What Do You Expect From PD In GT5?

I dont know, that sounds a bit ricey to me.


It's a videogame, how can a videogame be ricey? It's meant to be fun for all and also a good game will have a lot of content that will keep a player interested in the game for a long time. I'm all for racing and simulation physics but it's also interesting to see what unique designs do to their cars instead of buying a Ferrari F430 and have it look exactly the same as 5 other people on the track.

It's one of the reason why people modify cars in real life. Also, I've never liked the word "ricey". lol Can you define to me what's ricey? Would a ZO6 Corvette with a built motor and a blower making 800+whp be considered ricey because he has a tasteful bodykit on his car and a 5000 dollar custom paintjob? See what I did there?
 
^ tastefull body kit?????? there is no such thing!!!!!! The Zo6 looks perfectly fine the way the manufacturer made it, same goes the F430.The trouble Ive found with bodykits is that they date quite quikly (eg Veilside body kits were all the rage then a year later looked so YUK). Just putting on some rims and painting it a different color should be the limits of good taste but each to there own i guess...
 
It's one of the reason why people modify cars in real life. Also, I've never liked the word "ricey". lol Can you define to me what's ricey? Would a ZO6 Corvette with a built motor and a blower making 800+whp be considered ricey because he has a tasteful bodykit on his car and a 5000 dollar custom paintjob? See what I did there?

yes, but to each is own. I for one think ANY body kit on a vette would and does look ridiculous. also i suppose the 5000 dollar paint job would depend on what it was, although im fine with the colors gm provide for it.

whats ricey??? look at 90% of the so called "modified" imports on the road for a good definition. its huge wings, lots of vinal decals, garish paintjobs and ridiculous looking bodykits. generally these cars are more about looks than performance. I see them evryday, huge double decker wings, painted something like lime green or orange, carbon fiber hoods, some bodykit with 150 non functional "vents" cut into it, theres usually some neon somewhere on the car for good measure. pop the hood on them and the extent of the performance "mods" they have are a set of plugwires, usually matching the paint, a cold air intake and the ubiquitous tennis ball shooter muffler thats big enough to put most diesel exhausts to shame. thats my definition of ricey anyway.

I suppose some body mody that would actually have a porpose would be ok. such as fender flares for increased tire width, ducting for brake cooling, louvers and scoops, maybe, for better engine cooling. those things may be ok.
 
cars - come on pd...50 skylines with half of them looking identical to each other is rediculus and unessecery. i would say no more than 6-8 stock skylines with maybe 8-10 skyline race cars. i am begging pd to bring back some some cars from gt2 that was left out of 3 and 4 such as the drag cars, 1998 toyota gt1 race and road car, stp viper etc.

tracks - what can i say. special stage route 11 is an absolute must in gt5. bring in some nascar tracks maybe daytona, indy and atlanta.

damage - not really worried about this too much.

ai intellegence - the ai opponents are either way to easy or way to aggressive. most of the time they drive like they have just chugged an ocean of jack daniels :banghead:

physics - i can't stand it whem i am doing 200 mph at special stage route 5, hit the wall head on and stop immediatley. pd needs to look at this.

i will be looking foward to gt5 if pd has these fixed.
 
yes, but to each is own. I for one think ANY body kit on a vette would and does look ridiculous. also i suppose the 5000 dollar paint job would depend on what it was, although im fine with the colors gm provide for it.

whats ricey??? look at 90% of the so called "modified" imports on the road for a good definition. its huge wings, lots of vinal decals, garish paintjobs and ridiculous looking bodykits. generally these cars are more about looks than performance. I see them evryday, huge double decker wings, painted something like lime green or orange, carbon fiber hoods, some bodykit with 150 non functional "vents" cut into it, theres usually some neon somewhere on the car for good measure. pop the hood on them and the extent of the performance "mods" they have are a set of plugwires, usually matching the paint, a cold air intake and the ubiquitous tennis ball shooter muffler thats big enough to put most diesel exhausts to shame. thats my definition of ricey anyway.

I suppose some body mody that would actually have a porpose would be ok. such as fender flares for increased tire width, ducting for brake cooling, louvers and scoops, maybe, for better engine cooling. those things may be ok.



You're right, to each their own. What's considered ricey to you may not be ricey to another person. I don't know, a Lingenfelter (sp?) Corvette has different front bumpers on them and I think they look pretty damn hot. Not only that but sometimes an aftermarket bumper will allow for better aerodynamics and downforce.

I do agree with you that a lot of Import owners have poor taste when it comes to modifying their cars but it's their cars. Personally, if you want to talk about ricey, it's more of a person's attitude than what they do to their cars. Car culture isn't just about racing. Some people like to make their car look nice, does that make them a rice boy? No! Some people like a nice sound system for their cars because that's what they're into, does that make them a rice boy? No!

I personally HATE anything that Veilside puts out because to me they're hideous. Another person might find them to look good and pay out the ass for a kit but that's their choice. Doesn't make them any less of a person than you or I. The same can be said about drag racers and road racers. I personally prefer road racing but would be right for me to say that drag racing requires no skill because you're just going in a straight line? No!

See where I'm getting at here? People need to be more open minded about things and realize that just because you like something doesn't mean another person will be into the same thing. Just out of curiousity, what's wrong with CF hoods since you mentioned it? The purpose of a CF hood is for weight reduction, I have one on my car for this reason and I also happen to like how they look. A 12lb hood is better than a 50lb hood, in my opinion. It will also help a lot if your car is front heavy, any weight reduction to better distribute the weight and better balance a car is ok in my book.

I know I've said I don't like to use the word "ricey" but like I said before, rice is an attitude.


Edit: Sorry for any mistakes in spelling or grammar. It's really late and I have no idea why I'm still up. lol
 
Well said Q_S

I basically expect PD to give me what I've been waiting for..The Real Driving Simulator. I'm anxious to try the Drift mode as well ;)
 
^ tastefull body kit?????? there is no such thing!!!!!! The Zo6 looks perfectly fine the way the manufacturer made it.
Hmm...

silver%20corvett%20001.jpg

1004720sb1.jpg

corvette_2006.jpg

corvettec6r1.jpg


I think the New Corvette can easily look like a Mazda RX-7.
 
yes, but to each is own. I for one think ANY body kit on a vette would and does look ridiculous. also i suppose the 5000 dollar paint job would depend on what it was, although im fine with the colors gm provide for it.
Deos this look ricey to you?
112_news060810_02z+chevy_corvette_z06r+front_view_racing.jpg

Yes that's a bodykit, on a Corvette. Yes that car races in official sportscar championships around the world. Yes, thoes mdos are done to increase performance within a selection of rules and regulations for the respective race series it races in.

Why does the body kit, automatically mean this to so many people...
max_power.jpg


I would never wish such monstrosities and performance hampering body kits as thoes. But kits like these, absolutely (and these are all modified road cars...
volvo_original.jpg

_L5C0612%20(Small).JPG

abg.jpg

03r32cal.jpg

1417809188075743505S425x425Q85.jpg

v8_1.jpg

You get the idea? And not just one complete kit for each car, a choice of them, different parts offering thier own advantages.

Also, as you mentioned in your post, you should be able to widen the track, which means you'd need to widen your body. Also I think splitters and diffusers should be treat like wings, additional to other body parts. You can install a new front bumper and then a splitter goes on as a seperate addition unless it's a moulded splitter and bumper all in one piece (like the Jaguar in the final pic) etc.


EDIT: It seems my idea to illustrate was beaten by the user above, though for some reason before I made this post none of the pictures were showing up in his :odd:. Oh well, let's call it repetition.
 
Well Dave A, your posts beats mine, you explained it much better than I did. đź‘Ť

I know I might get negative points for this, but +Rep.
 
I do agree with you that a lot of Import owners have poor taste when it comes to modifying their cars but it's their cars. Personally, if you want to talk about ricey, it's more of a person's attitude than what they do to their cars.

you are correct, but that attitude generally translates to what they do to their cars, hence ricey attitude = ricey cars.

as for the carbon fiber hoods, It was kinda going with the whole package with everything else. I personally dont like the look, but it dosnt necessarily make you a ricer if you have a car with one on it, when you combine it with the insane body kit, giant wing and the like it becomes too much. if I had a car with a CF hood, I would paint the hood to match the car.

I must admit those cars do look good, except that blue thing, and the C5R is one of my all time favs.
I just guess whenever someone mentions bodykits I have horrible flashbacks of NFSU and what the need for speed franchise has become in recent years, thats what I would like to avoid with this game. if the "bodykits" were more like "racing modifications" It would be ok. also like my previous post about the flares and the like, how about not making kits per se, but having seperate parts, so you could mix and match. use only what you wanted. that could be cool. make all the parts have a purpose and benifits, not just image enhancements.
 
I do agree with you that a lot of Import owners have poor taste when it comes to modifying their cars but it's their cars. Personally, if you want to talk about ricey, it's more of a person's attitude than what they do to their cars.

you are correct, but that attitude generally translates to what they do to their cars, hence ricey attitude = ricey cars.

as for the carbon fiber hoods, It was kinda going with the whole package with everything else. I personally dont like the look, but it dosnt necessarily make you a ricer if you have a car with one on it, when you combine it with the insane body kit, giant wing and the like it becomes too much. if I had a car with a CF hood, I would paint the hood to match the car, but thats a preference thing.

I must admit those cars do look good, except that blue thing, and the C5R is one of my all time favs.
I just guess whenever someone mentions bodykits I have horrible flashbacks of NFSU and what the need for speed franchise has become in recent years, thats what I would like to avoid with this game. if the "bodykits" were more like "racing modifications" It would be ok. also like my previous post about the flares and the like, how about not making kits per se, but having seperate parts, so you could mix and match. use only what you wanted. that could be cool. make all the parts have a purpose and benifits, not just image enhancements.
 
single most important feature is Ai

vastly improved Ai scripting is essential

they need to know more than one line - they need to know more than one racing routine
 
one thing i would like is that you can download new cars off the ps store as they come out/when PD make them. This would make it up to date all the time and create an infinite supply of cars. Also, tracks could be a possibility, but i dont know how this would work :confused:
 
I just want to express again... I don't believe in expectations. All I expect is to play this one day even if I have to import it and have to play detective to decipher some of the Japanese. I'm definitely NOT going to say that I expect another lousy game. Then again, expectations don't mean a damn thing to me. I let the game tell me what to look forward to rather than have a half-assed view of what I hope to play. And on top of that, I don't have ridiculous expectations for any game like this. Didn't have them for Enthusia. Didn't have them for rFactor. Didn't have them for GTR. So why a Gran Turismo? That's just me.
 
I made an extremely long post last night only to have my computer freeze up on me and lost everything. :lol: I"ll just summarize what I posted last night because I don't feel like typing it all out again...


What I expect from PD? I'm hoping some of this won't be true but here are my thoughts on it. There will still be no damage physics in the game nor will there be any exterior modifications with the exception of rims and maybe the ability to repaint your cars. The AI will be improved from previous installments (it has to). Sounds will be a lot more realistic and true to life than previous GT games and there will still be no thread marks on the tracks or grass. Physics will be improved, I have no idea to what extent but I'm sure it will be improved. That's pretty much it aside from what they've already leaked out to the public.


What I think should be in the final game if they want to reclaim the throne...

Doesn't have to have 700 cars just as long as they have iconic cars and a lot of the cars that car enthusiasts would love to modify and race. Have exterior modifications on the cars beyond just changing rims. Vinyl arts, custom pearlescent paints and different body kits would be nice so when we race online, our cars will be unique from one another.

Graphics are great as it is but a few things should be added. Engine sounds have to be greatly improved with distinction between fully loaded, part throttle and engine braking. Power adders should be true to life and on pops and cracks on race cars or fully built street cars. A race or built engine should sound like it's about to explode, in my opinion. :lol:

When you lose traction, there should be thread marks on the tracks and in the grass if you happen to go off course. Lots of smoke would be a lot of fun for days when we just want to drift around the track instead of hot lapping or racing. Damage physics (performance and cosmetic) should be implemented to the cars to make things more interesting and for people to race more responsibly.

Overall physics engine has to be improved and the AI cars should have to follow by the same physics law that we do. Tuning should be improved greatly with more in depth adjustability. The ability to change individual tire pressures and suspension settings, not just front and rear. AI will have to be smarter and have great collision detection because there is no excuse not to have improved AIs. Especially with Sony always boasting about how great the CELL is when it comes to artificial intelligence in the games.

Last and most important thing they must do is to make full use of the Logitech G25 steering wheel!!! If you're going to make a "real driving simulator" you have to do this or it won't be one. If you don't give a manual transmission car enough gas, the engine should sputter, the car jerks and engine dies if you don't engage the clutch right away. Things like this is a must, in my opinion, when it comes to a real driving simulator. Ferraris with paddle shifters should make full use of the paddle shifters and same goes for cars with sequential shifters as well.

That is all I ask for in this 5th installment of the Gran Turismo series and I'm hoping that Kazunori Yamauchi will satisfy my needs. I have a lot more but I don't think it would be possible with current generation consoles. Maybe when a PS4 or PS5 comes out when I'm old and gray. :lol:

If they're going to implement proper car reactions based on clutch/gas/brake movement, they're going to need to develop a mainstreem wheel that has pedals which provide programmable resistance (varies with every car). Likely won't happen, though that would be really really neat.
 

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