As a fresh convert from the Forza series, my opinion may or may not have as much sway as the regulars on here, but being in a different crowd never shut me up before.
(this of course assumes (quite arrogantly I might add) that my opinion actually matters to anyone, anyway
)
Additions
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- Ability to pick non-generic tires within tire class, i.e width, ratio, and diameter
- Brake modeling with failures, efficiency increase/decrease based on temp/material
- Ability to swap engines (bonus for being able to mix and match real world possibilities from different manufacturers)
- Expanded and filled out B-Spec career
- Expanded A-spec career, two branches, one starting out in carts and progressing from there and the other more of a free form as is now
- Muffler/pipe selection based on user preferred sound
- Junkyard feature that lets you buy parts, chassis, etc (bonus for an online swap meet kind of deal)
- Persistent damage until you get the vehicle repaired (or it's totaled out and sent to a junkyard)
- More realistic damage. If I hit a wall at 200 mph head on and don't attempt to even hit the breaks, that car should be DONE. (Not talking crazy explosions or anything, just the car is totaled out (maybe a 'Crash Test Dummy' Trophy
)
- Allow the ability to maintain own vehicle instead of forcing us to use GT Auto. Maybe a mini-game for replacements?
- 250 for an oil change? really?
- Random parts failures. IRL parts can fail for "no reason" (there's always a reason) (NOTE: This should happen very few and far between!!)
- Ambient temperature's affect car components
- Ability to usefully transfer cars to\from PSP\Vita in all modes
- Ability to purchase all cars new AND used
- Keep the used car dealership, but localize it somewhat. I live in the US, so the chances of me finding a used Fiat sitting on a lot is going to be pretty slim
- Ability for users to organize and execute their own car show. I think that would be pretty cool for racing clubs to have all of their members putting a car on display. I'm thinking like an interactive photo mode (not the depth of autovista in Forza)
- Ability to import your vehicles from GT 5 Garage (if on PS3), or ability to dump them to PSP/Vita and import into PS4
- Headlight failure
- Ability to sell acquired parts
- No price limit on gar gifting
- Ability to gift any and all owned components
- Tire blowouts, shredding, etc due to crappy tuning (which in turn wrecks your rims, so on and so forth)
- Environmental damage, even if it is light and applied textures vs "true" damage. I'll believe if you lie well enough
- Add cracked/broken windshields
Tuning
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- Ability to adjust tire pressure
- As above, but on an individual basis
- Ability to have 0-100% LSD sensitivity
- Increased brake selection (rotor size, calipers, pad materials, etc)
- Expanded ability to tune just about any major component (i.e. carb, ecu, turbo, etc)
- Super bonus points for allowing full customization from body out (i.e. total conversion from acquired/purchased parts)
- Headlight adjustments (beam direction, height, bulb, etc)
- Wiper tuning (blade material, etc)
- Ability to adjust caster
- Ability to set positive camber
- Better ability to adjust brake bias
In-Game Tools
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- Better suspension details
- Wind tunnel with drag analysis
- Full dyno
- Better tire details (3 zone temp and treadlife (inner, middle, outer)
- Numbers that mean something in the tuning section (1-10 for ARB? how about real world units?)
Customization
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- Complete car livery system
- Ability to preview the color on the car, not some blob thing next to it
- Car paint palette
- Ability to paint car pieces, not just whole thing
- Ability to apply custom vinyls
- Additional rim selection (for ALL cars)
- Increased selection of body kits and ground effects
- Ability to tint windows (even if it's just black)
- Ability to add Manufacturer stickers
- Hydraulics (selection of pumps, dumps, blocks, etc) and ground illumination
Interface
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- Ability to get to the garage from the practice track screen
- Redo the home screen. It's not a web page and it shouldn't look like one
- The overall game UI strikes me as an "App" as found on Android/Apple "smart" devices.
- Group content logically (dealerships together, maintenance + tuning could be done out of single garage, etc)
- Don't force us to watch the cut scenes when washing, changing oil, painting, etc
- Don't force the cut scene when purchasing a vehicle
- Ability to buy/sell multiple cars simultaneously
- I shouldn't have to jump more than 1 or 2 screens away from my current location to do anything I want in the game
- Ability to store more than three tuning setups (with comments)
Fixes
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- Tires should not wear out as fast as toilet paper, regardless of hardness rating
- Performance Points system needs an overhaul. A 400PP car should roughly match any other 400PP car. Currently not all 400's are equal. (400 used as example)
- And just to see if anyone actually read all of my post, there should be an option for my avatar to jump out of the car in a race and get run over by the other cars on the track, with bonus credits awarded to the driver that runs over my avatar and I then get a DNF
- Improved engine sounds
- No blocky shadows
- No @#$% paint chips!!!