So......what are Sony and Yamauchi waiting for?

  • Thread starter Kingdizzi
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On the PD website it says that the company consists on 110 employees........surely Sony would not have an issue increasing the number and releasing a flagship GT game every 3 years? One can literally post a picture of Yamauchi holding a GT game cover with the line "it prints money."
There is a difference between having plenty of employees and having good employees. I knwo the department I am a manager of rotated three positions for about a year because none of the new hires were good enough.

I understand the concept of only wanting employees that can fit a singular vision such as Yamauchi's and that does not allow for a large staff. Add in that if you demand that much your pay should match, thus also not leaving room for a larger staff.

I think they could have a larger staff but then they couldn't have the same quality.
 
I'm pretty sure they are more than enough people in Japan and around the world whom can model cars to the level PD expect. There really is no excuse for PD to not expand and assume it will be happening soon if not already has happened.

The same quality we expect from GT could release sooner with the help of more employees, it is as simple as that.
 
true, true....
with the Playstation store, PD could just release new tracks, events, cars, etc. via the internet, so the life of the game could be prolonged, possibly not needing a replacement until the PS4 shows up.... This would give PD time to work on other projects, such as another tourist trophy, or whatever...

Bingo.

But I think talk of GT6 needs to stop. GT5 isn't even here yet...
 
I'm pretty sure they are more than enough people in Japan and around the world whom can model cars to the level PD expect. There really is no excuse for PD to not expand and assume it will be happening soon if not already has happened.

The same quality we expect from GT could release sooner with the help of more employees, it is as simple as that.

No its never as simple as that. Its really hard managing and choosing. With GT5 you can see their workload shot up and they also made GT PSP.
 
C'mon guys, lets not beg PD to go down the EA route and release a new game game every 12 -18 months

I would much rather have them release content via DLC as soon as it's ready rather then wait 3-4 years to buy it all in one package (GT6)

Also DLC can be more then just upgrades to the physics or more cars and tracks. It can be extra offline race events
 
My hope is that PD really are feeling some pressure from the brash upstarts - Turn 10 - & that this will inspire them to match FM3 feature for feature (I can do without the "rewind" feature tho' ! :indiff:) & surpass it in quality. The days of PD resting on their laurels are hopefully over.
 
C'mon guys, lets not beg PD to go down the EA route and release a new game game every 12 -18 months


The EA route. The route to bad quality games.:P
PD can take their time developing the game but there are limits. 2.5-3 years would be perfect. Its almost 5 years since GT4 release. Don't tell me that in 4 years of work the game is not perfect enough.
 
In all honesty, I really don't believe PD had done anything, or is doing anything wrong. I have thoroughly enjoyed every GT ever made, and if a feature I would like included is not, it's no big deal. Not like I can do anything about it. I have played Forza 1&2 and didn't enjoy either of them. (except for drag racing mode) They don't matter to me anymore, and either will FM3. I don't own a 360 and don't plan on owning one.

I'm just tired of hearing all of the complaining.
 
I'm pretty sure they are more than enough people in Japan and around the world whom can model cars to the level PD expect. There really is no excuse for PD to not expand and assume it will be happening soon if not already has happened.

The same quality we expect from GT could release sooner with the help of more employees, it is as simple as that.
You didn't account money into that, did you?
 
I'm pretty sure they are more than enough people in Japan and around the world whom can model cars to the level PD expect. There really is no excuse for PD to not expand and assume it will be happening soon if not already has happened.

The same quality we expect from GT could release sooner with the help of more employees, it is as simple as that.
As someone who has to hire and fire people, no it isn't as simple as that. I thought it would be easy to find people who can type with proper grammar skills. I was wrong. And then when I do find someone with the proper skills necessary their work ethic is poor.

If it were easy to create GT quality with a large staff quickly then everyone would do it. Instead the only really outstanding looking games are ones that have taken exceptionally long development cycles. Gran Turismo still stands above those, so I am not surprised to see a five year development process.
 
My hope is that PD really are feeling some pressure from the brash upstarts - Turn 10 - & that this will inspire them to match FM3 feature for feature (I can do without the "rewind" feature tho' ! :indiff:) & surpass it in quality. The days of PD resting on their laurels are hopefully over.
I don't suppose Turn 10 were resting on anything when much of what was promised in Forza 2 disappeared, such as all the content of FM1 and more, and 12 car races off and online guaranteed?

If Prologue did nothing for you, I doubt you should even be interested in GT5. You may just complain because it seems like what you really want is Forza 3 in full HD.
 
My hope is that PD really are feeling some pressure from the brash upstarts - Turn 10 - & that this will inspire them to match FM3 feature for feature (I can do without the "rewind" feature tho' ! :indiff:) & surpass it in quality. The days of PD resting on their laurels are hopefully over.

I hope GT5 contains telemetry which is on par with Forza. Being an Engineer I love seeing the telemetry data, especially in real time. It lets you see where you aren't pushing the car to its limits, what the limits are, and how to improve them.
 
So after GT5 becomes an Home space soon GT5 Home I think the game will come sooooner than we all think!?

Or are there any other games they have space in Home and will come later this or next year?
 
Reventón;3422767
You didn't account money into that, did you?

Of course I did development costs would increase however flagship GT games would release at a much faster rate. The trade off financially would be in favour of hiring more employees.

GT is the one franchise where every flagship game is guaranteed 8+ million sales so Sony would be making back money and a lot of it. I have no idea about the gaming industry and skill required however assumed that there are many capable out there to model cars. Fumito Ueda hand picks his team at Team ICO so maybe the same case is with Yamauchi.

I'm just going to be ripping out teeth for the remainder of my life so will not know about sacking or employing people.........besides assistants and secretaries.
 
C'mon guys, lets not beg PD to go down the EA route and release a new game game every 12 -18 months

I would much rather have them release content via DLC as soon as it's ready rather then wait 3-4 years to buy it all in one package (GT6)

Also DLC can be more then just upgrades to the physics or more cars and tracks. It can be extra offline race events

DLC could also be an upgrade to make GT5 into GT6 (I could be wrong here) but I would pay for such an upgrade. Anyway I agree with ou on this. I would rather 4 - 5 years for GT6 rather than an 18 month not even half baked GT6. If they do have DLC I will efinately buy every DLC to support PD so that they can keep working on the next GT. Im just hoping they dont get carried away with pricing or DLC because at the moment I am unemployed.

Two features I would like are the ability to swap engines in cars from the same manufacturer and change some cars from 2 wheel drive to 4 wheel drive just like Forza 2.
 
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I must be the only person who would rather get new versions with minor improvements more often than wait years and years to get a new version that has a massive improvement :P
 
Theres no point in releasing a new game with minor improvements. Thats what most service packs do. Its better to have a full new game than an old game with minor improvements. Although I would love to see the comeback of the menu system that looks similar to a map that was in GT4.
 
I must be the only person who would rather get new versions with minor improvements more often than wait years and years to get a new version that has a massive improvement :P

I love sarcasm :P

Not saying minor improvements though, with a larger team big steps could be made in a much shorter time. In theory it sounds great but people are making it out as though it is not easy to find more employees for PD so meh I don't know.
 
I'm guessing that GT5 will be the only PS3 GT game and will have its life extended with constant updates and new content.

That would leave half the PD team doing new stuff for GT5 and the other half of the team developing GT6 for the PS4.
 
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Drop the Forza stuff already.
GT5 can release whenever it suits Yamauchi. It is his baby afterall.

I must be the only person who would rather get new versions with minor improvements more often than wait years and years to get a new version that has a massive improvement :P

exactly the last thing Polyphony should do is turn it into a NFS style franchise. It becomes more and more difficult to keep the game good. Much like EA's sweatshops.
 
I'm just going to be ripping out teeth for the remainder of my life so will not know about sacking or employing people.........besides assistants and secretaries.
I may also be a bit strict. I found out Friday afternoon that two other departments haven't fired a single person for performance issues in three years. I have a set of standards and every new hire gets 90 days to meet that standard. If someone slips they get three months to fix it via a disciplinary process.

It may just be me, but if Yamauchi is as much of a perfectionist as he appears then I can see him acting similar to me. You can't wait for an employee that is good in comparison to others, but below your standard, to eventually reach your desired level. It wastes time and money.

I must be the only person who would rather get new versions with minor improvements more often than wait years and years to get a new version that has a massive improvement :P
I'm not sure what the gaming scene winds up like in Australia because I know a lot of companies tend to not give your market the attention it deserves, but I can say that in the US we get this annual update thing from sports titles and I got to where I will buy one of each series maybe once every three to four years because I refuse to pay full price for what is basically the same game I got last year with one minor feature. This year the Madden NFL series is getting a new ground breaking feature.....wait for it.......online co-op. Full price for a roster update and something that should be a patch pr DLC at best.


If my favorite series did that it would no longer be my favorite series.
 
exactly the last thing Polyphony should do is turn it into a NFS style franchise. It becomes more and more difficult to keep the game good. Much like EA's sweatshops.

The problem is NFS is constantly shifting its style, so its a bad example. With sim racers you aren't doing complete overhauls like NFS, you are just refining and adding features and more complex graphics and physics.

I'm not saying it should be yearly new games or anything. I'm thinking more every couple of years, release a new game with slightly tweaked graphics, new cars, new tracks, improve certain features based on feedback from the community, and maybe 1 or two new features (damage in one version, weather in the next, day/night cycles in the next) and less bugs (there will never be no bugs unless the game is in development forever).

I feel a 5-6 year development cycle is too long for a game. 2 to 3 years sounds more reasonable. You want the next version to come just as people are starting to stop playing the old one, which for sim racers is usually a few years.

I dunno, its just me :P I've spent 3 years studying Aerospace Engineering and in another year I'll have a degree, and been on a race team that has built 4 open wheeler race cars in that time... 5-6 years for a game just seems too long. Give me a few hundred grand and 6 years and I'll build you a race car that would beat a Veyron around a track with less than half the horsepower. ;)
 
I'm not saying it should be yearly new games or anything. I'm thinking more every couple of years, release a new game with slightly tweaked graphics, new cars, new tracks, improve certain features based on feedback from the community, and maybe 1 or two new features (damage in one version, weather in the next, day/night cycles in the next) and less bugs (there will never be no bugs unless the game is in development forever).

I feel like I am being fleeced if i have to spend another 40 quid on a game with a bit more added and new tweaks.

[/quote]I dunno, its just me :P I've spent 3 years studying Aerospace Engineering and in another year I'll have a degree, and been on a race team that has built 4 open wheeler race cars in that time... 5-6 years for a game just seems too long. Give me a few hundred grand and 6 years and I'll build you a race car that would beat a Veyron around a track with less than half the horsepower. ;)[/QUOTE]

I am a bit further down the ladder than you at the moment, I am in the process of applying for automotive engineering, so I have 5 years of studying ahead of me.

...but, give me 25 grand, 10 days and I will buy a car that will lap a track quicker than the Veyron with a third of the horsepower. :P
 
I am a bit further down the ladder than you at the moment, I am in the process of applying for automotive engineering, so I have 5 years of studying ahead of me.

...but, give me 25 grand, 10 days and I will buy a car that will lap a track quicker than the Veyron with a third of the horsepower. :P

Apply for a University that does Formula SAE, its awesome! I've spent far too many all nighters on our FSAE car, leading up to competition I only slept every 2nd night for about 2 weeks, but I dont regret joining in the slightest. An Engineering degree will teach you a bunch of maths and physics and the tools you need to analyse and design things... FSAE actually teaches you REAL engineering, how to build a car in the space of 1 year to compete against other teams. ;)

EDIT: Also, our FSAE team is awesome because we actually build our car ourselves. Many universities just design it then outsource the actual fabrication. We actually do the fabrication ourselves, so I've learnt how to use a mill, lathe, TIG welding and a lot of other stuff which most people going through University never learn or get to experience.

Oh, and I reckon I could design a car that would beat a Veyron around most tracks with only 150 to 200hp, but I just thought I'd cover myself by saying half the power ;)
 
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