A little OT.
Does anybody know how much will this game cost once it comes out on December?
lspredatorIf They made it like LFS, there you can switch on and off Steering Wheel and Move the Seat forward and Backwards, and Up & Down
GAMEPLAY - Event Creator
- Ability to adjust each individual AI driver from skill to driving behavior
- Ability do design an event with several races/tracks to be mastered. The winner would be alternatively determined either by a point system like in the current A-spec champignonship events or ralley-style by the overall time from all races. This would open the possibility to design a whole evening of fun for a fixed set of participants.
- Ability to share races with friends
- Ability to choose grid or rolling start
- Ability to custom pick AI cars including those in your own garage
- Ability to set length of race by either laps (1-500) or time (1min - 24 hours)
- Ability to set up a race with track, weather, surface and specify which cars can participate, car restrictions, standing or running start and so on
- Ability to give AI cars tuning parts and tune their car settings
- Ability to script weather changes
- Earn credits from Event Generator based on difficulty and length of race
GAMEPLAY - Replay
- No magical flying-next-to-car camera
I haven't read the entire thread but I'm sure it's been mentioned. I'm still new to Gt5 but coming up on ONLY 400 cars I'd love an actual "Car Collectors" garage. Something with maybe 2 sections (wings) and 5 floors with a shop area and even a driveway. After all, if we are to own, drive, maintain and repair so many expensive pieces of machinery we are most likely very rich and can afford to house (organize) our collection.
5 floor parking garage. (Of which i can label / name them ). When returning from a drive or race I could pick which floor to park on. I'm sure we all would like a way to orgaianze our cars beyond drivetrain or year. We all have favorites but that's a mighty vauge term.
Top Floor : My Absolute Favorites. Tuned, perfect color, ready for my online room, drifting, or Seasonals.
4th Floor : My great cars. ALL already tuned. I'm thinking this would be a busy floor
3rd Floor : My Collectibles. Cars I felt the need to own, rarely drive but shouldn't be mixed in with my tuned racing cars.
2nd Floor : Lots and Lots of cars that haven't been given a promotion yet.
1st Floor : divided into a few areas.
New Arrivals : recently purchased UCD and such
Tuning Shop : cars in the process of being tuned
My Driveway : of course in front of my house. Holds 3-5 cars max. My absolute GO TO cars that I could select right from GT HOME without even going into my garage.
I would never substitute this for PD's search system.
Oh how I would love a section for notes! Notes about a car, the tune, etc
A driving Log : being in any of my cars and being able to see where it's been, raced, what type of race, how it placed and the lap times it ran.
A track log : same thing. What cars have I brought here, how did they do.
Ohhhhh... And better sounds. Early in Gt5 I was kinda bummed by the exhaust, car sounds. I've played plenty other racing games but recently I have come to appreciate PD's exhaust sounds. Not being overdone or amplified to all sound like race cars. Many, MANY cars have a sound that I appreciate. I do think there is plenty to expand on. Especially when adding parts.
That's my rant for tonight. I have so many cars that I wish I had time to drive, tune, race...not enough time for them all :-)
Love this community!
Paul
Something that I've noticed as I'm working my way through Forza 4: the grass on the inside of a corner is a whole lot grippier than the grass on the outside of a corner, slowing you down, making corner-cutting massively inefficient. Could be so simple to implement.
When cornering, weight shifts to the outside tires so naturally a car will feel more grippy with inside grass as opposed to outside grass, when in fact there is no difference in the grass, it's simply which tires are carrying the majority of the lateral g forces.
A Dajiban Seasonal Event
No, there's definitely something there. You can go from 200mph to 20 in a NASCAR on Indy Speedway just by clipping the grass, it's a real game mechanic.
UnkaDThat's actually a decision they made to keep corner cutters from gaining an advantage.
Oh. Another thing. Remove the trade limits. It's ridiculous. The game should be focused on the online aspect, and trade limits seem to be focused to the single player aspect. Who cares if I can give someone a car I have then load a backed up save to have it back? It hurts nobody and helps friends get into online play faster if they've started the game months after you.
Not sure if I said it or not, but remove the 🤬 penalties. I can not tell you how many I've accumulated EVEN when I did not hit someone (purposely) or was one pixel to far into the 'penalty' zone. Absolute garbage. It's buggy to hell and should never exist except for licenses.
I see where you are coming from, but if there are no penalties for online play then it will just be a need for speed-mario kart-bumper carfest. No thanks. It's not perfect, but it's necessary as it will sour too many people online. And as we all know, online play is the focus of GT6. Hopefully way, way improved though 👍
Then may they could have an option to turn of vehicle on vehicle collision. Instead, people just ghost through instead of collide.
And maybe so they don't make the same mistake they did in GT5; they should really add actual trading. I don't mean 'gift me this and I'll gift you that.' I mean actual trading. It should be an entirely new place, maybe call it the Trade Shop. You offer a car, and then you can request for specific paint, a horn, money, or a different car. No friend request needed. And maybe for online racing, their could be bets. The wager could be money, a car, paint etc. You place it on who you think you can beat, and if you win, you get double of what you put in. (Or in the case of the car, you can get the exact money that it was worth...or instead, you get the car back repaired for free.)
Along those same lines I wouldn't mind seeing a "race for pinks" option. You race, you lose, you lose your car, it goes out of your garage immediately and is transferred to the winner.
At least make it so the host can't force it on others when starting a race, I could see some hosts attempting to troll by using some mega fast race car to beat everyone else and steal the other racer's cars.