Quality over Quantity (GT7)

quality or quantity


  • Total voters
    299
Thank god I builded an brand new PC and am back on PC sims. All I can say is, Assetto corsa has 35 cars. Steam says I played AC for over 65 hours now. And yet I tested maximum 10-15 cars out of 35. Every car is so unique and a pleasure and joy to drive! I dont need more cars in AC. There is no need for 1500 cars PD. Throw your old garbage away.

See I've never experience having an actual Desktop to Game on I can't wait for that day, but I finally found this game again

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GOD THE NOSTALGIA IS OVERBLOWN AND I DON'T CARE WOOO!
 
I think GT really needs an overhaul, they need to change their mantra of "more is better". I really want GT to be special again. There needs to be big changes as there are some really strong competitors of recent years and GT is noticeably lagging behind the competition.

We need close racing action, racing rules and flags, qualifying, free roam cruising, career story mode, hardcore mode, virtual garage, something that will re-energise the series in my opinion. It's just too stale for me, I still haven't purchased GT6 and I consider myself a GT nutter. It's lacking a soul right now, I believe GT7 will be the most important installment of the series yet as for alot of us it will decide whether we should bother with it again or completely disown the game.

I really hope PD can deliver but I am losing more and more faith in them in recent years sadly.
 
Hi Folks.
I play the GT Series for many years now and i agree that there is not enough momentum from part to part. The physics in GT6 is much better than in GT5 - ok. But what else has changed ? Not enough in my eyes. But i see also that it is hard to achieve much improvement on an old architecture like the ps3. Like Gran Turismoer said before: PD has to deliver with GT7. And i do NOT mean more cars. Damn it PD. Reduce the number of cars and stuff like colors and horns. Even a zombie do not need horns; or paintable brake callipers (i still cant believe that feature - the biggest nonsense in the last decades of computer games)... I do not buy GT7 on the first day. First i will read tests. Maybe i buy GT7 after reading. But maybe the truth out there has another name. Something like Project cars.....
 
Personally, I'd like to see the tuning system get a change.

Things like being able to equip any part on any car (unless a logical reason would prevent it, like VCD controllers only available on 4WD cars). Or having a single range of gear ratios instead of that weird pre-calculated thing.

Or having a way to test your car's settings without having to drive it around for 3 laps every time you make a minor adjustment.
 
They should scratch off the idea of using old system's game data and start with a clean slate for GT7. Since the game itself is new and the system it's gonna be on is also new. Rather focusing on quantity they should focus on quality - quantity comes later. If they focus on just that GT7 is gonna sell well
 
If you want all standard cars gone, then won't you regret by +1000 cars are missing?

If you're asking this the way I'm thinking then no I wouldn't. Don't be spoiled by quantity in number of cars when you play more games of the same genre and you widen your view
 
I couldn't give a damn about these low poly standard models, I want to feel like I own the cars I buy. I want to sit in the interior and take a look around, press all the buttons I can, look around the car, etc. Look at the games that are coming out this year, the attention to detail is breathtaking.
Can't agree more. I don't think people realize how good things are going to look on the PS4, DriveClub and Project Cars already look fantastic witha wealth of detail not even imagined on the PS3. Standard cars will look like utter rubbish in GT7.
 
If you're asking this the way I'm thinking then no I wouldn't. Don't be spoiled by quantity in number of cars when you play more games of the same genre and you widen your view
I understand that you are revolted with PD by putting standard cars and duplicates. But these standard cars are in waiting list. For example, 2000 GT was standard in GT5. In GT6, it has been converted to premium along with V16T, Countach's, Veyron and Coupe C2.

For duplicates: Some of duplicates may contain different specs, limited editions. Why wouldn't you want to have the duplicates of MX-5, RX-7, 3000 GT's by just being as Eunos Roadster, Éfini and GTO's in Japan?
 
I understand that you are revolted with PD by putting standard cars and duplicates. But these standard cars are in waiting list. For example, 2000 GT was standard in GT5. In GT6, it has been converted to premium along with V16T, Countach's, Veyron and Coupe C2.

For duplicates: Some of duplicates may contain different specs, limited editions. Why wouldn't you want to have the duplicates of MX-5, RX-7, 3000 GT's by just being as Eunos Roadster, Éfini and GTO's in Japan?


I didn't finish that last post, but trust me man when you play a game like Gran Turismo 6 you have 1000+ cars to choose from only so many tracks, but the problem comes in when you don't have the race events centered around those cars. Case in point looking at GT6 and even GT5 I said that in another thread, but if you're going to put in a lot of objects you better let us be ready to actually play with them.

Honestly I'd tell you now most people that own this game probably don't even have a garage count close to 400 cars at this point. You could technically beat the game with a garage count of 150 which is why I've been wholeheartedly supporting the idea of less cars = better results.

Take a look around you get outside the box, and believe me if you ever decided to come back to GT6 you'll be shocked afterwards.

I've always been mentioning Codemaster's games, but they aren't the end all be all it's just they left a floored impression on me someone who the only Sim style racing game I've touched within the past decade is GT.

Before that it was random F1 World Grix Prix game on Nintendo 64 and NFS Porsche Unleahsed(Which is harder than I remember too).


EDIT/UPDATE: @Harsk100 if I'm you, and this applies to anyone if you have a PC just play more racing games telling you. You'll see how stupid the 1197 car count truly is when you play a game with decent A.I, Various tracks, Game that takes advantage of the content instead of just having it there.
 
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Yes, GT lacks focus more then anything. I wouldn't mind if GT7 had 100 cars if the racing was good, you could have tons of single make championships for example. Less is more.
 
I love the thought of having 1000+ cars in a game...if they are all somewhat unique. If a good quarter to third of the cars are duplicates, then what's the fun in collecting them all? Why not make one vehicle and provide the different regional options in the customization menu/dealer page? The only reason to keep the standards now is to continue the claim of most cars in a game, even though removing them all and adding a few more "premiums" would provide more cars than any other game anyways.
 
600 cars is the magic number as I have said plenty a time in other threads. 650 even. Premiums by the way.

Out of that 600 there needs to be

  • Balance of cars. Different niches of cars like Fast Fords, JDM Cult classics, Euros, American muscle and just trending cars.
  • Cars that people really want to appear
  • No duplicates, just have the option to change trims in the dealership. So 1 car, different trim levels
Standards were just a phase IMO. Can't have PS2 assets on a PS4. Want standards? Too bad, go play the PS3 GT titles. We need to move with the times and move forward. Look at how DriveClub and Project CARS is so polished. The 'standards' on PS4 are being set now. Hopefully PD is getting their footing right and attacking cars strategically.
 
600 cars is the magic number as I have said plenty a time in other threads. 650 even. Premiums by the way.

Out of that 600 there needs to be

  • Balance of cars. Different niches of cars like Fast Fords, JDM Cult classics, Euros, American muscle and just trending cars.
  • Cars that people really want to appear
  • No duplicates, just have the option to change trims in the dealership. So 1 car, different trim levels
Standards were just a phase IMO. Can't have PS2 assets on a PS4. Want standards? Too bad, go play the PS3 GT titles. We need to move with the times and move forward. Look at how DriveClub and Project CARS is so polished. The 'standards' on PS4 are being set now. Hopefully PD is getting their footing right and attacking cars strategically.

Exactly, but at this point right now I wouldn't be mad if they cut down too 300 just for the time being. It worked for Gran Turismo 3 why not now. That's the question I will ask till I'm blue in the face, and in fact the car list was more balanced for that game, and also the way you earned cars you couldn't technically outperform cars until a certain point I forget when it happened for me.

Still though talking to a tough crowd at this point some people see numbers as indicator of best game, but most don't realize it's always ALWAYS been about what you do with that number, or how you utilize and immerse the buyer/customer into your content.

Right now though play any other game it doesn't have to be racing game related, but just any game, and it's doing the immersion job far better than GT ever could at this point.

Still go back to this every time there was a new track was it Ascari or something like that? By far the worst track ever in a video game especially for something brand new. It was plain it was dry, it was downright bland as ****, but I was doing a Time Trial run it was featured at the time on Seasonal with the NSX. Again that's when I made the decision to give up GT6 that one track did it in completely, or at the very least straw that broke the camel's back.

That's why I told someone else probably different thread don't wait around go out and explore funny enough you might not even want to come back, but still it will lessen the blow if GT7 is mediocre or just plain bad, or doesn't recapture it's old form.
 
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Please PD, no standards in GT7. I would rather have 400 premiums then 1000 standards.
I hate to say it. but follow in forzas steps. There is a lot more competition(diveclub,projectcars,thecrew,nfs ug3,etc) out there on next gen consoles. hire more people so you can get things done faster. I know you have the budget to do so. gt6 was not what you said it was going to be. well theres my little rant. I know there is more I am missing;)

Here here. I will say, initially my opinion was going to be the other way, quantity over quality, but my perspective is in the other extreme, and I put to you this question.

Would you rather, 400 current gen looking (GT5/GT6 premium) cars, or 40 more, but at another epic PS4 level? To which I would again answer, 400, because I feel the quality of the cars drawn (premiums) aren't lacking, but the quantity IS (of premium). There are so many cars in the last 2 years that should've been put in GT6 but weren't in my opinion, I almost hope they were being saved for GT7.

But the way you worded your question is the other end of the spectrum, a car surviving from a PS2 game to a PS4 game is just ridiculous, it was clearly bad enough PS2 to PS3 that so many of us complained, copying over to PS4? - another no thanks vote here.
 
What makes the extra special would be they are the best 250 cars picked for one, and it doesn't have to be 250 I was just using that as reference

Now you want data to back up the 1000 cars not being use of course I don't have that, but I guarantee you it's not hard to figure out that all those 1000-1400 cars aren't being used that much. I mean how many people go after this car in particular Nissan SILVIA Q's (S13) '91?


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No idea if it's exact car, but just there to prove a point.

I have a few Nissan SILVIA Q's (S13)'s because I wanted the SR20DE engine. The premium Silvia S13 has a CA18DET which I dont like. Gran Turismo offers you choices like this that no other game can do. It may seem silly to some people, but other people into japanese car culture for this example would understand. The same goes for many other cars.
I do find it strange why they dont tweak the premium models of these cars to match the other specs as it probably wouldnt take long.
Forza annoys me because it only has the top spec version of each car. I dont want to drive the Skyline GTR, I want a GTS-t. I dont want a BMW M3, I want a 328i.
That's my view anyway.
 
I have a few Nissan SILVIA Q's (S13)'s because I wanted the SR20DE engine. The premium Silvia S13 has a CA18DET which I dont like. Gran Turismo offers you choices like this that no other game can do. It may seem silly to some people, but other people into japanese car culture for this example would understand. The same goes for many other cars.
I do find it strange why they dont tweak the premium models of these cars to match the other specs as it probably wouldnt take long.
Forza annoys me because it only has the top spec version of each car. I dont want to drive the Skyline GTR, I want a GTS-t. I dont want a BMW M3, I want a 328i.
That's my view anyway.

I have literally no idea when I made that post, but at the end of the day man just hope for a livery editor or something like that.

Look if I had a Ford Mustang in a racing game I wouldn't try to list everyone, but instead keep them in a list that's not too long. For example thing between the years 2000-2005 Mustang looked similar then from 2005-2010 same thing

That's my point I'd rather it be that way instead of hey so there are all these mustangs that count as cars when it reality only variants of the same car.

That's pretty much when people have been complaining about too many Insert_______Random Japanese car.
 
What does that mean?

What I mean is that most of the standard cars are nothing special. Only a small amount of people will feel sad if they would remove the daihatsu sirion/storia. And there or many cars like it in the standard gt 6 garage. GT is played by millions of people and I believe that compromising the quality just to please a small amount of people is a bad thing.
 
I personally would like PD to take stock of what they 13 years ago did with GT3. Yes, they slashed the number of cars, but that mattered not. The quality of the game in terms of depth, playability and visual quality made it an epic racer. I'm not saying for one minute they should do a "Hollywood remake" but quality beats quantity every time and history follows that trend (as well as being a great challenge!).
On that subject, GT6 was a disappointment, still a good game but more flawed than GT5!! It felt like a lot of things were a gimmick, e.g. the moon buggy, like a 'brand new customer' hook and I won't even start with the "endurance" races. Knowing I've now only got to drive a few thousand km to platinum the game, feels kind of hollow.
Please make GT7 achingly beautiful to look at, a pleasure to drive, a challenge to complete and make maximum use of the PS4's processing power.
 
I personally would like PD to take stock of what they 13 years ago did with GT3. Yes, they slashed the number of cars, but that mattered not. The quality of the game in terms of depth, playability and visual quality made it an epic racer. I'm not saying for one minute they should do a "Hollywood remake" but quality beats quantity every time and history follows that trend (as well as being a great challenge!).
On that subject, GT6 was a disappointment, still a good game but more flawed than GT5!! It felt like a lot of things were a gimmick, e.g. the moon buggy, like a 'brand new customer' hook and I won't even start with the "endurance" races. Knowing I've now only got to drive a few thousand km to platinum the game, feels kind of hollow.
Please make GT7 achingly beautiful to look at, a pleasure to drive, a challenge to complete and make maximum use of the PS4's processing power.
I played gt2 earlier and the AI were actually challenging but on gt6 they're easy. Hope they bring back the gt2 AI difficulty instead of letting me win.
 
What PD should have done, but that is probably too late now, is to gather massive amounts of statistics from all the GT6 players. They could have used that to identify which standard cars are used the least, and which are used the most. With that data, they could have axed 67% of the least used standards and upgraded the rest to premiums. Almost everybody wins!

I'm not sure how they should best determine usage, but I imagine it would be a combination of total mileage driven, money spent on upgrades/styling, and number of races won with each standard car.
 
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