Meh, I know what you're saying, and I've never really argued the overall look. But you keep using it as an argument when the point a few of us are trying to make is that model-wise, they're not current gen. They are one-piece models; the standard for numerous titles this generation is multi-piece models.
Uhm... okay, you got me there.
I know for instance that the... blue car that collides hard into the wall in the E3 trailer is only banged up a bit - an Evo? Some of us are wondering about that because it looks like a Premium car, and yet it suffers only minor damage. Maybe as with most racing games other than Forza, only race cars can take serious damage.
...all that said... congrats on that painting win. You have more patience than I, sir!
I have no life, obviously.
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I'll have to say that the stylized gauntlet holding a sword with a blade of lightning is probably one of the ugliest pieces of car art I've ever seen. But then, I tried to copy it and then it didn't quite look ugly anymore...
I'm hoping this is the reaction we get from the Standard cars when we get GT5. I've been busy over the past week or so, racing those "Standard" cars in GT4, saving replays and snapping pics like a mad cub reporter. And... wow, I think you guys are selling these car models short. Yes, as Dravonic pointed out, some of the cars have ugly facets. The Opel Speedster is another car with very few polygons, for whatever reason. I suspect it wasn't finished in time and dropped in as is.
But the rest of them... when you let Photo Mode get hold of those car models, something magic happens.
At some point, I intend to quit racing and pic snapping and share with you guys some of my discoveries. Maybe it's because I'm a hobbyist photographer and I can coax a little something extra from a subject, but a lot of my pics really shock me at the level of quality hidden in the GT4 game engine. By this weekend, I intend to take advantage of the GT Planet gallery and share some goodies with the class. I might add some images from a certain other game of this generation to show just how overly picky some of you are.
Oh, and just to remind everyone, a big part of the problem of only having 200 some odd Premium cars is because SONY leaned on Kaz to produce GT PSP in the middle of work on GT5. And it was such a headache, the entire team has to drop GT5 to work on it.