...And Drift and Drag.still many category to do :
rally cross, rally raid, f1 , boat, plane , monster truck and motocross
^a golf gti is 133k. They're all over the place with the prices. I wonder how much we get for winning races
exaggeration, latest builds throwing money in you face
Can I just say that it's so nice to see people actually excited for this game? Hopefully if The Crew 2 actually lives up to what it's trying to be, then maybe this series will take off and become popular.
Can I just say that it's so nice to see people actually excited for this game? Hopefully if The Crew 2 actually lives up to what it's trying to be, then maybe this series will take off and become popular.
Like I've pointed out previously, it seems that RUF isSo Ruf is in the game alongside Porsche. While Project Cars and Gran Turismo had to get rid of theirs?
Literally licensing makes no sense. In Project Cars 2 we lost the Yellowbird because of Porsche refusing to coexist with RUF.
I've seen people earning 15k+ quite early on in some of the videos online, that seems higher than what the earlier races provided in The Crew 1 from memory but it has been a while since I've played it. I imagine the 100k-300k cars will be fairly easy to acquire, but the 1m+ cars will probably take some time.The grind is real?
Can see prices being the same and then a reduction on money making you grind so much.
If we talk about money, its OK. Game doesnt trowing money and cars like Forza, but you can get any car within 5 hours. Leveling and upgrading can be grindy.The grind is real
AFAIK, no so much. Sure, faster vehicles will get you more money per hour and details bonuses/perks will give you some bonus, but at best you can double your income.how the economy scales as you progress
Couldn't have said that any better myself!Can I just say that it's so nice to see people actually excited for this game? Hopefully if The Crew 2 actually lives up to what it's trying to be, then maybe this series will take off and become popular.
If that is how hypercars are going to get grouped, then I am certain the 458 Speciale and the 12C are going to get massacred.
First five levels are extended tutorial(~10h), since that you gaining Icon levels that gives you vehicles(100-***-900), loot and perks. There are 10,000 icon levels, BTWreplace EXP with "followers", with you unlocking more features and better-looking living quarters as you progress.
458 and 12C were in street spec in Alpha.why 458 is hypercar and Huracan, Gallardo, Murcielago, 911 GT3 RS, F40 and F12 are not
Agreed. Wouldn't be annoyed if they separated them further so some cars are in their separate classes. E.g. DTM and Porsche Supercup in their separate classes.So have they fixed the whole thing with some cars being super OP like in the first game when it comes to online? I really think they should split the specs up into groups of A, B, C and D. D being the slowest of that spec and A being the fastest. That way more cars can be used in that spec and actually be competitive no matter what group you choose for that spec. So if the host choose street spec group C its only gonna be those cars that fit that group.
Anonymous >Rookie> Popular > Famous > Star > Icon 1>Icon 2>etsAnonymous > Popular > Famous > Star > Icon 1
You can get Icon lvl90 in 40h of general gameplay, so its possibleusing the LaFerrari for a few weeks at least
Well, this doesnt works in Forza, why it should work in tC2? D,C,B roosters almost always dead. Also, this doesnt really help with balancing things and some vehicles still OP. They should add some seasonal events like Summit challenges with restriction by country/type/year if we want variety, but splitting playerbase with different roosters isnt best gamedesign decision for not-so-popular racing genre game.I really think they should split the specs up into groups of A, B, C and D. D being the slowest of that spec and A being the fastest.
Anonymous >Rookie> Popular > Famous > Star > Icon 1>Icon 2>ets
You can get Icon lvl90 in 40h of general gameplay, so its possible
Well, this doesnt works in Forza, why it should work in tC2? D,C,B roosters almost always dead. Also, this doesnt really help with balancing things and some vehicles still OP. They should add some seasonal events like Summit challenges with restriction by country/type/year if we want variety, but splitting playerbase with different roosters isnt best gamedesign decision for not-so-popular racing genre game.
Biggest question so farSo what is it like on the crew 2 then
Theres no LMP cars but there is a fictional IndyCar, DTM cars, GT3 & mid-2000's GT1. There's even "touring car" variants of stuff like the Cadillac Escalade, Chevy Silverado and Ford F-150 Raptor.So you can drive a F1 car on the open road? That means could we see an LMP1 doing the same?? I hope so because I would buy this game in a heartbeat.
Theres no LMP cars but there is a fictional IndyCar, DTM cars, GT3 & mid-2000's GT1. There's even "touring car" variants of stuff like the Cadillac Escalade, Chevy Silverado and Ford F-150 Raptor.