VCRC vintage & low power :: Sunday 3pm GMT / 10am US EST

The Alpine is awesome because PD gave it 50/50 weight distribution instead of it's native 40/60 or something close to that.

:odd: That's kind of interesting.

Is it much improved in handling in GT6?
I haven't tried it myself.

I just know that in GT5.... OMG, in shuffle at Trial Mountain. I actually started avoiding that shuffle base where it could turn up, if we were at Trial Mountain, because I'm big against people "blaming the car" for nonsense in shuffle... but with the Alpine at Trial Mountain it would be absolutely true. Anyone in the Alpine at Trial Mtn in shuffle would elicit cries of "he's dirty" after the race. :ill: And I mean it would be clean racers or I'd just know it really was the car. :ouch: It just had a tendency to misbehave unexpectedly there in particular.
IIRC there were a few cars that behaved very odd online at Trial Mountain. The Spitfire was another.

But it did have, just generally an odd handling. And I chalked that up to the RR drivetrain.
I didn't mind the Alpine so much, and rather enjoyed driving it.
But the 40s Beetle kind of made me car sick.
And the Subaru 360... whoa... I remember I maxed one out and took it out to drive and :scared: :boggled: That was the worst handling car ever!! And actually, even unmodified, for being so slow, it actually can get pretty exciting.
The vintage Fiat 500 on the other hand, handles really nicely and is, imo, quite well behaved. Unmodified... and I maxed one of those out in GT5, and it was pretty cool.
 
I plan on doing this one. cc570

Drove this car ('66 R8 Gordini) around Autumn ring in GT6 and rFactor (Historix mod) today. fun, fun, fun all around.
 
Hopefully I won't be entering the pit this way on Sunday. :lol:

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Nice how is the gordini I never actually drove it before. It looks like I'm going to need to practice in this vehicle.
 
I'm new to vcrc and next weekend I see your hosting sprint races wm. are we to race all of those cars in the same day? And if so are we using a points system for those races?
 
I'm new to vcrc and next weekend I see your hosting sprint races wm. are we to race all of those cars in the same day? And if so are we using a points system for those races?
So the R8 Gordini will be a *Damage Heavy* race, since it's endurance. It's a 15 minute qualifier followed by a nearly hour long race. So the whole event is usually somewhere around 1-1/2 hour long.

The Limbo Stick cars will be sprint races, so it will be *Damage Light* races.
And, oh yeah, the usual flat points system. It's sprint racing.
I haven't set the laps yet for the races, but it will be the usual ballpark of approximately 90 minutes for the event.

(My time on the ps3 is limited on weekends, to very specific & confined scheduled racing.
And I have to keep it to a minimum if I want to stay married. :lol: :ouch: :sly:)
 
So the R8 Gordini will be a *Damage Heavy* race, since it's endurance. It's a 15 minute qualifier followed by a nearly hour long race. So the whole event is usually somewhere around 1-1/2 hour long.

The Limbo Stick cars will be sprint races, so it will be *Damage Light* races.
And, oh yeah, the usual flat points system. It's sprint racing.


I'm just going to put this out there, and I don't mean it as a complaint or an argument or anything like that, just some feedback from a fan/member. But IMO this is backwards. In sprint racing people often are in a rush to get through the field because the race is short and this is when people temporarily lose their minds and cause crashes. If this happens and an innocent victim is taken out then the victim only has a short period before the race is over and they can try again instead of having to drive around for 30-40 minutes by them self.

In an enduro people have plenty of time to be patient and hopefully won't cause an early incident that ruins peoples race. But if there is an early incident then the race is effectively finished for the person who caused the incident and any bystanders they take out, they get to spend the next 30-45 minutes driving around a track with no other cars in sight and they don't get a chance to race again until next week. Personally, if someone wrecks me in the first few laps and causes me to pit I would much rather just exit and watch the race then drive around a lonely track by myself for up to an hour. Basically, instead of just punishing the person who causes the incident, innocent people get punished too and have their fun spoiled.

Again, this isn't a complaint or a rant and I'm not asking for the rules to be changed. Just offering an opinion. In my experience heavy damage doesn't really do anything to clean up the racing but does ruin the fun for some people. If you ever see me exit a race early and watch from the lobby, this would be why.

Anyway, looking forward to the R8 and hoping for no heavy contact. :cheers:
 
Sign me please for the R8 Gordini Race.

Are you having a Rocket race also in the evening?

Unless Watermelon is doing one aswell on the same night then I'm hosting the Rocket race at Monaco with Brandon, plenty of space if you want in 👍.
 
@BrandonW77
I understand your points, and where you're coming from on this.
You might not understand where I'm coming from on it though, which might be where the confusion is.

Damage Heavy is not about trying to clean up races or whatever. Just an FYI.

That's what the rules are for, and post race penalties, and warnings, and not being able to participate in future races if someone drives like a jerk, flouts the rules, and doesn't clean up their act and improve their track etiquette if they're found wanting in that department.
(I think that's the best we could do to prevent nonsense, funny business, or plain idiotic behaviour. I mean there's no way to know until you race with someone, how they're going to behave on track. Other than if they're a jerk yellin' totally crazy rude stuff on the forum & in the lobby :scared:, that probably means they're not going to fit in, in any case. But that's thankfully pretty rare in organized racing here at GTP.)

My thinking is - in a long race, where everyone will likely pit... getting damage and having to pit doesn't set you back so much. You can still have a chance at gaining positions back, etc. Maybe you didn't pit yet, so you're not even pitting more than anyone else will have to for other reasons.

Now if someone only thinks it's worth it to stay in a race until the point where they know they won't make podium - so if they can't make podium, they're not enjoying it anymore - then obviously this could be seen as a problem.
I don't think that's the case for most of us.
But half the grid would leave an hour race by 3/4 through if their only idea was to win or go home. And if all but 3 leave, then yeah, every racer that raced will have a podium finish. :lol: :odd: :crazy:

BUT, with the fuel/tire/damage... that spices things up.

After all, I won a race last year, when I didn't think I even had a shot at the podium by halfway through. :lol: And that was TOTALLY due to damage/tire/fuel settings. If it was damage light & tire wear low, people would've taken more chances and raced much faster, and there would've been no way for me to catch up with the leaders - because they really were that much faster than me. If they didn't need to pit for fuel, the leaders wouldn't have run out of fuel, and I wouldn't have won.

So in other words, I see the Damage Heavy and fuel/tire settings as another element of the racing that we can add in, in long races.
💡
Instead of just having it be a straight up competition of the drivers driving as fast as they can without any real consequences of damage, or any pit strategy to think about.

OTOH, with cars as slow as the 2CV or Carol, I don't think most people would want to drive a car that slow on one track for a lengthy time. It's more fun to sort of sample cars like that (like a buffet :lol:), rather than spend an hour of driving in just one on one track.
I'm probably only one of maybe 2 or 3 people on this forum, who would be willing to drive the Fiat 500 for 45 minutes at Monte Carlo, and I'm aware of that. :lol: :lol: :lol:
So I take that into account.
Actually I might be the only person on the planet who would be willing to sign up for that race event now that I think about it. :odd: Actually, I'm not sure I would even want to sign up for it. :boggled:

Anyhoo...

And in sprint races (especially without even a pit to repair damage - or with a pit lane as long as Eiger :scared:)... if you're the only person who gets severe damage, you will have no chance of even gaining another position at all because nobody else will need to pit or slow down for any other reason... so that's why I think people get frustrated with damage heavy in short races - particularly on tracks without pits.
So adding those elements in seems to be more problematic & less possible in shorter races. :grumpy:
Though, I would totally do it if I could get more people together willing to race EVERY race with damage heavy. I would totally race 100% of the time with damage heavy. I'm compromising (not a dirty word!) on that point, because I know it wouldn't interest a lot of people in sprint races.

And that's what it's all about folks. More elements of racing added into the experience.
As much as we can put in and still have a variety of people interested.

And, my primary purpose when organizing races, and coming up with track itineraries and event ideas, is to make it so that the maximum amount of people vaguely interested in the race idea will sign up, and that most people will have a shot at having an enjoyable time of it.

Obviously I recognize that I can't guarantee every single driver will have a pleasurable time in every race. That's the breaks. But I do think I've been pretty good at setting things up to give everyone something to enjoy, and something they find attractive about the event.
Or at least that's what I hope is happening, and hope will happen, with every event I put together.

FYI: I feel absolutely bad when someone has a poor experience in one of my events. I really do feel disappointed for the person who is disappointed.

And any time someone has a poor experience, I immediately look at WHY. And see what I can do about it, if anything, in future race events, to better the odds.

In some cases, there's nothing I can do about it, because the person who had a bad time, had a bad time because they simply don't like the kind of racing it is.
That's OKAY. But there's nothing they can do about that other than not doing that type of racing, because it just doesn't appeal to them.
Whereas others will like the type of racing.

I mean there's tons of race series on this forum that I have no interest in. Maybe it's the type of racing, maybe it's the cars they're using, the format, the regulations, whatever. Obviously some of them are very popular, so clearly - different strokes is the issue.

Anyhow, that's where I'm coming from.

And as far as quitting (ie: resigning from a race). I of course highly discourage disruptive rage quits obviously. 👎
Just because it tends to create animosity, and I really like to keep a light friendly atmosphere. 👍
It's hard to keep a spirit of camaraderie if half the participants think one person is a hot head douche bag or whatever. :lol: :lol:

But if someone's just having a really bad time of it, there is no reason that they should continue if they're not enjoying themselves or they think everything's gone to hell and they can no longer concentrate or whatever.

In that case the proper friendly manner to resign a race & that I would expect to conduct themselves in would be to:
Not exit the race around other cars (disappearing cars can be disruptive)
Pull into the pit to exit.
Or, if you're not in view of other cars, simply pull to the side of the track to exit.
Even if there are no cars around, still pull off track, in case a car is nearby and comes to your position before you have a chance to get through the exit menu button pushing & you're sitting parked in the track - never park in the track during a race, no matter what.
Don't say why you've left the race during the race, but definitely post to the forum about it, so people don't think you're rude
(Unless it's a case of dirty driving or rule breaking or something that the other racers or the offender should know about! In which case, keep it SHORT, just the facts, and don't rant on about it.)
If you stay to watch the rest of the race, do so without comment until after the race. 👍

(I mention the above rules for resigning, not for @BrandonW77 - because he already knows this procedure - but for other newcomers who might be reading this with interest.)

But my main point is, that if anyone thinks the races are damage heavy for the purpose of somehow trying to control people's driving behaviour... that's not what it's about.

As cc570 once said (or something like this)... to curb some people's aggressive reckless driving - even damage PERMANENT wouldn't deter some people. :odd: :boggled: :crazy: :lol:

Clearly, since the real roads are full of accidents caused by reckless driving - even when the real possibility of real life death or dismemberment is on the table! :ill: :scared:
People also break the traffic rules in real life all the time - despite having to pay hefty fines.
Clearly, consequences only go so far.

It may keep some people from driving more aggressive & risky, to a point.

And that, I think, is more of an added feature if it happens to work out that way.

Some people, on the other hand, might see that as a bug. :lol:

Viewpoints.
 
Ummm. . . Speaking of tires, pitting and endurance, is there a substantial difference in wear between cs and cm or ch? Also if the event calls for cs can we go with harder tires? Lastly what setting are we using re: tire-wear/fuel-usage on Sunday?
 
Maybe there is a substantial difference... though I think the difference in the comforts is much less than the sports.
But honestly I haven't done a lot of testing myself, and I don't know for sure.

As for using lesser tires... There's no rule against using lesser tires.
In some circumstances, I do favour a mandate to use a particular grade of tires. But if someone wants to try CMs, they're welcome to it.

Setting is: Tire Wear Very Fast (and that includes faster fuel usage, fyi)

There is also no mandatory pit. (But yet to have an hour race where not pitting was not the wrong choice. :lol:)
 
I misunderstood the reasoning behind the heavy damage, I guess I'm just used to people using it because they think it promotes cleaner racing. My bad. I don't think I'll ever like heavy damage but I respect the effort to add another element to the racing. 👍
 
Well, just so it's understood... I don't actually LIKE GETTING the heavy damage in a race. :sly: :ill: :lol:
But I do find the threat of it adds a little something more to the racing.
I misunderstood the reasoning behind the heavy damage, I guess I'm just used to people using it because they think it promotes cleaner racing. My bad. I don't think I'll ever like heavy damage but I respect the effort to add another element to the racing. 👍
Well to be fair, I do think it cuts down on some of the temptation to really make a bold risk at times. Which can certainly promote closer racing, in that more bold drivers who are fast because they're risk-takers, are perhaps restrained a bit.

I guess some people might use it for that if they're looking to promote a certain kind of "cleaner" racing. Probably more in short races.

I know some people claimed the gt5 heavy damage shuffle lobbies were cleaner. Maybe they were, but maybe that had more to do with the people who chose to join a room labeled "realistic damage" or whatever they'd put. Again, perhaps just a nice side-effect. :lol: And too, I was in some heavy damage lobbies that were definitely not clean. :crazy:

But as we run with such strict rules about contact concessions in any case, there's not much collisions anyway because who wants to have to make contact concessions? :ill:
And if someone's taking the risks ONLY when they're not around other cars... then cutting down on that isn't going to cut down on collisions with other cars anyway.

I would totally do it with sprint races if I thought more people would join.

But that's the thing, I don't think many people would sign up... because who wants to drive a damaged Subaru 360 around GT Arena for even 2 minutes? The car drives like it's damaged already. :lol:

Granted, that's part its charm. But I know my limits. (Just ask @jackargent he's been pretty blunt with me about making sure I know the limits. :lol:)
 
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You are allowed an oil change.
Just no added parts or upgrades.
EXCEPT that you get the comfort soft tires for the car. (It comes with other tires.)

so, Melon, how's the plans for the tank car endurance race with heavy damage at Kart Space coming along?
About as well as the Vintage Death Tour... which would involve a maxed out VW Samba bus on comfort hards & ABS prohibited. :lol: (And also the plastic casket & the vintage mercedes with the suitcase storage issue.)
 
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