There's one thing that pCars did fantastically well and that's marketing. They managed to convince a great number of people that their latest title was the Holy Grail of Sim-Racing and delivered promises so enchanting that supporters of the game have fallen a victim of a placebo effect in terms of the game's realism and authenticity.
I've said this often enough on these forums to the point where it seems like bragging, but I feel like it would add some weight to my argument - I've been competing in motorsport for a while and most recently on a professional level in North America. Even with a wheel setup, pCars is "ok" at best. It took 2 laps around my favorite track (Laguna Seca) to completely contradict the whole "Realism Redefined" marketing that pCars was so eager to influence the consumers with. The cars float around the track as if I'm operating a hovercraft and it felt like all cars had rear-wheel steering.
Since its release, there have been a lot of updates to the game's handling. These have added many positive changes to the game, but it makes me wonder what on Earth the whole point of an open Beta testing was if the patches to fix the game were released months after the game went public.
Hopefully, with pCars 2, they focus less on trying to convince their consumers that their product is the best tits on the market and instead focus on actually living up to their promise.