The Xbox One Thread - One X & One SXBOne 

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Xbox One GPU speed has been increased since E3, says Microsoft

Gamespot
New additions to the Xbox One hardware since it was last shown at E3 include a new graphics driver and an increase to the GPU's clock speed, says Whitten.

"Since E3, an example is that we've dropped in what we internally call our mono driver. It's our graphics driver that really is 100 percent optimised for the Xbox One hardware. You start with the base DirectX driver, and then you take out all parts that don't look like Xbox One and you add in everything that really optimises that experience. Almost all of our content partners have really picked it up now, and I think it's made a really nice improvement."

"This is the time where we've gone from the theory of how the hardware works - what do we think the yield is going to look like, what is the thermal envelope, how do things come together - to really having them in our hands. That's the time where you start tweaking the knobs. Either your theory was right dead on, or you were a little too conservative, or you were a little too aggressive. It's actually been really good news for us, and an example of that is we've tweaked up the clock speed on our GPU from 800mhz to 853mhz."
 
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Xbox One is certainly seeming a much better prospect than it did when first announced. It's still got the higher price though which is a big factor for me.
 
These last few weeks are almost making me try to get an Xbox One or PS4 at launch. I just need an HDTV.

Great News but I hope it does not release too much heat and can stay cool.
 
The Xbox One is starting to look like a thing people may want. The GPU speed increase is a welcome change, and the news is getting better by the day. However I'm concerned about the amount of RAM the OS takes up. No OS I know uses 3GB of RAM, my Windows 7 laptop with 4GB of DDR3 only uses under 1GB while surfing the web. Maybe its 3GB for Skype or the DVR, MS never said why 3GB is needed for the OS I believe.
 
Darren I posted this on the PS4 General Discussion so I will post it here.
It is not just an Operating system. Background applications are probably running so they add all the background applications + the OS and say that (insert GB's of RAM here) is needed to run the OS to simplify everything. The video recording and sharing is going to take up a lot of RAM. The optimized it well and in the future they will optimize it even more.

I would need to change a few words so it better fits an Xbox One like instant game switching, video recording, etc.
 
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I'm no tech guy but, is 53MHz a significant increase in clock speed? I mean, that's just (whips out my calculator) an increase of 6.625%. I don't think that warrants a report. But then again good news is good news no matter how small. Just tell the consumers what they want to hear.
Xbox One is certainly seeming a much better prospect than it did when first announced. It's still got the higher price though which is a big factor for me.
Other than that, what Samus said above.

Combined with PS4 no longer having the advantage in RAM distribution, both machines seems to be more evenly matched than before.
 
I'm no tech guy but, is 53MHz a significant increase in clock speed? I mean, that's just (whips out my calculator) an increase of 6.625%. I don't think that warrants a report. But then again good news is good news no matter how small. Just tell the consumers what they want to hear.

Other than that, what Samus said above.

Combined with PS4 no longer having the advantage in RAM distribution, both machines seems to be more evenly matched than before.
53MHz isn't that much, like you said it's only about 6%. But because it's a console, MS must be much more careful than all the hobby overclockers at home. Heat, reliability, stability, etc...
 
I'm no tech guy but, is 53MHz a significant increase in clock speed? I mean, that's just (whips out my calculator) an increase of 6.625%. I don't think that warrants a report. But then again good news is good news no matter how small. Just tell the consumers what they want to hear.

Other than that, what Samus said above.

Combined with PS4 no longer having the advantage in RAM distribution, both machines seems to be more evenly matched than before.


It means XO got 1-2fps boost than before.

Both have same cpu and the amount of ram so they are similar. But PS4 has faster GPU and ram.
 
I thought the story that the PS4 had only 4gbs of ram to use was false?

Either way the Xbox is looking like it is making progress. :)
 
I predicted this a while back. MS looked like it was going to release a crock of a console, but slowly and surely they would bring out updates and new information that would make the console a more viable option. I have to admit, I didn't foresee the clock speed increase, nor the video capture, but it does sound as if more people are seeing the Xbone as a realistic choice.
 
I see Microsoft hasn't figured out how to make the power supply part of the system.Another 5 pound brick.What is the reason for it?
 
Cool video, haha. But I felt like I was watching a late-night informercial or something. Kept waiting for him to follow up feature talk at his frantic talking pace with a, " and if you call right now! ..."

and a big lol to the playing up of the capacitive touch power button... REVOLUTIONARY.
 
I see Microsoft hasn't figured out how to make the power supply part of the system.Another 5 pound brick.What is the reason for it?

I don't mind power bricks. Keeps the PSU heat away from the system.
 
Xbox hasn't had heat issues? Really?

The Xbox 360 was fine when it first came out. There was a major problem with the heatsink of the Xbox 360's about a year 1/2 after launch causing it to overheat. Just because some of the Xbox 360's had overheating problems doesn't mean that it rules out the fact that the powerbrick doesn't take heat away from the GPU and Processor.

The Xbox One is well ventilated. I'm sure they know what they're doing.. Along with the bigger vents are the bigger fans.
 
So they have increased performance but did they do anything about the DRM and the Kinect?
I'm not going back through the 167 pages.
Thanks!
 
The Xbox 360 was fine when it first came out. There was a major problem with the heatsink of the Xbox 360's about a year 1/2 after launch causing it to overheat. Just because some of the Xbox 360's had overheating problems doesn't mean that it rules out the fact that the powerbrick doesn't take heat away from the GPU and Processor.

The Xbox One is well ventilated. I'm sure they know what they're doing.. Along with the bigger vents are the bigger fans.

I wonder how many Xbox Ones will have to suffer when family members put something on top of the top air vent(s). Stuff like magazines, game cases or BDs. There might even be people stupid enough to place another device onto their Xbox One because it takes up a lot of space under your TV and it will need to be the bottom device because of its size if you have to stack them.
 
So they have increased performance but did they do anything about the DRM and the Kinect?
I'm not going back through the 167 pages.
Thanks!

The DRM policies are now gone, thankfully. Theres an option to turn off Kinect but it still needs to be plugged in.
 

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