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- WrecklessAbandon
The Camaro/CSL were no more than 1 second faster than their closest rivals I tested at each track. Surely fast cars for their specs, but I only tested a few cars.
I can tell you it's neither the supercharger or lack of oil change in either car that's pulling 17 seconds in a lap. The worst car in the game at these specs wouldn't be that far back...Probably not even 7.
Annnnd I just realized the guy that fell 17 seconds back on the first lap was in the worst car in the game for specs.
No offense, that Vanquish is just awful in this game.
The Ferrari should be excellent, had I thought of it, it wouldn't be the Camaro we're talking about imo.
If I'm really really honest, driver skill aside, some teams picked their cars for track speed, and others I have to assume picked their cars out of personal preference.
There's simply no way someone tested more than a couple cars and still decided on that Vanquish, I'm sorry.
Changing the draft/car selection process isn't needed, the system appears fine in that regard, but everyone has to find and choose a fast car, not just in a straight line, but around a race track.
Last, Suzuka and Laguna Seca are alien tracks. Meaning driver skill will separate the field quickly and more easily at these tracks than it will at Spa or especially Monza.
For what it's worth, it was the combination of building and tuning cars for racing that brought me here, I'd hate to see fixed specs come in. Surely a field of competitive cars can be found using free range building/tuning to certain specs.
I can tell you it's neither the supercharger or lack of oil change in either car that's pulling 17 seconds in a lap. The worst car in the game at these specs wouldn't be that far back...Probably not even 7.
Annnnd I just realized the guy that fell 17 seconds back on the first lap was in the worst car in the game for specs.
No offense, that Vanquish is just awful in this game.
Shelby has no grip.I didn't use specific suspension settings just to keep it equal. I put all the cambers to zero for best speeds and adjusted the top speed on the tranny (I didn't adjust each gear individually) to be in the meat of the power on top. I built them all with the best parts (clutch, lsd etc) to keep it fair.
Crazy how the Shelby can blow them all away on top speed. I can see the Ferrari being slower because it's a convertible. The rest are a mystery...
The Ferrari should be excellent, had I thought of it, it wouldn't be the Camaro we're talking about imo.
If I'm really really honest, driver skill aside, some teams picked their cars for track speed, and others I have to assume picked their cars out of personal preference.
There's simply no way someone tested more than a couple cars and still decided on that Vanquish, I'm sorry.
Changing the draft/car selection process isn't needed, the system appears fine in that regard, but everyone has to find and choose a fast car, not just in a straight line, but around a race track.
Last, Suzuka and Laguna Seca are alien tracks. Meaning driver skill will separate the field quickly and more easily at these tracks than it will at Spa or especially Monza.
For what it's worth, it was the combination of building and tuning cars for racing that brought me here, I'd hate to see fixed specs come in. Surely a field of competitive cars can be found using free range building/tuning to certain specs.