The 20 tracks issue is really bugging me

PD isn't Turn 10, this is something everyone should remember. I've played loads of Forza 2, and the one thing that annoyed me most was how they had a dozen of tracks in the exact same location, all very similar and lacklustre.

Lol yeah that Snake track with all the variations was agony to race on but still, it's one possibility.
 
I think I finally found an explanation to the "20 locations"-worry. (Forgive me, if I'm not the first to remark on it - I'm probably not)

"20 locations" maybe refers to the "World Map", as it has been mentioned in the features list. You might be able to simply select 20 world areas (could be single countries, larger areas or a group with ficticious GT tracks), covering a total of 70+ variation of tracks, with the real number of tracks being somewhere in the middle. (Probably a bit above the range of GTPSP at 35+)

It never made sense to me to have AN AVERAGE of 3.5 variations per track, if there's really only 20 track locations, because that's possible for some like Fuji or Motegi, but ridiculous for others, and that would explain it perfectly.
 
..."20 locations" maybe refers to the "World Map", as it has been mentioned in the features list. You might be able to simply select 20 world areas (could be single countries, larger areas or a group with ficticious GT tracks), covering a total of 70+ variation of tracks, with the real number of tracks being somewhere in the middle. (Probably a bit above the range of GTPSP at 35+)...

I was one of the people that thought "20" means tracks, but seeing the official web site and that GT PSP has 35 tracks and 70 variations, the hypothesis about "locations" seems more valid:
tracks.png
 
^Good points from the posts above. 👍 Maybe the tracks will be in their "locations" along with the dealerships?

But, they still said 70 variations...

I don't really care how much tracks exactly there will be in the game, but the GT mode must not suffer under it with lack of varying tracks.
 
Yeah, but like I've said in several posts now, I still firmly feel that locations, means a location as in country, i.e. Japan and a variation is a track, i.e. Suzuka.
 
My best guess currently is 70 courses & their layouts (maybe includes reverse) spread out over 20 countries.
So the 20 is the least important number now, it's trying to figure out what portion of the 70 variations are courses,
layouts & reverse layouts, hope they don't count the later.

The closest interpretation of this I think, is IGN's interview with Kazunori Yamauchi

IGN Interview:
http://ps3.ign.com/dor/objects/85712...709_wmvhd.html

Kazunori quoted by translator, IGN interview @ 1:20 in video
"There is 20 locations, & 70 types of courses in those locations"

Courses,Tracks & Circuits are words that are typically interchanged, but Kaz used courses in the quote
"70 types of courses in those locations" instead of being used in place of Location.

:)
 
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Given GTPSP has 35 tracks and 70 different layouts of those tracks, I'd be amazed if the game from the same devs, which uses much more powerful technology, has less tracks and a similar amount of layouts of those tracks.

I think Locations = Countries/Regions, and we'll have 70 different tracks in GT5. That is the most logical option of the mass confusion over this.
 
I would suggest not to get too excited. After all, if it comes out that there is only 20 tracks at launch (perhaps with more to follow via d/l) i have the feeling that working ourselves up about 20 locations and 70 tracks is just going to lead to further disappointment like what has happened in the lead up to E3, GC, and now TGS.
 
I would suggest not to get too excited. After all, if it comes out that there is only 20 tracks at launch (perhaps with more to follow via d/l) i have the feeling that working ourselves up about 20 locations and 70 tracks is just going to lead to further disappointment like what has happened in the lead up to E3, GC, and now TGS.

Really? TGS was disappointing at first but the interviews that followed were pretty awesome. My hype with this game is through the roof. It already has everything I wanted it to. Anything else is icing on the cake. Put that together with a quote from kazunori where he says that there is more to be revealed and it already looks too good to be true.
 
Really? TGS was disappointing at first but the interviews that followed were pretty awesome. My hype with this game is through the roof. It already has everything I wanted it to. Anything else is icing on the cake. Put that together with a quote from kazunori where he says that there is more to be revealed and it already looks too good to be true.

TGS i felt was disappointing because of the release date announcement. Everyone was almost positive it was going to be this year.

Including a recently somewhat quiet amar1212.
 
I would suggest not to get too excited. After all, if it comes out that there is only 20 tracks at launch (perhaps with more to follow via d/l) i have the feeling that working ourselves up about 20 locations and 70 tracks is just going to lead to further disappointment like what has happened in the lead up to E3, GC, and now TGS.

Thing is, we have NASCAR and WRC. They will be using Ovals and Dirt tracks. Including those and the normal racing circuits we are bound to get (know of), I don't see how just 20 tracks, with 70 different layouts would be feasible.
 
Given GTPSP has 35 tracks and 70 different layouts of those tracks, I'd be amazed if the game from the same devs, which uses much more powerful technology, has less tracks and a similar amount of layouts of those tracks.

I think Locations = Countries/Regions, and we'll have 70 different tracks in GT5. That is the most logical option of the mass confusion over this.

And PD dose keep saying that GTPSP uses GT5 assets, not GT4s.

b
 
20 locations, like england, usa, japan, each location will have serveral tracks like brands hatch, silverstone for england. tokyo, tsukuba, suzuka etc for japan. Come on guys he has phrased it "20 locations" just for hype

^^ I agree :)
Does anyone know many "locations" the little map in GT5P has?

If it was as some seem to be taking it, wouldn't it be phrased
"20 tracks, 70 variations"?
70 tracks seems to follow the GT growth curve quite accuratly IMO :)
 
I don't mean to crush anyone's hopes or anything, but I wouldn't be shocked if PD were doing things in a similar way to Turn 10, although obviously not going so incredibly overboard with the amount of variations. But 70 variations of 20 locations seems really reasonable when Forza 3 has 29 variations of 3 locations.

I personally would be shocked if PD tried to pull that Turn 10 stunt :)
 
When will Australia (and even New Zealand) get the GT love they so need? Three different companies (Ford Australia/Tickford racing team, Holden, and FPV) featured in two different GT titles, but NEVER an Australian course. Never a New Zealand course.

Yes! New Zealand!!! and Australia need to be in a GT game. I will be happy 👍
*Sorry I forgot to muti-quote*
 
According to a recent interview posted on GTPlanet ( https://www.gtplanet.net/yamauchi-interview-reveals-more-on-gt5-development/ ), this thing talks about 20 circuits with over 70 variations... NOT 20 different locations the world over, as I have perceived. Part of me still thinks we'll see lots of locations in the game including some first-time stops in countries and sectors never featured in the GT series.
 
I just think of it this way - Would you rather see it as:

1. 20 tracks/70 variations

2. 20 locations/70 variations

Choice number 2 should be the answer for you if you're in Earth. Either way, if PD wanted to say tracks they would, but obviously they didn't. For variation to mean all the different tracks in those locations, makes more sense than the variations for 20 tracks. I doubt they would take away so many tracks away from GT4 to be only 20 in GT5.

This is really the first time for PD to mention location in their track data. Perhaps the variations of every single track is yet to be unveiled.
 
Eiger, London, daytona, indianapolis, suzuka, fuji, madrid, italian rally stage, Toyota trailer stage, hsr, tsukuba, nurb, night track closed door trailer, top gear track are very likely(trailers, prologue...).

Cant imagine there wouldnt be Grand valley, trial mountain, laguna seca...

->thats 18 tracks already, so we would only get 2 extra??

WRC licence with only 2 rally tracks?? Nascar licence with only 2 Nascar tracks???
The above makes me hope 20 locations is not 20 tracks.
 
We can see Grand Valley in the that new Toyota promo clip as well as that other track that people can't identify. So Grand Valley is pretty much confirmed for GT5.
 
I've tried again to guess at what the track list could be, but failed.

At least PD is not taking the Turn 10 route and simply saying "over 100 tracks"

11 Real World Locations
34 Variations


Daytona
- Superspeedway Oval
- 24 Hour Roadcourse
Eiger
- Forward
- Reverse
Fuji
- 2005 GT
- 2005 F
- 90s
- 80s
Indianapolis
- Superspeedway Oval
- Grand Prix Course
- MotoGP Course
Le Mans
- 2009
- 90s
- 80s
- 60s
- MotoGP course
London
- Forward Short
- Reverse Short
- Forward Long
- Reverse Long
Nurburgring
- North Loop
- ADAC Zurich 24h-Rennen Course
- Grand Prix Course
Suzuka
- Grand Prix Course
- East
- West
Tokyo R246
- Forward
- Reverse
Top Gear
- Forward
Tsukuba
- Forward
Twin Ring Motegi
- SuperSpeedway
- Roadcourse
- East Short
- West Short

9 Original Locations
23 Variations


Apricot Hill
- Forward
- Reverse
Autumn Ring
- Forward
- Reverse
- Forward Mini
- Reverse Mini
Deep Forest
- Forward
- Reverse
Grand Valley
- Forward
- Reverse
- Forward East Section
- Reverse East Section
High Speed Ring
- Forward
- Reverse
Midfield Raceway
- Forward
- Reverse
Special Stage R5
- Forward
- Reverse
- Forward Clubman
- Reverse Clubman
Test Course
- Forward
Trial Mountain
- Forward
- Reverse

TOTAL = 20 locations and 56 variations




Not on the list.

- Citta di Aria
- Cathedral Rocks
- Chamonix
- Grand Canyon
- Ice Arena
- Swiss Alps
- Tahiti Maze
- El Capitan
- Gymkhana
- Motorland
- Beginner Course
- Costa di Amalfi
- George V Paris
- Hong Kong
- New York
- Opera Paris
- Seattle
- Rome
- Madrid
- Seoul
- Special State R11
- Laguna Seca
- Infineon
- Monaco
- Las Vegas Drag Strip
 
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Its probably going to be a few more than 20 like say 23 or something, now when compared to the other games this is right in line.

Shift - 18

Forza 3 - 24

GT5 - More than 20

They all have relatively the same amount, with over 950 cars I'm sure it will be plenty. Of course it would be nice to have everything we want, but there is only so much they can do, who knows maybe they ran out of room on the BR disc.
 
We can see Grand Valley in the that new Toyota promo clip as well as that other track that people can't identify. So Grand Valley is pretty much confirmed for GT5.

Didn't we see London,Fuji AND a track we can't identify???...did not see Grandvalley at all....



spyrrari.
 
There's a problem with your list Earth, you've missed out tracks we've already seen, like Tuscany and the as of yet unnamed tracks in a couple of the recent videos like the Toyota video going round today and the Ferrari 458 video we had recently.

Didn't we see London,Fuji AND a track we can't identify???...did not see Grandvalley at all....



spyrrari.
On second viewing I'm not as certain that Grand Valley is definitely there, but near the start when the car is going through the tunnel, that clip could be showing two tracks. Part of the clip shows a tunnel just like the long one towards the end of Grand Valley (after you go over the bridge) and you can see the openings in the side of the tunnel on the outside of the bend around the 50 second mark. Then shortly after the 1 min mark it changes to a similar tunnel but there's openings in the wall on the inside of the bend which is also bending the opposite direction, that's a different tunnel and it could be a different track. But I though that the hairpin in the background at the 1'18 mark was the hairpin at Grand Valley but when the camera pans round following the car it's completely different. I remembered them as two seperate scenes the first time I saw it for some reason.
 
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I think the tunnel in the video is grand valley as it's curving to the right, the eiger tunnel curves to the left, trial mountain is straight. I think the deep forest tunnel curves to the right but I don't think the wall at the exit is there. It's a bit confusing as the tracks have probably been improved and you can't tell if the track is forward or reverse.
 
NBH
I think the tunnel in the video is grand valley as it's curving to the right, the eiger tunnel curves to the left, trial mountain is straight. I think the deep forest tunnel curves to the right but I don't think the wall at the exit is there. It's a bit confusing as the tracks have probably been improved and you can't tell if the track is forward or reverse.

Well that totally depends in what direction you are driving doesn't it...:sly:

Doesn't look like Grand Valley to me...more like a real life road imitation...not a made up track by PD...


spyrrari.
 

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