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We will find out next week sometime...That's great!
Who knows what we'll find there.
Maybe we'll find something, maybe nothing. Either way, we'll find something...
We will find out next week sometime...That's great!
Who knows what we'll find there.
Maybe we'll find something, maybe nothing. Either way, we'll find something...
Some magazines release their x-mas magazines some days before x-mas comes round. They could of released this magazine before 11 december 1999, who knows?I was never a subscriber of the Playstation magazine, but I remember reading some when my brother bought them. I still have some of the demo discs from these but I don't know where the actual magazines are nowadays, probably on the attic of my parents house if they haven't thrown them away .
It's kinda weird that they advertised all those missing cars and tracks on that christmas edition while the finished game was already going on sale in Japan and North America. I mean, the official magazine would surely have the latest information available .
Oh boy, I'll feel bad if you don't find anything, because my curiosity made you buy something that may not be useful XDWe will find out next week sometime...
I will actually feel glad if that happens so we don't have to worry if it happens. I will also have a demo disc too so not all hope will be lost... I also wonder why these people sell Issue 53, do they not know what secrets it contains?Oh boy, I'll feel bad if you don't find anything, because my curiosity made you buy something that may not be useful XD
Yeah, I couldn't find any either, except for a couple for sale on retro game websites. Of course, I don't feel like wasting money just to look at an old article about a game that came out 15 years ago.I can't find the certain issue anywhere on the internet :/ It always gives me modern issues.
Don't make me regret buying it nowYeah, I couldn't find any either, except for a couple for sale on retro game websites. Of course, I don't feel like wasting money just to look at an old article about a game that came out 15 years ago.
The first one is not possible, because Pikes Peak was always called Pikes Peak :/About the North American Roadway track, I have two theories what it would be:
1) Original name for the Pikes Peak rally course
2) Possibly an early version of the El Capitan, which appeared in GT4
Neat. Why were the rally car bodies cut anyway? They could have fit quite nicely, considering some of the 300ZX racing bodies look a lot like the GT500 car that's in the game, and a racing mod for one of the Mustangs that resembles the Saleen Widebody. Oh, and the Nismo GT-R LM Road Car's racing body being the actual race car. And probably more cases of this. And why is the Winfield car hidden? Licensing issues? I doubt it was because of redundancy, considering there are so many mechanically identical GT500 race cars in the game (Yet only two identical GT300s).Funny thing about the GT2 demo, both Mitsubishi Lancer Evo 5 Rally Cars were racing mods. Yeah, the Ralliart Evo 5 was a racing mod for the Evo 5 RS and the Winfield Evo 5 was a racing mod for the Evo 5 GSR.
...the Winfield car hidden?...
Winfield car?
Um, what are you talking about? Both the rally car bodies weren't cut, they became playable rally cars in the final game.Neat. Why were the rally car bodies cut anyway? And why is the Winfield car hidden?
Why were the rally car bodies cut anyway? They could have fit quite nicely, considering some of the 300ZX racing bodies look a lot like the GT500 car that's in the game, and a racing mod for one of the Mustangs that resembles the Saleen Widebody. Oh, and the Nismo GT-R LM Road Car's racing body being the actual race car. And probably more cases of this. And why is the Winfield car hidden? Licensing issues? I doubt it was because of redundancy, considering there are so many mechanically identical GT500 race cars in the game (Yet only two identical GT300s).
Ssssso a week has passed. Any progress or something?We will find out next week sometime...
Awesome, hey Xenn. I have a question, I've seen a post where you said the string & hex codes for the Rufs in the GT2 Demos are different from the final. Can I see those codes please, I want to look at the Rufs myself in the demos.It's come to my attention that there is a new .VOL unpacker that can also unpack the demo VOL files.
You can bet i'll be looking into those to see if there's any secrets hidden in there.
I'd like to ask where can I find it?It's come to my attention that there is a new .VOL unpacker that can also unpack the demo VOL files.
You can bet i'll be looking into those to see if there's any secrets hidden in there.
Awesome, hey Xenn. I have a question, I've seen a post where you said the string & hex codes for the Rufs in the GT2 Demos are different from the final. Can I see those codes please, I want to look at the Rufs myself in the demos.
BTW everyone, I have already uploaded 2 videos that show all of the beta cars in the South City & Mazda manufactures. Here they are if you wanna check them out:
bistn.cdo
bistr.cdo
bj15n.cdo
bj18n.cdo
bj22n.cdo
bj22r.cdo
bjjrn.cdo
bjjrr.cdo
bjk8n.cdo
bjkrn.cdo
bjxjn.cdo
bmmgn.cdo
bmmgr.cdo
brm1r.cdo
brmcn.cdo
brmcr.cdo
brmgn.cdo
brmin.cdo
brmir.cdo
brmmn.cdo
brmmr.cdo
bub2n.cdo
bub2r.cdo
bub4n.cdo
bub4r.cdo
bubrn.cdo
buc2n.cdo
buc2r.cdo
buc6n.cdo
buc9n.cdo
buc9r.cdo
bucgn.cdo
bucrn.cdo
bucrr.cdo
bvasn.cdo
bvasr.cdo
bvcdr.cdo
bvcon.cdo
bviir.cdo
bvpin.cdo
bvtin.cdo
bvtir.cdo
bvven.cdo
bvver.cdo
I'd like to ask where can I find it?
Thank you very much! I want to open the glitchy early models of cars and see how they look like on Zmodeller. And maybe, we can find leftover files from SSR11!It's most likely one of the "bu" lot. Don't include the .cdo parts, that's me being lazy and not removing them
It's called GT2VolExploder.
More importantly, I want to try porting some of them, namely the early demo version of Grindelwald!Thank you very much! I want to open the glitchy early models of cars and see how they look like on Zmodeller. And maybe, we can find leftover files from SSR11!
Awesome, thanks! This will be helpful for when I make my beta cars video for North City.It's most likely one of the "bu" lot. Don't include the .cdo parts, that's me being lazy and not removing them
Not really, except that when I was recording footage of all of the beta cars; I did find quite a few more cars with differences.So any new finds yet?
Not really, except that when I was recording footage of all of the beta cars; I did find quite a few more cars with differences.
Though, I can report that all of the Ruf Codes Xenn showed me; only one of them showed a beta Ruf body. It was the playable BTR and the color selection isn't really different from the final at all.
Also, here's footage of the beta Toyotas:
Also, if you didn't notice yet; the drivetrain display will change on the screen if a car is playable and has a different drivetrain from the Mustang.
Also, here's footage of the beta Toyotas:
Sure, I suppose I could give those a try. Though, I honestly don't see a point in trying them since they're most likely not much different from the final.Interesting.
Since you're doing all this, I'd like to see the following cars if possible:
TCRF (The Cutting Room Floor) claims that these cars (Background car, COURSE BG) exist in demos.
- Background car (it's said to revolve faster than the other cars) (Car ID: 0x1e041058)
- [R][R][R]COURSE BG (Car ID: 0x1e0410d8)
- In general any car that is strange (like the background car) or cars that are the only cars from certain brands.
They're not wheels exactly, they're placeholder textures for the wheels. PD for some reason didn't finish the wheels until later on.Awesome, but just out of curiosity, can you tell me why the T200 Celicas have such strange looking wheels?