Standard cars ARE in GT6. (100% confirmed)

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What if the standards were upgraded to premium like exteriors.. with no interiors.. just saying , I could pump out a car a day on auto desk inventor .. I bet 95% of the time it takes to make the car comes from measuring etc.. not from actually modeling it.. i can build those headlights shown in 4- 5 hours top's with the exact same if not higher Polly count. don't believe me by wends day I will build a GENERIC headlight * i don't have dimensions for a real one*
 
Pretty sure the point he's making is that he'd rather PD dedicate their resources towards making a couple more premium models than going out of their way to put hundreds of standard models in GT5/GT6.

Well yea that make sense.But my point was more so why assume that implementing standards prevent them from making more premium models. For all we know it couldve taken 30 mins to implement standards, 30 minutes to update the textures.
Basically, what is the point in complaining about an assumption?
 
There's nothing simpler than making a livery on the pc.. and uploading it to PD's servers and racing your car with it.

What if you either don't have a computer or don't have the skills to use the complicated PC programs? Or simply don't want to sit at their desk making something? If you suggest PD make an easier program they might as well just do that on the console, where everyone can use it.
 
What if the standards were upgraded to premium like exteriors.. with no interiors.. just saying , I could pump out a car a day on auto desk inventor .. I bet 95% of the time it takes to make the car comes from measuring etc.. not from actually modeling it.. i can build those headlights shown in 4- 5 hours top's with the exact same if not higher Polly count. don't believe me by wends day I will build a GENERIC headlight * i don't have dimensions for a real one*

Wednesday? If all you need is 4 or 5 hours to pump out a headlight to the quality of PD's Premiums, why do you need to wait until the middle of next week?

Actually, you know what, combined with this old chestnut of your's:


I can make a Rome with a better poly count and textures in one week if I worked on it 9 hours a day.

I'd like any sort of proof you could do either of these things. PD's surely missing out if there's someone who can do their two years of work in a week.
 
What if the standards were upgraded to premium like exteriors.. with no interiors.. just saying , I could pump out a car a day on auto desk inventor .. I bet 95% of the time it takes to make the car comes from measuring etc.
If they have the car on hand it should take no time to measure it.I was going to start working on a skyline c110 using this picture and the actual measuring would be the first and quickest part, and im pretty sure PD have a much better resource than a crappy blueprint.
Im with you slip I would like to some proof.Because alot of what he said didnt make sense. If it takes 4 to 5 hours for you to model a headlight I highly doubt you can pump out a car a day lol.Unless you mean a full 24 hour day then hats off to you sir.
 
It sounds like all standards will at least get some treatment. I hope they focus on the textures more than anything. Some of the GT3 cars are the worst offenders... others just have baked on shadows and very pixellated edges on the windows and wheel arches. Also, many headlights and such are just a texture with no depth. I think if they don't spend a hell of a lot of time on each car, it will be worth it for me. I'd rather have another 400-600 of the standards brought up to 70-90% the quality of premiums than have 10 more premium cars, for example.

I also hope they revisit the balancing of standard cars. It seems like the reason so much of us love them is that they behave less realistically compared to premiums - especially many of the concept cars. I think they need to re-visit the balancing. I hope that with the new physics engine this will happen across all cars.
 
Thanks for posting the Q&A, Jordan! Although I'm a tad dissapointed by Kaz's usually somewhat vague answer. Lost in translation, perhaps? Overall, I'm glad that it's mainly positive news regarding Standard cars. It does however still raise several more question. I'm tired of making my interpretations, so I'll just leave it here untill E3 or whenever we get the next batch of information.
 
I seriously believe the reason why no PS4 game is due, is because they'll only do so once they have 100% premium cars mapped. PD know standard cars on a PS4 won't be forgiven.

If GT6 standard cars are re-textured and re-worked and have full customisation options, that'll suit me until we see a PS4 version. For me, GT7 is the game you should be excited about. The PS3 is old tech now.
 
2 of 3 now are premium... maybe means that 2/3 of standard cars now are premium :dopey: would be a dream 💡

The spec2 intro video had a premium r8 lms in it, with the intro of gt3 cars im willing to bet the r8 lms is premium too!
 
I think the reason that I will not have gt6 w/ only premium models is because of many people in the forum "I want more tracks/I want a livery editor/I want custom parts" and because of that I believe I will not be able to drive beautiful gt40 race car

I always said that I only buy gt6 with all premium models so no game for me
 
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I seriously believe the reason why no PS4 game is due, is because they'll only do so once they have 100% premium cars mapped. PD know standard cars on a PS4 won't be forgiven.

They could just update some standard cars and scrap the rest, then all cars would be 100% premium. Otherwise, there's no chance that all 700-800 cars will be updated to premium in time for GT7. Also, why would they want to do so? Somehow I can't see PD spending six months to model something as random as an Acura CL.
 
As long as the big name cars such as the Bugatti Veyron, Aston Martin Vanquish, the Audi LeMans racers, the 70's race cars, the iconic Ford GT race car etc get updated to premium then I can live with the Miata's staying standard.

If you add 120 premium big name sellable cars a year using Forza's 10 premium cars DLC a month as standard then soon we will have a good roster ready for GT7.

It is an important time for GT though. Forza 5 is almost certain to launch on the next gen Xbox and if it can add the big name tracks from GT it's missing such as Spa, Fuji, Monaco, Bathurst then I for one would have no reason to return to GT in it's current state. GT's tracks are it's only winning category for me, 800 standard cars and poor sounds (The Audi R8 is my number one example of this) are the number one things that turn me off it.

Let's hope the races in career are premium based too which should be possible if the big 500 cars from the game are all premium.

Forza 5, Project Cars and Drive Club on PS4, it's approaching sink or swim time for GT5.
 
So would you rather they just remove all standards? Thats kinda selfish wouldnt you say?
I can see not wanting standards if they hamper production of premium cars or other features, but we dont know if thats the case or not.I hate to beat a dead horse but if you dont enjoy the standards dont use them. I imagine GT5 shipping with 200 cars, gt6 shipping with a little over 400 ( neither of which are bad imo),people wouldnt mind having cars from previous gt's even with lower detail, just to experience those cars on this engine and with these physics.Im sure that was the thought behind PD implementing Standards. Not to buff up the number of cars, as GT is a big enough series that doesnt need a gimmick.

Of course it is selfish but not much more selfish than the opposite opinion which affects the experience of those that don't want them. I would really love an option that completely hides them from the game where I don't ever see them anywhere while the rest that like them can continue using them but that ain't happening and now that they won't be labelled as standard they'll be even harder to avoid.
 
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So would you rather they just remove all standards? Thats kinda selfish wouldnt you say?
I can see not wanting standards if they hamper production of premium cars or other features, but we dont know if thats the case or not.I hate to beat a dead horse but if you dont enjoy the standards dont use them. I imagine GT5 shipping with 200 cars, gt6 shipping with a little over 400 ( neither of which are bad imo),people wouldnt mind having cars from previous gt's even with lower detail, just to experience those cars on this engine and with these physics.Im sure that was the thought behind PD implementing Standards. Not to buff up the number of cars, as GT is a big enough series that doesnt need a gimmick.

Lower detail my friend

No, we are on ps3 and all cars should be premium by this time. I believe that every one don't mind because of the standards just has long has they can put a custom livery with some bumpers. This is a simulator not a need for speed underground, and forza is just the one to take the guilt
 
Well i the standard are upgraded to the point you can take decent photos then I am happy. I cannot stand it I cannot take a realistic looking picture of let us say the sauber C9. As long as they dont have pixalated textures and ugly painted-on doorhandles and such.
 
What if the standards were upgraded to premium like exteriors.. with no interiors.. just saying , I could pump out a car a day on auto desk inventor .. I bet 95% of the time it takes to make the car comes from measuring etc.. not from actually modeling it.. i can build those headlights shown in 4- 5 hours top's with the exact same if not higher Polly count. don't believe me by wends day I will build a GENERIC headlight * i don't have dimensions for a real one*

I prefer we have interiors. I like the extra immersion. Also, I wanna see you model this headlight that's on par with PD. I'll be watching. :sly:
 
Any word from Jordan on this subject? At this point no news is almost guaranteed to mean the standards are in the game. I still have these same questions that I already asked in this thread. In fact I will copy these questions to the first post.

  1. How restricted are the standards?
  2. Can they be brought to the photo travel?
  3. How detailed are the interior views?
  4. Can we zoom up close on the track to take pics?
 
Any word from Jordan on this subject? At this point no news is almost guaranteed to mean the standards are in the game.

  1. I mentioned several times in here already, how restricted are the standards?
  2. Can they be brought to the photo travel?
  3. How detailed are the interior views?
  4. Can we zoom up close on the track to take pics?
https://www.gtplanet.net/kazunori-yamauchi-on-gran-turismo-6-standardpremium-cars/

Answers question 1,2,3 as good as possible (from what we know so far).
 
https://www.gtplanet.net/kazunori-yamauchi-on-gran-turismo-6-standardpremium-cars/

Answers question 1,2,3 as good as possible (from what we know so far).
Ahhh thank you very much. So its 100% confirmed standards are in GT6.

Some of that is GREAT news!!!!

"Up until now, we used to categorize them as Standard and Premium because there were functional differences between them: some of the Standard models might not have tuning parts, or couldn’t be used in Photo Mode. That will all be cleared so every model can be used in Photo Mode, and every car can have parts fitted for it."
That was my TOP request because as I have said sine GT5 was released, there is NO way they can convert 800 standard cars to premium. Its impossible and now confirmed. But at least the standards can be used in Photo travel and will have parts. Good news.

Bad news, not all will have interior views. But this could be updated later.
 
The repercussions from gt5 quality drop won't be felt until GT6.....Many casuals DID NOT know about the standards until they bought the game. How much you want to bet GT6 sells less then gt5?

Also sales do not equal quality, unless you think COD is the best game ever, or mcdonalds makes the best burgers. People bought gt5 because of brand recognition.
Everybody that I know who played GT6 never noticed any difference between the standard and premium cars while driving the cars and they didnt complain that there were standard cars from GT4 either. They enjoyed the game and got on with it.
 
I actually feel alright with this to be honest.
I agree. As I said many times I KNEW there was no way they were converting 800 standards to premium. They can only average about 30-40 premiums a year. Its just a fact.

Sooooo my request was that since we knew we would still have standards, at least let us take them to photo travel, swap parts, AND have interior uprades. It looks like Kaz listened and met each of my/our requests. While it still sucks GT wont have all premium cars after 8 1/2 years of development (GT5+GT6), at least its better than the standards in GT5. 👍
 
I just hope that from outside they will be close to premiums in terms of quality. :)
Kaz said they have been graphically updated.

Link is in first post of thread along with the Kaz answers.

"In terms of graphics quality, the bad quality Standard models we’ve updated so they look better".
 
He only specifically says the "bad quality" standards though, suggesting that the general standard level in GT5 will remain and the really bad ones will be fixed to that level.
 
I'll go one step further. Until I sat down and started looking at the difference, the only Standard-Premium difference I could see was the interior and the headlights. Anyone who isn't nitpicking won't be concerned much with it as long as thier eyes don't start bleeding. So only a handful of cars looked legitimately bad, as in you couldn't look at it.

As for GT6, I was fine with the standards in GT5, but I had said to myself that it would be nice to give some of these a refresher, not anthing major, really just some spots here and there, and it appears that has been the case. I'm not pre-ordering it, but it all looks like an improvement, here's hoping.
 
I'll go one step further. Until I sat down and started looking at the difference, the only Standard-Premium difference I could see was the interior and the headlights. Anyone who isn't nitpicking won't be concerned much with it as long as thier eyes don't start bleeding. So only a handful of cars looked legitimately bad, as in you couldn't look at it.

As for GT6, I was fine with the standards in GT5, but I had said to myself that it would be nice to give some of these a refresher, not anthing major, really just some spots here and there, and it appears that has been the case. I'm not pre-ordering it, but it all looks like an improvement, here's hoping.
The major problem that has been said for years and years since GT5 was released was the fact that you can NOT bring the 800 standard cars to the photo travel. Also at lauch they had NO interior views and the wheels could not be swapped. Along with not being able to swap parts. There have been a lot of updates but you still cant bring the 800 (80%) of the cars to the photo travel. Thus restricting it from one of the main features of the game.

Kaz has resolved almost all of this in GT6. Since its impossible to convert all the standards to premiums, this is about as good as it gets. I dont see the standards being converted to premiums until the PS4 and many years from now. On the PS3 they can only average about 30-40 premiums a year on the PS3. So maybe this process can be improved on the PS4. But still, having all 1200+ cars as premiums is YEARS away. GT5-GT6 has already been in development over 8 1/2 years.
 
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