Who will not buy GT6?

  • Thread starter Jarnac
  • 542 comments
  • 37,374 views

Will you buy GT6?

  • Yes

    Votes: 342 67.2%
  • No

    Votes: 28 5.5%
  • Will await independent post-release reviews

    Votes: 110 21.6%
  • Can you repeat the question?

    Votes: 29 5.7%

  • Total voters
    509
Irrelevant. Mid race saves were a feature since GT3. The fact it was omitted from 5 and then subsequently re-added, albeit in a lesser capacity, doesn't make it an entirely new feature all over again.

Are you thinking of the feature I stated? Mid race saves, not mid series saves. I never remember being able to pause, save, and shut down the console in the middle of a race prior.

Not at the time of GT5's launch. When GT3 launched the PS2 was $299; when GT5 launched, the PS3 was also $299, and had been for over a year.
The original price point was much higher, nearly double in some cases.
 
Again, repackaging an already existing feature, albeit in a lesser capacity, does not make it an entirely new feature all over again.

It's just repurposed. Nothing more.
 
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Again, repackaging an already existing feature, albeit in a lesser capacity, does not make it an entirely new feature all over again.

It's just a repurposed. Nothing more.

I disagree with your opinion.

Saving between races and saving during a race is not the same. It is not just a copy/paste of old code and spiffed up to make it look new. If you have evidence to the contrary, then please share.
 
Mid-race saves have never been available in any GT game I've owned, and I've been wanting them since GT1. I have to agree that's a great new feature.

Mid-series saves were available previously in GT titles, and are absolutely not new for GT5. The removal of them for GT5's release was just another disappointment in a long line of disappeared features.

Reminds me of how tire wear worked fine at launch, and at some point they created a bug that ruined it for a while. When Spec II fixed it people praised them for improving the tire wear. :dopey: All they did was fix a bug they created that wrecked it for 8-9 months.
 
Anybody saying that he or she will buy GT6 on day one must know something we don't. It's a bold statement. A bit thoughtless and scary, too! :crazy:

The gamers who have grown up with Gran Turismo as kids/ young teens truly want to see Gran Turismo succeed. But with age has come the shedding of ignorance.

You cannot survive forever if you don't adapt. GT needs to adapt. This requires Kaz to adapt. This is tricky.
 
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Anybody saying that he or she will buy GT6 on day one must know something we don't. :crazy:

The gamers who have grown up with Gran Turismo as kids and young teens truly want to see Gran Turismo succeed. But with age has come the shedding of ignorance.

You cannot survive forever if you don't adapt. GT needs to adapt. This requires Kaz to adapt. This is tricky.

👍
 
R1600Turbo
I'll buy it Day 1.

Anyone else sick of people complaining that GT5 isn't finished? Seriously, what game is anymore? We've received more updates for GT5 than I have EVER seen for any other console game. People are just never happy and always want something to complain about. Honestly, it sounds to me like Gran Turismo just isn't the game for you. Maybe you should try something else.

You took the words right out of my mouth.

I really hope PD sells it for 1000€ a copy so that some people have a real reason to bitch about it every day.

Hell, there are still folks who claim having stopped playing GT altogether months ago, and still post in every bleeding thread on the first page.
 
I will buy GT6 if I like it when I rent it. The only chance at me buying it straight out is if I already own the system it's released on, which means PS3.
If I have to choose between GT6 and other games needing a console for either one, I won't go the route I did last time without some hard evidence it's going to be worth it.
I'm not sure I got as much enjoyment from my PS3 and the games I've played as I would have with a 360 and the games I would have played.


You took the words right out of my mouth.

I really hope PD sells it for 1000€ a copy so that some people have a real reason to bitch about it every day.

Hell, there are still folks who claim having stopped playing GT altogether months ago, and still post in every bleeding thread on the first page.
It's a fine line between righteous complaints and bickering, sure. The guys who complain that people complain are no more new and refreshing.

Some people think GT5 still isn't finished, some think it wasn't finished on release but is now, and some think it was finished on day 1.
The first and last both annoy me, because I feel they're both incorrect. I don't think any of us are different on that aspect.
 
I think GT6 will be a fully completed GT5. There are a few things that turn me off though: Not enough European circuits and not for PC. I will have to see footage to decide.
 
SimonK
Problem with that being?

Hm, spoiling the fun for everyone else with a negative attitude? Nah, not really. Waste of time and bandwidth? Nope, that would have been the 90s. Making oneself look silly? Hm, have to think about that. Be right back. You carry on in the meantime.

Edit

CSLACR
It's a fine line between righteous complaints and bickering, sure. The guys who complain that people complain are no more new and refreshing.

If you've been around in the 80s and happen to buy video games at a price equalling double the price of the current currency, then you might have a slightly different definition of a "crap game". And far more amusing stories to tell.

If I would try to measure what it cost to play a game like PacMan or Tetris back then, or if I would go on about ludicrous gameplayl design, I could fill pages.

I paid 40 Deutsche Mark for a couple of cars (8?) for Test Drive 2 on the C64 with 8 bit processing power.

See my point?
 
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Hm, spoiling the fun for everyone else with a negative attitude? Nah, not really. Waste of time and bandwidth? Nope, that would have been the 90s. Making oneself look silly? Hm, have to think about that. Be right back. You carry on in the meantime.

So opinions aren't valid if we're not playing the game anymore? Forums would be dull if everyone had to have direct, current experience of the subject at hand and could only post in a positive manner.
 
Hm, spoiling the fun for everyone else with a negative attitude? Nah, not really. Waste of time and bandwidth? Nope, that would have been the 90s. Making oneself look silly? Hm, have to think about that. Be right back. You carry on in the meantime.
The rules are the rules, because they are the rules.
Whether you play GT5 or not, whether you love GT5 or not, you're allowed to post within the confines of the AUP in these forums.

I suggest you PM Jordan if you feel that should be changed, because this isn't going to get it done.
 
Which is still incorrect any way you care to arrange the words.
We can arrange facts instead.

Aside of new game modes, cars, tracks or upgraded existing features:

Evolution from FM1 to FM3
-Cockpit views(around 180º)
-Simulation(clutch, 900º, visual tyre flex, rollovers)
-More accesibility(autobrake, rewind, permanent active steering...)
FM3 to FM4
-Active aero
-Kinect(play with your hands, head tracking, etc)
-Autovista
-Selectable fixed time of the day on some tracks
-Simulation(pro mode, active steering off)
-From 8 to 12 cars offline and 16 online

Evolution from GT4 to GT5
-New car features(working lights, working whipers, rear lights, interior lights, customizable pilot, dirt...)
-Cockpit views(360º)
-Head tracking
-Selectable dynamic weather on some tracks
-Selectable dynamic time on some tracks
-Online gaming, comunity and sharing
-From 6 to 16 cars offline and online
-New realistic racing conditions(pitch black night and heavy rain)
-New realistic dust and smoke representation
-Track generator(7 new themes)
-Simulation(clutch, pro mode/SRF, ABS off, rollovers, no HUD...)
-Real time visual damage and mechanical
-3D


I'm sure that I'm missing some features in both series but feel free to complete.
 
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The bickering stops now.

Discuss the point at hand and do not take shots at each other, and as long as the AUP is followed any member is free to post in this thread and have a say.

 
I don't have any 360 degree view of cockpits in my GT5. I can look left, right, forward, and backwards, at 4 fixed angles.
There's a glitch or whatever you want to call it in photo mode, where you can blindly take pictures, but unless I'm mistaken the cockpits were painfully crafted in GT5 for not a lot of use.

Online functionality is a joke compared to FM, I've been told by more than enough who've played both. It's not even close.

I have a standard car which does not light the track up at all at night. 100% impossible to drive at night. Most cars don't have "real" working headlights/tailights, and 3/4 don't have working wipers, etc, etc.

Damage is absolutely terrible in GT5. I haven't played or asked about FM's damage, but one picture showed me it's 10X better than GT5's.

My point isn't FM vs GT, my point is there's a difference between adding a feature that works and is useful, and adding a half-assed feature that wasn't worth the time and money it took to create because it's so terrible or unused.
 
CSLACR
The rules are the rules, because they are the rules.
Whether you play GT5 or not, whether you love GT5 or not, you're allowed to post within the confines of the AUP in these forums.

I suggest you PM Jordan if you feel that should be changed, because this isn't going to get it done.

What a strange thing to say.

I didn't pick on anyone in particular but I can't help noticing several individuals, who have claimed having stopped playing GT (quite some time ago), still go on about the same issues for over a year now. Do they know how FFB has improved? The tyres and/or physics model has undergone yet another change? The seasonals improved? No, how can they.

Yet they still think their generic criticism (game was rushed, broken, incomplete, dull, boring, too easy, too much grinding, rushed -damn, had that already) is valid?

I don't think so because GT had some minor and some major improvements and especially the seasonals are now quite fun again. PDA, tyre limitations and so forth.

Dont you think it's better to reevaluate one's stand point once in a while? I do.

And I think it's fair game pointing that out in general.

But then again, I rather be happy than right any day.
 
I don't have any 360 degree view of cockpits in my GT5. I can look left, right, forward, and backwards, at 4 fixed angles.
There's a glitch or whatever you want to call it in photo mode, where you can blindly take pictures, but unless I'm mistaken the cockpits were painfully crafted in GT5 for not a lot of use.





Again you are missing the point is not an evaluation of features or a features comparisson but an evolution between the series since their previous games. If FM4 had only a single wet track it would have listed there as a new feature in the series, regardless of its quality or rarity in the game. That would be better than having nothing.

=====

Scaff I'm not sure if this discussión is still allowed, feel free to delete if is not, and sorry!
 
@ Zero - Neither are 360 views. Fixed is not the same as 360 degrees, which implies you can move around and view anywhere.
You also posted a video of how many thousand dollars in TV's and equipment?

I understand features are features, but the value of those features does take part in how much a game has evolved. It doesn't change the feature count, you seem to be putting the two down as the same, they are not.
Feature count = Fluff.
Useful new features that don't cost thousands = Great new video games.


What a strange thing to say.

I didn't pick on anyone in particular but I can't help noticing several individuals, who have claimed having stopped playing GT (quite some time ago), still go on about the same issues for over a year now. Do they know how FFB has improved? The tyres and/or physics model has undergone yet another change? The seasonals improved? No, how can they.

Yet they still think their generic criticism (game was rushed, broken, incomplete, dull, boring, too easy, too much grinding, rushed -damn, had that already) is valid?

I don't think so because GT had some minor and some major improvements and especially the seasonals are now quite fun again. PDA, tyre limitations and so forth.

Dont you think it's better to reevaluate one's stand point once in a while? I do.

And I think it's fair game pointing that out in general.

But then again, I rather be happy than right any day.
I still play the game, and I agree with them on many things about the game anyway.
I don't have 2.07 yet, but unless that has some secret changes I haven't heard of, I think the fundamentals of the game are identical to day 1.
They've done great with updates and seasonals, and some neat new ideas, I'll give credit where it's due.
But when I can win the new FF seasonal with 345PP by 19 seconds over a 420 or so PP Golf V, I can't really call the seasonals "good".

You can improve cow manure by turning it into horse manure, which has an odor not quite so strong, but that doesn't make it "good".

The physics still have all the same flaws I didn't like on day 1, the physics updates have been few, and FFB updates don't seem to affect my wheel.

Overall it's a good game, but I question whether it's good enough to outweigh all the good things I see on other games. So now when it comes time to purchase a new console, I'm actually going to check the games out before I commit around $1,000 to one of them.
That's if I don't just go PC soon enough. When confronted with the full cost of a system, game and wheel, etc, the price of a powerful PC starts to look less intimidating.
 
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@ Zero - Neither are 360 views. Fixed is not the same as 360 degrees, which implies you can move around and view anywhere.
You also posted a video of how many thousand dollars in TV's and equipment?

I understand features are features, but the value of those features does take part in how much a game has evolved. It doesn't change the feature count, you seem to be putting the two down as the same, they are not.
Feature count = Fluff.
Useful new features that don't cost thousands = Great new video games.
You can move smoothly the front and rear view with the headtracking or mapping the control to an analog controller.



Again the point is to do a step into the right direction and not being stagnant regardless of the personal use that you can give to it or not being your favourite feature.
 
That's still not 360 degrees.
It's also still quite expensive, and most of us don't have it.

There's nothing wrong with the head tracking, it's a neat feature, and seems to work fine. It's usefulness to the bulk of players is what makes it so-so in overall value. FM4's requiring Kinect is no better in terms of overall usefulness, other than Kinect's being given away for free. (I think quite a few million)

That's not the only feature I'm talking about though either.
The seasonals are neat and new, but because the AI is so terrible it doesn't matter. The AI in the Formula championship is not so terrible, I'm still perplexed why PD can have the AI drive better but continues to use the slowest idiots they can find.
 
If you like more change the 360º and 180º for full modelled cockpit view in GT5 and half modelled in FM4. Looks nice in the replays and looks very inmersive ingame when you look at back. All that can be experienced with any setup and just a basic controller to move the camera.

I'm sure that the next Forza in a better hardware will have a similar complete cockpit view so I don't see the point to discuss this.
 
If you like more change the 360º and 180º for full modelled cockpit view in GT5 and half modelled in FM4. Looks nice in the replays and looks very inmersive ingame when you look at back. All that can be experienced with any setup and just a basic controller to move the camera.

I'm sure that the next Forza in a better hardware will have a similar complete cockpit view so I don't see the point to discuss this.

Your views aren't biased at all are they? Full modelled and half modelled? Give me a break. What about the FACT that a cockpit is modelled for every car in FM3/4 but only about 20% of cars in GT5 are modelled and the rest are pathetic silhouettes?
We can arrange facts instead.

Aside of new game modes, cars, tracks or upgraded existing features:

Evolution from FM1 to FM3
-Cockpit views(around 180º)
-Simulation(clutch, 900º, visual tyre flex, rollovers)
-More accesibility(autobrake, rewind, permanent active steering...)
FM3 to FM4
-Active aero
-Kinect(play with your hands, head tracking, etc)
-Autovista
-Selectable fixed time of the day on some tracks
-Simulation(pro mode, active steering off)
-From 8 to 12 cars offline and 16 onlin
Evolution from GT4 to GT5
-New car features(working lights, working whipers, rear lights, interior lights, customizable pilot, dirt...)
-Cockpit views(360º)
-Head tracking
-Selectable dynamic weather on some tracks
-Selectable dynamic time on some tracks
-Online gaming, comunity and sharing
-From 6 to 16 cars offline and online
-New realistic racing conditions(pitch black night and heavy rain)
-New realistic dust and smoke representation
-Track generator(7 new themes)
I don't know where to start with the bias in this one? Maybe you mentioning the same thing twice for GT5 (Weather/Time), the fact many of those changes were very limited (Damage, Premium only features) or everything you missed from FM (Mainly the extensive online updates and new career mode each time), as well as the stuff it had from the start. That isn't innovating more, thats playing catch up.
 
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Dont yoy guys ever get tired of arguing over fm4 and gt5? I sure as hell get tired of reading it lol.
I dont even want to imagine what this place will be like when pcars release next year.

OT
No doubt.
 
Ironic post and signature, because the "overall evolution" from GT4-5 is exactly what bothers me.
The lack of, to be specific.
 
Ironic post and signature, because the "overall evolution" from GT4-5 is exactly what bothers me.
The lack of, to be specific.

I agree 90%.

A-spec is very brief and uninspired. GT Auto is still so limited. It's 2012, Kaz. A livery editor won't bite you.

Car count is high, but most are PS2 models.

Cockpits are nice and so is day to night transitions.

GT doesn't have to do everything great. It doesn't need to have the most superior livery editor (it can be average) or 2,000 premium cars (500 is fine if there is balance). But it does need variety and to take some "risks".
 
It depends on the circumstances.

If it's on the PS4, then no. The PS4 is likely to be more expensive than the PS3 and my family just cannot afford that and won't be able to for a long time.

If it is on the PS3, then I will look at reviews, etcetera before delving in completely.
 
What if Gran Turismo 6 exceeds expectations and actually is better than GT5? Why sell a currently unreleased game short? I haven't downloaded GT Academy 2012. Even in my Gran Turismo blog, I've grown to note the disappointments Gran Turismo 5 provided. I had my doubts on GT5 even as I read reviews of GT5. But as usual, it was up to me to see whether I would still enjoy GT5 for what it was.

Just because one iteration of a game was disappointing doesn't mean the maker can try to make the sequel to be worlds better than the previous title. Some people just seem to have a mindset that a recent title- deemed disappointing- means there's little to no hope of the next title being anything better than the current title. If you didn't like Gran Turismo 5, that's one thing; but let's not assume the next title is going to be a bigger disappointment than GT5. Don't you at least want to give PD a chance to actually learn from GT5 and make GT6 much better than GT5?

I think the notion of asking "who will NOT buy GT6?" sounds like some call-to-action or some boycott against GT6 in the sense of "you disappointed me with GT5. Either make GT6 better than GT5, or we (GT fans) will refuse to buy GT6." PD disappointed with GT5, but GT6 can always be made to far exceed what GT5 offered. Then again, let's face something- you're not forced to buy or play Gran Turismo 6 when it's released proper. You can always pass on GT6 if you see it in stores.


So to answer this question... I WILL buy Gran Turismo 6 when released. That's even if I have to get a PlayStation 4, a 3D-enabled TV, an advanced driving game ricg, an FIA Super License... whatever it takes.
 
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