Sounds similar to making it "MR" instead of "FR" if you ask me.(Not that I have a problem with that, many of my favorites are MR, just saying)I say allow more drivetrains equalizing them, thus making the cars more varied.
I'll have to read it once or twice more for it all to sink in and form opinions, but this is what I have after first read:
1. Ballast - If you're doing it, probably 20-40-60. That's what we used in WSGTC before, and as long as it doesn't compile it's not a problem. Anything less (like 30kg) probably isn't quite enough. Of course if 60kg shows to be too much, you can change it to 10-20-30.
2. Attrition - Drop the second class. It's so much easier to fill one room than two it's unreal. Plus with 1 class, in the event you do have say, 24 drivers, you can run 2 rooms of 12. If you have separate classes, one room or two won't change the amount of drivers in a class, and everyone is split.
Keep all the drivers together - better racing, less domination, more fun. Oh, and less overhead, which it sounds like you could use.(GL with job btw)
3. I really like the "on deck" idea.
4. Ongoing events usually have poor attendance and get shut down quickly. I'd say let's work with what we've got, figure something out and finish the season as a season. Maybe 2 drivers, etc, etc, that's more into the part I'll think about before mentioning, just that the season structure has proven itself superior to open-ended events over time to me, by miles. People want/need a finish to aim for.
I've become very against 2 classes in racing series the past few months, I've seen it do nothing good for any series that tries it. No offense, it's a fun idea I know, I've had it too. It just doesn't appear to be practical.
- With the ballast, if you win ballast, should you ever lose it? Should it be cumulative, or an average. Not sure how that should work. If you win a race and get 60 Kg, and then someone else wins the next race and gets 60 Kg, then you are back to beating that person as soundly as you did the first week. When I ran the PP parity series, we sort of dialed in the handicap in 5 PP increments. Should we do that with the weight in 10 Kg increments?
Right, if you have 20 each week.[*]But if we have 20, I don't want to turn people away. If I limit it to 16, then we will drop back down to 10. And since we have enough for two rooms, might as well have the other room run a different car for variety. That does bring up a good point. If would be the first eight teams that want to be in that class.
[*]Thank you. It gives everyone time to build the next car, and keep the series running.
IIRC this week's race will be as planned, anything after that is still undecided.So is this season going as planned or are the rules changing after this race?
- With the ballast, if you win ballast, should you ever lose it? Should it be cumulative, or an average. Not sure how that should work. If you win a race and get 60 Kg, and then someone else wins the next race and gets 60 Kg, then you are back to beating that person as soundly as you did the first week. When I ran the PP parity series, we sort of dialed in the handicap in 5 PP increments. Should we do that with the weight in 10 Kg increments?
- But if we have 20, I don't want to turn people away. If I limit it to 16, then we will drop back down to 10. And since we have enough for two rooms, might as well have the other room run a different car for variety. That does bring up a good point. If would be the first eight teams that want to be in that class.
- Thank you. It gives everyone time to build the next car, and keep the series running.
Well it can't be just single race to single race, for the reasons you mentioned above.
You could go 10-20-30 cumulative, or even 20-40-60. It's hard to say exactly, one would have to see how much 60KG slows these cars down. For the 1500KG class, we're only talking 4% mass increase with a full 60KG penalty.
We put a maximum in JGTS at 100KG, and that helped keep the fastest guys from getting too loaded down as well. (100 KG on 1100, roughly 9% mass increase)
Right, if you have 20 each week.
Say you have 20 this week, 15 next week, and 22 the following week. A single class makes all three weeks more enjoyable for everyone.
You can split a single class exactly like 2 classes, but you can't combine 2 classes like a single class.
And I do, but keep in mind a ballast system might not be applicable if it's open-ended. (Depends if it's the same people coming back each week, etc,)
-OR- You could ballast-handicap the cars.
Open-ended car selection (can't use one currently used by another team of course) ballast given to winning cars each week. Meaning, for example, if the CSL/Camaro win this week, nobody can use those cars again at less than 1560/1360KG's.
Any idea how many laps Laguna Seca is gonna be? I would like to work on a tire strategy.
I agree.I say we finish up this season with the original rules, and implement any big changes next season.
Here is an idea to make this a little more close to fair, and yet remain true to tuning terms...
each season choose cars from the same country. Each country produces cars of similar power/handling/etc. Of course that is not always the case, but just a very vague idea.
Like have one season limited to Nissan/Honda/Subaru/Suzuki/etc
Then the next season be American tuner season Ford/Dodge/Chevy
Then European and so on.
Crap in PP racing, usually.Yeah, but...
American cars are crap.
Well, it seems that the lap times aren't that different. So, I guess we'll just go with 27 laps for GT.
26 laps is better. I