. Still, makes it fun to tune until we're happy with them.
 
It's us people who have different styles of driving. Personally I've liked the way the new cars have driven, particularly the Stanceworks 2002. I love it with my wheel. Maybe how we have our FFB calibrated and wheels set up makes a big difference to how we perceive each new car. Obviously the Radbull is mental but it's supposed to be. It cam be tamed with throttle moderation and is a fun challenge to do so but I will try @Ridox2JZGTE settings. However I will turn the boost back up and open up the restrictor as I like mental.

Having said that, I've tried adding Jussi's slight modifications to the 2002 rear bumpers from the official site but have yet to drive with them yet. Maybe they'll help someone. Let me know if it improves things.

I've found some of the advice I've got from @Mike_grpA on here has really helped in tuning and understanding what things do. The advice has certainly suited the way I drive especially regarding slight changes to toe settings.

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I was reading a few guys saying how good the Falcon was and it's one of the best/easiest cars to drive... well, not for me. So much weight on the rear end gave me untold grief. Had to whack the bias almost all the way to the front, then take the TC slider down to 1%, move the brake bias, etc and only then did I find it good. Different strokes...

I'd love to see the car physics dev guys take some of their creations round for a spin without tuning. Can't believe they can perform well with a lot of the stock setups. Still, makes it fun to tune until we're happy with them.

The Falcon's weight distribution was already front-biased to begin with though (53.5% at the front). If I recall correctly, the maximum weight you can set to the front is like 58%. So if you cranked the distribution all the way to the front you'd have 58% at the front. Though I've never tried the car at that setting, I'd assume it would feel somewhat odd.
 
The Falcon's weight distribution was already front-biased to begin with though (53.5% at the front). If I recall correctly, the maximum weight you can set to the front is like 58%. So if you cranked the distribution all the way to the front you'd have 58% at the front. Though I've never tried the car at that setting, I'd assume it would feel somewhat odd.
I just look at where the slider is and move it, it looked like it was 53.5% to the rear but now I see it didn't really mean that. I basically couldn't stop the rear end swinging round under heavy braking until I moved the bias to 56%, so I guess not really a lot of difference in numbers, but the slider moved a lot haha
 
Guys I need some help please. The Radbul feels like its going to kill my G29. The force feedback is so strong that it is impossible to turn the wheel. Anyone experience something like this? Any help would be appreciated.
It only happens on this car. All the others are perfect.

I had the same experience, especially once I had cranked up the caster. I ended up having to turn to master scale down very low for the car. You don't run a stiff wheel in a real drift car at all, as wheel feedback is not useful, you feel everything you need to through your body. Unfortunately, this makes drifting quite difficult in a sim, much more so than racing, as you need a light wheel for maneuverability, but that takes away your only source of feedback.

In any case, it's better to have a really light wheel and suffer the lack of ffb when drifting, as trying to drift with heavy ffb puts unnecessary strain on your wheel, and likely you won't be able to drift well without dropping the degrees of rotation down quite low, as you won't be able to spin the wheel really quickly.

I use really low master in the in car ffb menu, and then I can keep the full 900 degrees of rotation to give me finer control over the car while sliding.

I've found so many cars in Pcars have either insanely weak ffb, or insanely strong ffb, out of the box. There's no consistency, it's a good thing they gave us per car ffb menus, or it'd be unplayable.

Regarding that Radbull; bit of a pain in the butt that you have to spend hours changing the whole setup in order to make it driveable. I doubt Mad Mike has as much trouble trying to not kill himself after the first 100 meters, so i wonder why they don't make the default setup a bit more enjoyable and drifteable so we don't have to bother changing the whole thing around.

Same with that 2002, default setup is horrible.

Most cars in the game have rubbish setups out of the box IMO. They all seem to be set up for a lot of understeer, and I suspect it's to cater to casuals who A) most likely stay away from setting up their car, and B) use a controller. A notable exception is the 2002 Stanceworks, which seems to very slowly oversteer any time you put more than a tiny bit of steering angle into it lol.

That 2002 Stanceworks is a dog, it needs so much changed. I could drive it stock, catching slides isn't hard in it, but it's very slow when it's like that. Set up changes can make it much better, but nothing completely cures it of it's weird handling characteristics. The same can be said of the Lotus 25, it has so much understeer built into it that you can max out settings trying to get it to oversteer, and it can still be chucked into corners without the tail wagging, it's ridiculous.
 
I just look at where the slider is and move it, it looked like it was 53.5% to the rear but now I see it didn't really mean that. I basically couldn't stop the rear end swinging round under heavy braking until I moved the bias to 56%, so I guess not really a lot of difference in numbers, but the slider moved a lot haha

The number is weight on the front. So it began with 53.5% weight on the front. But yeah, so long as it improved the handling for you, then it's good.
 
I just look at where the slider is and move it, it looked like it was 53.5% to the rear but now I see it didn't really mean that. I basically couldn't stop the rear end swinging round under heavy braking until I moved the bias to 56%, so I guess not really a lot of difference in numbers, but the slider moved a lot haha

Interesting. I found the Falcon to be quite stable on the brakes and I could jam on the pedal without much hesitation or caution.
 
I was reading a few guys saying how good the Falcon was and it's one of the best/easiest cars to drive... well, not for me. So much weight on the rear end gave me untold grief. Had to whack the bias almost all the way to the front, then take the TC slider down to 1%, move the brake bias, etc and only then did I find it good. Different strokes...

I'd love to see the car physics dev guys take some of their creations round for a spin without tuning. Can't believe they can perform well with a lot of the stock setups. Still, makes it fun to tune until we're happy with them.

Using TC with the Falcon would make it pretty bad I reckon, as it uses a spool diff, so maneuverability would be terrible without the ability to control the rear with the throttle.

I didn't mind it too much on stock settings, but I definitely tweaked things here and there to really get comfortable with it. I found it handled much like I expected. You can't be too harsh with it, as it'll bite hard when not driven with respect. Much of this is due to the spool, as it'd be a lot more civilised if it had an adjustable LSD.

A lot would depend on the track. Tracks with lots of sharp elevation changes, like Bathurst or Nordschleife, will require more finesse, as the undulations can unsettle the car. Flatter tracks, or ones with more progressive elevation changes will be much easier, and you can really attack tracks like that.

It's a blast around Bathurst, just be careful going over skyline and into the dipper, as it will really bite hard under brakes through there if you're not careful, and especially if it's not set up right. :cheers:
 
Using TC with the Falcon would make it pretty bad I reckon, as it uses a spool diff, so maneuverability would be terrible without the ability to control the rear with the throttle.

I didn't mind it too much on stock settings, but I definitely tweaked things here and there to really get comfortable with it. I found it handled much like I expected. You can't be too harsh with it, as it'll bite hard when not driven with respect. Much of this is due to the spool, as it'd be a lot more civilised if it had an adjustable LSD.

A lot would depend on the track. Tracks with lots of sharp elevation changes, like Bathurst or Nordschleife, will require more finesse, as the undulations can unsettle the car. Flatter tracks, or ones with more progressive elevation changes will be much easier, and you can really attack tracks like that.

It's a blast around Bathurst, just be careful going over skyline and into the dipper, as it will really bite hard under brakes through there if you're not careful, and especially if it's not set up right. :cheers:
I think everyone probably drove the Falcon round Bathurst for that authentic feel! I had no problems there in the end, was great fun. Hit 182mph with the final drive raised. I found high revs generally would make me uncomfortable, so I kept the gears long. I need to make it more stable as at times it felt like driving a boat on some choppy waves lol
 
Interesting. I found the Falcon to be quite stable on the brakes and I could jam on the pedal without much hesitation or caution.
Well it wasn't really making me spin out but I could feel a wobble I thought I'd tune it out. I tried the weight adjustment was quite an immediate effect.
 
That 2002 Stanceworks is a dog, it needs so much changed. I could drive it stock, catching slides isn't hard in it, but it's very slow when it's like that. Set up changes can make it much better, but nothing completely cures it of it's weird handling characteristics. The same can be said of the Lotus 25, it has so much understeer built into it that you can max out settings trying to get it to oversteer, and it can still be chucked into corners without the tail wagging, it's ridiculous.

I took that round Bannochbrae...as soon as i touched the brakes i was losing the rear end
. Also the Force feedback on it is dreadful absolutely no feeling anywhere between 11-1 oclock with the wheel.

Well it wasn't really making me spin out but I could feel a wobble I thought I'd tune it out. I tried the weight adjustment was quite an immediate effect.

Yeah you can defo feel it but is that not down to it being a huge heavy car?
 
Thanks @Mike_grpA
I will turn down the master scale of the Radbul all the way down and report back to you about the changes it makes.
Currently doing the 24h Lemans, so once that is done I will get on with the Radbul.
 
I guess the Falcon requires a certain style of driving. I for one felt quite comfortable with the car from the start. So far I've managed a 2.09 on the mountain with slight tweaks to the suspension and reduced downforce.

I need to make it more stable as at times it felt like driving a boat on some choppy waves lol

Try reducing the rear wing, it'll make the front end more stable at speed.
 
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