Rally in Gran Turismo 7: Should it Stay or Go?

  • Thread starter Strittan
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Rallying?

  • Get rid of it

  • Keep it


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I would say its a forgone conclusion we get the same Group B class with the same damn cars and Sardegna and Fishermans Bend and all the rest.

They wouldnt waste a chance to bolster the car and track list with this.

I dont think its that bad per se but they really need to use these assets better... how about Chamonix Eiger Nordwand all all the snow dirt and tarmac rallies in the past.

Also how about a full amateur and professional series + true Rallycross with joker laps.

I'm not sure if you guys want a fix to the rally drive model? I'm ok with it.
Fix the physics model on surfaces other than asphalt, and then we'll consider rally stage options.
 
Gran Turismo 5 did have point to point stages as a Special Event, that was a good step up and so far, by far, the best thing about rallying in Gran Turismo.
But as people have said already, we need more narrower tracks and also a considerable step up from the physics, especially in the dirt, the physics in the snow have not been so bad actually but in the dirty they have been really awful IMO.

But anyway, even if it's to half-ass it, keep it... It's just a bonus anyway and most of us do want some Rally Cars in the game.
 
most of us do want some Rally Cars in the game.

Not really, not if it's going to be with those awful physics. The phrase "jack of all trades, master of none" exists for a reason. They're never going to compete with the Dirts and WRCs of the world for proper rally, so if they insist on keeping it in they should at least go full rallycross, not this weird hybrid "racing on dirt" they've done so far. It makes more sense in the GT world.
 
I'll admit: I have zero knowledge about rallying in real life, or even driving on dirt. Gran Turismo was my only exposure to these matters, and I really liked what I got through the years.

I think the dirt tracks in Gran Turismo have been some of the prettiest in the series. In my opinion, they've been the best showcases of the graphical prowess of each generation of machines, and the creativity of the developers to design rich environments based off of real locations, which is something sorely lacking and missed in Gran Turismo Sport. Think of the overhanging palm trees in Tahiti. The unique straw huts. The deep forests opening up to reveal the vivid blue sea with recreational boats on them. It was breathtaking every time I drove on it. I especially loved the Eiger Nordwand and El Capitan hybrid tracks, where you can bring road cars to run on the full tarmac versions of these stunning locations, and I love seeing how the dirt tracks intertwine and integrate with the road course. Some of my favourite photos that I've shot are on Eiger.


I feel a distinct lack of these short, winding, twisty, technical mountain tracks, and I feel that these dirt hybrid courses can help in that regard. The closest course we have that fits that description in Sport is Bathurst. I'd love to see the course designers and developers exercise this sort of creativity again and give us vivid environments like these again. In fact, most of these rally tracks aren't as ridiculously wide open like the tracks we have in Sport.





I'll admit the dirt physics are just abysmal in Sport, and it's apparent to someone even like me, who has no experience with driving on dirt. That's an area that will definitely need improving on. But, as a filthy casual to dirt driving, I'd quite happily just take an Eiger Nordwand or El Capitan brushed up to PS5's graphical standards. Anything else more is a nice bonus.
 
Rally is a waste of resources get rid of it.

The cars can stay but they can put more point to point tarmac rally rather than dirt.

After playing dirt rally. Gran turismo's rally is just bad if not trash. Only positive I can say is the variety of rally cars the gran turismo series has.
 
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I'll admit: I have zero knowledge about rallying in real life, or even driving on dirt. Gran Turismo was my only exposure to these matters, and I really liked what I got through the years.

You really should try any of the specialised rally games, the DIRT series or WRC on console. It's a night and day difference in terms of how the cars feel and the overall experience. I'm no expert either but the biggest different you'll notice is that cars in those games you can actually feel biting into the loose surface, not like GT where it's constant sliding across what feels like smooth ice. It's why in GT dirt racing you really have to keep your car pretty straight for the best times, not like real world rally and the games mentioned where controlled slides are usually the way to go.

Seriously, give them a go. I'm sure you'll enjoy it. The adrenaline of throwing your car through a narrow dirt path with trees just inches away is an experience you just can't get on GT.
 
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Get rid of it. :D

I never liked rally games and rally in GT. Normally I'd say keep it so others can enjoy it but in GT4 and 5 as well I believe, rally was part of the test and I hate rally.
 
My biggest problem with rally races in GT ain't the tracks but rather the physics on dirt and snow courses which always felt way too slippery to my liking.

Rally tracks in most of the series felt less like a rally stage and more of a rallycross course. It's also worth mentioning how little does anyone ever bother with doing rally races which begs the question why waste time modelling dirt tracks and rally cars?

GT5's rally stage race events were a pretty neat implementation even if it missed some bells and whistles from actual rally games like Dirt but again, the dirt/snow physics ruins it a bit.

Do i mind rally racing returning to GT7? Probably not, but would I be bothered if they were gone? Not really.
 
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If they do return at the absolute minimum the indestructible concrete "tape" has to go, as well as all the other trackside objects that shouldn't be solid immovable objects like hay bails and tyres. Proper rally games got rid of that in the PS2 era.
That's one of my biggest gripes with rally tracks in Gran Turismo. It breaks the immersion and ruins the experience.
 
Car sounds only got better because they actually made an attempt and put in more effort towards it, the sounds didn't get better by removing sounds altogether. The same should be done with rally, PD just needs to put in more effort instead of whatever they half-assed in GTSport. The indestructible tape and invisible walls are such a rudimentary and primitive flaw that would be easy to get rid of but Polyphony is still stuck in their old ways for some reason. They probably legit think it's good design.

Rally design and rally tracks in GT need a complete revamp. For physics they just need to improve the lateral force physics for tires and I think it'd be adequate, but the biggest problem is the rally tracks are basically simple short course designs with gravel and highly limited by invisible walls, making for horrendous tracks that aren't fun to race on at all. It's time to make proper point to point and tight rally tracks, hill climbs, etc. If they want to use them in FIA tournaments, just make them time attacks like in real life with the fastest team winning.

WRC8 game has much better looking and better designed rally tracks that puts GTSport to shame, along with gravel physics.

 
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But anyway, even if it's to half-ass it, keep it... It's just a bonus anyway and most of us do want some Rally Cars in the game.

You dont get them for free.

Its a zero sum game. The more rally cars you model, the less resources you have to model road and race cars.
 
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You dont get them for free.

Its a zero sum game. The more rally cars you model, the less resources you have to model road and race cars.

This is where it gets to sunk cost. They already have a slew of Gr.B cars they can slab copy over to GT7.

I dont think we've seen the end of Gr.B cars in GT7.
 
This is where it gets to sunk cost. They already have a slew of Gr.B cars they can slab copy over to GT7.

I dont think we've seen the end of Gr.B cars in GT7.

Oh yeah. Not much point tossing it, I would hope they don't spend any time improving it either though.
 
I dont think they will bother to improve the handling.

Best we can hope for is they improve the events both sport and league.
 
You dont get them for free.

Its a zero sum game. The more rally cars you model, the less resources you have to model road and race cars.

I would still want my Group B (actual Group B, and not GTS Gr. B) cars like the Peugeot 205 Evo II, Lancia Delta S4, Audi Quattro, etc. And other memorable rally cars like the Impreza, the Delta, Stratos... That would still be good cars for racing in tarmac.
 
I would still want my Group B (actual Group B, and not GTS Gr. B) cars like the Peugeot 205 Evo II, Lancia Delta S4, Audi Quattro, etc. And other memorable rally cars like the Impreza, the Delta, Stratos... That would still be good cars for racing in tarmac.

Why though? To have then only to race on circuits like Tsukuba looks ridiculous.
 
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Why though? To have then only to race on circuits like Tsukuba looks ridiculous.

Rally cars on tight tarmac circuits are nothing out of the ordinary ;)


The loose surface physics need to go, but on tarmac the cars are actually OK as it is.

Polyphony just has no idea how rallying works. In GT5's special events some of the point to point tracks only have 1 corner :crazy: :lol: :banghead:
 
Rally cars on tight tarmac circuits are nothing out of the ordinary ;)


Yeah but let's be honest, every old car eventually gets wheeled out to do parade laps on some crappy, slow cookie cutter circuit. Such is life.

Its not equivalent to their proper use and it doesnt thrill anyone. It looks out of place there and it looks out of place in a game.

That, and there's no super special stages in GT either. PD likes rally cars, but as you mentioned - they don't get it.
 
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The kinda sad thing is that Turn 10 Playground sort of understands rally.

They had a rally dlc for Horizon 1 on x360 where you started off on slower rally cars and you progressed across 4 stages and you won if you were top of the leaderboard after those 4 rounds. Its just you your car and the timer. You only needed like 2 gold, 1 silver and 1 bronze most of the time.

And that's it. And that's rally. This IMO is kind of boring but that's what it is.

If they did just that then I cant fault them.

What I always found strange is that put so much effort into so many Gr.B cars and a few tracks but they never used any of that in a meaningful manner and yet, rally IS so simple to get right.

I would have even accepted some kind of crappy tarmac rally thing where you booted the Gr.B cars around whatever existing tracks there are but they rarely even did that.
 
Don’t have a lot of interest in it at it’s current state, but if they brought some of the original tracks from the earlier GT’s like Tahiti Road or Pike’s Peak then be interest in it, but to me it's always been secondary interest.
 
Physics on their dirt/snow tracks have always felt floaty and vague, at least to me. Either they fix their physics handling or just nix rallying altogether.

Plus, there's a whole host of games that do rally racing better, and honestly I think it would be better if PD sticks to what they're great at, rather than try to be the jack of all (racing) trades.
 
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