Things You Want To See In GT6 Besides Vehicles and Tracks

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How many people honestly read the whole thing?

I did (a few) minutes ago ... yes, it's true it tokes me a long time to read it all.
:crazy:

Anyway, congratulations to the thread owner, tremendous awesome job to collect and classify all information. And of course to all the forum members with they ideas and suggestions.
:bowdown:

But GT6 should not be an upgrade of GT5 ... but a completely new game, concept!
👍
 
StarLight
But GT6 should not be an upgrade of GT5 ... but a completely new game, concept!
👍

Well if Kaz is true to his word it will be according to him they start completely over from scratch each game
 
I would definately would like to see the ability to free roam (only has to be in the city of famous tracks, or just the special stage city would be good). I would also like to see real dyno testing, and real body kits (not just spoiler and front bumper, the whole car)
 
xXNissanDriftXx
I would definately would like to see the ability to free roam (only has to be in the city of famous tracks, or just the special stage city would be good). I would also like to see real dyno testing, and real body kits (not just spoiler and front bumper, the whole car)

Dyno testing Hummmm i wonder if anyone else forgot this because I did. Great idea
 
The option to download the generated track at the end of some seasonal events so you could use it in practice mode, arcade mode and one spec races.
 
saunders1990
-online drift points/ battles
-better drift tracks (in particular ebisu)

Agreed and to fix the angle to point sever problem. I mean i go 85 degrees plus and it doesn't count my points (which I am pretty much at 90 degrees all the time) . Also the points on the driving line problem needs to go.
 
You enter an event (Dream Car Championship, for example) but instead of AI, the game waits for X amount of online players to also enter the event. Once it's setup, the race starts. If players drop out, they are automatically switched to AI opponents.

So basically it's a match-making system, but in the context of A-Spec.
 
lazywolfe
You enter an event (Dream Car Championship, for example) but instead of AI, the game waits for X amount of online players to also enter the event. Once it's setup, the race starts. If players drop out, they are automatically switched to AI opponents.

So basically it's a match-making system, but in the context of A-Spec.

Cool Idea


Hate to be a downer though but would be complicated to do
 
Thanks.

It depends. Most of the functionality already exists in the lounges. Plus, they could always have an option to say "Skip waiting, race AI opponents" or something like that.
 
lazywolfe
Thanks.

It depends. Most of the functionality already exists in the lounges. Plus, they could always have an option to say "Skip waiting, race AI opponents" or something like that.

Yeah it could. But i guarantee a lot of people will say "the AIs are crap" which they kind of are. But who knows what GT6's AIs will be like. But yeah cool idea thumbs up
 
Oh just remembered it would be cool if the AI's cars (and your own obviously) could break down in the middle of the race (only if they are in poor condition or have a lot of distance traveled) and in doing so block the track and just stand there smoking from the hood (Like in DIRT 3, it made everything so much more exciting you're just driving in rally at night and BOOM out of nowhere there's a car in the middle of the road. Another thing I hope they will do is improve the AI and their actions, the current AI seems so bland and scripted. If they made it so that AI could crash spin out and crash into each other and in doing so total out it will also raise the intensity of races. I'm not saying that AI should drive like drunk F1 drivers (there's a good thought) but so that say you're following closely behind some AI the AI begins driving more carelessly (in order to outrun you and throw you off) and in doing so crash or spin out (like that too hot too cold thing with the B Spec drivers). It would be so cool to see Endurance races narrowed down to like 6 or 8 people and that brings me to my next point MORE AI PER RACE instead of the usual max of 12 how about throwing in like 25 for endurance, Nascar and higher spec races? Finally again with the off road courses do it like DIRT don't put barriers everywhere let the driver veer of course and crash into some tree :dopey: . Finally add more customization options for the cars and tracks (props maybe?) and allow us to do more things with our driver, maybe like a free roam (as said before) in the special route city, maybe even add like a location where people could publish their vehicles and other players could get out of their cars and rate those cars or socialize with others and maybe even challenge them to races or arrange trades. That's all I have for now really hope to see some of this stuff in GT6 and PLEASE REMOVE SOME OF THE STANDARD DUPES (by that I mean cars manufactured within 5 years of each other that don't have any change in appearance or stats, like the R33 95' and R33 97') we don't need so many cars 500-650 would do especially if they are premium :drool:
 
Be nice to have the famous car of every NASCAR legend inducted into the NASCAR Hall of Fame, for instance the #3 of Dale Earnhardt.
 
You enter an event (Dream Car Championship, for example) but instead of AI, the game waits for X amount of online players to also enter the event. Once it's setup, the race starts. If players drop out, they are automatically switched to AI opponents.

So basically it's a match-making system, but in the context of A-Spec.

That's EXACTLY what I expected online in GT5 to be... 👍👍👍

And I still want it... :sly:
 
Heaven.jpg
 
Most peoples wish lists can be splin into 3 or 4.

1. Cars wanted
2. Tracks wanted
3. Events wanted
4. Tweeks with the games its self.

So here are mine:-

1. Nothing in particular but I would like to see Porsches, Kit/special cars like caterhams, KTM Xbows, radicals etc.
2. All current F1 tracks and more of the BTCC (Brittish Touring Car Championship) tracks
3. Keep the seasonal events more online events and hot laps in set cars with no tuning all linked and monitored via the internet so you can compete against your friends and the world.
4. Big list,

-Much better A.I. with more aggression and pace, having their own craches etc
- Better incar views
-Customisable HUD especially the timings, I would really like to see split times to the car infront and behind.
-More realism with the pits i.e. calling a pit stop, using a pit limiter and driving into pit box
- Better online stability and reduced lag
- Ability to control what people can tune when racing online i.e. allowing suspension to be tuned and set-up but nothing else.
- Having a spotter as in iracing warning you of cars around you or at least onscreen markers.
- The ability to buy cars and goto gt auto without comming out of an online lobby.
- Be able to have unlimited car set-ups saved
- Be able to design you own liveries for any car.
- Have regional/country/international formally organised races.
 
For the love of heaven, PLEASE reduce the tire sounds on the game, or at least allow us to adjust the volume of it ourselves.

Anytime I'm just cruising along, I never get to hear my car unless I floor it, because of the absurd tire sounds. It sounds like I'm in a wind tunnel. >_<
 
I'm not going to read the OP (lol) so I'll just write that I hope GT6 returns to having tracks in sunset instead of sunny cloudy day.

That's "the post apocalyptic feel" of deep forest. I call it not being dull, and it applies to lots of tracks that in gt1/2/3/4 had charisma but now are boring.
 
Oh just remembered it would be cool if the AI's cars (and your own obviously) could break down in the middle of the race (only if they are in poor condition or have a lot of distance traveled) and in doing so block the track and just stand there smoking from the hood (Like in DIRT 3, it made everything so much more exciting you're just driving in rally at night and BOOM out of nowhere there's a car in the middle of the road. Another thing I hope they will do is improve the AI and their actions, the current AI seems so bland and scripted. If they made it so that AI could crash spin out and crash into each other and in doing so total out it will also raise the intensity of races. I'm not saying that AI should drive like drunk F1 drivers (there's a good thought) but so that say you're following closely behind some AI the AI begins driving more carelessly (in order to outrun you and throw you off) and in doing so crash or spin out (like that too hot too cold thing with the B Spec drivers). It would be so cool to see Endurance races narrowed down to like 6 or 8 people and that brings me to my next point MORE AI PER RACE instead of the usual max of 12 how about throwing in like 25 for endurance, Nascar and higher spec races? Finally again with the off road courses do it like DIRT don't put barriers everywhere let the driver veer of course and crash into some tree :dopey: . Finally add more customization options for the cars and tracks (props maybe?) and allow us to do more things with our driver, maybe like a free roam (as said before) in the special route city, maybe even add like a location where people could publish their vehicles and other players could get out of their cars and rate those cars or socialize with others and maybe even challenge them to races or arrange trades. That's all I have for now really hope to see some of this stuff in GT6 and PLEASE REMOVE SOME OF THE STANDARD DUPES (by that I mean cars manufactured within 5 years of each other that don't have any change in appearance or stats, like the R33 95' and R33 97') we don't need so many cars 500-650 would do especially if they are premium :drool:

I like this guy's thinking.
 
I understand not wanting to read the OP, but at least read the title. (Besides Cars and Tracks)

Edit: @avens
 
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