Time Trial #54

Adrenaline
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I tried putting this tune on the '06. I can't drive it. Heh
 
Yes, I think dirty oil will help (I notice Amo has dirty oil)... I may send my bobs round the tsukuba 4 hour one night to dirty mine.

If you add me on PSN I'll put it online for you as I'll only be running the GT Academy Challenge for the next couple of days.
 
Well, my post failed. So here's the short version:

I used the same Ballast, Transmission, LSD and Aero for all tests.

Jimi's tune ran 1:19.2xx
Very smooth, safe, consistent, reliable and predictable. A little too safe for me, so in an effort to loosen it up, I Adjusted Rear toe to 0.00 and Ran 1:19.0xx

Hopped in Alans tune and ran 1:18.7xx
Alans tune was extremely smooth and very controlled under hard braking. In the turns Alan's tune was able to hold a much lower/tighter line and just felt smoother overall to me.
Tweaked Alans tune and ended with a 1:18.406, which put me in 79th for now.

I never got back around to testing the '06 Z06, maybe later, but I already put an hour into this. Here is the final tune I used, which is mostly based off Alans.

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Hi adrenaline,

First of all thanks for the tune!! 👍

What parts did you intalled on the Z06?

Tanks a lot...
 
don't know if anyone else is experiencing the same problem, but when i go to stick on dirt tyres for the second time trial it hangs the game....had the same thing happen to me before online, any ideas?
 
Wait what? The Corvette Time Trial can be done with ANY CORVETTE?

I thought it was only for the new C7! :ouch: No wonder it was such a pain in the ass! :grumpy: ARRGHHH!!! :mad:
 
Corvette Z06 tune

Break Balance 5 front, 6 rear
10, 15
10.4, 9.2
6, 5
4, 4
2 4
Camber 1.9, 1.1
Toe 0.00, 0.15
LSD 10 45 10
Ballast 200kg (+50) all weight reductions. (active steering )
Oeg_cross
 
If you add me on PSN I'll put it online for you as I'll only be running the GT Academy Challenge for the next couple of days.

Thanks for the offer... I sent mine round the B Spec Nurb 4h last night and the oil is now dirty - I gained +10bhp 👍

I also left my Vette running the same race before I left for work this morning... I'm going to see if that helps too (I'm clutching at straws with this one!).
 
tt54corvette.png

Specifics

Comments
Never been much of a TT guy but this one appealed to me for various reasons so I thought I'd put some time into it. Any feedback on the tune, good or bad would be appreciated. This is where I ended up yesterday after about a 45 minute session. I will go at this again a couple of more times and update as I go if improvements are made.

1:18.611 Best time as of 01/27/13 for 71st Place.

General
PP - 580
HP - 588
Kgs - 1431
Ballast - 200@50
Engine Limiter - 84.4%
Aero - 0/20

Parts Added - All drivetrain, transmission and suspension upgrades.
WR3, Carbon Hood, ECU, Cat Conv. Sports, Tit Rac. Exh, All available aero, No Oil Change
Atomic Orange Metallic Tintcoat (gotta be good for a tenth!!)
Enkei RP03 - Type RC Custom Wheels

Suspension, Drivetrain/Brakes
30/30 - Ride Height
15.2/14.9 - Springs
8/8 - Ext Dampers
7/7 - Comp. Dampers
7/7 - ARB's
2.5/1.1 - Camber
-.05/+.04 - Toe
8/11/10 - LSD
5/5 - Brake Balance

Transmission (in this order)
HIT RESET <<<important
5.000 - Final Gear Ratio
290 - Set Top Speed to
2.160 - 1st
1.610 - 2nd
1.272 - 3rd
1.029 - 4th
0.843 - 5th
0.701 - 6th

Driving Notes

You'll have to feather the throttle at various points of the track, including slower corners and anywhere where the car is off balance vertically or laterally. Key to good laps is getting the car into the straightest line possible, as soon as possible while exiting corners. along with knowing the track and the points where the car is experiencing negative vertical g-forces and ensuring the car is heading straight when it does. In other words, you don't want to be rotating over a rise at DFR in this car. Often all it takes is a slight lift to maintain control for a split second, as in the right hander after exiting the last tunnel.

Good luck!!

Cheers for the tune Johnny, managed to take almost 2 seconds off my previous time with a 1:19:6 and back in the top 500. Car handles so well, it's the only time i've managed to do the right hander after the 1st tunnel flat out.
 
I painted my corvette silver chrome with the belief that its so shiny, the air in front of the car will be blinded and move out the way ;-)
 
I painted my corvette silver chrome with the belief that its so shiny, the air in front of the car will be blinded and move out the way ;-)

Naaaahhh..only the Atomic Orange Paint will do that!!!!
 
I see Active Steering OFF for every players in all leaderboards, did i miss something ?

I answer to my own question: Online (website) Leaderboards Value is always Off, which is a wrong value that have to be ignored there.
 
Tune for the Chevrolet Z06 (C5) '00
I took (most of) Johnnypenso's Suspension settings from his ZR1 09 tune and put them over my Z06 (C5) '00 tune.
It gave me a 1:19.110 (p223) with much room for improvement. I'm not sure if the '00 is just a drivable car and any settings would work but you decide.

PP - 580, HP - 741, Kgs - 1325
Ballast - 152@50
Engine Limiter - 100%
Aero - 0/20

All parts added (engine stage 3, weight reduction 3, wheels, wing, etc)

Suspension, Drivetrain/Brakes
-20/-15 - Ride Height
15.2/14.9 - Springs
8/8 - Ext Dampers
7/7 - Comp. Dampers
7/7 - ARB's
2.5/1.1 - Camber
0.00/+.10 - Toe
8/11/10 - LSD
1/5 - Brake Balance

Transmission
Reset
5.000 - Final Gear Ratio
300- Set Top Speed to
1.939 - 1st
1.450 - 2nd
1.106 - 3rd
0.875 - 4th
0.720 - 5th
0.620 - 6th

Let me know what you think, I would appreciate if you would publish any improvements one the tune,
Thanks
 
Vette Z06 '06

Aero 0/20
Ballast 164/12
Power Limiter 94%
LSD 10/14/12
RH 5/30
SR 13.0/12.5
Ext. 3/7
Comp. 2/6
ARB 3/5
Camber 2.0/0.5
Toe 0.10/-0.10
Brake Balance 1/5
Transmission
1st 5.969
2nd 4.170
3rd 3.224
4th 2.666
5th 2.249
6th 1.938
FG 2.000
TS 180
Set FG Set TS Gear ratios

Parts added.
Weight Red. 3 * Window Weight Red. * Carbon Hood * Chassis Reinforcement * ECU * Engine Stage 3 * Sports Intake Man. * Racing Air Filter * Sports Exhaust Man. * Cat. Conv. Sports * Titanium Racing Exhaust * All other upgrades.
655HP * 1342kg * Weight Partition 49/51

First of all, as all other people on GTPlanet, I hope for a speedy recovery, operations are always a pain in the 🤬

I gave your tune a go and managed to finally get under the 1:20 mark :lol:
After getting used to the somewhat "slideynes" of the vette that characteristic actually helped me in more than one corner.
So thanks for sharing your tune with us 👍

And now I would like some advice from the rest of the GTP'ers. I'm currently uploading the video of the lap I was able to produce, thanks again to CargoRat for the tune, and I would really appreciate it if some of you could find some time to check it out and point out some things that can be improved.


Bear in mind that I'm using a DS3 so it could just be that I've reached my limit :lol:
 
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First of all, as all other people on GTPlanet, I hope for a speedy recovery, operations are always a pain in the 🤬

I gave your tune a go and managed to finally get under the 1:20 mark :lol:
After getting used to the somewhat "slideynes" of the vette that characteristic actually helped me in more than one corner.
So thanks for sharing your tune with us 👍

And now I would like some advice from the rest of the GTP'ers. I'm currently uploading the video of the lap I was able to produce, thanks again to CargoRat for the tune, and I would really appreciate it if some of you could find some time to check it out and point out some things that can be improved.


Bear in mind that I'm using a DS3 so it could just be that I've reached my limit :lol:


You could certainly go a lot faster by using the full track limits but respect for doing that time with a DS3 :sly:
 
And now I would like some advice from the rest of the GTP'ers. I'm currently uploading the video of the lap I was able to produce, thanks again to CargoRat for the tune, and I would really appreciate it if some of you could find some time to check it out and point out some things that can be improved.


Bear in mind that I'm using a DS3 so it could just be that I've reached my limit :lol:


Bear in mind I'm a wheel user but I had a look at your lap and here are my thoughts.

First corner looked pretty good, although you might have cut to the inside a bit more and kept up a bit more speed.

Entering the corner before the tunnel, you were a little to the right of the track edge. A wider entry would help there

In the right hander entering the first tunnel, I find there is added grip on the right edge of the track and you can carry more speed and get on the throttle earlier through there if you keep to the right edge of the track.

If you carry enough speed through there you should drift right to the side of the tunnel, so when you don't drift right to the side of the tunnel there is room to improve. A couple of km/h on exit speed there carries all the way to the double right on the bottom of the course.

Between the tunnel and the double right you should be able to do it without lifting, provided you have the right line...experiment.

Your entry into the double right was clean, but you need to carry a bit more speed to swing out to the left edge of the track.

Assuming you get out to the edge it gives you a slightly straighter entry in the uphill right hander to get on the throttle earlier and carry more speed down to the second tunnel.

The left hander entering the second tunnel was ok, but you need to carry more speed to let the car swing out as far right as possible, to allow for better entry into the right hander exiting the tunnel.

Keep tight to the left track edge in the left hander exiting the tunnel, little more grip there.

Shave off as much of the right hander as possible, partial throttle through there as well as you crest the rise.

In the final corner, again a few feet of track on the left side was still available, allowing a wider entry into the corner and carrying more speed. If you get it right, you should be able to coast down to the apex, then power out feathering the throttle slightly to control wheelspin.

It's all about control through the corners and fastest exit possible. All racing is based on momentum and these small changes will only make a tenth or two difference per corner or sector but over a lap it adds up to a lot of time.

Great DS3 lap though...I couldn't do that on the best day of my life!!!:crazy:
 
You could certainly go a lot faster by using the full track limits but respect for doing that time with a DS3 :sly:
Alright, I'll keep that in mind when I give it another shot later on tonight 👍
Now that what I call feedback :lol:

That being said, thanks to the both of you for taking the time to watch the video and giving some tips :cheers:

I really appreciate it, if I can do anything in return at a certain point in the future, I'll be glad to help ;)
 
Hi adrenaline,

First of all thanks for the tune!! 👍

What parts did you intalled on the Z06?

Tanks a lot...

The '00 Corvette is maxed out, including weight reduction and all power options. I simply used ballast to bring it back to 580PP.

I tried putting this tune on the '06. I can't drive it. Heh
I didn't even think to try it on the '06. Personally I thought the '06 was great at the default settings, with just some Rear Downforce, Custom LSD, BB and Rear Toe.

thx for ur setup of the corvette
Sure thing, let me know how it works for you.
 
That final sector is a lap killer for me.
I'm getting 0.4 up on my time at the end of the 2nd sector only to lose it all at turn 2-3 of sector 3.
Frustrating. :banghead:
Just need to go outside and yell to the sky.
 
Sometimes I wish I had a double jointed knee so I could kick myself in the arse!

Figured out why I was strugging so badly with the Vette - I was using the C6 ZR1, not the regluar C6 :lol:

Had a quick go and improved to 1'17.800... will have a proper run sometime this week.
 
Sometimes I wish I had a double jointed knee so I could kick myself in the arse!

Figured out why I was strugging so badly with the Vette - I was using the C6 ZR1, not the regluar C6 :lol:

Had a quick go and improved to 1'17.800... will have a proper run sometime this week.

Haha now that's the stotty we know ;-) nice one mate
 
I'm getting really 🤬 off with this now, I set a time of 1:18.220 after getting back from college, fair enough. But now I can't improve that time at all, I have tried everything with the setup, even tried buying a new corvette to try different tuning options but to no avail :grumpy: I think I have given up on it now, I tried loading Amo's ghost to see where he was faster and it is physically impossible to go into the corner at that speed without under steering straight into the wall :grumpy: I would love to know what his setup is. I can't find any setup which gives me enough front grip to go round the first corner with minimum speed of 103mph. I just wish PD would set seasonal events with tuning forbidden so that I could get some decent practice for GT Academy instead of these where those of who have no clue on how to setup a car to go fast are at a huge disadvantage. The in game car setup also has no similarity to how you would setup a car in the real world :grumpy: rant over.
 
I still haven't done the other Time Trial yet. However, I still find it sad none of the past GT rally courses returned in GT5 (I'm disqualifying the Chamonix tracks in GT5). So this becomes an exercise in adjusting to a new track. I don't care about being among the top percentile in lap times. I'll need to practice Eiger Nordwand W Trail before making a decent Time Trial run. I'm going to use the Ford RS200 Rally Car for my run. However, I've also been hinting on using either the Lancia Stratos Rally Car or the Lancia Delta S4 Rally Car. I still have nightmares trying to pass the Sebastien Loeb Rally event at Eiger Nordwand G(?) Trail. I know the W Trail is significantly shorter, but this is a decent learning curve for me to learn a track I haven't practiced. Worse than not having any practice on a track is racing a track that isn't utilized in any sort of way.

If/When I do eventually do my trial, I'll chat about it here.
 
I'm getting really 🤬 off with this now, I set a time of 1:18.220 after getting back from college, fair enough. But now I can't improve that time at all, I have tried everything with the setup, even tried buying a new corvette to try different tuning options but to no avail :grumpy: I think I have given up on it now, I tried loading Amo's ghost to see where he was faster and it is physically impossible to go into the corner at that speed without under steering straight into the wall :grumpy: I would love to know what his setup is. I can't find any setup which gives me enough front grip to go round the first corner with minimum speed of 103mph. I just wish PD would set seasonal events with tuning forbidden so that I could get some decent practice for GT Academy instead of these where those of who have no clue on how to setup a car to go fast are at a huge disadvantage. The in game car setup also has no similarity to how you would setup a car in the real world :grumpy: rant over.
You don't have to be good at tuning to be reasonably competitive in these time trials. Just use setups posted here or try and revert car back to stock settings with the added tuning modifications and tweak car balance with ballast placement and some extreme camber and toe values like ones often posted here.
 
I'm getting really 🤬 off with this now, I set a time of 1:18.220 after getting back from college, fair enough. But now I can't improve that time at all, I have tried everything with the setup, even tried buying a new corvette to try different tuning options but to no avail :grumpy: I think I have given up on it now, I tried loading Amo's ghost to see where he was faster and it is physically impossible to go into the corner at that speed without under steering straight into the wall :grumpy: I would love to know what his setup is. I can't find any setup which gives me enough front grip to go round the first corner with minimum speed of 103mph. I just wish PD would set seasonal events with tuning forbidden so that I could get some decent practice for GT Academy instead of these where those of who have no clue on how to setup a car to go fast are at a huge disadvantage. The in game car setup also has no similarity to how you would setup a car in the real world :grumpy: rant over.

Not in so many angry words, but i agree. You have 2 trials side by side why not make one of them locked setup.
 
You have 2 trials side by side why not make one of them locked setup.
Thats is an excellent idea. 1 tuning, 1 locked.
I think also they should put the rally in its own slot like drift. Personally i'm not a rally or drift fan.
 
I'm getting really 🤬 off with this now, I set a time of 1:18.220 after getting back from college, fair enough. But now I can't improve that time at all, I have tried everything with the setup, even tried buying a new corvette to try different tuning options but to no avail :grumpy: I think I have given up on it now, I tried loading Amo's ghost to see where he was faster and it is physically impossible to go into the corner at that speed without under steering straight into the wall :grumpy: I would love to know what his setup is. I can't find any setup which gives me enough front grip to go round the first corner with minimum speed of 103mph. I just wish PD would set seasonal events with tuning forbidden so that I could get some decent practice for GT Academy instead of these where those of who have no clue on how to setup a car to go fast are at a huge disadvantage. The in game car setup also has no similarity to how you would setup a car in the real world :grumpy: rant over.

Nice rant :lol:

If you're currently at 1'18.2 there's no miracle set up that is gonna gain you 1.6 seconds, so I wouildn't get worked up about Amo's tune - I've had access to his tunes in previous TT's and I have no idea how he get's them round so quickly... he just has a talent beyond most poeple to control weight transfers through the wheel, gas and brake pedal.

If you look at how he takes the 1st corner, he's using GT5's 'brake release oversteer' trait to precisely point the car at the corner... that's how he manages to carry so much entry speed. I can set a car up to do that with ballast, toe and brake settings, but to be able to control it that precisely isn't the tune, it's his skill.

In any case, you don't need to be at 103mph in turn 1 to set a fast 1st sector. I can stay within 0.1xx of him on a good lap at T1, and I'm dropping to 100mph in turn 1... but then I'm not getting as much oversteer on the exit and so I pull some ground back on him before the 2nd corner.

Here's what I'm using... 1'17.6 (24th), but I reckon this will run very low 17's once I figure the middle sector out.

Corvette Z06 (C6) '06 (that's a lot of 6's :lol:)
New car, no oil change, change rims

Parts
All weight reductions (no chassis strengthening), all power upgrades excl. supercharger, all other non-power altering mods, rear wing

Ballast 200kg @ postition 50
Wing 20
Power limiter 94.6%
Makes 659bhp @ 1,378kg for 580ppts

Settings
Ride 5 20
Spring 12.8 8.8
Rebound 5 4
Bound 4 3
ARB 2 6
Camber 1.6 0.8
Toe +0.20 +0.15

LSD 5 13 5

Brakes 4 4 (set as you feel comfortable with)

Gears (set max speed to minimum, then set individual gears)
1st 4.110
2nd 2.981
3rd 2.459
4th 2.060
5th 1.749
6th 1.483
Final 2.583

Good luck 👍

Edit... BTW, forgot to say, without tuning, the really fast guys will be even further ahead.
 
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