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- teague0987
Other than calling me a troll again, which I can only assume you use to refer to anyone whose opinion differs from your own, you've taken 3 paragraphs to state that I'm wrong.
To correct you, the inaccuracies in the physics add up to in the region of 1.65 seconds (1.9-0.25 still available, using predictable "normal" driving style).
The limits of the car are self-evident or from trial and error if one chooses to prove the point by purposely carrying slightly more speed into the corner, resulting in the turn being missed or compromised. Doing that for every corner provides you with all the info you need. All you have to do afterwards is string the corners together at the predetermined speeds; there's nothing magical about it.
Bottom line is that obviously you can get the car through the corners quicker somehow, but it's seemingly more by pushing or bending some part of the physics and/or knowing where the physics modeling falls apart allowing you to get around quicker, rather than putting in a perfectly controlled lap based on normal assumptions.
I would definitely like to believe this is the case as I'm 2 seconds off the pace too, and it seems like to extract any more out of the car would be unachievable. I think it goes down to all the subtleties and precision required to place the car exactly where it should be, control the throttle perfectly, and keep the car on the limits of adhesion.
I know that I am a decently quick guy in karts and on the road, but is there anyone who has real track experience that can say whether or not being fast in GT5 translates into being fast in reality? Obviously Lucas Ordoñez is some proof of this...