The Graphics

+1 👍 Seriously, what do skidmarks and spectator animations add to the experience, if anything? Let's get our priorities in line people. PD has been hard at work for the last five years, and instead of being complimented on the million things they've done well, they're being criticized for unnoticeable details. Maybe it is good that they don't pay attention to the fans.

You are officially the smartest guy on here right now. Seriously.
 
Were not complaining about the bloody trees again are we?

Did I miss something? I thought this was a TIME TRIAL, not nature watch, get a life all you tree hugging hippies :)
 
guess i am in the minority... but i would be happy with these graphics.... hell GT4 graphics were good enough.... just add more elements to the gameplay

think about what makes the classic games still good all these years later.... its the gameplay..... sure graphics are great to oogle over when you first get it.... but a great game with average graphics will keep you coming back for a long time.... whereas a crap game with amazing graphics will only keep you for a short time... once you get over the eye candy there is no reason to come back
 
Can you people do me a favor please? Find me a racing game that looks better than this demo. Don't limit yourselves to consoles, you can try the PC too.
I guess you've been out of the loop for quite sometime.
PC version of DiRT2 with DirectX 11 render-mode is.. graphically, in different league. Welcome to 2010(almost).
 
One thing i did notice about the graphics which may let it seem looking worse than Prologue is, that the road textures seem a bit blurry. But this could either be because of compression, or because of the track. I wont judge GT5s graphics on this because we have seen the breathtaking footage from the TGS and SEMA.

EDIT: Also some people mentioned the slightly overdone HDR in the cockpit, you get the same effect in Prologue when driving a car with such a banner on the windshield.
 
I guess you've been out of the loop for quite sometime.
PC version of DiRT2 with DirectX 11 render-mode is.. graphically, in different league. Welcome to 2010(almost).

Dirt2 then? I always thought it was out only on consoles but I'll take a look. And direct 11? I thought it was still in beta version...
 
The new physics model to me feels exceptional and is leagues ahead of anything else out there including prologue. Graphics..texture work seems alittle worse then prologue and while the game looks very smooth and "prettier" then the competition, it lacks certain realistic details...It all looks good when racing by at 100mph which is what matters, slow down and things begin to look a bit less impressive.. I think theyre behind the competition now, but with such a big field of cars, damage and the possible inclusion of weather and day/night, how amazing can we rightfully expect this game to look...The ps3 has its limits and tradeoffs need to be made, so take your pick

Need to listen to the sound on my headphones, didnt really impress me much either but the speakers were low, being that it was late and i didnt want to wake anybody up :indiff:

over all i love the demo the physics have me really excited
 
I guess you've been out of the loop for quite sometime.
PC version of DiRT2 with DirectX 11 render-mode is.. graphically, in different league. Welcome to 2010(almost).

Yep, pretty nice, you'll get ''better'' graphics if you have a 3.000+$ Computer, but on the same price range of the PS3, would you get the same graphics as GT5?

Totally Unfair Comparison, to Run that game youll need a 500+ GPU, plus the motherboard, Processor, Ram (shtload of ram)....bah

Anyway, no one should be whining about the graphics, they are pretty much real and good for its price.👍
 
Stirring what? The fact is, this game looks no better than Prologue, and in some ways, not as good. Controls are subjective depending on what you are using and what you prefer in a racer, but this game looks naff compared to Forza III. If this is what the final game will look like (as indicated in the on-screen text in the game), they took a step backwards as far as I am concerned.
Stick to drift racing and Forza 3 mate. Some people are never happy.GT5p is good already,so the graphics dont need to change. If you want to see realistic trees and people go play golf
 
Just wanted to point out this is a 200mb demo. GT5 will be on a 25-50gb BD disc... something tells me the final product will look a bit better.
 
To download this I require the following key things:

- PS3
- TV
- Router
- Phone line
- Broadband
- Power
- Cables
- Property to house it all

Therefore I have paid for it.

By your logic anything anyone ever gives you you've paid for because it occupies physical space that you associate with cost. You're using invented logic to make your claim 100% unfalsifiable which is a dirty trick and makes you look really ridiculous.
 
I don't see anything wrong with the graphics.
Once again, what do you expect from a 200MB demo?

Seriously. The people complaining about the graphics refuse to understand that the graphics have been cut down to fit the demo within 200 MB, probably to make it accessible to people with slower connections since it's a competition and NOT a graphical showcase.
 
There are some serious deniers here on this forum. How can anyone be happy with what the demo looks like? It looks like Gran Turismo 4 HD. I think for a racing game, graphics are about as important as physics. I guess its quantity or quality and 1000 cars is definitely quantity.

Although I do think the TGS footage looks amazing. Just sayin this demo looks like crap.

Forza 3 and NFS shift are lacking in quantity AND quality compared to GT.

I dont buy the "Its 200mb so people can just download it and play it". Not saying this is what the final game looks like... but it'd be stupid to make a game look crapper just so it can be 200mb these days. We are living in a time where people buy games online which are 2-6gb or more downloads, most PC demos are like 400-2000mb. Assuming the servers aren't choked, most people can download 400mb in 7 to 20 minutes.

I'm in Australia and we have some pretty crappy internet out here (I favour buying games from stores rather than steam because my monthly cap is only 20gb at my parents house and 5gb at my own house and can easily slow down so much it'll take a day or two just to download a 6gb game). Even then I'd rather have a 500mb file that looked representative of the final game than a 200mb one that is dumbed down.

So yeah, dont buy the 200mb thats why it looks crap argument, not unless PD are crazy.

Yeah some people don't have super fast fibre-optic internet.

I have 5Mbit/s maximum, with 1.5Mbit/s during evenings. It took me 45 minutes to download the 218MByte (i.e. ~1600Mbits) demo. (Because You don't use 100% of your bandwidth for downloading...)

I regularly use a UK forum, and on the 'speedtest.net' thread well over 90% of the users are running slower than 5Mbit/s internet.

Could be down to the fact the UK is playing catch up in the internet speed rankings, but countries without nationwide fibre-optic infrastructure are going to be much the same.
 
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I love the new physics feels great with the G25. As for graphics I think it looks alright I mean it doesn't bother me. In no means do I think this demo represents the final product. During the replay it doesn't even have the Gran Turismo 5 logo, instead It has the GT Academy logo. It's funny how some people are so hard pressed that this is the final graphics. It's pretty obvious to me this demo is nothing more then a time trail demo with an expiration date. The real purpose for this is to see who gets to go GT academy and for the folks in US Indianapolis 500.
 
Just wanted to point out this is a 200mb demo. GT5 will be on a 25-50gb BD disc... something tells me the final product will look a bit better.

Lets say 40mb of the 200mb demo is the car, that would imply that the cars alone would be around 20gb.

I still dont buy the "dumbed down to fit 200mb" thought. That's one of the silliest thing you could do with a flagship game like GT5.
 
I still dont buy the "dumbed down to fit 200mb" thought. That's one of the silliest thing you could do with a flagship game like GT5.
Imagine if PD didn't dumb it down then - full-quality 3D models and the like. How big would the demo be then? I'd put money on it being closer to half a gig (ok, that might be a bit on the optimistic side, but run with me on it).

People are far more likely to try a 200MB two-car one-track demo than a 400MB two-car one-track demo. Personally, if the demo was twice the size of what it actually is I wouldn't have bothered downloading it.

Smart call on PD's part.
 
I'm kinda surprised people wouldn't be willing to download a larger demo... maybe its because I'm from the PC gaming side rather than the impatient console crowd :P Looking on Ausgamer Files demo list, every 2nd demo is over 400mb. Shift is 1148mb, DIRT 1413mb, Avatar 1673mb, Op. Flashpoint 1496mb, Torchlight 438mb, Painkiller 1397mb, Crazy Machines 2 demo 366mb, Wolfenstien 719mb, Race ON 698mb, etc etc etc.

Even if my internet were running slow, I'd happily spend the extra hour or so downloading a 400mb file instead of a 200mb one for such a high profile game like GT5 (though realistically it should only take an extra 10 to 30 minutes even on the crappy internet we have in Australia).

Maybe the average console gamer is just way more impatient than the average PC gamer :P
 
You seem to be missing my point somewhat.

The demos of Shift, DIRT, Race ON etc aren't two cars and one track with no AI. GT Academy is, and that's where the smaller it is filesize-wise the better it is for business.
 
"Imagine if PD didn't dumb it down then - full-quality 3D models and the like. How big would the demo be then?"

You actually believe that? Oh dear. You're making excuses.

Ok, I'll help you. A single track and car, even at full uber GT mega super quality does not take up that much room. Nor does the game engine etc. What you are seeing is pretty much how the game will look. No, it's not mind blowing, but it's a ps3, not a £2k pc. What you're suffering is denial, you have been so looking forwards to this, so hyped up about it that the actual thing could only be a slight dissapointment. Remember, it has to run in 1080p at 60 fps, a reduction in detail and effects is pretty much to be expected.

The demo is good, I enjoyed it, but considering it took them 5 years to get to this point, it's not exactly incredible. Honestly, I'd say Forza 3 is the prettier of the two (though running in 720p allows loads more details and effects, so there you go).

p.s I got about 1.40 ish in the tuned car, can't seem to get any faster :(. I liked the demo, felt better then previous GT games and the tuned 350 slides real good.
 
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You seem to be missing my point somewhat.

The demos of Shift, DIRT, Race ON etc aren't two cars and one track with no AI. GT Academy is, and that's where the smaller it is filesize-wise the better it is for business.

Race ON is 2 cars 2 tracks from memory, SHIFT is 5 cars 2 tracks, DIRT 2 is similar. So roughly twice the content but 3 to 7 times the physical size on disk.

But yeah... the GT demo isn't as big (content wise), which is no excuse for compressing it down. I'm not saying it should be over 1gb like many other PC demos, it obviously doesn't have a lot of content so shouldn't be that large... however I just dont buy the assumption they compressed it to 200mb hence the worse graphics. I reckon 2 cars + 1 track + required files to run the game is 200mb, whether it be on the demo or the full game, I dont see why they would have lowered the quality to make it 200mb.
 
Forza 3 and NFS shift are lacking in quantity AND quality compared to GT.



Yeah some people don't have super fast fibre-optic internet.

I have 5Mbit/s maximum, with 1.5Mbit/s during evenings. It took me 45 minutes to download the 218MByte (i.e. ~1600Mbits) demo. (Because You don't use 100% of your bandwidth for downloading...)

I regularly use a UK forum, and on the 'speedtest.net' thread well over 90% of the users are running slower than 5Mbit/s internet.

Could be down to the fact the UK is playing catch up in the internet speed rankings, but countries without nationwide fibre-optic infrastructure are going to be much the same.
I have 12.9 on speedtest.
It took me 2 minutes.
So if it took you 45 minutes, you're running at less than 1Mbit/s

And even if I had the slowest DSL out there, and it would take 6 hours, more is better, it usually is.

EDIT: How come all the guys claiming it has "worse graphics" aren't posting screenshots? I fail to see it. The graphics look the exact same to me. But I guess you gotta bitch about something.
 
Can anyone link a TGS clip of the 1080P source signal, not a camera recording a TV, cause as far as i can tell the time trial looks better than any TGS footage i've seen, how people can tell TGS has better graphics than the time trial when looking at a 4mbps HD video over a 40mbps (at least) PS3 source signal is beyond me. There is a reason HDMI was invented.

On another note, it wasn't "scaled down" to 200mB, the track is very simple; there isn't a lot of different textures and objects, there is only one car, not two, it takes 200mB simple as that, GT5:P is 6.6gB and saying it has 30 times the content is closer to the truth than saying it has 10 times, if the time trial should supposedly take 1gB then GT5 with 1000 cars won't fit a bluray disc. People need to stop convincing them this is not the real deal and face reality, like code_kev said it's not a 1000$+ gaming rig, it's a 300$ console.
 
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