- 50,871
- Australia
- SpacedustDaddy
Mashing the X button, saves them from adding that option.If Kaz knew well before GT7 launch that seasoned GT veterans would hate the talking heads, why is there no option to turn them off? Is this to deliberately troll loyal fans?
I’d say it’s the qiuality of the races in past games. Yes, there were only six cars, but we had actual race series, as well as made up series races. I mean, BTCC, DTM, GT300 and GT500(Super GT in later games) and IMSA type races. GT5 & GT6 at least gave us GT3, NASCAR, more Super GT with full grids.GT2: 146 GT League races, of which 18 are exact copies of 9 (ie. dirt events) but with a different difficulty level. On top of that one make races and a random event generator, 60 licence tests, no special events.
GT3 and GT4 - can't check, my PS2 isn't here.
GT5: 128 GT League races (not counting B-Spec as you aren't driving), 60 licence tests, 58 special events.
GT6: 191 GT League races, 25 licence tests, 25 driving missions, 43 special events.
GT Sport*: 267 GT League races, 48 licence tests (named Driving School), 64 driving missions, 37 circuit experiences.
GT7*: 175 World Circuit races, 50 licence tests, 56 driving missions, 47 circuit experiences, and custom races.
Looking at cold hard numbers, GT7 has already exceeded its "classic" predecessors in the overall amount of stuff and will only keep growing. Yet everyone loves the amount or races in GT2, which really wasn't all that high, and loathes GT6 while it in fact trumped GT5 very handily. GT Sport has a ton of races but it was continuously updated for four years. Let's see the figures for GT7 in early 2026 and then re-evaluate the situation.
*at the time of writing
Taking out the expensive nature to recreate race series in GT7, there’s just not enough variety to take advantage of the tools we currently have. There’s just too much the players have to imagine: build TCR cars with alternate models, improvise Le Mans, try to recreate Super Taikyu, etc. it’s good that we have many cars from the 1990-2010, but at the cost to having updated cars to match the last couple years of real world racing.
Correct me if I’m wrong, I don’t think a Gran Turismo has been this far behind with up to date(from game debut) road and race machinery.
Last edited: