Have Nintendo not learned from the past or are them blind to how much they have alienated third party devs over the years?
They should be throwing every tool and assistance they can at them, not demanding exclusivity to get it.
Like it or not Ubisoft, EA, Activision, etc. are not going to produce exclusives for any platform and unless Nintendo help them get around the bottlenecks the architecture seems to have your going to get ports that struggle to match the PS3 and 360, let alone what Sony and MS launch next year.
So Mr Fils-Aime is saying that looks don't matter?
Seems he has forgotten that he said this at pretty much the same time in an interview with CNN:
CNN: In terms of specs, the Wii is pretty much on par with the Xbox 360 and the PS3. But we know Sony and Microsoft are set to release new consoles next year. Aren't you worried about the timing and that the Wii U will be a generation behind your rivals?
Reggie Fils-Aime: Well first off I have to correct you. The specs are quite different than the competitive systems, much more graphically intensive. If you do a side by side comparison you would actually see third-party games like Call of Duty look dramatically better on our system.
Now aside from the totally contradictory statements with regard to if performance is important or not, BO2 is not significantly better on the Wii U at all.
Digital Foundry
“The Wii U version matches the look of the Xbox 360 game and thus gives it an edge visually over the PlayStation 3 release, but unfortunately it comes up well short in terms of performance - an aspect that is all-important to the playability of a COD title.
“The frame-rate variance is such that the PS3 game feels generally smoother, while the 360 release feels like an entirely different game in the more demanding levels. Bearing in mind the commonalities in hardware design between Wii U and Xbox 360, we can't help but feel somewhat disappointed that Black Ops 2 under-performs so noticeably.”
Source BO2 -
http://www.eurogamer.net/articles/digitalfoundry-black-ops-2-wii-u-face-off
Source Batman AC -
http://www.eurogamer.net/articles/digitalfoundry-batman-arkham-city-wii-u-face-off
Now devs use of the tool set will improve over time (but as per my comment above blackmail to get assistance will not help that), they only have a limited time to do it, or risk doing a Dreamcast.
A factor not helped by a lot of confusion among the more casual market as to exactly what the Wii U is (
language warning), something that Nintendo also seem to want to add to with the potential Wii Mini, which could go on release in early December.
Source -
http://www.eurogamer.net/articles/2012-11-27-nintendo-wii-mini-leaked-by-retailer
I have to be honest and say that the Wii U looks to me to be a product that is unsure of its target audience (and Nintendo is not helping that at all), has not learned from past attitudes to third party devs and risks being outdated very soon.
A three console market has been good for gaming and good for pushing all those involved, but I can't help the feeling that the Wii U may have miss-judged a number of key factors.