Which view do YOU use for driving?

Which view do you use?


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Bumper-Cam. For me it gives the best sense of speed 👍 I'd use cockpit in premiums if
PD removed the drivers arms and steering wheel, or at least gave the option to do so
 
I'm Never use Interior view unless I get HLZ T-1 ;) (http://www.sony.jp/hmd/)

My theory is, If we using steering wheels. if the monitor size and graphics not big enough to cover your real gears. That will cause illusion of speed and distance senses. But Head display is better solution there
 
On Premium's I'll use either Interior or roof view depending on the car and what track I'm on as to which of those I use. For standards I use roof view all the time.
 
Roof when racing and switch through the others whens messing around. To me the roof gives the best feeling of car rotation and it doesn't bounce you around like the cockpit or bumper view. The only down side is that you can't see cars right next to you even by using the rear roof view. The cockpit you only seems useful if running a multi-monitor setup.
 
I use the interior view for most premiums and some standards. When playing in split screen or when I don't like a car's interior I use the chase cam.
 
bumper

Interior wheel movement is totally wrong and off putting.

I don't know if its confirmed but I'd bet money the controls are different in each view, cockpit seems easier and roof feels good but distant, 3rd person I thinks weird I can't "feel" the car moving around as well but bumper feels most direct for me.
 
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I don't think the controls are any different between views, although it can feel that way because of how different things look on the screen.
 
I don't know if its confirmed but I'd bet money the controls are different in each view, cockpit seems easier and roof feels good but distant, 3rd person I thinks weird I can't "feel" the car moving around as well but bumper feels most direct for me.

BWX
I don't think the controls are any different between views, although it can feel that way because of how different things look on the screen.

This is one discussion we're having since the Prologue times.

There is no consensus about it to be honest because it is 100% subjective issue, but me and few of my friends are constantly discussing how overall physics are altered when switching between views.

It is not easy to explain, but main idea is how position of the camera displayed through different views in fact determines the particular vehicle *point-of-turn*. Because of that, the overall *feel* of the physics alters significantly and we can talk about change of physics.

First and most significant *issue* is that cockpit view impose (enforces) "side-handicap" (dependable of the seating position in the car > left/right) while all other views allow for much easier perception and control of the movement, since all of them are 100% centred.

Second is "point-of-turn" where only cockpit view impose realistic point of turn related to the wheelbase/suspension. From bumper that point is moved forward, while in both roof and chase cameras that point is moved to the rear. Result is some kind of "magic-hand", especially for roof and chase cam, where that re-position of the "point-of-turn" results with noticeably enhanced grip during turning.

Third one - not so important as above two - is actual height and view-ability, but that one is more related to the perception of the space above and not so much to physics.

For easier understanding, here is a small graphics we made during our discussion, text is clearly on Croatian, but you'll get the picture.

uHcgQ.jpg
 
First and most significant *issue* is that cockpit view impose (enforces) "side-handicap" (dependable of the seating position in the car > left/right) while all other views allow for much easier perception and control of the movement, since all of them are 100% centred.
I see what you mean, but I certainly don't think there's a handicap when using the interior-view, because you can clearly see where the car is and what the distance is between you and the side of the track for example.
The bumperview actually allows for less perception because you can't see you're own car, so you don't even know where exactly you are on the track. The roofview allows for more perception than the bumperview because you can see where the car is, though on the other hand you are placed further away from the ground so you can see less of the road next to you than when you're using the interior-view.
 
Second is "point-of-turn" where only cockpit view impose realistic point of turn related to the wheelbase/suspension. From bumper that point is moved forward, while in both roof and chase cameras that point is moved to the rear. Result is some kind of "magic-hand", especially for roof and chase cam, where that re-position of the "point-of-turn" results with noticeably enhanced grip during turning.

I don't believe that the view you choose will alter physics, point of turn or anything else for that matter. I have used all the views at one point and have never noticed any change in my lines or lap times.
The contact points of the tyres determine where each car will turn not your view of choice.
 
For easier understanding, here is a small graphics we made during our discussion, text is clearly on Croatian, but you'll get the picture.

here is my point why I don't like to use cockpit view

view.jpg


In case I using Desktop for my steering wheel set.
If I use Cockpit view... I'm Not driving DTM, but American Chopper

Come on... I'm Asian, not tall enough to drive Race car like a chopper....
 
TCSdisable here is the Solution for your view troubles :)

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now i just need a pair of my own :mischievous:
 
Hmm... Interesting points of view. It all comes down to how people enjoy the game. People who go for "bumper" cam, are people who usually enjoy being competitive and being over the top all the time, leaving the visiual aspect of the game behind. Their car is their instrument to show they are the fastest and the most skillful players. These players always seek to be on the leaderboards and spend most of their time racing online.

Others like me that use mostly cockpit and sometimes chase cam, enjoy the visual aspect of the game. These people don't really care about making the fastest laps, or showing they are the best. They only enjoy the car enthusist aspect of the game and immerse themselves into the simulation. Proof is that my cars are mostly stock, never going beyond 20 HP more than they have stock and only using street tires. These players like me spend most of their time cruising or testing their cars offline, taking pictures or doing A-Spec events for fun.

I agree with the first part and most of the second part, bumpercam seems to be used by those looking purely for efficiency and anything that remotely distracts needs to be eliminated.

However I don't see a correlation between using cockpit view and only or mostly using stock cars, I use it regardless of whether my car is stock or tuned and try to be as competitive as possible online with it too.
Thing is, I hugely enjoy being inside a fully detailed interior and wouldn't adopt to another viewpoint even if I would gain fractions of seconds using it, and when I'm online racing others it doesn't distract me as my focus automatically redirects me from looking at buttons and stitchings and I just like the viewpoint it offers regardless of detailing or graphics yet still experience them being there as a total package.

That's why the black silhouette suggesting an interior of most Standard cars doesn't work for me (combined with the front and rear exterior parts not being visible) whilst the cockpit view of open top Standard cars which resembles a decent cockpit view (albeit still far from perfect) does make me drive those cars much more (or at all).
 
If I'm hot lapping for the time trials, ill use bumper. Cruising is mainly in cockpit view. Drifting end playing around ill normally do it with the chase cam. Normal racing is in good view.
 
Interior view for casual driving and roof cam for serious driving. I manage to improve around a second a lap with the roof cam, but interior view is the most fun.

And I always use roof cam when drifting.
 
Interior view for casual driving and roof cam for serious driving. I manage to improve around a second a lap with the roof cam, but interior view is the most fun.

And I always use roof cam when drifting.

Same here. when I use bonnet/roof cam my time seems to improve a bit. I can hit almost every apex perfectly because of the wide view. And because dashboard view just makes me cramped and claustrophobic.
 
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