The Xbox One Thread - One X & One SXBOne 

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EA has never been quality.

I honestly thought Need for Speed: Porsche Unleashed was an excellent game, and as gaudy as it was, Need for Speed Underground and Need for Speed Most Wanted (the first one) were really fun arcade racers. When I was away from the PS franchise (had a pair of Xbox's at two different homes) I pretty much lived on NFS and PGR titles to get my racing fix.
 
Don`t start a fight against "Kinder Überraschung". :lol:

Makroaufnahme-figuren-Sammlung-Kinderueberraschung-Ueberraschungseier-Ueberraschungseier-Figuren-510.jpg
 
Who else thinks Ryse doesn't look that good ?, Dead Rising and Sunset Overdrive look nice as exclusives but don't understand the hype behind Ryse. To me it just looked like a pretty hack n slash with QTE's and an awkward camera view. This is just based off of the demo of course, I bet the game is a lot more than just that but not impressed nonetheless.
 
Insomniac Explains Sunset Overdrive's Xbox One Exclusivity

"It may surprise some of our longtime fans that we have partnered with Microsoft Studios to develop Sunset Overdrive exclusively for Xbox One. When we first began discussing this idea with Microsoft, we were initially hesitant to shift back into an exclusive arrangement. But as the Microsoft team began introducing us to the abilities and philosophies driving the development of Xbox One, we knew that Sunset Overdrive was a perfect fit. The Xbox One and Xbox Live will support our ambitions to create an ongoing two-way dialogue with our community. It will also allow us to have quicker production cycles, enabling timely content updates for new weapons, characters, storylines and even pop culture-relevant content like memes based on social commentary."

http://www.gameinformer.com/b/news/...nset-overdrive-39-s-xbox-one-exclusivity.aspx

Insomniac is the Smartest video game developer of the last years. Just Saying
 
Also take into account that Resistance 3 didn't sell well. Let's face it, exclusives on Xbox 360 sell better than on PS3 in general and Insomniac need to make profits to continue making games. I am still expecting some PS4 stuff from them at some point though, they have stated that they are not developing games only for Xbox One.

Sunset Overdrive looks pretty rad based on the trailer but I always reserve judgement until I see gameplay :) .
 
Ddrizle
Forza 5 exterior view E3 gameplay
<a href="http://www.youtube.com/watch?v=vwJ28jorf6s">YouTube Link</a>

<a href="http://www.youtube.com/watch?v=FXJMOZxQtwk">YouTube Link</a>

God that looks good. The only game I want from Xbox.
 
I honestly thought Need for Speed: Porsche Unleashed was an excellent game, and as gaudy as it was, Need for Speed Underground and Need for Speed Most Wanted (the first one) were really fun arcade racers. When I was away from the PS franchise (had a pair of Xbox's at two different homes) I pretty much lived on NFS and PGR titles to get my racing fix.

I actually played good arcade racers, like those SEGA arcade racers like sega rally, daytona usa 1 and 2, scud racer, namcos ace driver victory lap, indy 500 etc. NFS is really weak tbh. Some have been barely decent to mediocre at best. I have yet to play a good NGFS game, let alone a great one (will never happen probably).

The gameplay in the NFS games is crap compared to real arcade racers. It's probably as crap as those cruisin the world arcade racers with their crappy controls. There are some NFS games that have good gameplay for a NFS game, but not good compared to actually great arcade racers.
 
I actually played good arcade racers
Arcade game snobs. :lol:

The original NFS games were some of the best (if not the best) arcade games on the home market. Certainly far better than the contemporary Test Drive games, and with a lot more care put into them than any of the versions of Daytona USA Sega actually released on consoles. The original game was one of the biggest titles period in the first year of the Saturn/PSX. Hot Pursuit, High Stakes, Porsche Unleashed and Hot Pursuit II were all fantastic games; and Underground through Most Wanted were just as good so long as you can get over the aesthetics.




You want to complain about EA's output since the 360's launch, sure. There certainly was a marked change between how they conducted business before then and how they do to now (Riccitiello stepping in as CEO soon after being the main reason); and it seemed to affect their products as they've become more and more of an Activision wannabe. But it's ridiculous to write off the entire 31 year history of the company as if it never amounted to anything just because of their actions in the past 5 years.
 
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Insomniac Explains Sunset Overdrive's Xbox One Exclusivity

"It may surprise some of our longtime fans that we have partnered with Microsoft Studios to develop Sunset Overdrive exclusively for Xbox One. When we first began discussing this idea with Microsoft, we were initially hesitant to shift back into an exclusive arrangement. But as the Microsoft team began introducing us to the abilities and philosophies driving the development of Xbox One, we knew that Sunset Overdrive was a perfect fit. The Xbox One and Xbox Live will support our ambitions to create an ongoing two-way dialogue with our community. It will also allow us to have quicker production cycles, enabling timely content updates for new weapons, characters, storylines and even pop culture-relevant content like memes based on social commentary."

http://www.gameinformer.com/b/news/...nset-overdrive-39-s-xbox-one-exclusivity.aspx

Insomniac is the Smartest video game developer of the last years. Just Saying

I dont mind a company selling the exclusives to thier games. It thier game to do as they please. I just hate when a company takes us as idiots. Tell the truth. MS came to you with a suitcase full of money and they left with a contract for your game. We dont need the BS, best system to work with crap. For the money MS paid they would of made it work with an empty box and a stick.
 
NFS was never a pure arcade racer like a Ridge Racer for example. IIRC it's always featured real life exotic cars and initially tried to be somewhat realistic. Some games were more realistic then others (particularly Porsche Unleashed while the Hot Pursuit games were always more geared towards fun), but they were never thouroughbred arcade racers.

There have been several very good NFS games. The first one was a classic, Hot Pursuit was great fun with the addition of cops, High Stakes had a great single player career mode and I certainly liked what they attempted in Porsche Unleashed. I didn't really like the Underground games. The courses were poor and lacked any sort of variety, while the entire "Wow bro, cool dude!!!" was cringeworthy. It was still fun to mess around with the modding though. Anyway from that point on I stopped paying attention, but I still have fond memories of the first 5 or so editions.
 
Arcade game snobs. :lol:

The original NFS games were some of the best (if not the best) arcade games on the home market. Certainly far better than the contemporary Test Drive games, and with a lot more care put into them than any of the versions of Daytona USA Sega actually released on consoles. The original game was one of the biggest titles period in the first year of the Saturn/PSX. Hot Pursuit, High Stakes, Porsche Unleashed and Hot Pursuit II were all fantastic games; and Underground through Most Wanted were just as good so long as you can get over the aesthetics.


Hear, hear. I played the hell out of the original NFS on Sega Saturn, those long point to point courses with traffic and cockpit cam was bliss. Each NFS after lost a little bit for me (but still good) until around the time of Underground and that was it, I had enough. I have tried a bunch since but have no interest in NFS anymore.
 
Yeah we all wish NFS gets back to being the fun arcade racer it was, HP3 wasn't bad at all but still fell shy of the magic that was HP2. Oh and call me old fashioned but I liked having burnout and NFS as seperate games
 
Jay
Hear, hear. I played the hell out of the original NFS on Sega Saturn, those long point to point courses with traffic and cockpit cam was bliss. Each NFS after lost a little bit for me (but still good) until around the time of Underground and that was it, I had enough. I have tried a bunch since but have no interest in NFS anymore.
I had NFS 1 through 8 and 5 [Porsche Unleashed] was by far the best of the bunch and was the only one that actually showed off a good physics engine. Still the best NFS imo.

As for the early ones they were cool but I actually thought that Daytona USA was a better arcade racer. It only had 3 tracks and only a few cars but it had a good sense of speed and was fun to play.
 
Arcade game snobs. :lol:

The original NFS games were some of the best (if not the best) arcade games on the home market. Certainly far better than the contemporary Test Drive games, and with a lot more care put into them than any of the versions of Daytona USA Sega actually released on consoles. The original game was one of the biggest titles period in the first year of the Saturn/PSX. Hot Pursuit, High Stakes, Porsche Unleashed and Hot Pursuit II were all fantastic games; and Underground through Most Wanted were just as good so long as you can get over the aesthetics.


High stakes is my favorite NFS and i still have it, for me, its the best NFS game, especially for the music made by rom
 
On-topic: I can't help but be curious about how "accurate" the specs for the console are considering it turns out the games demos were actually on PC and not on actual units. Leaves me abit skeptical after finding that out.

Nope, it didn't turn out that they were on PC. http://www.forzacentral.com/forum/threads/xbox-one-games-did-not-run-on-high-end-pcs-at-e3.39428/

From the looks of it (and from the photo showing Windows 8), it was just LocoCycle which hadn't been ported to the Xbox One yet.
 
This guy (3:15) says the Xbox One is only 3x more powerful then the Xbox 360. Personally I find that hard to believe

EDIT: it was a mistake. He confirmed it on twitter, its 8x more powerful then the 360
 
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I wonder if it wouldn't work in Windows 7 because Windows 7 actually wouldn't run it properly or if it wouldn't work on Windows 7 because there will be a text string in the installer that checks to see if it is installed on Windows 8 and prevent it from launching otherwise.
 
If it's the former, it would only be due to 7's inability to support D3D 11.1, which the One has native support for.
 
Either way, it is still no excuse for Titanfall to not support Windows 7. Video cards are forwards compatible for a reason, and limiting it to only one OS on PC is a load of 🤬.

Something to add: I'm willing to bet that the OS check is a added layer of DRM.
 
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