My two cents on the physics thing... Took me about 15 attempts to get in a clean lap without loosing the back end under braking at the end of Conrod at Bathurst in the Z4 GT3, to me this seemed really noticeable because i've prviously defended the handling of this car against such criticism.
@praiano63 said there was no changes to the physics, though.
wait? what?Now standars cars have reverse lights.....
Hmmm. That standard car is a updated version with no interior modelled, is it? Let's try the RUF cars yeah?This one have maybe im wrong...
See this is the problem. People imagine changes. I too have taken the Z4 GT3 around bathurst before this patch and was shocked at how bad it was. It is almost impossible to break in a straight line. It is the same as it always has been.
See this is the problem. People imagine changes. I too have taken the Z4 GT3 around bathurst before this patch and was shocked at how bad it was. It is almost impossible to break in a straight line. It is the same as it always has been.
my first post ^-^
it's not the physics, it's the saved setting of abs that is broken, explanation will be long
since saturday, i try to find the best GT3 for an event
on sunday, i was in the process of setting the brake bias without abs (online lobby)
finally found the good ones for R8 lms ultra phoenix team, Z4 GT3 and sls amg GT3
maybe i left the R8 without abs before logging off
On monday i connected to the racing friends lobby to compare with them,
i took the sls amg and did a few runs, it was good like on sunday
i took the R8 found it hard to drive, spun over in each corner, so looked the abs, was on 0, set it up to 1 and was back to ok
i then took the Z4, looked the abs, was on 1, ok, fine let's go
found it hard to drive, lot's of spins, abs was on 1 (didn't changed it) tryed some tunes, was disgusted and hard powered off the ps3
yesterday, i gave it a try again
back to the R8, set the abs to 1, everything is fine
climbed up in the Z4, still the same problem, abs on 1, double spin effect when braking and i noticed wheel locks
"maybe the abs is now more sensitive ?" and decided to play with it
so back on abs 0 to have a look, same effect, back on abs 1, wooowwww the car is stable when braking now ....
took the R8 again, wtf, spins when breaking are back ????
abs was back to 0 ...
i'm quiet sure before the update, when you changed abs setting on a car and used an other one in the same server (lobby) session, it will remains.
But now, for sure, it goes back to the value it had when entering the server (lobby)
Why the Z4 had the effect of abs 0 despite setting on 1 and fixed it by doing a lap on abs 0 and then moving it back to 1 is still a mistery
sls didn't suffered of such a problem
Someone call the OED, the meaning of the word 'awesome' has been redefined.wait? what?
Pictures please, which standards? This could be an awesome thing..
The AE86 had it since 1.00Now standars cars have reverse lights.....
I think the X cars are a lot quieter now
I use standards quite a lot, I'd quite like reverse lights on standards... To each their ownSomeone call the OED, the meaning of the word 'awesome' has been redefined.
For some reason I'm not seeing water on the Ring at Rainmasters, even though the the water is at 100%. I don't remember if this happened before the update, can someone confirm? Other races seem fine (at least the ones I tried).
There was no spray on the Ring in the rainmasters before the update either.For some reason I'm not seeing water on the Ring at Rainmasters, even though the the water is at 100%. I don't remember if this happened before the update, can someone confirm? Other races seem fine (at least the ones I tried).
100% screeen size will fix the white line.
Had the same problem too... fixed.
100% screeen size will fix the white line.
Had the same problem too... fixed.
I had the same problem. Did what was suggested by @Ridox2JZGTE and it is now fixed. Thanks Rido. 👍
THANK YOU!!!! It was driving me crazy.
I have the same white line on the far right of my screen now too since I believe the 1.06 update. It's about a 1/4 inch. wide. Very annoying.
Jerome
My impression is that there's more precision in varying the shading according to the angle of the light, body surface and the camera. Perhaps they're using a slightly less bogus dot product "calculation" or something, I dunno.Some are a little more glossy and others have this decidedly multicoat look(more of I know this paint didn't look this good before type of revelation). I will tell you the name once I play the game again.
Side note why is it so hard to pm someone on here. There used to be an easier way before wasn't there. I was going to PM you instead of taking this thread off topic and getting a mod to gut check me in the process. Sorry no derailing intended.
I have never noticed changes in physics when others have said they have changed, This time however when i took the 458 for a spin it fealt different imediately, Fealt like there was a change in grip, I took the F40 for a spin on the ring yesterday which is a combo i have often done and there is no doubt in my mind something has changed, The car was jumping all over the place in certain parts of the track where it had never done so before, Actually felt more excitingSee this is the problem. People imagine changes. I too have taken the Z4 GT3 around bathurst before this patch and was shocked at how bad it was. It is almost impossible to break in a straight line. It is the same as it always has been.
Well this cant be just imagination if your have had the same feeling as me on the same tracki also believe the physics have changed, could it be that all who have noticed the change are ringers? i do 95% of my gt6 driving on the ring and when anything is different i really feel it
everyone who has tested the physics and has said it feels the same don't seem to be testing on the ring not sure if there is sime kind of correlation here
has the ring itself maybe changed?
are there corners on the ring that are more pronounce to the physics change?
My impression is that there's more precision in varying the shading according to the angle of the light, body surface and the camera. Perhaps they're using a slightly less bogus dot product "calculation" or something, I dunno.
The upshot is that the shading appears to have finer detail, is more nuanced and also smoother looking, without being smudgy or blurred. "Luscious", is probably the word.
Maybe that's what they traded the transparency quality for.