There's a few good bikes games actually. SBK2000 & 2001 and GP500 for the PC are the 3 that stand out above the rest.
Onbike view does NOT suck in every bike game. In the SBK series it was actually very well done.
Regarding how counterseteering will work with the controller and in the game....I hope they don't try to put it in. It might just be a bit too 'over the top' seeing as how we don't have an actual bike to lean after the countersteering input is done. But, we do use countersteering when we are controlling our 1/5 scale RC bikes so I guess I could get used to it on the DS2 after a bit. ( A quick bit of countersteering to tip it in then standard steering comes into play along with the right wrist.
I hope they get the feeling of weight of the bike and rider good. When shifting quickly from right to left or left to right in a chicane...if it flips back and forth like the motogp series (ps2 or xbox versions) I will be bummed.
The gyroscopic effect of the wheels naturally want to keep a bike upright and it is a concious effort to get it to turn, not just turning the wheel and slamming on the brakes, then mash the gas out of the corner.
A lot of car racers have a hard time with bikes until they've kept at it for a while just because it takes a totally differnet approach to every corner. you actually have to plan further ahead.
I hope the sensitivity of the DS2, or the lack thereof, won't make the high horsepower bikes just spin up the rear. Anybody know of a PS2 controller with triggers instead of buttons?
Blah blah blah...I hopes it good...and fun 👍