All in all with all the research done by many of us, I have to agree with
@Famine that the Jag XJ13 does not qualify on any points for the one obvious detail, IT DID NOT RACE....
Sigh.
Correct, the car did not race.
But the trophy description does not mention that it had to race, nor does it mention that it needed to win.
It states (in the English versions) that the car "was once destined to win"
Which is clearly past tense.
Which either means:
A. It completed its destiny and no longer needs to fulfil it.
B. It never completed its destiny and has failed it.
I know its hard for some people to comprehend that the word "destiny" is ambiguous and has different meanings in different cultures but a quick google search will verify this: Ie: look at the meaning on different various websites.
The way that PD view this word, "destiny" is not in same way that some people have been brought up to believe. They clearly believe that destiny is something that can be failed and this is what the wording of this trophy refers to.
-Some people believe that destiny is something that that has, and will always happen. No ifs or buts. You are correct for what destiny means to YOU but not necessarily for others. It's time to accept and understand this.
IE: This car was once destined to win because it was designed to win and many felt it was going to win... but it didn't. The car was once destined to win... but now it isn't, it failed its destiny. Fitting within the trophy description.
The trophy wording however clearly means that about 4-5 other cars within the game should also make the trophy pop and most feel that this was a purposeful design decision by PD.
If you take into account the clear design decisions of this game (the F2P model, the low credit limit, lowering credit earning potential, removed a prominent GT feature to sell cars, and limited time expensive cars) it's incredibly likely that they
were pushing hard to make people buy MTX by purposely making this trophy vague and getting people to waste their credits on cars that didn't count.
Thankfully the community backlash has made PD change their design direction a little bit and they made progress in fixing the economy. Without that backlash that caused PD to increase the credit earning potential (and AFK methods), acquiring this trophy without MTX would have been a full time job just to get enough credits to buy all of the potential cars and PD know this. It was clearly the plan and they had hoped that it would make people feel more pressure to buy the excessively priced MTX.
They purposely made the last car appear near the end of the LDC refresh on purpose. Its even more clear that this was on purpose as its the only car that replaced a "sold out" car but didn't end up in the same spot, instead it was pushed right to the end of the page. It's all intentional. Pushing the last car out that long was done for a couple of reasons:
1. To Get people to spend their credits on other cars that also fit the trophy description
2. Prolong the games life cycle - there would have been less used copy's up for sale before this addition than what there will be now.
Anyone with a business sense and a general understanding of designing something can tell that PD have done all of these things on purpose and that purpose was.... to make as much money as possible...