SNAIL Tuner and Team Series III - S15 RM Challenge - Sign-ups Open

  • Thread starter Vol Jbolaz
  • 778 comments
  • 34,810 views

What Shall We Do This Tuesday?

  • STaTS with the [url=http://www.gtplanet.net/forum/showthread.php?p=7590350#post7590350]FF RMs[/url]

    Votes: 3 37.5%
  • Parity Racing with the Alfa Romeo [url=http://www.mygranturismo.net/car_sheet.php?id=22]Giulia Sprin

    Votes: 0 0.0%
  • Parity Racing with the [url=http://www.mygranturismo.net/car_sheet.php?id=362]Jaguar E-Type Coupe '6

    Votes: 1 12.5%
  • Parity Racing with the [url=http://www.mygranturismo.net/car_sheet.php?id=844]Shelby GT350R '65[/url

    Votes: 1 12.5%
  • Not Ready for (or not interested in) STaTS so any Parity Racing would be fine.

    Votes: 3 37.5%

  • Total voters
    8
  • Poll closed .
Ok guys, sorry to say this, but I'm gonna drop out of this league for the moment. My team is great, the car was tuned great, but I just see flaws in this, as when someones car is 8 or nine seconds faster, it just doesn't seem fair. Being lapped after lap 8, with no accidents, or anything of the sort, just doesn't seem right. I understand there are guys here that have been in the game a long while, and I respect all of you, but I'll stick to Sunday's for right now. Thank you all
 
I am so sorry. I have so wrecked this series. I really need to find a way to fix it. I looked at the map on lap five, and only two cars were near each other. The field had spread out so bad.

Stay tuned. We'll change this.
 
I am so sorry. I have so wrecked this series. I really need to find a way to fix it. I looked at the map on lap five, and only two cars were near each other. The field had spread out so bad.

Stay tuned. We'll change this.

Do not worry Vol, I am not angry towards anyone, nor disappointed in myself. I just see that this is semi unfair, despite the hp being the same. It's like taking the gsx r/4 to a time trial, it's gonna be much faster than cars of it's kind, and can compete against much faster cars. I was about 17-19 seconds back before the first lap was over.
 
Do not worry Vol, I am not angry towards anyone, nor disappointed in myself. I just see that this is semi unfair, despite the hp being the same. It's like taking the gsx r/4 to a time trial, it's gonna be much faster than cars of it's kind, and can compete against much faster cars. I was about 17-19 seconds back before the first lap was over.

It wasn't really an apology to you, but to everyone. Wii had to have been bored. He lapped me twice. He didn't really have any competition. It is just all messed up.
 
I say we not count this season and start fresh in S3, but we still finish out the season.
 
Wow, and just got kicked right out of gt5????

I got the Boot too :(

Civic's Camaro was running about 1.3 seconds a lap faster then i was. By lap 18 he was about 35 seconds ahead of me.

I agree this series needs a big fix, and a fresh start.
 
It wasn't really an apology to you, but to everyone. Wii had to have been bored. He lapped me twice. He didn't really have any competition. It is just all messed up.

Understood. I mean I am still learning, it is understandable to trail, I do not expect to go out and win every race when first picking this up by any means, nor do I ever expect to win every race 3 years from now haha... No idea how it could be made more fair, as some drivers are just truly better, and then in a faster car they take it away.
 
Wow, and just got kicked right out of gt5????



Same thing just happened to me, lap 26/28. Not sure what was going on with the guys in 2nd and 3rd but I was slowly gaining too :(

More than a few of us disconnected tonight, so unless anyone else DC'd in the last few laps there would have been only 3 cars that crossed the finish line :crazy:
 
I got lapped both races but thoroughly enjoyed stalking spooble for about 13 laps each time and hoping he'd make just enough of an error to let me slip by :D
 
I am so sorry. I have so wrecked this series. I really need to find a way to fix it. I looked at the map on lap five, and only two cars were near each other. The field had spread out so bad.

Stay tuned. We'll change this.

I don't think it's a complete mess but there is some restructuring to do. So we learn and move on to next season. I like the idea of a spec team tuning series. The other idea I like is to get some consistent fast drivers and just test cars without tunes at someplace that is both technical and high speed until you have 10 cars that are running the same lap time stock. Then have the draft for cars and see who can tune the best. I think for the driver allocations to the teams it should be set up that the fast drivers are distributed over all the teams as equally as possible. One idea on how to do this is to do a time trial and say you have 4 teams of for it would go like this:

Team 1: 1st 8th 9th 16th
Team 2: 2nd 7th 10th 15th
Team 3: 3rd 6th 11th 14th
Team 4: 4th 5th 12th 13th

That spreads the talent over all four teams in as equal a way as possible. Anyways that's my idea. Might not be good but I thought I'd throw it out there.

BTW really enjoyed the battle with MrJones tonight in the first race. That was one heck of a race and pretty clean too I thought. Was getting hard to not hit each other as the tires went away.
 
I would like to thank my car owner for this amazing machine that i was chosen to drive!!!!

Now lets pop some bottles!!!!!!!!
 
It's a work in progress. I dc in the first race with 6 laps left and then we only had 2 guys finish the second but it was still fun. Thanks for putting this together Vol.
 
Honestly I understand zero's point of view but there is just no cure for his situation. I can run consistently faster laps in a SC car than some were doing in the GT. Compound that over 25 laps and you will get lapped.

There is no equalization factor when the cars are close in performance but the driving capabilities are so far apart. This would occur in a spec series as well. Ballast won't cure it. The only way for the racing to be really close among everyone is to have everyone drive their own car that will allow them to run a particular lap time chosen by the boss at a particular track. For example...everyone will choose a car that would allow them to run a 1:30 at Laguna on SS tires.

It's honor system based but theoretically everyone would start out capable of running the same lap times.

There is no other way to have such varying skill levels on the same track and have the racing be close.
 
Btw...are we running this next week? I see frustrations are high with some and attrition is starting. I will take cars to Monza for testing if we are going to race :)
 
I did some top speed tests with interesting results...
These are speeds up to 5000m.

Our Ferrari California GT class 188
Our Shelby SC class 192

The M3 Csl SC class 187
The Camaro GT class 185

Strange eh?
 
Btw...are we running this next week? I see frustrations are high with some and attrition is starting. I will take cars to Monza for testing if we are going to race :)

I wasn't there because of family issues that needed to be taken care of. I'll be there next week.

I think the biggest cause for difference from last season to this season, is we have a wide variety of driver skill in each of the rooms and not much overlap. ie. noone to run with.

Last season there always seemed to be someone to run with, so I'm feeling like it's driver distribution more so than a specific car causing the gaps.
 
If we really are resetting the season, I'd like to make some suggestions if i may:
1) You CANNOT run cars that are not broken in(P) or rebuilt(S).
2) Redraft ALL teams, so there is not such a disparity in driver skill.
3) Proper testing to establish a close pool of cars.
4) Knocking down the tires scale by a level or two.(SC on SH's, GT on SS's) I know im goin to catch some flak for this one agian, lol but its all good.
 
Like I said:

Honestly I understand zero's point of view but there is just no cure for his situation. I can run consistently faster laps in a SC car than some were doing in the GT. Compound that over 25 laps and you will get lapped.

There is no equalization factor when the cars are close in performance but the driving capabilities are so far apart. This would occur in a spec series as well. Ballast won't cure it. The only way for the racing to be really close among everyone is to have everyone drive their own car that will allow them to run a particular lap time chosen by the boss at a particular track. For example...everyone will choose a car that would allow them to run a 1:30 at Laguna on SS tires.

It's honor system based but theoretically everyone would start out capable of running the same lap times.

There is no other way to have such varying skill levels on the same track and have the racing be close.

Having drivers of such varied skill levels on the track at the same time is what is frustrating certain people. The only way to keep from being lapped is to drive a completely different car tuned to a higher standard.

Some guys are going to need 25-35pp extra to get the lap times Bronco and Wii were setting. To do that you might as well set a target lap time and each driver (or tuner) builds a car to meet it (honor system). This way everyone on the track can consistently do the same lap times.

This is the only way a D5 driver will theoretically run with a D1 driver over a series of laps.
 
If we really are resetting the season, I'd like to make some suggestions if i may:
3) Proper testing to establish a close pool of cars.

If you're referring to not just a bhp/weight limit but a list of what parts you can use and what bhp/weight each car has, I agree.

It would be a lot of work with testing and the like, but the closer you get, say 5 cars (since there are 5 teams currently), to each other in laptimes, the tighter racing it might produce (and, should it still not work, then do what the BTCC does and apply success ballast).

I think kcheeb and JoeW nailed it; the main difference is the driver levels.

I know full well that, in equal equipment, I'm going to be a few seconds a lap off guys from D1. I can analyse their lap replays all I want but it boils down to the fact that I am taking the car to my limits, not the cars'.

One example was when I went back to the replays to take some photos last night, I noticed that the M3 and Shelby were able to take the left hander leading up the hill to the corkscrew at close to 90mph whereas I was about 10mph slower. That's not the car, that's all driver :lol:
 
The gt cars are equal ia a straight line, what i noticed when started from the rear is the SS cornered better that the othe cars.once again it come down to drive skills..
 
I tested the Camaro (without the oil change and adding the supercharger) and Ferrari California at the test track and the Camaro is an average of .2-.3 sec faster to 60, 100 and in the 1/4. So, everytime you pull out of a corner apply that .2-.3 to your lead. It adds up ;)

Now build a Camaro to spec without the supercharger and it's even steven.
 
I did some top speed tests with interesting results...
These are speeds up to 5000m.

Our Ferrari California GT class 188
Our Shelby SC class 192

The M3 Csl SC class 187
The Camaro GT class 185

Strange eh?

Do you have the right suspension and gear settings though? If you want to add my two cars the link in my sig has both of them with the Suzuka transmission tunes on them.
 
Do you have the right suspension and gear settings though? If you want to add my two cars the link in my sig has both of them with the Suzuka transmission tunes on them.

I didn't use specific suspension settings just to keep it equal. I put all the cambers to zero for best speeds and adjusted the top speed on the tranny (I didn't adjust each gear individually) to be in the meat of the power on top. I built them all with the best parts (clutch, lsd etc) to keep it fair.

Crazy how the Shelby can blow them all away on top speed. I can see the Ferrari being slower because it's a convertible. The rest are a mystery...
 
The gt cars are equal ia a straight line, what i noticed when started from the rear is the SS cornered better that the othe cars.once again it come down to drive skills..

In your case Civic, its not driver skill, sorry to say. Its your CAR. Like i said yesterday, your pulling about 1.2 seconds a lap on me, every lap last night.
If you want to see if its your driver skill, lets get a spec car and run laps some place, and see if your still "way" faster. Or, if its a combo of driver skill and setup, we can run a setup that your constructor puts together for a "challenge" race so to speak, same car, same settings (tuning allowed).

I can see where driver skill is a part aswell, but in the case of Camaro SS vs other cars, its not.
 

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