Unfortunatly is typical of the dev, great physics and stage design, inconsistent AI, UI, UX and single player structure
I've actually written a sort of open letter regarding the issues with the series. If anyone has anything they want me to add I'm gonna send it to the devs/post to the reddit etc...
The more time I spend with WRC 10, the more it frustrates me. The general theme of this frustration comes from the fact that a truly great game has been teased, but ultimately not delivered across the board. The basic elements are all there; brilliant driving physics, fantastic stage design, great car selection and now a proper season/career mode that implements full-length rallies and tyre management. However, it falls down
hard in several ways.
First of all, multiplayer. How has this side of things been so overlooked and underdeveloped?? Granted, I’m not a programmer and have little understanding of how these things work on a practical level, but we are not asking for much, and in 2022 solid online features should be a given for a AAA title with FIA licencing. Rally games should be the easiest titles to implement cross-platform play in. It’s not even true cross-play; cars are never on track at the same time, so surely it’s just a case of fetching times from each platform’s servers and compiling them?
Online play itself is another big miss. The most frustrating thing about this, again, is that it has been teased, but not executed. There is a clubs feature, which was a welcome addition, especially now it includes a ‘realistic’ mode. However, realistic mode only includes the official WRC cars, has no tyre management, doesn’t match the length of rallies in season mode, and there is no way to structure a season. Instead, events are just created as one-offs and while points are accumulated, as there is no actual season there is no end to this. Clubs just go on until people lose interest. There needs to be an end goal. The current offline season and career modes are great, solid additions to an already in-depth career mode. Why can’t we have this online?? I am 99% sure that this was part of the roadmap as “online championships”, but then the developers backtracked and claimed that this was simply another term for the official e-sports mode, which was such a cheap cop-out. I don’t often publicly complain or criticise developers, but I feel that this was quite insulting, especially to loyal players. I had actually been waiting intently for the “online championships” since the game and roadmap were announced, as I had plans to curate an official championship in conjunction with real-world UK motorsport clubs. However, the lack of cross-platform online play, lack of season structure in clubs and poor car class structure has led me to abandon this initiative.
Other issues that I’m sure have relatively simple solutions are the lack of a mode where you can select a single full rally in single-player, no option to create custom seasons, and no option to use Legend and Bonus cars in season, career or realistic club mode. The class system is flawed and inconsistent across different game modes, and there are constant server, AI and leaderboard issues.
I feel like the developers are greatly underestimating the effect of these flaws in the series. And I would like to say again, the base-level stuff is fantastic! The actual driving and stages are, in my opinion, the best in the business. The hardest part is done! But if they nail the online and competitive side of things, these games would endure for much longer than their yearly development cycle and really take the fight to the Dirt Rally series. Nacon and KT, please don’t stop making rally games after WRC 11. I actually feel like there is more potential for great games outside of the WRC licence. Please take these points on board, there’s a lot of us out here crying out for the finished product!