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- WarriusZero
Maybe we could have a compromise, having a scripted weather in the first season of any given series, but then a random weather for the following seasons(s)?
Does anyone know if there are plans in the near future to add some stock car oval tracks and possible more modern stock cars, aka... NASCAR? It's a guilty pleasure and I would love to see it in the game.
And don't forget, PCars has the Indy 500 license and through that we'll be, "given access to all cars and drivers of the 2015 Verizon IndyCar Series season, featuring the series’ Dallara-built DW12 open wheeler."There's a 2012 Ford Fusion stock car to be released as DLC, and Daytona, Dover, Richmond, Bristol, Charlotte and Indy as planned ovals too!!!
Release one week earlier?Scripted weather makes the Career mode a play once & move on experience for me. Can't see any benefit in what SMS have done there.
an excellent point. could play havok with people's careers.I was thinking something similar -- could it be that randomized weather was deemed potentially "unfair" for players trying to make their way through the career mode? For anyone who isn't very skilled, a downpour in the final race of a championship when they were counting on a good finish might be a bit frustrating, even if it's more realistic in a sense. Race/championship results would be at the mercy of the RNG.
I suppose that's the double-edged sword in having dynamic weather.
Release one week earlier?
For me a second career would entail a different path, presumably landing on other locations and dates, so it might not affect me.
If I were SMS, which I'm not, I'd have it in a patch eventually. I hope (and believe) they will address this so that our second identical career path will be, uhm, not identical...
We can do naught but speculate, I'm afraid. It has been brought up at WMD, and the devs are aware (of course they are - they made the game...Is this something WMD members have suggested to SMS? Or is everyone unsure of how the weather system works in career mode and we're all just making assumptions?
Can I just say that it is only in my experience, and shouldn't be taken as gospel as I haven't corroborated this with anyone else. Secondly, please don't consider it a deal breaker, it's only a very small thing in the grand scheme of the game. If I hadn't answered the question, would you have been any the wiser? Would it have stopped you from buying it?
Whoever said we can have too many V8's needs to be fed to this: (Not really)
Hopefully the ai isn't scripted i.e. the same finishing order and incidents on subsequent playthroughsI would have noticed eventually, no doubt, if rain comes at the same point all the time. I'd probably have quit mid-race in a season if I eventually caught on to the same pattern of weather as I'd already know what tactics to employ for races. Not a fan of tactics to a script.
not soon. be published around release weekend I reckonAlso, anyone else expecting a review from IGN soon? And all the other mainstream reviewers?
Don't worry, it's not. Goes without saying really...Hopefully the ai isn't scripted i.e. the same finishing order and incidents on subsequent playthroughs
I was thinking something similar -- could it be that randomized weather was deemed potentially "unfair" for players trying to make their way through the career mode? For anyone who isn't very skilled, a downpour in the final race of a championship when they were counting on a good finish might be a bit frustrating, even if it's more realistic in a sense. Race/championship results would be at the mercy of the RNG.
I suppose that's the double-edged sword in having dynamic weather.
Regarding crash physics, looks like the final game will look like this (its in german btw)
I didn't think so but its good to have confirmation scripted ai is so 20th centuryDon't worry, it's not. Goes without saying really...
Even though the career weather is set (for a given path?) for now, let's not speculate too much in other aspects of it being compromised.
I'm not agreeing with the decision, just trying to make sense of it.But that's real life though. I mean, I see the argument but you shouldn't be able to count on race conditions. That's the excitement of having a dynamic weather system.
I was thinking something similar -- could it be that randomized weather was deemed potentially "unfair" for players trying to make their way through the career mode? For anyone who isn't very skilled, a downpour in the final race of a championship when they were counting on a good finish might be a bit frustrating, even if it's more realistic in a sense. Race/championship results would be at the mercy of the RNG.
I suppose that's the double-edged sword in having dynamic weather.
Day One patch already? Isnt that a bit soon?I don't think Bentley is going to be in at launch. Our final build which includes D1P doesn't have it. Doesn't mean that it won't come soon though.