Firstly, for the record I own both a PS3 and Xbox 360...and secondly, sales aren't the best measure of the QUALITY of a game.
Right, but seeing as "quality" is a subjective opinion, where two people can disagree and both can be right, thus it doesn't carry much weight. In fact, if you browse through many 360 forums, even the one on GTP, you'll find many 360 users complaining about the lack of many quality games, especially last year.
However, the point remains that the majority of games that 360 owners actually buy are multi-platform games, and while they also like to claim most if not all the 360 editions are superior, the reality is that with only a very few exceptions favoring the 360 edition and others favoring the PS3 edition, there are no significant differences between most ports... but as I said in the follow-up, it's very unlikely you'll ever hear a diehard 360 fan admit it... quite the contrary.
(aren't Haze and Ferrari Challenge multiplatform?)
No, and not where it counts as far as this discussion.
Prior to development, Haze was being discussed by the developer as being multi-platform, then it was rumored it would be a timed exclusive for the PS3, and then back in August the developer made it clear it was a PS3 exclusive.
Since then, many diehard 360 fans continue to suggest this is not the case, despite many follow up announcements and interviews with the developers making it clear it is a PS3 exclusive.
For instance, here is an excerpt from an
interview between Justin Pinter at PSU and Rob Yescombe and Derek Littlewood, developers of Haze from Free Radical from just over a month ago:
PSU: What was the reason behind dropping development on the Xbox 360 and PC?
Derek: From a development point of view, exclusive development is attractive because you can really focus on getting the best out of just one platform, rather than always needing to split your efforts across multiple versions of the game. And this is why exclusive PS3 development has been so useful to us, as the entire team has been able to work very closely with the PS3 hardware.
As for why the PS3 was our platform of choice, the company has a history of getting good results out of PlayStation hardware from our days working on the PS2, but also, out of the three platforms, the PS3 is still the youngest and so represented the best opportunity for us to get a game out into an uncrowded market where it was likely to get the best recognition.
There are a few threads even on GTP that have lots of info and details on Haze if you are interested:
Back in March, System 3 said
Ferrari Challenge would be coming out on the PS3 with versions also available on PSP, Wii, and DS
(although no mention on how these editions will differ from the PS3 one) . There were rumors back in November that a 360 edition was in the works based on some comments Bruno Senna made, but there remains no official word of any 360 edition.
Keep in mind, there have also been countless rumors over the year that Konami was going to release MGS4 on the 360 as well, despite official word that is not the case, and despite the fact that MGS4 would have to be released on at least 4 DVDs if it were ever released on the 360 in its current form. Although it's always possible some kind of trimmed down edition might be made in the future, but I wouldn't count on it.
As far as 360 users go though, Ferrari Challenge is an exclusive as there are no official plans for a 360 edition.
There is also a dedicated thread on GTP on Ferrari Challenge if you want more info:
PS: That "so-called exlusive list", as you called it, is but just a small sample. In total there about 100 PS3 exclusive games released, upcoming, and announced - so there are far more games that I didn't even bother to mention, but I also wouldn't expect many 360 fans to be aware of that fact.