Microsoft ditched the family plan for 360 in March 2013
GamespotNew additions to the Xbox One hardware since it was last shown at E3 include a new graphics driver and an increase to the GPU's clock speed, says Whitten.
"Since E3, an example is that we've dropped in what we internally call our mono driver. It's our graphics driver that really is 100 percent optimised for the Xbox One hardware. You start with the base DirectX driver, and then you take out all parts that don't look like Xbox One and you add in everything that really optimises that experience. Almost all of our content partners have really picked it up now, and I think it's made a really nice improvement."
"This is the time where we've gone from the theory of how the hardware works - what do we think the yield is going to look like, what is the thermal envelope, how do things come together - to really having them in our hands. That's the time where you start tweaking the knobs. Either your theory was right dead on, or you were a little too conservative, or you were a little too aggressive. It's actually been really good news for us, and an example of that is we've tweaked up the clock speed on our GPU from 800mhz to 853mhz."
It is not just an Operating system. Background applications are probably running so they add all the background applications + the OS and say that (insert GB's of RAM here) is needed to run the OS to simplify everything. The video recording and sharing is going to take up a lot of RAM. The optimized it well and in the future they will optimize it even more.
I'm no tech guy but, is 53MHz a significant increase in clock speed? I mean, that's just (whips out my calculator) an increase of 6.625%. I don't think that warrants a report. But then again good news is good news no matter how small. Just tell the consumers what they want to hear.
Other than that, what Samus said above.Xbox One is certainly seeming a much better prospect than it did when first announced. It's still got the higher price though which is a big factor for me.
53MHz isn't that much, like you said it's only about 6%. But because it's a console, MS must be much more careful than all the hobby overclockers at home. Heat, reliability, stability, etc...I'm no tech guy but, is 53MHz a significant increase in clock speed? I mean, that's just (whips out my calculator) an increase of 6.625%. I don't think that warrants a report. But then again good news is good news no matter how small. Just tell the consumers what they want to hear.
Other than that, what Samus said above.
Combined with PS4 no longer having the advantage in RAM distribution, both machines seems to be more evenly matched than before.
I'm no tech guy but, is 53MHz a significant increase in clock speed? I mean, that's just (whips out my calculator) an increase of 6.625%. I don't think that warrants a report. But then again good news is good news no matter how small. Just tell the consumers what they want to hear.
Other than that, what Samus said above.
Combined with PS4 no longer having the advantage in RAM distribution, both machines seems to be more evenly matched than before.
I see Microsoft hasn't figured out how to make the power supply part of the system.Another 5 pound brick.What is the reason for it?
I don't mind power bricks. Keeps the PSU heat away from the system.
I don't mind power bricks. Keeps the PSU heat away from the system.
That's just what I was about to say.
I don't mind power bricks. Keeps the PSU heat away from the system.
Xbox hasn't had heat issues? Really?
The Xbox 360 was fine when it first came out. There was a major problem with the heatsink of the Xbox 360's about a year 1/2 after launch causing it to overheat. Just because some of the Xbox 360's had overheating problems doesn't mean that it rules out the fact that the powerbrick doesn't take heat away from the GPU and Processor.
The Xbox One is well ventilated. I'm sure they know what they're doing.. Along with the bigger vents are the bigger fans.
Xbox hasn't had heat issues? Really?
So they have increased performance but did they do anything about the DRM and the Kinect?
I'm not going back through the 167 pages.
Thanks!