SNAIL Tuner and Team Series III - S15 RM Challenge - Sign-ups Open

  • Thread starter Vol Jbolaz
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What Shall We Do This Tuesday?

  • STaTS with the [url=http://www.gtplanet.net/forum/showthread.php?p=7590350#post7590350]FF RMs[/url]

    Votes: 3 37.5%
  • Parity Racing with the Alfa Romeo [url=http://www.mygranturismo.net/car_sheet.php?id=22]Giulia Sprin

    Votes: 0 0.0%
  • Parity Racing with the [url=http://www.mygranturismo.net/car_sheet.php?id=362]Jaguar E-Type Coupe '6

    Votes: 1 12.5%
  • Parity Racing with the [url=http://www.mygranturismo.net/car_sheet.php?id=844]Shelby GT350R '65[/url

    Votes: 1 12.5%
  • Not Ready for (or not interested in) STaTS so any Parity Racing would be fine.

    Votes: 3 37.5%

  • Total voters
    8
  • Poll closed .
The Camaro/CSL were no more than 1 second faster than their closest rivals I tested at each track. Surely fast cars for their specs, but I only tested a few cars.
I can tell you it's neither the supercharger or lack of oil change in either car that's pulling 17 seconds in a lap. The worst car in the game at these specs wouldn't be that far back...Probably not even 7.
Annnnd I just realized the guy that fell 17 seconds back on the first lap was in the worst car in the game for specs.
No offense, that Vanquish is just awful in this game.

I didn't use specific suspension settings just to keep it equal. I put all the cambers to zero for best speeds and adjusted the top speed on the tranny (I didn't adjust each gear individually) to be in the meat of the power on top. I built them all with the best parts (clutch, lsd etc) to keep it fair.

Crazy how the Shelby can blow them all away on top speed. I can see the Ferrari being slower because it's a convertible. The rest are a mystery...
Shelby has no grip.
The Ferrari should be excellent, had I thought of it, it wouldn't be the Camaro we're talking about imo.


If I'm really really honest, driver skill aside, some teams picked their cars for track speed, and others I have to assume picked their cars out of personal preference.
There's simply no way someone tested more than a couple cars and still decided on that Vanquish, I'm sorry.
Changing the draft/car selection process isn't needed, the system appears fine in that regard, but everyone has to find and choose a fast car, not just in a straight line, but around a race track.

Last, Suzuka and Laguna Seca are alien tracks. Meaning driver skill will separate the field quickly and more easily at these tracks than it will at Spa or especially Monza.


For what it's worth, it was the combination of building and tuning cars for racing that brought me here, I'd hate to see fixed specs come in. Surely a field of competitive cars can be found using free range building/tuning to certain specs.
 
If the goal (and I'm not saying this is the goal) is to have a competition between tuners and drivers, put everyone in the same car and set the tuners loose on it. Rinse and repeat for the following week with a different car. It saves the testing and time trying to find four or five cars that will be close to equal and puts the onus on the tuners and the drivers. It also keeps some sense of variety as we would be running a different car each week.
 
If the goal (and I'm not saying this is the goal) is to have a competition between tuners and drivers, put everyone in the same car and set the tuners loose on it. Rinse and repeat for the following week with a different car. It saves the testing and time trying to find four or five cars that will be close to equal and puts the onus on the tuners and the drivers. It also keeps some sense of variety as we would be running a different car each week.

I love this.
 
JLBowler
If the goal (and I'm not saying this is the goal) is to have a competition between tuners and drivers, put everyone in the same car and set the tuners loose on it. Rinse and repeat for the following week with a different car. It saves the testing and time trying to find four or five cars that will be close to equal and puts the onus on the tuners and the drivers. It also keeps some sense of variety as we would be running a different car each week.

Wow, that would do the trick.
 
I can tell you it's neither the supercharger or lack of oil change in either car that's pulling 17 seconds in a lap.



Shelby has no grip.
The Ferrari should be excellent, had I thought of it, it wouldn't be the Camaro we're talking about imo.

Well...you can't fit a Supercharger on the Camaro unless you buy the car and never do the oil change. The M3 CSL won't make it under regs if you do the oil change either. I could have put a supercharger on the Shelby if had bought it and not done the oil change...it would make things alot different...gives the car a ton more torque and about 5PP overall.

When you quoted me I was talking about only top speed tests at the test track up to 5000m. Not handling. I'll take the Ferrari over anything in a handling test. I just love it. The Shelby has the fastest TOP SPEED over the Camarao, M3 and Ferrari at the racing specs of SC and GT class. Must be aerodynamic ;)
 
I mentioned the one make idea last night in the room. That was what I was going on about with the RM/TC idea. Everyone run the same one, with the stock parts, just let them be tuned differently.

And while I think that would be a good idea, it isn't where I want to start. And I liked the mock BTCC league. But each car has to be built just so to make them all close. And what I want is a chance for tuners to find different fun cars and make them perform.

I did think of maybe doing it in a reverse pick sort of way. Everyone picks a car and it goes into a pool. And then everyone get a random car from the pool. So you don't want to pick the very very good car to go into the pool because you don't want to risk someone else getting it. And you don't want to pick a really really bad car to go into the pool because you don't want to risk getting it yourself.

But... someone did honestly pick the Mustang (no offense). So we all have a different idea of what is a good car.

I did also have the idea of an experimental class, where we let anything go and try to build cars down to be close for the other class.

So... this is what we are going to do this coming Tuesday... (and I'm going to start a new post)
 
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I don't know where to begin. It really will feel like a lot is changing. But I promise, it isn't a lot. It just looks like a big wall of text:

Classes

We will start in one room. If we get enough people showing up, then we will run in two rooms. If, like this week, we only have 14 show up, then we will run two classes on the track at the same time.

Races

Since we might run the risk of running two classes on the track a the same time, future races will be to a set distance. Not sure what the distance will be, yet. Need to do some testing. But, we will also run shorter races (with light damage). The shorter races will still be long enough that tire management is important, but short enough that you won't be likely to pit. I'm thinking 20 (maybe up to 30) minutes a race. And maybe we can do three a night?

Success Ballast

After each race, we will use Success Ballast. I still need to work out the formula. People have linked some here in the thread. PM them to me. That way I don't have to hunt through the thread to find them. And it will be after each race, not after each night.

More on Classes

After these two weeks, the teams can break up and reform however they want. While I would like to balance ability, I don't want people on teams that they don't want to be on. Besides, the success ballast and such should help curb not only good cars, but good drivers.

In two weeks, the GT class will end. We will start a 400PP FF class (and while hot hatches will be fun, you don't have to be limited to just them). Consider this warning. In a few days, teams can start picking their cars. I'll post windows. Each team gets that window to announce their car. If they don't announce in that window, then the next team can go. If you've missed your window, you can announce as soon as you know. Just keep in mind, once someone else has announced theirs, then you can't use that car.

Teams

Oh, but teams can disband and reform for the new 400PP FF class (and for the continuation of the 355/1300 SC class). Yes, they can. If you are a tuner looking drivers or a driver looking a team, post it here. I'll try to put that in one of the first posts so it is in one place for people to look.

Mind you, if someone else wants to keep track of the lonely hearts board, I'll link to it from the beginning.

The Next Next Class

The SC class will, basically, start over and run for four weeks. In two weeks, we will retire the GT class and start the 400PP FF class. That will start the staggered class rotation. Each class runs for four weeks, and then goes away (and if we ever get 30 drivers (that is 15 teams) then we can consider moving to three classes).

In four weeks, the SC class will go away, and be replaced with a one-make class (still haven't decided which car, yet).

Then, I'm out of the car picking. Over the next four weeks, the SC class will run, with shorter races and success ballast. The tuner whose car wins over the next four weeks will pick the class that will replace the 400PP FF class.

The tuner who wins the 400PP FF class will pick the class that replaces the one-make class.

I hope that makes sense. It sounds complicated, but it isn't.

And I write all this and I feel like I'm just over complicating it, but... I'm really trying not to.
 
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Well...you can't fit a Supercharger on the Camaro unless you buy the car and never do the oil change. The M3 CSL won't make it under regs if you do the oil change either. I could have put a supercharger on the Shelby if had bought it and not done the oil change...it would make things alot different...gives the car a ton more torque and about 5PP overall.

When you quoted me I was talking about only top speed tests at the test track up to 5000m. Not handling. I'll take the Ferrari over anything in a handling test. I just love it. The Shelby has the fastest TOP SPEED over the Camarao, M3 and Ferrari at the racing specs of SC and GT class. Must be aerodynamic ;)
Right, but the Camaro won't lose much (I tested it) by changing the oil and dropping the supercharger, and the CSL could have mileage. Even if we set the regs so the CSL couldn't be run, I'm positive there are other cars that can hang, just that nobody found them. And it's not like there aren't other cars that could have been squeezed in. When we're talking about being lapped in 8 laps, it's not just the car.

As for speed at 5,000 meters, well, the CSL hits 157 on Monza. Probably about it's 1600m speed. 5,000 meter speed has no effect on these races at all, that's all.

I'm a little offended by the frowns over this oil change bit, I asked very clearly about it, and it was allowed, and nobody objected until after the first race. That's simply too late. I can't make everyone choose fast cars, nor can I make them build them to be as fast as possible.
Relaxed racing is fine, but people can't pick terrible cars and then complain that they're at a disadvantage. That's 100% out of my hands.
 
I like the plan, Vol.

Couple of questions. I assume teammates would run in the same class? And do teams have to stay on one class "track"? (GT to 400pp to X, or SC to one-make to Y) Just wondering how that would work.
 
So is this season over?

The SC season is starting over with the same regs and cars, but GT will finish its season as planned. When GT has finished a 400PP FF class will take its place for four weeks, so we'll have a staggered start and end to the seasons.
 
Ok...so the SC is done. I am not longer a tuner for that series but I will sign up as a driver for the next go around. But I am still a GT tuner as that series will continue two more weeks. Can my current drivers (Jones, Bronco and Random) all compete in the GT races or only two?
 
Okay, the staggered idea wasn't a good one, now that I think about it.

So, we won't do that. We will just run the next two weeks with shorter races, with success ballast to see how it works.

After that, we will run a 400PP FF class and a Corvette RM class (no parts, just broken in and tuned).
 
No real GT class talk going. Is the whole thing done and we starting over?

I don't know who is going to drive the Ferrari if GT class continues.
 
Okay, the staggered idea wasn't a good one, now that I think about it.

So, we won't do that. We will just run the next two weeks with shorter races, with success ballast to see how it works.

:banghead:

Too late, I've told my slo-pitch team that I can practice Tuesdays now since I thought the season was over :indiff:
 
No real GT class talk going. Is the whole thing done and we starting over?

I don't know who is going to drive the Ferrari if GT class continues.

If last race was any evidence, I'll drive it till the wheels fall off.
 
Yeah...what's the actual deal with the current GT and SC class. Are we scratching everything and starting over with new teams, cars, and drivers?
 
Sorry Vol, but this is getting a bit out of hand and confusing. I'm gonna call it quits this season. I might come back for another one later though.

You might think about picking X-many cars later, and letting the teams choose from the list as well.
 
Without any posts here I am going to assume this series is over. Please PM me if I am incorrect.
 
We have 2 races left so why not finish off the season. Maybe allow each driver to pick their own car for now and give team owners time to work out details for season 3.
 
No, this season is not over.

Sorry, I've just been too busy to keep up here.

But... for the next two weeks, we will be trying out the shorter races with success ballast.

Three weeks from now, will be all new cars.
 

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