Ok, mmrivitt i think i get the basics of color hex modding but still dont lol. Which paletts on psicture is the main body color, if the 6th palette was the stipes for the viper, whats the base white, the 5th palette? And im having a horrid time trying to find the original color pixle code, like you said 7b12 was for red, but like i was trying to get the silver color code from the renault clio v6, and paint.net and gimp gave me 5 diff "greys" and non of them matched with any of the first 240bytes of the first color for clio v6. So im lost at getting the color codes i need. And 7b12 (12 7b) hasnt give me red on any car yet.... ugh.
And yeah i've seen randomcarguy17 beta videos, unforunetly he didnt show every beta car, he left out the mugen feiro, nismo 270, and some others that isnt in any of his beta videos...... and like his beta az1 aspec has different rims than the beta az1 apsec that i have.
thank you very much mmrivitt for your help!
I think the the GT1 to GT2 porting has been discussed before, but I don't remember if any progress was made. Would be fascinating if you can though....
@Gerarghini Because we don't have access to GT1's uncompressed files like we do for GT2, as of right now we unfortunately can't import GT1 over (and trust me, I reaaally want that to happen one day). However, I somehow doubt they're in the same format as those of GT2... but hey. Hope isn't lost.
Well gt1 car files is in a .dat file, there is a gtdatexploder, which i also have and i cant get it to work......,so i dont have any raw car files, and i think gtdatexploder only works on gt1 final though not demos. And also if psicture can view the raw image of a gt1 car file to see the texture map, if its mapped diff than the gt2, then prob not possilbe. Other wise i could give it a try with hexing if i can get the raw car files..... trust me i want the beta cooperhead concept car race mod, beta nissan 240sx orange w/black hood race mod, and beta viper gts coupe race mod to start with.........
On a side note, i would love to extract the menu music from gt2 and gt1 sim but jpsxdec doesnt show it, just mostly the race music...... and also i would love to learn menu porting but from my understanding the marker points wont line up.......
I also want to learn garage, dealership, race reply name modding......(not gameshark codes), i want it to be permanent.
And a bonus i managed to ported my gt2 sim carobj file into arcade disc, just to share.....
One last thing, is there a psx .dat file viewer/exploder?