Weekday 86 GT Spec Racing | Next Race Friday 9pm EST?

  • Thread starter CodeRedR51
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Edit: ^^^ Well said.

I think the fast guys at the back just need to show some patience. ;) There's plenty of time to get to the front, and even though the slower cars may be "in the way", it's not hard to get around them without making contact. I think the issues we ran across at Tokyo can be avoided.
 
I blame A-Spec mode. Because PD can't make AI that's actually challenging the entire offline mode is a training ground for "pass 12 cars in 2 laps".
 
Can we get a tentative roll call for tonights race please? I would like to run tonight if there will be a big enough bunch there with some of the quicker chaps.

1) Forced
2) Outlaw
3) Joey
 
Tentative roll call for Tuesday

1) Forced
2) Outlaw
3) Joey
4) Jav
 
Tentative roll call for Tuesday

1) Forced
2) Outlaw
3) Joey
4) Jav
5) Dr_Watson
 
And done.

Nowhere near enough experience on this track in reverse. Guess Ill see how the race goes for me on Thursday. Best time so far... 1:23.xx
 
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That's just how it goes so sometimes. There's always luck involved when the grid is bunched up (Avoiding incidents, not getting sandwiched, etc.). And us lame ducks are also trying to finished as high as possible. We aren't going to roll out the red carpet for the leaders. The leaders aren't the only guys racing for position/points.

Edit: ^^^ Well said.

I think the fast guys at the back just need to show some patience. ;) There's plenty of time to get to the front, and even though the slower cars may be "in the way", it's not hard to get around them without making contact.

I know everyone is racing for points...and that's why I'm usually one of the drivers who is patient and avoids contact. By lap 2 of most races, a cautious driver will gain 5 or 6 places as other drivers ahead of them make mistakes trying to pass on the wrong turns. However, after 2 laps, a driver not making major mistakes that is ahead of the mayhem will gain several seconds...time that is not easily made back by the driver who was patient at the beginning. If a driver waited until after lap 1 to make a pass, he would be 10+ seconds behind. It's luck of the draw...but I guess I'd rather be placed next to my competition on the grid in hopes that we could battle out our best laps together for the duration of the race instead of being separated by "luck" on turn 1.

Maybe it's a bigger issue with GVE-R since it is a relatively simple track that is mostly full throttle. You don't have many opportunities each lap to out-drive your opponent. With fewer chances per lap to make mistakes, it takes longer to patiently get around drivers. And often times, if you overtake someone by nailing a corner, they'll simply draft past you before you get to the next one. Meanwhile your opponent has an open track to run lightning laps.

I suspect Tsukuba will be even worse. Fast times around that track require the entire track, and unless someone makes a huge mistake, you won't be able to get around them unless you resort to divebombing.
 
And often times, if you overtake someone by nailing a corner, they'll simply draft past you before you get to the next one.

One of the points I bring up in most of my racing series. And it's really common sense that, if there is a driver all over your rear end trying to get past, and eventually does, it's best that you fall in behind them and follow. Battling back and forth does nothing but slow you down and allow other drivers to catch up and/or pull away. The best thing you can do is work together by letting the faster person lead.
 
One of the points I bring up in most of my racing series. And it's really common sense that, if there is a driver all over your rear end trying to get past, and eventually does, it's best that you fall in behind them and follow. Battling back and forth does nothing but slow you down and allow other drivers to catch up and/or pull away. The best thing you can do is work together by letting the faster person lead.
I think Tokyo was a good example of that.
Even as a 4.5 car pack we were all running great lap times.
 
I suspect Tsukuba will be even worse. Fast times around that track require the entire track, and unless someone makes a huge mistake, you won't be able to get around them unless you resort to divebombing.

We did ok on Tsukuba with spec miatas; but the moto-chicane was thrown into the mix which added some spice.
 
One of the points I bring up in most of my racing series. And it's really common sense that, if there is a driver all over your rear end trying to get past, and eventually does, it's best that you fall in behind them and follow. Battling back and forth does nothing but slow you down and allow other drivers to catch up and/or pull away. The best thing you can do is work together by letting the faster person lead.
With the draft, its hard to tell who is running the faster laps though. I might have a quick line through one turn, and my opponent may be quicker through another. Sometimes you just don't know. If I see a huge gap i will sometimes bump them down the straight for a lap and see how they do. If they make a mistake, I'll go around the next opportunity I get.

That brings up a GTP OLR question. I noticed a new rule about bump drafting. It says you can't do it. What's the rule for this series? If the car in front of you makes a pass and you duck behind him and bump him so you can both pass, is that illegal?
 
We could do that again.

I'd be all for it.

Breaks up some of the monotony of the samish corners and adds an extra passing opportunity to the 2 that already exist (turn 1 and the sort-of straight).
 
One of the points I bring up in most of my racing series. And it's really common sense that, if there is a driver all over your rear end trying to get past, and eventually does, it's best that you fall in behind them and follow. Battling back and forth does nothing but slow you down and allow other drivers to catch up and/or pull away. The best thing you can do is work together by letting the faster person lead.

It's always a great theory, and if people did it, it could work excellently.
Problem is, I've yet to see anyone ever actually do it in a race. In practice races people will, but in real races, the slower car is racing the faster car, while the faster car is actually racing the car in front of both of them.

It's actually something I stopped bothering to discuss, because no matter how much it's talked about beforehand, or how much the slower car may know it's slowing them both down, come race time, they'll still do it, and it'll still slow both involved down.

It actually doesn't even matter who's technically "faster", even if the two are roughly the same speed, all the "hurry up and pass this guy at every opportunity" slows two drivers of equal speed down.
I've just come to the conclusion that people simply will not work together in a race, basically ever. Anyone willing to prove me wrong and work with someone rather then pass at every possible spot is more then welcome to, of course.
 
That brings up a GTP OLR question. I noticed a new rule about bump drafting. It says you can't do it. What's the rule for this series? If the car in front of you makes a pass and you duck behind him and bump him so you can both pass, is that illegal?

I allow it. If people don't want to be bumped, they can mention it before the race. It's usually harmless as long as the "bump-er" backs off before the end of the straight. This technique has been known to work quite well with helping two cars catch a driver in front of them.
 
It's always a great theory, and if people did it, it could work excellently.
Problem is, I've yet to see anyone ever actually do it in a race. In practice races people will, but in real races, the slower car is racing the faster car, while the faster car is actually racing the car in front of both of them.

It's actually something I stopped bothering to discuss, because no matter how much it's talked about beforehand, or how much the slower car may know it's slowing them both down, come race time, they'll still do it, and it'll still slow both involved down.

It actually doesn't even matter who's technically "faster", even if the two are roughly the same speed, all the "hurry up and pass this guy at every opportunity" slows two drivers of equal speed down.
I've just come to the conclusion that people simply will not work together in a race, basically ever. Anyone willing to prove me wrong and work with someone rather then pass at every possible spot is more then welcome to, of course.

In race 1 outlaw and I tried it, almost worked if I didn't blow it for us.
He was faster and it worked better with him leading, sadly I got in front and didn't give the spot back, but he still worked with me to push us around the track.
 
Tentative roll call for Tuesday

1) Forced
2) Outlaw
3) Joey
4) Jav
5) Dr_Watson
6)carracerptp
7) ianjames25
 
I allow it. If people don't want to be bumped, they can mention it before the race. It's usually harmless as long as the "bump-er" backs off before the end of the straight. This technique has been known to work quite well with helping two cars catch a driver in front of them.
In my experience, those with similar driving styles can pull this off the best. Unfortunately for me, I don't partner up with others that well, especially those that tend to drive into corners hard. :scared:

My lounge is currently open for practice. I sure need it based on the names I see. :nervous:
 
In race 1 outlaw and I tried it, almost worked if I didn't blow it for us.
He was faster and it worked better with him leading, sadly I got in front and didn't give the spot back, but he still worked with me to push us around the track.
Well that's kinda my point.
From what I saw, I was pretty clearly the best at entering turn 1 in the late Thursday race, but I didn't get to enter it without being bumped from behind or passed beforehand more then 2-3 times between both races.

I'm not concerned with it, I've just accepted it for what it is, when two differently paced cars, or more specifically, when one of two cars together is afraid they'll lose the others pull, they simply won't allow good teamwork, not intentionally, but through being scared of losing the faster car, they'll end up slowing them down.
It's not illegal, nor should it be, it's just a shame when two cars could obviously gain ground and potentially both finish higher that the slower car is usually more tied up "racing" one car out of the whole field, rather then racing the whole field.

A look at race 1 in Thursday's late shows it well in another form. Egghead and ThaGhoast racing each other ended up getting run down by the field, Egghead kept the win, but ThaGhoast ended up demoted to third, when they easily had 1-2 locked up.
That wasn't a case of fear of losing draft, or the other car, but just battling for position on a track where neither had a chance at getting away from the other, to the point where it almost cost both of them dearly, and for what? The lead across the line on lap 6?
"shrug" it is what it is, as they say.
 
Tentative roll call for Tuesday

1) Forced
2) Outlaw
3) Joey
4) Jav
5) Dr_Watson
6)carracerptp
7) ianjames25
8)Blaze_409
 
Well that's kinda my point.
From what I saw, I was pretty clearly the best at entering turn 1 in the late Thursday race, but I didn't get to enter it without being bumped from behind or passed beforehand more then 2-3 times between both races.

I'm not concerned with it, I've just accepted it for what it is, when two differently paced cars, or more specifically, when one of two cars together is afraid they'll lose the others pull, they simply won't allow good teamwork, not intentionally, but through being scared of losing the faster car, they'll end up slowing them down.
It's not illegal, nor should it be, it's just a shame when two cars could obviously gain ground and potentially both finish higher that the slower car is usually more tied up "racing" one car out of the whole field, rather then racing the whole field.

A look at race 1 in Thursday's late shows it well in another form. Egghead and ThaGhoast racing each other ended up getting run down by the field, Egghead kept the win, but ThaGhoast ended up demoted to third, when they easily had 1-2 locked up.
That wasn't a case of fear of losing draft, or the other car, but just battling for position on a track where neither had a chance at getting away from the other, to the point where it almost cost both of them dearly, and for what? The lead across the line on lap 6?
"shrug" it is what it is, as they say.

Well, I think in tursdays race everyone could do one corner a little better than everyone else, I think the field was running a 2:07.3-5 AVG lap which was a very good lap for that many cars. I got a 7 flat so RT, you, me the rest could all do a 2 car break away.
We would have had just what we got, only in pars of 2 spaced about a tenth a part.
 
Tentative roll call for Tuesday

1) Forced
2) Outlaw
3) Joey
4) Jav
5) Dr_Watson
6)carracerptp
7) ianjames25
8)Blaze_409[/QUOTE]
9) Maverick

Got a nice crop of drivers here, should be a great battle!!! :)

17.372 PB now. That was a good one, no ridiculous sectors, just 3 very quick ones. 16.9's/17.0's would be it for me with my plan of attack at the moment.
 
Tentative roll call for Tuesday

1) Forced
2) Outlaw
3) Joey
4) Jav
5) Dr_Watson
6)carracerptp
7) ianjames25
8)Blaze_409
9) Maverick
10) bkeveryday
 
The problem is that everyone thinks they're the faster car. ;)
That can in many cases be the problem, but surely we all know driving round side-by-side slows us down?

I don't know, at times I've been held up by people so much who wouldn't quit, to the point where it was just as fast to go side by side with them as it was to just follow them.
I think it's pretty unavoidable with slow cars, because they're so easy to control, and the draft helps that much more.
 
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