Project CARS General Discussion Thread

  • Thread starter Terronium-12
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http://www.projectcarsgame.com/online.html
Creators of online games have a wealth of options available to them in order to set up the perfect game with either friends or fellow members of the Driver Network community...

Host Migration - if the host leaves, someone else automatically takes over that role
Vote for Track Change - If you don't like the current track choice, you can vote your dissatisfaction and prompt for a change
Full Customisation - Hosts can decide a full list of restrictions and rules they prefer (interior cams only, rolling starts, damage off, regulation severity, allowed driving aids etc..)
Fill With AI - Hosts can elect to fill the grid with AI opponents if the lobby isn't filled with humans
Security - Hosts can name their lobbies and password-protect them (PC only)

In all online games, Project CARS players are free to include any number of pre-race sessions such as Practice and Qualifying as they wish.

Additionally and crucially, players can join any of these pre-race sessions at any time. So if you've organised a race at 8pm, players can join at any time prior to that and set their qualifying time first.

Across all platforms, Project CARS also supports in-game text chat from the driving seat (mappable to any key) on PC, and voice chat on consoles allowing players to communicate, strategise, and engage in friendly rivalry with fellow opponents.

When sat in the Pit Box, players also have access to the in-game Chat Lobby allowing players to interact with other drivers, view their gamer cards and IDs, vote to skip to the next session and invite friends to join.

You can also view the current action out on the track from the Monitor station, and create your own Tuning Setups and Pit Strategies.

Once the event is over, you can then save the replay to your Driver Network Gallery.

Your Driver Network Profile tracks many stats relating to your Experience, Focus, and Affinity. But it also tracks your Online Performance and Reputation...

The number of races entered vs the number completed
Breakdown of placement in those races
Pole positions achieved in online qualifying sessions
Average finishing position and average qualifying position
The number of races where you incurred no penalties
And the number of races where you were disqualified

All this information is then used to ensure you find players of similar skill and conduct. Continually collide with other drivers and you'll slowly make acquaintances with others of similar destructive tendencies. Drive with good sportsmanlike conduct and you'll be enjoying the company of other refined opponents.
 
'Security - Hosts can name their lobbies and password-protect them (PC only)'


Huh? Why? :confused:
 
'Security - Hosts can name their lobbies and password-protect them (PC only)'


Huh? Why? :confused:
So only people you trust can join, so you don't get randomers joining in invite only or league events and such.

Edit: Sorry for double post
 
I think he means why this is a PC Only feature. I'm wondering as well...

I think he's asking why it's PC only.

Edit: Ninja'd

I underlined the PC only feature. That's what is strange.

I think the question is "why PC only?".

Edit: triple ninja'd...
Right, well I don't know why it's PC only, another way they get you to buy the PC version perhaps? Hopefully you can make invite only sessions on PS4. You would think they would. I mean, no other console racer has password protected lobbied (AFAIK)
 
well u can bet on consoles it'll be friends only setup instead of passwords.
thats it! no need for password!

"With a Private Lobby you can thereby create bespoke lobbies of specific people that are only allowed to play"

from fl that is i think!
 
So if I buy this game on PC now, is it something that I can play right away? Like one of those pre-release build type of things?
 
Update: I'm still really excited for this game, the 12th can't come soon enough. I'm also really stoked about this rumored "Oval DLC". On a strange note I'm kind of hoping for a troll dlc (i.e. riced out cars, military vehicles, and the lovable Daihatsu Midget). I'm only joking (kind of). Hope the hype train doesn't derail again.
 
Update: I'm still really excited for this game, the 12th can't come soon enough. I'm also really stoked about this rumored "Oval DLC". On a strange note I'm kind of hoping for a troll dlc (i.e. riced out cars, military vehicles, and the lovable Daihatsu Midget). I'm only joking (kind of). Hope the hype train doesn't derail again.
Daihatsu Midget would be funny but then again, Assetto Corsa has these:
 
This may have been covered before but previously SMS Shift etc liked aggressive driving and gave you points. Is this game going to be all clean racing and how do the AI react to a small bump here and there on corners ;). (I prefer clean 👍) Do they come back at you and knock you off or are there penalty points. Online there are always people who don't drive clean.

What type of audio commentary will there be during races and time trials and can you adjust interior sounds and engine levels?

Cheers :cheers:
 
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well u can bet on consoles it'll be friends only setup instead of passwords.
Yes looking at some of the banter on here,it will be that way on my PS4 also. Not intended for your comment. I see my ignore list will also be filling up quick to.
 
This may have been covered before but previously SMS Shift etc liked aggressive driving and gave you points. Is this game going to be all clean racing and how do the AI react to a small bump here and there on corners ;). (I prefer clean 👍) Do they come back at you and knock you off or are there penalty points. Online there are always people who don't drive clean.

What type of audio commentary will there be during races and time trials and can you adjust interior sounds and engine levels? Will there be any off road or Rallycross tracks?

Cheers :cheers:
They attempt to drive clean, but if you don't treat them right they wont treat you right.

No commentary, only your pit engineer. He lets you know about gaps, tires, weather and such.
 
They attempt to drive clean, but if you don't treat them right they wont treat you right.
I gave it a go yesterday to see how the AI behaves at a low level (50%) They really do try to avoid collisions, even if you make not-so-clean overtake attempts. At low level they make errors though, so be prepared to do some avoiding yourself too. :D But it certainly feels very lively and not sterile at all. And they're not the 'Pastor Maldonado on Meth' like in the Shift series.
 
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