Things You Want To See In GT6 Besides Vehicles and Tracks

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Lately, I've been watching YouTube videos about rally raid events. Most people know of the Dakar Rally as far as rally raids are concerned. I think it would be interesting if PD could come up with some quality rally raid racing action. It isn't likely we'll see anything like the Dakar Rally, the Baja 500, the Trans-Siberian Rally, or any kind of desert racing rally; but I would welcome that kind of action as far as off-road racing is concerned.

I know this post isn't about specific cars or tracks, but I would even be interested seeing some more rally raid vehicles to take on these rally raid courses.
 
I was wondering if a online co-op mode would be possible. Basically the ability to compete in GT Life A-Spec events with someone else online.
 
JohnBM01
Lately, I've been watching YouTube videos about rally raid events. Most people know of the Dakar Rally as far as rally raids are concerned. I think it would be interesting if PD could come up with some quality rally raid racing action. It isn't likely we'll see anything like the Dakar Rally, the Baja 500, the Trans-Siberian Rally, or any kind of desert racing rally; but I would welcome that kind of action as far as off-road racing is concerned.

I know this post isn't about specific cars or tracks, but I would even be interested seeing some more rally raid vehicles to take on these rally raid courses.

I would love that...


Earth
I was wondering if a online co-op mode would be possible. Basically the ability to compete in GT Life A-Spec events with someone else online.

Now THAT would make it more interesting... if the AI is as boring as in GT5; even if the AI was skilled, you would still have A LOT more fun.
 
I haven't found a racing game yet with "exciting" A.I., just saying. But co-op mode would be a good idea. I had a blast in lan parties and online games with co-op mode in shooters, and was something I was asking for in an online option back in GT4 days. And that's what I'd like to see in GT6 with online racing, where the empty slots are filled with bots. I know some people cringe at that thought, but I've raced in too many online events where some people either from lag or lack of skill made the bots look like seasoned pros. And is why when I want to tear around, I just go to Arcade Mode.

After spending a few days in Arcade Mode and using it as my mini Event Maker, I have to say that replays MUST go back to the style used in GT2, 3 and 4. The Best Motoring type are cool and all, but I got very tired of seeing almost nothing but low angle views, and there are too many annoying extreme close ups and distance shots that linger waaaay too long.

Another thing that vexes me is being locked out of a few courses such as Eifel. I went back and did a few Special Events and was irritated that I couldn't race the Eifel tracks worth a spit without a lot of do-overs because I can't access them in the game. This is another one of those things about GT5 that is just dumb. ALL courses should be available in Arcade Mode and any upcoming Event Maker. Heck, I want to race them in Arcade Mode because they're a blast. I suppose my only option is to finally dig into that Course Maker and whip up a few variations of my own.

Still noodling my master wish list off and on...
 
Here is my 2 cents worth:

1. I want to have a say which cars I want to race in the regular gameplay. If it's a classic, American or Italian race (for example), then I want to amend the list of pre-selected cars and choose which cars I want to race. It's that sometimes, I feel that some cars just don't belong together. It could be because of its period or region. I love the Photomode, but hate when taking a “classic” black and white photo with a “modern” car in the background. It’s such a “lust-killer”.

2. I just love looking at my cars in the garage, you know the feeling, it's like you actually own them. The trouble is that having this division of standard or premium cars makes my searches a hassle. For example, I want to see all my BMW's, but I can't see them all at the same time because of this "division".

3. Instead of looking for your cars in the garage through thumbnail pics, why not have them presented side-by-side in a 3d garage, cycle through them with at least 3 in full view at a time and if you like, zoom to the one of your choice in the center.

4. I want to classify and "file" into my personal folders. Better yet, custom tag my cars, such as, tuners, stock, GT, roadsters, NASCAR, hyper-cars, 70's, 80's, DTM, drift, F1, rally, show, one-offs, prototypes...you get my drift. So if I am in the mood for a thrashing in Le Mans, I'll search my garage for my tag "LMP", a little classic Monte Carlo then I'd search for "60's". I don't want to see all those irrelevant cars. Maybe, even have multiple tags, "60's"+"LMP"+"European".

5. That reminds me, how about mix class racing. LMP/GT, like the real thing. You are driving an LMP and have those pesky, slow GT’s in your way or you are in a GT but have to keep looking at your “6” to avoid an LMP being crammed up your tailpipe.

6. I hate the fact that there are a million MX-5/Miatas. I understand, it was a question of manpower and PD needed to bump the number of cars for bragging rights, but, ultimately it's wasted storage space in the disk. I rather have 500 "unique" premium cars than 800 cars; 300 of those "clones".
 
Not knowing anything about Gran Turismo 6 makes this a difficult question to answer. So this is what I wish I had in GT5.

1. "Moon Over the Castle" intro.
2. Default camera option (as in GT2)
3. Quick Race (as in GT-PSP)
4. Improved A-Spec

a. Competitive AI (preferably less bumper-smashy than previous games without giving up completely as they often do in GT5)
b. Competitive feilds of AI cars (no more ringers, opponents should all be roughly the same speed)
c. Combine A-Spec and B-Spec (as in GT4)
d. More series, More races

I would like four main sections; GT Racing League, Special Events, Rally/Time Attack, and Endurance (similar to GT2). Each of these sections could be broken up with Beginner, Amateur, and Profesional tiers.

GT Racing League:Realistic professional racing championships with; practice, qualifying, full length races, full length seasons, and realistic settings options. Championships would include; GT300, GT500, DTM, GT1, Prototype, Formula GT, and various spec series.

Special Events:Traditional series with short (1-10 lap) races.
FF, FR, MR, 4WD, Kei Cars, Classic Muscle Cars, Race of the Red R Emblem, Like the Wind ect.

Rally/Time Attack:Various timed events requiring one perfect lap instead of traditional race craft (Rally stages and circuit time trials).

Endurance:Well, you know, the long ones. But please let me use my B-Spec team for anything over 4 hours.

I can't imagine trying to please millions of fans, but these things would make me a happy little racer.
 
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A few things I hope they focus on

Gives Us cars that we actually want. Forza has set the standard by including hundreds of desirable cars. They say Gran Turismo is more about every day cars, but is it really? The majority of every day cars in GT5 were Japanese, or Japanese kei cars. With GT6 they need to focus on giving us desirable cars. With GT7 or something else later they can flesh out the roster with "every day" cars. For now, anything less then 25 Ferraris really isnt good enough

Remodel GT Life: People dont like change. So Im fine with the Clubman cup returning etc etc, they just need to add more features. Perhaps sponsors you can earn which supply you with a credit bonus after every win. Also, you should never have to repeat the same race twice unless you want to. Enough events should be opened at a time to avoid having to race one twice to advance, and they should pay enough credits so you can have enough to buy the necessary cars.

Races should be longer in general, which would help reduce the grinding feel, as well as making them more immersive. Larger credit payout would then make sense. 5,000 credits for winning a 9 lap race is much better then 1,500 credits for winning a 3 lap race.

Allow completely custom races or Championships in Arcade mode or Simulation mode. With such a large roster of cars and tracks, why not let the user create completely custom races and championships? At the very least let us choose individual AI opponents. This should be available with A-Spec or B-Spec

Take B-Spec to the next level. Theres alot of talk from PD about how B-Spec is in reality its own game. So I say prove it. Give B-Spec 1:1 features with A-Spec. I want to race my B-Spec drivers online real time vs other B-Spec drivers. I want to create custom B-Spec races in arcade mode. Theres so much potential in this mode, but it feels like its tacked on to the end of every Gran Turismo.

Take car collection to the Next Level. Almost everybody likes collecting the cars in Gran Turismo. So why not take it to the next level? Let players sell cars to eachother. Maybe someone finds a used McLaren F1 with very few miles and they put it up for sale. Or like Forza somebody makes a great livery and they put it up for sale. Or even the already mentioned online scrapyard where players can collect discarded vehicles from others and restore them. Anything that upgrades the car collection culture from what it is now
 
I think this has been posted before... have to check the OP, but, PLEASE let me select more than one car to buy in the New Car Dealership!! I got this big credit bonus, and Im on the road to buying ALL the cars on GT5.... but, it's taking a LOOONG time. It would help a lot more if I could make a check list or, have an "add to cart" option whilst buying cars.

^ The car collecting idea was good. Would love to see how much people will sell their crappy Civics for LOL.
 
Gives Us cars that we actually want. Forza has set the standard by including hundreds of desirable cars. They say Gran Turismo is more about every day cars, but is it really? The majority of every day cars in GT5 were Japanese, or Japanese kei cars. With GT6 they need to focus on giving us desirable cars. With GT7 or something else later they can flesh out the roster with "every day" cars. For now, anything less then 25 Ferraris really isn't good enough.

This is exactly the biggest Forza's advantage over GT. But I wouldn't exaggerate with amount of those 'desirable' cars from one brand. Like, 25 Ferraris in a game? Come on... ;)

Also, just a reminder - this thread is NOT for car wish lists. There is a separate thread for that c:

Remodel GT Life: (...) you should never have to repeat the same race twice unless you want to. Enough events should be opened at a time to avoid having to race one twice to advance, and they should pay enough credits so you can have enough to buy the necessary cars.

This so much. I so hate the fact that racing games simply force you to advance in a way reminding of RPG games. Also, I don't think it happens often in real life that some dude has to repeat race 3 to advance to 4 or sth like that...
 
Another thing I keep forgetting is how GT5 throws you out of the dealership every time you buy a car. Makes absolutely no sense. Having to buy cars one at a time would be fine if you didn't have to go "home" every time you did. Argh...
 
Another thing I keep forgetting is how GT5 throws you out of the dealership every time you buy a car. Makes absolutely no sense. Having to buy cars one at a time would be fine if you didn't have to go "home" every time you did. Argh...

Absolutely, so infuriating. PD must have known that maybe, just maybe, we might like to buy more than one car at a time.
 
This reminds me of that car purchasing sequence, where the car drives out of the dark. It's totally unnecessary and a waste of time.
 
This reminds me of that car purchasing sequence, where the car drives out of the dark. It's totally unnecessary and a waste of time.

Quite. As is the idea of a delivery truck or whatever it's called, all of that needs to go. Buy a car and it goes straight in my garage, simple. Well, you would think it was simple, clearly PD thought it wasn't enough.
 
I personally would like the purchase notification to go back to what it was in the early GT games, just say that the vehicle has been purchased or something.
 
I personally would like the purchase notification to go back to what it was in the early GT games, just say that the vehicle has been purchased or something.

I don't even see the need for that. I know the car is purchased, I just bought it! All it needs is a buy button, an 'are you sure' dialog to prevent accidental purchases and that's it.
 
Tenacious D
Another thing I keep forgetting is how GT5 throws you out of the dealership every time you buy a car. Makes absolutely no sense. Having to buy cars one at a time would be fine if you didn't have to go "home" every time you did. Argh...

I swear I just posted that like 3 hours ago... oh well, guess, I'm not the only one frustrated with the dealership.
 
I swear I just posted that like 3 hours ago... oh well, guess, I'm not the only one frustrated with the dealership.

That's what annoyed me too, it makes it tedious for it you're buying multiple cars.

Gran Turismo 2 didn't do this when I bought a car, I would still be in the same car dealership after buying my car there. That's definitely another change to be made for GT6, to not be kicked out of the dealership after buying a car.

Another couple of things I want for GT6 are the following:

- To actually be able to sell any car in the game. I mean, there were some cars in GT5 that I didn't really like, but I didn't want to sell them since they said I could only remove them from the garage. Is that even realistic? Did they do that for difficulty?

- Maybe some more events for some of the unique cars in the series such as the Escudo Pikes peak and Jay Leno Tank Car. There's not much use for these cars in the game otherwise except for online fun or something.
 
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1) Menu's that don't look like a 12 year old's first ever powerpoint presentation. The menu design in Gran Turismo 5 (Maps/GT Life/Dealers etc.) was absolutely pathetic at best, there was no set uniform design, made no sense, and didn't have that "GT feel". Bring back the map system, hell, maybe we could use a free-roam level/city/area as a menu (you drive to what you want) and use the map as a fast travel option, like a car version of Assassin's Creed 3's 'Frontier'.

2) Bigger grid sizes, next-gen or current gen, 16 car grids are only for racing series that are on their last legs of have hit hard times in real life, so why on earth are GT5's grids like a beleaguered racing series? F1 has 20-26 cars depending on how much Bernie is bullying, BTCC has a whopping 32 cars this year and even STCC has more than 16 entries this year. Surely Polyphony should try pushing things to 20 even if it means knocking back the graphics in certain areas then who cares?

3) Better AI [insert broken record that Polyphony have ignored since 1996 here]

4) Multiple classes racing simultaneously, you can't really have Super GT without the GT500 and GT300 being on track at the same time, just like you can't race LMP cars without GT cars also being on track (there were no GT cars when Group C raced at Le Mans), and they don't have to be real life classes, you could have 500PP cars and 600PP cars at the same time.

5) Return Arcade mode to how it was before! Arcade mode in GT5 is a joke, lets be honest, it's totally ignored and there's no incentives to play it. Bring back the unlocking tracks and cars through winning races in multiple classes, also, bring back the old style of classes : C, B, A, S, etc., have secret cars, cars WE ACTUALLY WANT, that can only be unlocked through playing through arcade mode.

6) Rallycross, it's currently growing in popularity, so lets have it in the next GT, and make sure it's not Polyphony's usual crappy check-box approach of giving us rally tracks that for no apparent reason are as wide as Sepang in Malaysia, DO IT PROPERLY!
 
TetreRouge
2) Bigger grid sizes, next-gen or current gen, 16 car grids are only for racing series that are on their last legs of have hit hard times in real life, so why on earth are GT5's grids like a beleaguered racing series? F1 has 20-26 cars depending on how much Bernie is bullying, BTCC has a whopping 32 cars this year and even STCC has more than 16 entries this year. Surely Polyphony should try pushing things to 20 even if it means knocking back the graphics in certain areas then who cares?

IMO 24 car grids would be a nice starting point. 32 would be better, of course, but I can see them having trouble filling out the grids of some events without using duplicates. With 32 car grids they may need to introduce 3 classes where necessary. The Nurburgring 24 hours could have 600, 540, and 480 pp classes, with 10 cars each.

Either way, 24 cars on track is definitely the minimum we should see in GT6

TetreRouge
4) Multiple classes racing simultaneously, you can't really have Super GT without the GT500 and GT300 being on track at the same time, just like you can't race LMP cars without GT cars also being on track (there were no GT cars when Group C raced at Le Mans), and they don't have to be real life classes, you could have 500PP cars and 600PP cars at the same time.

Please please please. What if I want to win the Le Mans GT class with a Corvette C6 GT racecar? I think it would add so much to the game to race in these longer endurance races in either available class. If someone's favorite car is a Ferrari 458 GTE or a Dodge Viper GTE Im sure they would love the opportunity to fight for a class win at the 24 hours of Le Mans, instead of being forced to use a prototype.
 
32 cars would not work out on short races(3-5 laps). Too many cars to overtake unless you do qualifying laps for every race lol.

It would work out on longer races (10 laps and above) but I can't see it on short races. It would work out online but not on certain tracks like leguna seca and the short version of suzuka.
 
Ranman20
32 cars would not work out on short races(3-5 laps). Too many cars to overtake unless you do qualifying laps for every race lol.

It would work out on longer races (10 laps and above) but I can't see it on short races. It would work out online but not on certain tracks like leguna seca and the short version of suzuka.

This.

Haha, I just imagined 32 S14s, S15s, S13s, 240SXs, 350Zs, etc... all in a drift train. Then a troll shows up in a tank car to block the road.
 
Am I the only one who wants the grids to get cut down to 12? Sure in theory it would be cool to have that many cars on the track. However, that exponentially increases your chances of getting in an accident, only more-so when in a general lobby. It wouldn't be that great :yuck: Especially for 5 laps which is usually the most the general population wants to run so they have another chance to win a race the next time.

Jerome
 
Jump_Ace
Am I the only one who wants the grids to get cut down to 12? Sure in theory it would be cool to have that many cars on the track. However, that exponentially increases your chances of getting in an accident, only more-so when in a general lobby. It wouldn't be that great :yuck: Especially for 5 laps which is usually the most the general population wants to run so they have another chance to win a race the next time.

Jerome

16 is perfect. 12 feels little to me just like GT4 did 6 that was weak and now 12 feels weak. But yes 32 is prone to have atleast 6 people spin out in open lobby.
 
Am I the only one who wants the grids to get cut down to 12? Sure in theory it would be cool to have that many cars on the track. However, that exponentially increases your chances of getting in an accident, only more-so when in a general lobby. It wouldn't be that great :yuck: Especially for 5 laps which is usually the most the general population wants to run so they have another chance to win a race the next time.

Jerome
There should always be options to determine the number of cars on the track. Never should there be a fixed number of AI to race against. I know of many racing games where you can adjust the number of AI opponents, I don't see why it should be any different in GT5.

I wouldn't even mind 32 if PD fixed the AI.
 
32 cars would not work out on short races(3-5 laps). Too many cars to overtake unless you do qualifying laps for every race lol.

It would work out on longer races (10 laps and above) but I can't see it on short races. It would work out online but not on certain tracks like leguna seca and the short version of suzuka.

I would rather they get rid of short races. 3 laps is not a race, it's a mad dash. I know it'll never happen though because from playing online it's clear for some reason most people don't have the attention span for longer races. Whenever you race online most lobbies are running 2-4 laps on normal tracks and god forbid anyone should do more than one lap of Nurburgring. I even remember one host saying more than one lap of Le Mans was too long. I mean really?
 
SimonK
I would rather they get rid of short races. 3 laps is not a race, it's a mad dash. I know it'll never happen though because from playing online it's clear for some reason most people don't have the attention span for longer races. Whenever you race online most lobbies are running 2-4 laps on normal tracks and god forbid anyone should do more than one lap of Nurburgring. I even remember one host saying more than one lap of Le Mans was too long. I mean really?

They must be Dualshock users because with a wheel it makes the game more exciting than using a controller. it all depends what classes they are running on. If everybody is driving different ranges of cars that can't compete with everyone then it will be a crudy race with boredom. If everyone did sports cars with hp range from 200-300 then competion would be there and it will be more fun

But no everybody wants to brag or complain saying the race was to easy, well yeah because you used a X1 and 2nd placed used a Ford GT that isn't competion that's overkill. Like come on people get it together.
 
There should always be options to determine the number of cars on the track. Never should there be a fixed number of AI to race against. I know of many racing games where you can adjust the number of AI opponents, I don't see why it should be any different in GT5.

I wouldn't even mind 32 if PD fixed the AI.

That reminds me of another idea; selectable AI difficuly, and/or base it on how many license tests you've completed, and to what level (gold gives you the fastest AI). Then maybe have it increase a little further as you finish career mode. It doesn't have to be a lot, maybe just not let the cars drop off as much once you pass them, or give them more HP, less weight.

Jerome
 
32 cars would not work out on short races(3-5 laps). Too many cars to overtake unless you do qualifying laps for every race lol.

It would work out on longer races (10 laps and above) but I can't see it on short races. It would work out online but not on certain tracks like leguna seca and the short version of suzuka.

I hope we get qualifying for every race. If you're slow enough to qualify 20th you werent going to win anyway, so why not have fun battling with the cars around you?

Am I the only one who wants the grids to get cut down to 12? Sure in theory it would be cool to have that many cars on the track. However, that exponentially increases your chances of getting in an accident, only more-so when in a general lobby. It wouldn't be that great :yuck: Especially for 5 laps which is usually the most the general population wants to run so they have another chance to win a race the next time.

Jerome

A simple fix would be to let us choose the grid size for online races. 2-24 cars
 
They must be Dualshock users because with a wheel it makes the game more exciting than using a controller. it all depends what classes they are running on. If everybody is driving different ranges of cars that can't compete with everyone then it will be a crudy race with boredom. If everyone did sports cars with hp range from 200-300 then competion would be there and it will be more fun

But no everybody wants to brag or complain saying the race was to easy, well yeah because you used a X1 and 2nd placed used a Ford GT that isn't competion that's overkill. Like come on people get it together.

Maybe but I should have clarified, I'm talking about shuffle races here because that's all I ever really did. Every time Nordschliefe came around people are always asking for laps to be set to 1, every time. I used to try setting my own lobbies titled 'longer races, 10/15min+' and things like that, nobody ever joined.

That's a large part of the reason people get so aggressive in online races, with only 5/6 minutes of racing you have to be if you want to make progress before it's all over. I've been in countless races on the ring where I've started near the back, made my way through over the lap and then boom, it's over before I can make up time on the next guy. Then like I say I remember one occasion where Le Mans came up on shuffle and the host said one lap was long enough. It was 400PP+ I think so that 'race' would have been over in five minutes.

I get that when the lobby only has 8 or less drivers more laps might not be a good idea if everyone gets separated but when it's a full room or close to it why not run 20 minute races? Like I say generally speaking it seems people don't want that, they want 3 lap dashes.
 
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