Cape ring has some pretty awesome sections, looks and feels like something that could exist IRL. Original creation by Dr. Jekyll I'm sure
Here, behold:
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I don't get peoples issues with Cape Ring not being realistic. Plenty of other GT5 circuits have elements that you'd never find on a real life circuit. The jump and the banked carousel are stretching reality a little far, but how many other 'original Gran Turismo' circuits have huge bridges, long tunnels, poor run-off areas etc, etc that you'd also never get IRL? Seattle circuit (not in GT5 i know) has even more ridiculous jumps and Autumn Ring also has a cross-over full loop section - yet i've never seen the same amount of moaning about them.
Seattle was a city track, and obviously not meant for high speed racing, like cape ring is. I know other GT tracks have had some of the same issues, but I expected GT5 to contain more realism than earlier editions, but insted they implemented a brand new ring with the same stupidity, and also removed courses like Apricot Hill and midfield which actually could have been race tracks. And Autumn ring is booring, but the cross over? what is unrealistic about it? Suzuka has one also, and that is a real track...
Ha ha I love Cape Ring. I love all the different versions, the scenery in the distance, the undulations, the esses...
the only thing I don't like about it is the Ai. They can't friggin' drive here, especially the "ring" part. I'm finding I'm having to detune 20-30 horsepower at Cape Ring (any version) just to find some competitive racing.
Apricot Hill was realistic yet very dull to race on. Midfield was a great circuit, but do you honestly think cutting a tunnel through a mountain to accommodate a race circuit is any more realistic than anything seen at Cape Ring?
Seattle had some very high speed sections, so i don't understand what you are getting at with that point.
👍Nothing wrong with Cape Ring. Enjoy what you've got.