Your thoughts about "standard" vs. "premium"

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What would you have rather had PD do about "premium" vs. "standard" cars

  • Keep everthing the same

    Votes: 324 19.1%
  • Release the game later with all the cars "premium"

    Votes: 213 12.6%
  • Not do "premium" cars at all but focus on other features i.e. dynamic weather

    Votes: 134 7.9%
  • DLC packs after the release

    Votes: 844 49.8%
  • Wished PD didn't get are hopes up, lol

    Votes: 180 10.6%

  • Total voters
    1,695
At 2:00 of this video I can see some "standard" muscle cars and even those cars don't have blacked out windows.

[youtubehd]SqiZLysPGzE[/youtubehd]
 
Man this thread moved fast, took me a long while to go through most of it.

Not that what I'm about to say is going to make any difference at all and is inline with a number of people that have already posted in here, but here goes.



I can understand the frustration almost everyone has with this standard/premium issue and that for the many that prefer a more true driving experience 'sitting in the drivers seat' having only but a quarter of the full car lineup to be able to do so in is, well, annoying.

But little else can be done about it now. Yes some are willing to wait longer (not me though) and some say drop the 800 standards, while others say thats pointless.

It's clear that there are too many varied opinions and prefered tastes in what people want expect and ask that it would near impossible for any company to fufill everyones wishes. In the end they'll build it they way they see fit.

I too wish some things were different but again as many have said this won't stop the majority from playing GT5 and still enjoy it. I can think of no other game in this genre that has the quality and depth ranging from visuals to physics, features and attention to detail in many areas then GT.

Like everyone there are certain attributes that weigh in more heavily to me than others but still even with that in mind the amount of overall content and qulaity in the game is second to none I believe. Yes most of the cars are ported from GT4, but at some have stated at it's not entirely bad to have them there I see the quality of them particularly in motion t not be that bad at all. Sure its not ideal and they won't seem that attractive when shot in photo mode but 200 premium cars ain't that bad.

Yes it would serve the game better had PD a bigger team working on it a few years ago or even outscourced some modelling but i'm sure the expense would have been an issue.



The plus side to what they have done so far is that fact as many have said already that those premiums are pretty future proof and most will never need to be touched at all again, so they can plough on and get the est up to premium level for the future.

I too agree they should release DLC for these (for free) but i'd say its likely they may do a few like that but not all the time it takes to complete said cars and cost in production would be pretty high if even a few hundred were given away for free.

Knowing how much time and effort 3d modelling takes and not the mention the intergration and coding for such complex items I forgive the fact only a quarter of the full car list is of a level that everyone was expecting. It still to me is going to be an awesome game regardless.

There's just too much expectation by most of the fans to produce flawless brilliance every time. I think they have stepped up GT once again and push areas that not many other developers do. Hopefull GT6 will have a much shorter production time and likely will be what many want GT5 to be. And thats how it is then so be it, I have been wanting to have a full GT for so long now that i'm still excited about what we are getting and the life of the game will stem the tide for me until the next iteration comes through.

At some point though with all this detail they'll likely hit another plateau in terms of hardware limitation and thus will have to limit certain aspects to ensure a farily stable smooth game.

Anyway I just don't see the point in going on and on and on about the same stuff over and over again. But I know it will continue.

Just wanted to get my opinion out there too, nothing more really.
 
There is some strange background to that standard / premium thing. They have been showing us strictly premium models - for years! And now they are suddenly coming with this bad surprise. I hate surprises like that and hope they are still in full time work converting those standard models to premium ones until they are all in the second group (for GT6 and further issues).

I am glad that those 800 GT4 cars are in and while it's certainly better to have them at least in standard quality, I will be probably not using them anymore. I just don't want to return to some arcadey game with bumper view and two analog meters over the screen. I am used to simulator driven from cockpit like in reality. My new GT standard including cockpit view was firmly set during those months spent with Prologue and there is just step back I don't want to do at all.
 
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I'd vote for "Not do "premium" cars at all but focus on other features i.e. skid marks". I know it's been talked about to the insane point, but i really miss them.
 
I voted DLC, but I hope that this Standard/Premium subdivision will not turn out to be some marketing ploy for Sony to milk out more money from users by selling more detailed models and tracks (that should have really be included in the game since the beginning) after the game is released. To tell the truth even now I find suspicious than Polyphony haven't had the time to do more than 200 "Premium" cars in these years. If DLCs aren't going to be completely free I will be seriously disappointed and angered at them.

By the way, in the marketing world "Premium" usually implicitly means that you pay what you get much more than what it's worth. Luxury, branded goods are often "Premium". I don't like this word at all.
 
I just wish PD had said there will be 200 cars in the game. Then when everyone complains about it they could say you can have 800 GT4 ported cars if you want. People would still complain about it though. PD can only make 50 premium cars a year. That can't change without more staff.
 
am sorry for my bad english, and maybe if i am not corect, but a have opinion about the standart cars, they will have cockpitview am 90% sure.. if you watch gt 5 prolouge you will see that golf IV gti has a less modelate cokpitview... (alfa 147 too..) the red number on "bord-computer" are not moved, it looks like pic.. so it maybe standard car cockpitview. becouse the same model was in gt4.
 
What some People Do Not realize, Its not About Graphics Itself, Its about INCONSISTENT GAMEPLAY, and in top of all, WHAT CAN YOU DO WITH A STANDARD CAR.

Standards wont get damaged like Premium
Standards wont have High Beam Lights
Standards Wont be Customizable as Premiums
Standards wont have Cockpit Camera...


See? Its not About Graphics its about possibilities...Oh and also, they will look Sub Par while racing with Premiums at the same time.
 
What some People Do Not realize, Its not About Graphics Itself, Its about INCONSISTENT GAMEPLAY, and in top of all, WHAT CAN YOU DO WITH A STANDARD CAR.

Standards wont get damaged like Premium
Standards wont have High Beam Lights
Standards Wont be Customizable as Premiums
Standards wont have Cockpit Camera...


See? Its not About Graphics its about possibilities...Oh and also, they will look Sub Par while racing with Premiums at the same time.

C'mon guys first of all You don't know customization will be in or not ,secondly 200 cars is a stunning number yes it is anoying the Iconsistency but that is the game they won't change it so accept it.
 
C'mon guys first of all You don't know customization will be in or not ,secondly 200 cars is a stunning number yes it is anoying the Iconsistency but that is the game they won't change it so accept it.

200 cars is in fact a good number, considering the quality of the cars.

But after being led to believe that all of GT5's cars would be premium (trailers, pictures etc. containing only premium cars) while being told we'll be looking at 900+ cars in GT5, I for one still am pissed at PD. Not because GT5 is what it is, because I like it so far.
But because we were led to believe it was more than it actually shaped up to be.
 
200 cars is in fact a good number, considering the quality of the cars.

But after being led to believe that all of GT5's cars would be premium (trailers, pictures etc. containing only premium cars) while being told we'll be looking at 900+ cars in GT5, I for one still am pissed at PD. Not because GT5 is what it is, because I like it so far.
But because we were led to believe it was more than it actually shaped up to be.

While these recent developments concerning the P/S cars maybe dissapointing, much of the actual facts concerning the differences remain as of yet, unconfirmed.

I wouldn't get too tore up about it until we know more details about the differences.

Obviously there will be some differences, but exactly what they will be and how the play will be affected is still mostly unknown.
 
What some People Do Not realize, Its not About Graphics Itself, Its about INCONSISTENT GAMEPLAY, and in top of all, WHAT CAN YOU DO WITH A STANDARD CAR.

Standards wont get damaged like Premium
Standards wont have High Beam Lights
Standards Wont be Customizable as Premiums
Standards wont have Cockpit Camera...


See? Its not About Graphics its about possibilities...Oh and also, they will look Sub Par while racing with Premiums at the same time.

Standard get a whole new damage system we never had in GT4 Mechanical/visual dents scratches dirt


Who cars about high beam

How the hell do you know for sure standard wont be customizable and premiums will please let me know your source?

Again cockpit situation has not been cleared and i have seen articles saying we have a cockpit view, however you automatically say we don't have them please give me the source. If you say it not about graphics then whats the problem, the best thing about these standard cars is they will be ran on the new GT5 physics cant wait to master some of those cars again.

200 cars is in fact a good number, considering the quality of the cars.

But after being led to believe that all of GT5's cars would be premium (trailers, pictures etc. containing only premium cars) while being told we'll be looking at 900+ cars in GT5, I for one still am pissed at PD. Not because GT5 is what it is, because I like it so far.
But because we were led to believe it was more than it actually shaped up to be.

Bro since 09 It was known that we were going to get premium cars and standard cars.
 
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Who cars about high beam

I care. A lot.

With the likely inclusion of night racing, its going to hard to to race if you can hardly see.

Chepu, you can't make assumptions and pass them of as fact, its misinformation and its against the rules of this site. I'd personally like to see sources which categorically prove your claims there before I believe a word you say.
 
How do you know this?

Obviously this is big problem if its the case, but I haven't read anything suggesting such a thing.

From the official GT5 site:

Premium cars: Headlights with high beams and low beams
Standard cars: Standard lights only
 
Bro since 09 It was known that we were going to get premium cars and standard cars.
First of, 'bro', considering the game was inititially due in 2008 and that the decission to use standard cars has probably been made a lot earlier, 'bro', it's still coming of as one thing: Shady.

Then perhaps standard lights means just High beam only.
I do hope so. Standard cars coming with a build in disadvantage during night races would make them seem just so much worse (again).
 
First of, 'bro', considering the game was inititially due in 2008 and that the decission to use standard cars has probably been made a lot earlier, 'bro', it's still coming of as one thing: Shady.

Slow down there. When was the game 'initially due' in 2008'?

We have also known for some time that where would be standard and premium cars, the only thing we didn't know about was the lower graphical quality.

I do hope so. Standard cars coming with a build in disadvantage during night races would make them seem just so much worse (again).

I can't imagine they would do that. You can't include a feature such as darkness, and then say 'oh, wait 80% of the cars won't work properly in the dark BTW'. I think that you will basically have hi-beam only. The only reason the premium cars have more than just off and hi-beam is to add to the superior realism of those cars.
 
all cars will have cockpit view, think about it!! some $hit cars in prologe have incar view, and if they were only doing 200 cars with incar, they would be the best cars. Premium cars will smash from the inside and out!!
 
all cars will have cockpit view, think about it!! some $hit cars in prologe have incar view, and if they were only doing 200 cars with incar, they would be the best cars. Premium cars will smash from the inside and out!!

Unfortunately, there will be some "s*it" cars that are premium because they were modelled from scratch for GT5, such as the Suzuki Cervo, and great cars that will be standard because they are just ports from GT4, like the Lancia Stratos and the Bentley Speed 8 LMP1.
 
Stevisiov, The damage, interior details and High beams was a Fact.

But, the customization thingy, I was just applying basic logic, I cant remember where I read about Exterior Customization out of GT4 due to Models being made out of only one piece. And thats why it was limited to Spoilers/Rims...

But anyways, Belieive what you want, Nothing is for sure At the moment.
 
We get GT4 cars that look up to par with all the new racing games today...

IT sounds like you have problems... standard cars and looks :lol:

I have never seen someone in such a deep denial. Why do you keep ignoring this? Seriously. There's no way you can look at the below comparison and say "That's up to par with today's other racing games." You're lying to yourself.

Oh and, as a Proof that those 800 Models are JUST GT4 Models:

GT5

35875lf.png


GT4

25q7xi0.png



...I dont know You guys, but I dont see Any Improvement on the Car itself :yuck:

If you think those horrid textures, squared fenders and curves, etc are up to today's standards, I guess you haven't played a new racing game within the past 5 years. It's not even funny any more, I'm actually worried that people can just pull the wool over their eyes and completely ignore the obvious.
 
Unfortunately, there will be some "s*it" cars that are premium because they were modelled from scratch for GT5, such as the Suzuki Cervo, and great cars that will be standard because they are just ports from GT4, like the Lancia Stratos and the Bentley Speed 8 LMP1.

To be fair, GT has always been about having lots of "****" cars. It's part of the heritage of the game.
 
Exactly, and what brings me down, Really Makes me sad is those 800 Models wont be as Customizable as the other 200 because they dont have Interchangeable Parts...Sadly.

Oh and, as a Proof that those 800 Models are JUST GT4 Models:

GT5

http://i48.tinypic.com/35875lf.png

GT4

http://i45.tinypic.com/25q7xi0.png


...I dont know You guys, but I dont see Any Improvement on the Car itself :yuck:

Please link the source in case you're not the author (of thoughts, pieces of knowledge, whatever), which seems you're not comparing the times of publishing. This should be the source: http://www.playstationuniversity.com/gt5s-standard-cars-just-upscaled-gt4-models-4028/ . If I'm wrong, let me know.

What's really making me mad on premium vs. standard is this:

1) Kazunori Yamauchi stated there's no legacy code in GT5. It's obviously a lie. Source of this statement: http://www.totalvideogames.com/Gran...ed-Wait-Wont-Be-As-Long-As-For-GT5-14723.html . I don't care whether he referred code as an "engine" and data as content separately. I don't even care if it's a misunderstanding. We're talking about one of the most anticipating title, for Christ sake! Learn English or send to an interview someone who can.

2) Making a game is a complicated process, but especially when you're making sequel to the multi-million seller game, you should hire the best managers around to make the development most effective. Most of time, when you're modelling something, you make unlimited polygon mesh that you optimize then to run smoothly in the game. I feel huge fail in management when I have a look at those pictures. Don't they save the original, highly detailed models to their harddrives? If I write a Mozart challenging composition, do I save only 128 kbps MP3 of it? NO!

3) Polyphony Digital says all the time: we are close to manufacturers, they want us to include their car in the game, we cooperate together. Do you want to tell me that Toyota, Honda, Nissan and others, who build thousands cars a year in more or less automatic process, do not own high detail models of their highly polished products? Why don't the manufacturers give those references to the developer to highlight their product in the game? It do not take years to downgrade those high-poly models to in-game, lower-poly meshes that looks good, but runs fine too. Is it money that divides cars to worse and better detail?


It's amazing you can make a model of every single button on the dashboard, Kaz, but is it really so amazing if it takes years to do it? Does it make sense? And what about time and quality ratio? Are you too as good at it as in replicating details?

BTW I remembered this when I saw first screens of the "standard" class cars: http://www.flickr.com/photos/playstationblog/sets/72157621410005962/ . Pretty sad. 👎
 
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Please link the source in case you're not the author (of thoughts, pieces of knowledge, whatever), which seems you're not comparing the times of publishing. This should be the source: http://www.playstationuniversity.com/gt5s-standard-cars-just-upscaled-gt4-models-4028/ . If I'm wrong, let me know.

I was just quoting someone else's post, sorry. But thanks for the link, maybe JDMKing would like to chime in on this quote from that article:

As for what the standard vehicles look like, Eurogamer claims that they’re “glossy, finely detailed, and a fair match for anything you might have seen in Project Gotham or Forza.” But we’re going to have to beg to differ. Sure, in motion they look fine, helped in part by GT5’s incredible lighting. But when you get closer, things are a little different. Indeed, many of the cars look to be direct upscaled copies of their Gran Turismo 4 counterparts. Take the following comparison (GT5 images taken from the official trailer below) – the polygon count is unchanged from GT4
 
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